[773] | 1 | // |
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| 2 | // "$Id: Symbol.h 4303 2005-05-01 03:33:52Z spitzak $" |
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| 3 | // |
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| 4 | // The fltk drawing library |
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| 5 | // |
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| 6 | // Copyright 1998-2003 by Bill Spitzak and others. |
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| 7 | // |
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| 8 | // This library is free software; you can redistribute it and/or |
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| 9 | // modify it under the terms of the GNU Library General Public |
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| 10 | // License as published by the Free Software Foundation; either |
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| 11 | // version 2 of the License, or (at your option) any later version. |
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| 12 | // |
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| 13 | // This library is distributed in the hope that it will be useful, |
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| 14 | // but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
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| 16 | // Library General Public License for more details. |
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| 17 | // |
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| 18 | // You should have received a copy of the GNU Library General Public |
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| 19 | // License along with this library; if not, write to the Free Software |
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| 20 | // Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 |
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| 21 | // USA. |
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| 22 | // |
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| 23 | // Please report all bugs and problems to "fltk-bugs@fltk.org". |
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| 24 | // |
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| 25 | |
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| 26 | #ifndef fltk_Symbol_h |
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| 27 | #define fltk_Symbol_h |
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| 28 | |
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| 29 | #include "FL_API.h" |
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| 30 | #include "Color.h" |
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| 31 | #include "Rectangle.h" |
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| 32 | #include "PixelType.h" |
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| 33 | |
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| 34 | namespace fltk { |
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| 35 | |
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| 36 | class Style; |
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| 37 | |
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| 38 | class FL_API Symbol { |
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| 39 | const char* name_; |
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| 40 | static const char* text_; |
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| 41 | |
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| 42 | // Forbid use of copy contructor and assign operator |
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| 43 | Symbol & operator=(const Symbol &); |
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| 44 | Symbol(const Symbol &); |
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| 45 | |
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| 46 | public: |
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| 47 | |
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| 48 | Symbol(const char* name=0); |
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| 49 | const char* name() const {return name_;} |
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| 50 | void name(const char*); |
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| 51 | |
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| 52 | virtual void _measure(int& w, int& h) const; |
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| 53 | void measure(int& w, int& h) const {_measure(w,h);} |
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| 54 | |
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| 55 | virtual void _draw(const Rectangle&) const = 0; |
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| 56 | void draw(const Rectangle& r) const {_draw(r);} |
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| 57 | void draw(const Rectangle& r, const Style*, Flags) const; |
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| 58 | |
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| 59 | uchar* readimage(uchar*, const Rectangle&) const; |
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| 60 | uchar* readimage(uchar*, const Rectangle&, int delta) const; |
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| 61 | uchar* readimage(uchar*, const Rectangle&, int delta, int linedelta) const; |
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| 62 | |
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| 63 | // Hints for widgets: |
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| 64 | virtual void inset(Rectangle& r) const; |
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| 65 | virtual bool fills_rectangle() const; |
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| 66 | virtual bool is_frame() const; |
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| 67 | |
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| 68 | // hash table lookup: |
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| 69 | static const Symbol* find(const char* name); |
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| 70 | static const Symbol* find(const char* start, const char* end); |
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| 71 | static const Symbol* iterate(int& index); |
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| 72 | static void text(const char* s) {text_=s;} |
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| 73 | static const char* text() {return text_;} |
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| 74 | |
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| 75 | // virtual ~Symbol() {} // not done as it slows program exit |
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| 76 | }; |
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| 77 | |
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| 78 | // Back-compatability constructor: |
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| 79 | FL_API void add_symbol(const char* name, void (*drawit)(Color), int scalable); |
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| 80 | |
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| 81 | } |
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| 82 | |
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| 83 | #endif |
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