// // // // single line input field with predefined choices via popup menu // // Copyright 2002 by Bill Spitzak and others. // // This library is free software; you can redistribute it and/or // modify it under the terms of the GNU Library General Public // License as published by the Free Software Foundation; either // version 2 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU // Library General Public License for more details. // // You should have received a copy of the GNU Library General Public // License along with this library; if not, write to the Free Software // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 // USA. // // Please report all bugs and problems to "fltk-bugs@fltk.org". // #ifndef fltk_ComboBox_h #define fltk_ComboBox_h #include "Choice.h" #include "Input.h" namespace fltk { class FL_API ComboBox : public Choice { public: ComboBox(int,int,int,int,const char * = 0); ~ComboBox(); static NamedStyle* default_style; void draw(); void layout(); int handle(int); int popup(const Rectangle&,const char* title=0,bool menubar=false); int choice(int v); int choice() const; int find_choice() const; bool value(const char *txt) { return text_changed_(input_->value(txt)); } bool value(const char *txt, int n) { return text_changed_(input_->value(txt, n)); } bool static_value(const char *txt) { return text_changed_(input_->static_value(txt)); } bool static_value(const char *txt, int n) { return text_changed_(input_->static_value(txt, n)); } const char* value() const { return input_->value();} char at(int i) const { return input_->at(i); } int size(bool ofText) const { return ofText ? input_->size() : Choice::size(); } int position() const { return input_->position();} int mark() const { return input_->mark();} void position(int p, int m) { input_->position(p, m); text_changed_(); } void position(int p) { position(p, p); } void up_down_position(int p, bool m) { input_->up_down_position(p, m); text_changed_(); } void mark(int m) { position(position(), m);} virtual bool replace(int a, int b, const char *c, int d) { return text_changed_(input_->replace(a, b, c, d)); } bool cut() {return replace(position(), mark(), 0, 0);} bool cut(int n) {return replace(position(), position()+n, 0, 0);} bool cut(int a, int b) {return replace(a, b, 0, 0);} bool insert(const char* t, int l=0) { return replace(input_->position(), input_->mark(), t, l); } bool replace(int a, int b, char c) { return replace(a,b,&c,1); } bool copy(bool clipboard = true) { return input_->copy(clipboard); } bool undo() { return text_changed_(input_->undo()); } int word_start(int i) const { return input_->word_start(i); } int word_end(int i) const { return input_->word_end(i); } int line_start(int i) const { return input_->line_start(i); } int line_end(int i) const { return input_->line_end(i); } int mouse_position(const Rectangle& r) const { return input_->mouse_position(r); } int xscroll() const { return input_->xscroll();} int yscroll() const { return input_->yscroll();} uchar when() const { return input_->when(); } void when(uchar w) { input_->when(w); } protected: bool text_changed_(bool ret=true); private: class ComboInput : public Input { public: ComboInput(int,int,int,int,ComboBox*); int handle(int); private: ComboBox *combo_; }; ComboInput *input_; #ifdef _WIN32 public: #endif static void input_callback_(Widget*,void*); }; } #endif // // //