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[964] | 1 | /*
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| 2 | Copyright (C) 2005-2006 Feeling Software Inc.
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| 3 | MIT License: http://www.opensource.org/licenses/mit-license.php
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| 4 | */
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| 5 |
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| 6 | #ifndef _FCD_PHYSICSMATERIAL_H_
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| 7 | #define _FCD_PHYSICSMATERIAL_H_
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| 8 |
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| 9 | #include "FCDocument/FCDEntity.h"
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| 10 |
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| 11 | class FCDocument;
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| 12 |
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| 13 | class FCOLLADA_EXPORT FCDPhysicsMaterial : public FCDEntity
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| 14 | {
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| 15 | private:
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| 16 | DeclareObjectType;
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| 17 | float staticFriction;
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| 18 | float dynamicFriction;
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| 19 | float restitution;
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| 20 |
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| 21 | public:
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| 22 | FCDPhysicsMaterial(FCDocument* document);
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| 23 | virtual ~FCDPhysicsMaterial();
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| 24 |
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| 25 | // Accessors
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| 26 | virtual Type GetType() const { return FCDEntity::PHYSICS_MATERIAL; }
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| 27 | float GetStaticFriction() const { return staticFriction; }
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| 28 | void SetStaticFriction(float _staticFriction) { staticFriction = _staticFriction; }
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| 29 | float GetDynamicFriction() const { return dynamicFriction; }
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| 30 | void SetDynamicFriction(float _dynamicFriction) { dynamicFriction = _dynamicFriction; }
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| 31 | float GetRestitution() const { return restitution; }
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| 32 | void SetRestitution(float _restitution) { restitution = _restitution;}
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| 33 |
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| 34 | // Cloning
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| 35 | FCDPhysicsMaterial* Clone();
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| 36 |
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| 37 | // Parse COLLADA document's <material> element
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| 38 | virtual FUStatus LoadFromXML(xmlNode* physicsMaterialNode);
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| 39 |
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| 40 | // Write out the <material> element to the COLLADA xml tree
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| 41 | virtual xmlNode* WriteToXML(xmlNode* parentNode) const;
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| 42 | };
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| 43 |
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| 44 | #endif // _FCD_MATERIAL_H_
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