1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | |
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37 | #ifndef INCLUDED_IMF_ARRAY_H |
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38 | #define INCLUDED_IMF_ARRAY_H |
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39 | |
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40 | //------------------------------------------------------------------------- |
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41 | // |
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42 | // class Array |
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43 | // class Array2D |
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44 | // |
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45 | // "Arrays of T" whose sizes are not known at compile time. |
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46 | // When an array goes out of scope, its elements are automatically |
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47 | // deleted. |
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48 | // |
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49 | // Usage example: |
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50 | // |
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51 | // struct C |
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52 | // { |
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53 | // C () {std::cout << "C::C (" << this << ")\n";}; |
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54 | // virtual ~C () {std::cout << "C::~C (" << this << ")\n";}; |
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55 | // }; |
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56 | // |
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57 | // int |
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58 | // main () |
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59 | // { |
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60 | // Array <C> a(3); |
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61 | // |
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62 | // C &b = a[1]; |
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63 | // const C &c = a[1]; |
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64 | // C *d = a + 2; |
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65 | // const C *e = a; |
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66 | // |
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67 | // return 0; |
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68 | // } |
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69 | // |
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70 | //------------------------------------------------------------------------- |
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71 | |
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72 | namespace Imf { |
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73 | |
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74 | |
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75 | template <class T> |
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76 | class Array |
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77 | { |
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78 | public: |
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79 | |
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80 | //----------------------------- |
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81 | // Constructors and destructors |
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82 | //----------------------------- |
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83 | |
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84 | Array () {_data = 0;} |
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85 | Array (long size) {_data = new T[size];} |
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86 | ~Array () {delete [] _data;} |
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87 | |
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88 | |
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89 | //----------------------------- |
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90 | // Access to the array elements |
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91 | //----------------------------- |
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92 | |
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93 | operator T * () {return _data;} |
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94 | operator const T * () const {return _data;} |
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95 | |
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96 | |
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97 | //------------------------------------------------------ |
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98 | // Resize and clear the array (the contents of the array |
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99 | // are not preserved across the resize operation). |
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100 | // |
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101 | // resizeEraseUnsafe() is more memory efficient than |
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102 | // resizeErase() because it deletes the old memory block |
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103 | // before allocating a new one, but if allocating the |
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104 | // new block throws an exception, resizeEraseUnsafe() |
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105 | // leaves the array in an unusable state. |
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106 | // |
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107 | //------------------------------------------------------ |
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108 | |
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109 | void resizeErase (long size); |
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110 | void resizeEraseUnsafe (long size); |
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111 | |
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112 | |
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113 | private: |
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114 | |
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115 | Array (const Array &); // Copying and assignment |
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116 | Array & operator = (const Array &); // are not implemented |
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117 | |
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118 | T * _data; |
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119 | }; |
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120 | |
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121 | |
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122 | template <class T> |
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123 | class Array2D |
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124 | { |
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125 | public: |
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126 | |
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127 | //----------------------------- |
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128 | // Constructors and destructors |
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129 | //----------------------------- |
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130 | |
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131 | Array2D (); // empty array, 0 by 0 elements |
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132 | Array2D (long sizeX, long sizeY); // sizeX by sizeY elements |
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133 | ~Array2D (); |
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134 | |
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135 | |
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136 | //----------------------------- |
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137 | // Access to the array elements |
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138 | //----------------------------- |
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139 | |
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140 | T * operator [] (long x); |
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141 | const T * operator [] (long x) const; |
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142 | |
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143 | |
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144 | //------------------------------------------------------ |
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145 | // Resize and clear the array (the contents of the array |
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146 | // are not preserved across the resize operation). |
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147 | // |
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148 | // resizeEraseUnsafe() is more memory efficient than |
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149 | // resizeErase() because it deletes the old memory block |
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150 | // before allocating a new one, but if allocating the |
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151 | // new block throws an exception, resizeEraseUnsafe() |
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152 | // leaves the array in an unusable state. |
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153 | // |
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154 | //------------------------------------------------------ |
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155 | |
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156 | void resizeErase (long sizeX, long sizeY); |
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157 | void resizeEraseUnsafe (long sizeX, long sizeY); |
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158 | |
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159 | |
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160 | private: |
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161 | |
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162 | Array2D (const Array2D &); // Copying and assignment |
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163 | Array2D & operator = (const Array2D &); // are not implemented |
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164 | |
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165 | long _sizeY; |
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166 | T * _data; |
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167 | }; |
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168 | |
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169 | |
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170 | //--------------- |
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171 | // Implementation |
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172 | //--------------- |
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173 | |
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174 | template <class T> |
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175 | inline void |
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176 | Array<T>::resizeErase (long size) |
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177 | { |
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178 | T *tmp = new T[size]; |
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179 | delete [] _data; |
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180 | _data = tmp; |
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181 | } |
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182 | |
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183 | |
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184 | template <class T> |
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185 | inline void |
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186 | Array<T>::resizeEraseUnsafe (long size) |
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187 | { |
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188 | delete [] _data; |
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189 | _data = 0; |
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190 | _data = new T[size]; |
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191 | } |
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192 | |
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193 | |
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194 | template <class T> |
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195 | inline |
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196 | Array2D<T>::Array2D (): |
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197 | _sizeY (0), _data (0) |
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198 | { |
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199 | // emtpy |
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200 | } |
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201 | |
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202 | |
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203 | template <class T> |
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204 | inline |
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205 | Array2D<T>::Array2D (long sizeX, long sizeY): |
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206 | _sizeY (sizeY), _data (new T[sizeX * sizeY]) |
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207 | { |
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208 | // emtpy |
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209 | } |
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210 | |
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211 | |
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212 | template <class T> |
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213 | inline |
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214 | Array2D<T>::~Array2D () |
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215 | { |
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216 | delete [] _data; |
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217 | } |
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218 | |
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219 | |
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220 | template <class T> |
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221 | inline T * |
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222 | Array2D<T>::operator [] (long x) |
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223 | { |
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224 | return _data + x * _sizeY; |
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225 | } |
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226 | |
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227 | |
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228 | template <class T> |
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229 | inline const T * |
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230 | Array2D<T>::operator [] (long x) const |
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231 | { |
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232 | return _data + x * _sizeY; |
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233 | } |
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234 | |
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235 | |
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236 | template <class T> |
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237 | inline void |
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238 | Array2D<T>::resizeErase (long sizeX, long sizeY) |
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239 | { |
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240 | T *tmp = new T[sizeX * sizeY]; |
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241 | delete [] _data; |
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242 | _sizeY = sizeY; |
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243 | _data = tmp; |
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244 | } |
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245 | |
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246 | |
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247 | template <class T> |
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248 | inline void |
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249 | Array2D<T>::resizeEraseUnsafe (long sizeX, long sizeY) |
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250 | { |
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251 | delete [] _data; |
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252 | _data = 0; |
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253 | _sizeY = 0; |
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254 | _data = new T[sizeX * sizeY]; |
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255 | _sizeY = sizeY; |
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256 | } |
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257 | |
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258 | |
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259 | } // namespace Imf |
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260 | |
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261 | #endif |
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