[773] | 1 | // |
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| 2 | // "$Id: LabelType.h 4303 2005-05-01 03:33:52Z spitzak $" |
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| 3 | // |
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| 4 | // A LabelType determines how to draw the text of the label. This |
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| 5 | // is not used very much, it can be used to draw engraved or shadowed |
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| 6 | // labels. You could also put in code that interprets the text of |
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| 7 | // the label and draws anything you want with it. |
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| 8 | // |
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| 9 | // Copyright 1998-2003 by Bill Spitzak and others. |
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| 10 | // |
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| 11 | // This library is free software; you can redistribute it and/or |
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| 12 | // modify it under the terms of the GNU Library General Public |
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| 13 | // License as published by the Free Software Foundation; either |
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| 14 | // version 2 of the License, or (at your option) any later version. |
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| 15 | // |
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| 16 | // This library is distributed in the hope that it will be useful, |
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| 17 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 18 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 19 | // Library General Public License for more details. |
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| 20 | // |
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| 21 | // You should have received a copy of the GNU Library General Public |
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| 22 | // License along with this library; if not, write to the Free Software |
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| 23 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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| 24 | // USA. |
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| 25 | // |
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| 26 | // Please report all bugs and problems to "fltk-bugs@fltk.org". |
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| 27 | // |
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| 28 | |
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| 29 | #ifndef fltk_LabelType_h |
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| 30 | #define fltk_LabelType_h |
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| 31 | |
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| 32 | #include "Flags.h" |
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| 33 | #include "Rectangle.h" |
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| 34 | |
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| 35 | namespace fltk { |
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| 36 | |
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| 37 | class Style; |
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| 38 | |
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| 39 | class FL_API LabelType { |
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| 40 | public: |
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| 41 | virtual void draw(const char*, const Rectangle&, Flags) const; |
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| 42 | const char* name; |
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| 43 | LabelType* next; |
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| 44 | static LabelType* first; |
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| 45 | LabelType(const char* n) : name(n), next(first) {first = this;} |
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| 46 | static LabelType* find(const char* name); |
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| 47 | // virtual ~LabelType() {} // not done as it slows program exit |
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| 48 | }; |
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| 49 | |
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| 50 | // You can use this to draw overlapping patterns |
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| 51 | class FL_API EngravedLabel : public LabelType { |
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| 52 | const int* data; |
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| 53 | public: |
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| 54 | void draw(const char*, const Rectangle&, Flags) const; |
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| 55 | EngravedLabel(const char * n, const int p[][3]) |
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| 56 | : LabelType(n), data((const int*)p) {} |
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| 57 | }; |
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| 58 | |
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| 59 | } |
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| 60 | |
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| 61 | #endif |
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