/* www.sourceforge.net/projects/tinyxml Original code (2.0 and earlier )copyright (c) 2000-2002 Lee Thomason (www.grinninglizard.com) This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. */ #include #include "tinyxml.h" bool TiXmlBase::condenseWhiteSpace = true; void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_OSTREAM* stream ) { TIXML_STRING buffer; PutString( str, &buffer ); (*stream) << buffer; } void TiXmlBase::PutString( const TIXML_STRING& str, TIXML_STRING* outString ) { int i=0; while( i<(int)str.length() ) { int c = str[i]; if ( c == '&' && i < ( (int)str.length() - 2 ) && str[i+1] == '#' && str[i+2] == 'x' ) { // Hexadecimal character reference. // Pass through unchanged. // © -- copyright symbol, for example. while ( i<(int)str.length() ) { outString->append( str.c_str() + i, 1 ); ++i; if ( str[i] == ';' ) break; } } else if ( c == '&' ) { outString->append( entity[0].str, entity[0].strLength ); ++i; } else if ( c == '<' ) { outString->append( entity[1].str, entity[1].strLength ); ++i; } else if ( c == '>' ) { outString->append( entity[2].str, entity[2].strLength ); ++i; } else if ( c == '\"' ) { outString->append( entity[3].str, entity[3].strLength ); ++i; } else if ( c == '\'' ) { outString->append( entity[4].str, entity[4].strLength ); ++i; } else if ( c < 32 || c > 126 ) { // Easy pass at non-alpha/numeric/symbol // 127 is the delete key. Below 32 is symbolic. char buf[ 32 ]; sprintf( buf, "&#x%02X;", (unsigned) ( c & 0xff ) ); outString->append( buf, strlen( buf ) ); ++i; } else { char realc = (char) c; outString->append( &realc, 1 ); ++i; } } } TiXmlNode::TiXmlNode( NodeType _type ) { parent = 0; type = _type; firstChild = 0; lastChild = 0; prev = 0; next = 0; userData = 0; } TiXmlNode::~TiXmlNode() { TiXmlNode* node = firstChild; TiXmlNode* temp = 0; while ( node ) { temp = node; node = node->next; delete temp; } } void TiXmlNode::Clear() { TiXmlNode* node = firstChild; TiXmlNode* temp = 0; while ( node ) { temp = node; node = node->next; delete temp; } firstChild = 0; lastChild = 0; } TiXmlNode* TiXmlNode::LinkEndChild( TiXmlNode* node ) { node->parent = this; node->prev = lastChild; node->next = 0; if ( lastChild ) lastChild->next = node; else firstChild = node; // it was an empty list. lastChild = node; return node; } TiXmlNode* TiXmlNode::InsertEndChild( const TiXmlNode& addThis ) { TiXmlNode* node = addThis.Clone(); if ( !node ) return 0; return LinkEndChild( node ); } TiXmlNode* TiXmlNode::InsertBeforeChild( TiXmlNode* beforeThis, const TiXmlNode& addThis ) { if ( !beforeThis || beforeThis->parent != this ) return 0; TiXmlNode* node = addThis.Clone(); if ( !node ) return 0; node->parent = this; node->next = beforeThis; node->prev = beforeThis->prev; if ( beforeThis->prev ) { beforeThis->prev->next = node; } else { assert( firstChild == beforeThis ); firstChild = node; } beforeThis->prev = node; return node; } TiXmlNode* TiXmlNode::InsertAfterChild( TiXmlNode* afterThis, const TiXmlNode& addThis ) { if ( !afterThis || afterThis->parent != this ) return 0; TiXmlNode* node = addThis.Clone(); if ( !node ) return 0; node->parent = this; node->prev = afterThis; node->next = afterThis->next; if ( afterThis->next ) { afterThis->next->prev = node; } else { assert( lastChild == afterThis ); lastChild = node; } afterThis->next = node; return node; } TiXmlNode* TiXmlNode::ReplaceChild( TiXmlNode* replaceThis, const TiXmlNode& withThis ) { if ( replaceThis->parent != this ) return 0; TiXmlNode* node = withThis.Clone(); if ( !node ) return 0; node->next = replaceThis->next; node->prev = replaceThis->prev; if ( replaceThis->next ) replaceThis->next->prev = node; else lastChild = node; if ( replaceThis->prev ) replaceThis->prev->next = node; else firstChild = node; delete replaceThis; node->parent = this; return node; } bool TiXmlNode::RemoveChild( TiXmlNode* removeThis ) { if ( removeThis->parent != this ) { assert( 0 ); return false; } if ( removeThis->next ) removeThis->next->prev = removeThis->prev; else lastChild = removeThis->prev; if ( removeThis->prev ) removeThis->prev->next = removeThis->next; else firstChild = removeThis->next; delete removeThis; return true; } TiXmlNode* TiXmlNode::FirstChild( const char * value ) const { TiXmlNode* node; for ( node = firstChild; node; node = node->next ) { if ( node->SValue() == TIXML_STRING( value )) return node; } return 0; } TiXmlNode* TiXmlNode::LastChild( const char * value ) const { TiXmlNode* node; for ( node = lastChild; node; node = node->prev ) { if ( node->SValue() == TIXML_STRING (value)) return node; } return 0; } TiXmlNode* TiXmlNode::IterateChildren( TiXmlNode* previous ) const { if ( !previous ) { return FirstChild(); } else { assert( previous->parent == this ); return previous->NextSibling(); } } TiXmlNode* TiXmlNode::IterateChildren( const char * val, TiXmlNode* previous ) const { if ( !previous ) { return FirstChild( val ); } else { assert( previous->parent == this ); return previous->NextSibling( val ); } } TiXmlNode* TiXmlNode::NextSibling( const char * value ) const { TiXmlNode* node; for ( node = next; node; node = node->next ) { if ( node->SValue() == TIXML_STRING (value)) return node; } return 0; } TiXmlNode* TiXmlNode::PreviousSibling( const char * value ) const { TiXmlNode* node; for ( node = prev; node; node = node->prev ) { if ( node->SValue() == TIXML_STRING (value)) return node; } return 0; } void TiXmlElement::RemoveAttribute( const char * name ) { TiXmlAttribute* node = attributeSet.Find( name ); if ( node ) { attributeSet.Remove( node ); delete node; } } TiXmlElement* TiXmlNode::FirstChildElement() const { TiXmlNode* node; for ( node = FirstChild(); node; node = node->NextSibling() ) { if ( node->ToElement() ) return node->ToElement(); } return 0; } TiXmlElement* TiXmlNode::FirstChildElement( const char * value ) const { TiXmlNode* node; for ( node = FirstChild( value ); node; node = node->NextSibling( value ) ) { if ( node->ToElement() ) return node->ToElement(); } return 0; } TiXmlElement* TiXmlNode::NextSiblingElement() const { TiXmlNode* node; for ( node = NextSibling(); node; node = node->NextSibling() ) { if ( node->ToElement() ) return node->ToElement(); } return 0; } TiXmlElement* TiXmlNode::NextSiblingElement( const char * value ) const { TiXmlNode* node; for ( node = NextSibling( value ); node; node = node->NextSibling( value ) ) { if ( node->ToElement() ) return node->ToElement(); } return 0; } TiXmlDocument* TiXmlNode::GetDocument() const { const TiXmlNode* node; for( node = this; node; node = node->parent ) { if ( node->ToDocument() ) return node->ToDocument(); } return 0; } TiXmlElement::TiXmlElement (const char * _value) : TiXmlNode( TiXmlNode::ELEMENT ) { firstChild = lastChild = 0; value = _value; } TiXmlElement::~TiXmlElement() { while( attributeSet.First() ) { TiXmlAttribute* node = attributeSet.First(); attributeSet.Remove( node ); delete node; } } // BEGIN OGRE CHANGES // USE STL ALONE #ifndef TIXML_USE_STL const char * TiXmlElement::Attribute( const char * name ) const { TiXmlAttribute* node = attributeSet.Find( name ); if ( node ) return node->Value(); return 0; } const char * TiXmlElement::Attribute( const char * name, int* i ) const { const char * s = Attribute( name ); if ( i ) { if ( s ) *i = atoi( s ); else *i = 0; } return s; } void TiXmlElement::SetAttribute( const char * name, int val ) { char buf[64]; sprintf( buf, "%d", val ); SetAttribute( name, buf ); } void TiXmlElement::SetAttribute( const char * name, const char * value ) { TiXmlAttribute* node = attributeSet.Find( name ); if ( node ) { node->SetValue( value ); return; } TiXmlAttribute* attrib = new TiXmlAttribute( name, value ); if ( attrib ) { attributeSet.Add( attrib ); } else { TiXmlDocument* document = GetDocument(); if ( document ) document->SetError( TIXML_ERROR_OUT_OF_MEMORY ); } } #endif #ifdef TIXML_USE_STL const char * TiXmlElement::Attribute( const std::string& name ) const { TiXmlAttribute* node = attributeSet.Find( name.c_str() ); if ( node ) return node->Value(); return 0; } const char * TiXmlElement::Attribute( const std::string& name, int* i ) const { const char * s = Attribute( name ); if ( i ) { if ( s ) *i = atoi( s ); else *i = 0; } return s; } void TiXmlElement::SetAttribute( const std::string& name, int val ) { char buf[64]; sprintf( buf, "%d", val ); SetAttribute( name, buf ); } void TiXmlElement::SetAttribute( const std::string& name, const std::string& value ) { TiXmlAttribute* node = attributeSet.Find( name.c_str() ); if ( node ) { node->SetValue( value ); return; } TiXmlAttribute* attrib = new TiXmlAttribute( name, value ); if ( attrib ) { attributeSet.Add( attrib ); } else { TiXmlDocument* document = GetDocument(); if ( document ) document->SetError( TIXML_ERROR_OUT_OF_MEMORY ); } } #endif // END OGRE CHANGES void TiXmlElement::Print( FILE* cfile, int depth ) const { int i; for ( i=0; iNext() ) { fprintf( cfile, " " ); attrib->Print( cfile, depth ); } // There are 3 different formatting approaches: // 1) An element without children is printed as a node // 2) An element with only a text child is printed as text // 3) An element with children is printed on multiple lines. TiXmlNode* node; if ( !firstChild ) { fprintf( cfile, " />" ); } else if ( firstChild == lastChild && firstChild->ToText() ) { fprintf( cfile, ">" ); firstChild->Print( cfile, depth + 1 ); fprintf( cfile, "", value.c_str() ); } else { fprintf( cfile, ">" ); for ( node = firstChild; node; node=node->NextSibling() ) { if ( !node->ToText() ) { fprintf( cfile, "\n" ); } node->Print( cfile, depth+1 ); } fprintf( cfile, "\n" ); for( i=0; i", value.c_str() ); } } void TiXmlElement::StreamOut( TIXML_OSTREAM * stream ) const { (*stream) << "<" << value; TiXmlAttribute* attrib; for ( attrib = attributeSet.First(); attrib; attrib = attrib->Next() ) { (*stream) << " "; attrib->StreamOut( stream ); } // If this node has children, give it a closing tag. Else // make it an empty tag. TiXmlNode* node; if ( firstChild ) { (*stream) << ">"; for ( node = firstChild; node; node=node->NextSibling() ) { node->StreamOut( stream ); } (*stream) << ""; } else { (*stream) << " />"; } } TiXmlNode* TiXmlElement::Clone() const { TiXmlElement* clone = new TiXmlElement( Value() ); if ( !clone ) return 0; CopyToClone( clone ); // Clone the attributes, then clone the children. TiXmlAttribute* attribute = 0; for( attribute = attributeSet.First(); attribute; attribute = attribute->Next() ) { clone->SetAttribute( attribute->Name(), attribute->Value() ); } TiXmlNode* node = 0; for ( node = firstChild; node; node = node->NextSibling() ) { clone->LinkEndChild( node->Clone() ); } return clone; } TiXmlDocument::TiXmlDocument() : TiXmlNode( TiXmlNode::DOCUMENT ) { error = false; // ignoreWhiteSpace = true; } TiXmlDocument::TiXmlDocument( const char * documentName ) : TiXmlNode( TiXmlNode::DOCUMENT ) { // ignoreWhiteSpace = true; value = documentName; error = false; } bool TiXmlDocument::LoadFile() { if ( LoadFile( value.c_str() ) ) return true; return false; } bool TiXmlDocument::SaveFile() const { if ( SaveFile( value.c_str() ) ) return true; return false; } bool TiXmlDocument::LoadFile( const char* filename ) { // Delete the existing data: Clear(); // There was a really terrifying little bug here. The code: // value = filename // in the STL case, cause the assignment method of the std::string to // be called. What is strange, is that the std::string had the same // address as it's c_str() method, and so bad things happen. Looks // like a bug in the Microsoft STL implementation. // See STL_STRING_BUG above. // Fixed with the StringToBuffer class. value = filename; FILE* file = fopen( value.c_str (), "r" ); if ( file ) { // Get the file size, so we can pre-allocate the string. HUGE speed impact. long length = 0; fseek( file, 0, SEEK_END ); length = ftell( file ); fseek( file, 0, SEEK_SET ); // Strange case, but good to handle up front. if ( length == 0 ) { fclose( file ); return false; } // If we have a file, assume it is all one big XML file, and read it in. // The document parser may decide the document ends sooner than the entire file, however. TIXML_STRING data; data.reserve( length ); const int BUF_SIZE = 2048; char buf[BUF_SIZE]; while( fgets( buf, BUF_SIZE, file ) ) { data += buf; } fclose( file ); Parse( data.c_str() ); if ( !Error() ) { return true; } } SetError( TIXML_ERROR_OPENING_FILE ); return false; } bool TiXmlDocument::SaveFile( const char * filename ) const { // The old c stuff lives on... FILE* fp = fopen( filename, "w" ); if ( fp ) { Print( fp, 0 ); fclose( fp ); return true; } return false; } TiXmlNode* TiXmlDocument::Clone() const { TiXmlDocument* clone = new TiXmlDocument(); if ( !clone ) return 0; CopyToClone( clone ); clone->error = error; clone->errorDesc = errorDesc.c_str (); TiXmlNode* node = 0; for ( node = firstChild; node; node = node->NextSibling() ) { clone->LinkEndChild( node->Clone() ); } return clone; } void TiXmlDocument::Print( FILE* cfile, int depth ) const { TiXmlNode* node; for ( node=FirstChild(); node; node=node->NextSibling() ) { node->Print( cfile, depth ); fprintf( cfile, "\n" ); } } void TiXmlDocument::StreamOut( TIXML_OSTREAM * out ) const { TiXmlNode* node; for ( node=FirstChild(); node; node=node->NextSibling() ) { node->StreamOut( out ); // Special rule for streams: stop after the root element. // The stream in code will only read one element, so don't // write more than one. if ( node->ToElement() ) break; } } TiXmlAttribute* TiXmlAttribute::Next() const { // We are using knowledge of the sentinel. The sentinel // have a value or name. if ( next->value.empty() && next->name.empty() ) return 0; return next; } TiXmlAttribute* TiXmlAttribute::Previous() const { // We are using knowledge of the sentinel. The sentinel // have a value or name. if ( prev->value.empty() && prev->name.empty() ) return 0; return prev; } void TiXmlAttribute::Print( FILE* cfile, int /*depth*/ ) const { TIXML_STRING n, v; PutString( Name(), &n ); PutString( Value(), &v ); if (value.find ('\"') == TIXML_STRING::npos) fprintf (cfile, "%s=\"%s\"", n.c_str(), v.c_str() ); else fprintf (cfile, "%s='%s'", n.c_str(), v.c_str() ); } void TiXmlAttribute::StreamOut( TIXML_OSTREAM * stream ) const { if (value.find( '\"' ) != TIXML_STRING::npos) { PutString( name, stream ); (*stream) << "=" << "'"; PutString( value, stream ); (*stream) << "'"; } else { PutString( name, stream ); (*stream) << "=" << "\""; PutString( value, stream ); (*stream) << "\""; } } void TiXmlAttribute::SetIntValue( int value ) { char buf [64]; sprintf (buf, "%d", value); SetValue (buf); } void TiXmlAttribute::SetDoubleValue( double value ) { char buf [64]; sprintf (buf, "%lf", value); SetValue (buf); } const int TiXmlAttribute::IntValue() const { return atoi (value.c_str ()); } const double TiXmlAttribute::DoubleValue() const { return atof (value.c_str ()); } void TiXmlComment::Print( FILE* cfile, int depth ) const { for ( int i=0; i", value.c_str() ); } void TiXmlComment::StreamOut( TIXML_OSTREAM * stream ) const { (*stream) << ""; } TiXmlNode* TiXmlComment::Clone() const { TiXmlComment* clone = new TiXmlComment(); if ( !clone ) return 0; CopyToClone( clone ); return clone; } void TiXmlText::Print( FILE* cfile, int /*depth*/ ) const { TIXML_STRING buffer; PutString( value, &buffer ); fprintf( cfile, "%s", buffer.c_str() ); } void TiXmlText::StreamOut( TIXML_OSTREAM * stream ) const { PutString( value, stream ); } TiXmlNode* TiXmlText::Clone() const { TiXmlText* clone = 0; clone = new TiXmlText( "" ); if ( !clone ) return 0; CopyToClone( clone ); return clone; } TiXmlDeclaration::TiXmlDeclaration( const char * _version, const char * _encoding, const char * _standalone ) : TiXmlNode( TiXmlNode::DECLARATION ) { version = _version; encoding = _encoding; standalone = _standalone; } void TiXmlDeclaration::Print( FILE* cfile, int /*depth*/ ) const { fprintf (cfile, ""); } void TiXmlDeclaration::StreamOut( TIXML_OSTREAM * stream ) const { (*stream) << ""; } TiXmlNode* TiXmlDeclaration::Clone() const { TiXmlDeclaration* clone = new TiXmlDeclaration(); if ( !clone ) return 0; CopyToClone( clone ); clone->version = version; clone->encoding = encoding; clone->standalone = standalone; return clone; } void TiXmlUnknown::Print( FILE* cfile, int depth ) const { for ( int i=0; i"; // Don't use entities hear! It is unknown. } TiXmlNode* TiXmlUnknown::Clone() const { TiXmlUnknown* clone = new TiXmlUnknown(); if ( !clone ) return 0; CopyToClone( clone ); return clone; } TiXmlAttributeSet::TiXmlAttributeSet() { sentinel.next = &sentinel; sentinel.prev = &sentinel; } TiXmlAttributeSet::~TiXmlAttributeSet() { assert( sentinel.next == &sentinel ); assert( sentinel.prev == &sentinel ); } void TiXmlAttributeSet::Add( TiXmlAttribute* addMe ) { assert( !Find( addMe->Name() ) ); // Shouldn't be multiply adding to the set. addMe->next = &sentinel; addMe->prev = sentinel.prev; sentinel.prev->next = addMe; sentinel.prev = addMe; } void TiXmlAttributeSet::Remove( TiXmlAttribute* removeMe ) { TiXmlAttribute* node; for( node = sentinel.next; node != &sentinel; node = node->next ) { if ( node == removeMe ) { node->prev->next = node->next; node->next->prev = node->prev; node->next = 0; node->prev = 0; return; } } assert( 0 ); // we tried to remove a non-linked attribute. } TiXmlAttribute* TiXmlAttributeSet::Find( const char * name ) const { TiXmlAttribute* node; for( node = sentinel.next; node != &sentinel; node = node->next ) { if ( node->name == name ) return node; } return 0; } #ifdef TIXML_USE_STL TIXML_ISTREAM & operator >> (TIXML_ISTREAM & in, TiXmlNode & base) { TIXML_STRING tag; tag.reserve( 8 * 1000 ); base.StreamIn( &in, &tag ); base.Parse( tag.c_str() ); return in; } #endif TIXML_OSTREAM & operator<< (TIXML_OSTREAM & out, const TiXmlNode & base) { base.StreamOut (& out); return out; }