[773] | 1 | // "$Id: Rectangle.h 4306 2005-05-02 06:39:46Z spitzak $" |
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| 2 | // |
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| 3 | // Copyright 1998-2004 by Bill Spitzak and others. |
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| 4 | // |
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| 5 | // This library is free software; you can redistribute it and/or |
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| 6 | // modify it under the terms of the GNU Library General Public |
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| 7 | // License as published by the Free Software Foundation; either |
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| 8 | // version 2 of the License, or (at your option) any later version. |
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| 9 | // |
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| 10 | // This library is distributed in the hope that it will be useful, |
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| 11 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 12 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 13 | // Library General Public License for more details. |
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| 14 | // |
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| 15 | // You should have received a copy of the GNU Library General Public |
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| 16 | // License along with this library; if not, write to the Free Software |
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| 17 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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| 18 | // USA. |
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| 19 | // |
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| 20 | // Please report all bugs and problems to "fltk-bugs@fltk.org". |
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| 21 | |
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| 22 | #ifndef fltk_Rectangle_h |
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| 23 | #define fltk_Rectangle_h |
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| 24 | |
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| 25 | #include "FL_API.h" |
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| 26 | |
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| 27 | namespace fltk { |
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| 28 | |
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| 29 | class FL_API Rectangle { |
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| 30 | int x_, y_, w_, h_; |
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| 31 | |
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| 32 | public: |
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| 33 | |
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| 34 | /*! Left edge */ |
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| 35 | int x() const {return x_;} |
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| 36 | /*! Top edge */ |
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| 37 | int y() const {return y_;} |
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| 38 | /*! Distance between left and right edges */ |
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| 39 | int w() const {return w_;} |
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| 40 | /*! Distance between top and bottom edges */ |
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| 41 | int h() const {return h_;} |
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| 42 | /*! Return x()+w(), the right edge of the rectangle. */ |
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| 43 | int r() const {return x_+w_;} |
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| 44 | /*! Return y()+h(), the bottom edge of the rectangle. */ |
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| 45 | int b() const {return y_+h_;} |
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| 46 | /*! Move the rectangle so the left edge is at \a v. */ |
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| 47 | void x(int v) {x_ = v;} |
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| 48 | /*! Move the rectangle so the top edge is at \a v. */ |
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| 49 | void y(int v) {y_ = v;} |
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| 50 | /*! Change w() by moving the right edge. x() does not change. */ |
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| 51 | void w(int v) {w_ = v;} |
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| 52 | /*! Change h() by moving the bottom edge. y() does not change. */ |
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| 53 | void h(int v) {h_ = v;} |
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| 54 | /*! Change x() without changing r(), by changing the width. */ |
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| 55 | void set_x(int v) {w_ -= v-x_; x_ = v;} |
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| 56 | /*! Change y() without changing b(), by changing the height. */ |
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| 57 | void set_y(int v) {h_ -= v-y_; y_ = v;} |
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| 58 | /*! Change r() without changing x(), by changine the width. */ |
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| 59 | void set_r(int v) {w_ = v-x_;} |
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| 60 | /*! Change b() without changing y(), by changine the height. */ |
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| 61 | void set_b(int v) {h_ = v-y_;} |
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| 62 | /*! Set x(), y(), w(), and h() all at once. */ |
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| 63 | void set(int x, int y, int w, int h) {x_=x; y_=y; w_=w; h_=h;} |
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| 64 | /*! Add \a d to x() without changing r() (it reduces w() by \a d). */ |
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| 65 | void move_x(int d) {x_ += d; w_ -= d;} |
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| 66 | /*! Add \a d to y() without changing b() (it reduces h() by \a d). */ |
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| 67 | void move_y(int d) {y_ += d; h_ -= d;} |
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| 68 | /*! Add \a d to r() and w(). */ |
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| 69 | void move_r(int d) {w_ += d;} |
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| 70 | /*! Add \a d to b() and h(). */ |
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| 71 | void move_b(int d) {h_ += d;} |
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| 72 | /*! Move all edges in by \a d. See also Symbol::inset() */ |
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| 73 | void inset(int d) {x_ += d; y_ += d; w_ -= 2*d; h_ -= 2*d;} |
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| 74 | /*! Move entire rectangle by given distance in x and y. */ |
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| 75 | void move(int dx, int dy) {x_ += dx; y_ += dy;} |
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| 76 | /*! True if w() or h() are less or equal to zero. */ |
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| 77 | bool empty() const {return w_ <= 0 || h_ <= 0;} |
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| 78 | /*! Same as !empty(), true if w() and h() are both greater than zero. */ |
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| 79 | bool not_empty() const {return w_ > 0 && h_ > 0;} |
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| 80 | /*! Integer center position. Rounded to the left if w() is odd. */ |
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| 81 | int center_x() const {return x_+(w_>>1);} |
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| 82 | /*! Integer center position. Rounded to lower y if h() is odd. */ |
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| 83 | int center_y() const {return y_+(h_>>1);} |
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| 84 | /*! Where to put baseline to center current font nicely */ |
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| 85 | int baseline_y() const; |
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| 86 | |
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| 87 | Rectangle() {} |
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| 88 | |
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| 89 | /*! Constructor that sets x(), y(), w(), and h(). */ |
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| 90 | Rectangle(int x, int y, int w, int h) : x_(x), y_(y), w_(w), h_(h) {} |
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| 91 | |
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| 92 | /*! Constructor that sets x() and y() to zero, and sets w() and h(). */ |
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| 93 | Rectangle(int w, int h) : x_(0), y_(0), w_(w), h_(h) {} |
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| 94 | |
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| 95 | /*! Copy constructor. */ |
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| 96 | Rectangle(const Rectangle& r) : x_(r.x_),y_(r.y_),w_(r.w_),h_(r.h_) {} |
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| 97 | |
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| 98 | Rectangle(const Rectangle& r, int w, int h, int flags = 0); |
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| 99 | |
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| 100 | /*! True if rectangle contains the pixel who's upper-left corner is at x,y */ |
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| 101 | bool contains(int x, int y) const {return x>=x_ && y>=y_ && x<x_+w_ && y<y_+h_;} |
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| 102 | |
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| 103 | }; |
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| 104 | |
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| 105 | } |
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| 106 | |
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| 107 | #endif |
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| 108 | |
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| 109 | |
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