/* Copyright (C) 2005-2006 Feeling Software Inc. MIT License: http://www.opensource.org/licenses/mit-license.php */ /* Based on the FS Import classes: Copyright (C) 2005-2006 Feeling Software Inc Copyright (C) 2005-2006 Autodesk Media Entertainment MIT License: http://www.opensource.org/licenses/mit-license.php */ #ifndef _FU_FILE_MANAGER_H_ #define _FU_FILE_MANAGER_H_ class FUFile; class FCOLLADA_EXPORT FUFileManager { private: FStringList pathStack; public: FUFileManager(); ~FUFileManager(); // Root path stack const fstring& GetCurrentPath() { return pathStack.back(); } void PushRootPath(const fstring& path); void PopRootPath(); void PushRootFile(const fstring& filename); void PopRootFile(); // Some file access FUFile* OpenFile(const fstring& filename, bool write=true); // Extract information from filenames static fstring StripFileFromPath(const fstring& filename); static fstring GetFileExtension(const fstring& filename); // Make a file path relative/absolute fstring MakeFilePathAbsolute(const fstring& filePath); fstring MakeFilePathRelative(const fstring& filePath); // Transform a file URL into a file path fstring GetFilePath(const fstring& fileURL); // Transform a file path into a file URL fstring GetFileURL(const fstring& filepath, bool relative); // For a relative path, extract the list of the individual paths that must be traversed to get to the file. static void ExtractPathStack(const fstring& filename, FStringList& list, bool includeFilename); }; #endif // _FU_FILE_MANAGER_H_