1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | |
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37 | #ifndef INCLUDED_IMF_CHANNEL_LIST_H |
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38 | #define INCLUDED_IMF_CHANNEL_LIST_H |
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39 | |
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40 | //----------------------------------------------------------------------------- |
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41 | // |
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42 | // class Channel |
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43 | // class ChannelList |
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44 | // |
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45 | //----------------------------------------------------------------------------- |
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46 | |
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47 | #include <ImfName.h> |
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48 | #include <ImfPixelType.h> |
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49 | #include <map> |
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50 | #include <set> |
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51 | |
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52 | |
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53 | namespace Imf { |
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54 | |
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55 | |
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56 | struct Channel |
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57 | { |
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58 | //------------------------------ |
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59 | // Data type; see ImfPixelType.h |
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60 | //------------------------------ |
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61 | |
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62 | PixelType type; |
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63 | |
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64 | |
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65 | //-------------------------------------------- |
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66 | // Subsampling: pixel (x, y) is present in the |
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67 | // channel only if |
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68 | // |
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69 | // x % xSampling == 0 && y % ySampling == 0 |
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70 | // |
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71 | //-------------------------------------------- |
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72 | |
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73 | int xSampling; |
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74 | int ySampling; |
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75 | |
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76 | |
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77 | //------------ |
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78 | // Constructor |
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79 | //------------ |
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80 | |
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81 | Channel (PixelType type = HALF, |
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82 | int xSampling = 1, |
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83 | int ySampling = 1); |
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84 | |
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85 | |
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86 | //------------ |
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87 | // Operator == |
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88 | //------------ |
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89 | |
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90 | bool operator == (const Channel &other) const; |
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91 | }; |
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92 | |
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93 | |
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94 | class ChannelList |
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95 | { |
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96 | public: |
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97 | |
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98 | //-------------- |
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99 | // Add a channel |
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100 | //-------------- |
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101 | |
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102 | void insert (const char name[], |
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103 | const Channel &channel); |
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104 | |
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105 | //------------------------------------------------------------------ |
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106 | // Access to existing channels: |
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107 | // |
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108 | // [n] Returns a reference to the channel with name n. |
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109 | // If no channel with name n exists, an Iex::ArgExc |
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110 | // is thrown. |
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111 | // |
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112 | // findChannel(n) Returns a pointer to the channel with name n, |
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113 | // or 0 if no channel with name n exists. |
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114 | // |
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115 | //------------------------------------------------------------------ |
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116 | |
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117 | Channel & operator [] (const char name[]); |
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118 | const Channel & operator [] (const char name[]) const; |
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119 | |
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120 | Channel * findChannel (const char name[]); |
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121 | const Channel * findChannel (const char name[]) const; |
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122 | |
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123 | |
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124 | //------------------------------------------- |
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125 | // Iterator-style access to existing channels |
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126 | //------------------------------------------- |
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127 | |
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128 | typedef std::map <Name, Channel> ChannelMap; |
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129 | |
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130 | class Iterator; |
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131 | class ConstIterator; |
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132 | |
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133 | Iterator begin (); |
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134 | ConstIterator begin () const; |
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135 | Iterator end (); |
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136 | ConstIterator end () const; |
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137 | Iterator find (const char name[]); |
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138 | ConstIterator find (const char name[]) const; |
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139 | |
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140 | |
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141 | //----------------------------------------------------------------- |
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142 | // Support for image layers: |
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143 | // |
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144 | // In an image file with many channels it is sometimes useful to |
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145 | // group the channels into "layers", that is, into sets of channels |
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146 | // that logically belong together. Grouping channels into layers |
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147 | // is done using a naming convention: channel C in layer L is |
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148 | // called "L.C". |
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149 | // |
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150 | // For example, a computer graphic image may contain separate |
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151 | // R, G and B channels for light that originated at each of |
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152 | // several different virtual light sources. The channels in |
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153 | // this image might be called "light1.R", "light1.G", "light1.B", |
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154 | // "light2.R", "light2.G", "light2.B", etc. |
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155 | // |
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156 | // Note that this naming convention allows layers to be nested; |
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157 | // for example, "light1.specular.R" identifies the "R" channel |
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158 | // in the "specular" sub-layer of layer "light1". |
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159 | // |
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160 | // Channel names that don't contain a "." or that contain a |
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161 | // "." only at the beginning or at the end are not considered |
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162 | // to be part of any layer. |
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163 | // |
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164 | // layers(lns) sorts the channels in this ChannelList |
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165 | // into layers and stores the names of |
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166 | // all layers, sorted alphabetically, |
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167 | // into string set lns. |
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168 | // |
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169 | // channelsInLayer(ln,f,l) stores a pair of iterators in f and l |
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170 | // such that the loop |
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171 | // |
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172 | // for (ConstIterator i = f; f != l; ++i) |
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173 | // ... |
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174 | // |
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175 | // iterates over all channels in layer ln. |
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176 | // channelsInLayer (ln, l, p) calls |
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177 | // channelsWithPrefix (ln + ".", l, p). |
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178 | // |
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179 | //----------------------------------------------------------------- |
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180 | |
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181 | void layers (std::set <std::string> &layerNames) const; |
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182 | |
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183 | void channelsInLayer (const std::string &layerName, |
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184 | Iterator &first, |
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185 | Iterator &last); |
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186 | |
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187 | void channelsInLayer (const std::string &layerName, |
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188 | ConstIterator &first, |
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189 | ConstIterator &last) const; |
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190 | |
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191 | |
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192 | //------------------------------------------------------------------- |
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193 | // Find all channels whose name begins with a given prefix: |
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194 | // |
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195 | // channelsWithPrefix(p,f,l) stores a pair of iterators in f and l |
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196 | // such that the following loop iterates over all channels whose name |
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197 | // begins with string p: |
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198 | // |
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199 | // for (ConstIterator i = f; f != l; ++i) |
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200 | // ... |
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201 | // |
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202 | //------------------------------------------------------------------- |
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203 | |
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204 | void channelsWithPrefix (const char prefix[], |
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205 | Iterator &first, |
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206 | Iterator &last); |
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207 | |
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208 | void channelsWithPrefix (const char prefix[], |
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209 | ConstIterator &first, |
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210 | ConstIterator &last) const; |
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211 | |
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212 | //------------ |
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213 | // Operator == |
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214 | //------------ |
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215 | |
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216 | bool operator == (const ChannelList &other) const; |
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217 | |
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218 | private: |
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219 | |
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220 | ChannelMap _map; |
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221 | }; |
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222 | |
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223 | |
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224 | //---------- |
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225 | // Iterators |
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226 | //---------- |
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227 | |
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228 | class ChannelList::Iterator |
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229 | { |
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230 | public: |
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231 | |
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232 | Iterator (); |
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233 | Iterator (const ChannelList::ChannelMap::iterator &i); |
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234 | |
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235 | Iterator & operator ++ (); |
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236 | Iterator operator ++ (int); |
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237 | |
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238 | const char * name () const; |
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239 | Channel & channel () const; |
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240 | |
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241 | private: |
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242 | |
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243 | friend class ChannelList::ConstIterator; |
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244 | |
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245 | ChannelList::ChannelMap::iterator _i; |
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246 | }; |
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247 | |
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248 | |
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249 | class ChannelList::ConstIterator |
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250 | { |
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251 | public: |
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252 | |
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253 | ConstIterator (); |
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254 | ConstIterator (const ChannelList::ChannelMap::const_iterator &i); |
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255 | ConstIterator (const ChannelList::Iterator &other); |
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256 | |
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257 | ConstIterator & operator ++ (); |
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258 | ConstIterator operator ++ (int); |
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259 | |
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260 | const char * name () const; |
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261 | const Channel & channel () const; |
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262 | |
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263 | private: |
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264 | |
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265 | friend bool operator == (const ConstIterator &, const ConstIterator &); |
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266 | friend bool operator != (const ConstIterator &, const ConstIterator &); |
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267 | |
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268 | ChannelList::ChannelMap::const_iterator _i; |
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269 | }; |
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270 | |
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271 | |
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272 | //----------------- |
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273 | // Inline Functions |
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274 | //----------------- |
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275 | |
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276 | inline |
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277 | ChannelList::Iterator::Iterator (): _i() |
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278 | { |
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279 | // empty |
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280 | } |
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281 | |
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282 | |
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283 | inline |
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284 | ChannelList::Iterator::Iterator (const ChannelList::ChannelMap::iterator &i): |
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285 | _i (i) |
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286 | { |
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287 | // empty |
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288 | } |
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289 | |
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290 | |
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291 | inline ChannelList::Iterator & |
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292 | ChannelList::Iterator::operator ++ () |
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293 | { |
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294 | ++_i; |
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295 | return *this; |
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296 | } |
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297 | |
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298 | |
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299 | inline ChannelList::Iterator |
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300 | ChannelList::Iterator::operator ++ (int) |
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301 | { |
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302 | Iterator tmp = *this; |
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303 | ++_i; |
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304 | return tmp; |
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305 | } |
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306 | |
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307 | |
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308 | inline const char * |
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309 | ChannelList::Iterator::name () const |
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310 | { |
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311 | return *_i->first; |
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312 | } |
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313 | |
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314 | |
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315 | inline Channel & |
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316 | ChannelList::Iterator::channel () const |
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317 | { |
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318 | return _i->second; |
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319 | } |
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320 | |
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321 | |
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322 | inline |
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323 | ChannelList::ConstIterator::ConstIterator (): _i() |
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324 | { |
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325 | // empty |
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326 | } |
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327 | |
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328 | inline |
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329 | ChannelList::ConstIterator::ConstIterator |
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330 | (const ChannelList::ChannelMap::const_iterator &i): _i (i) |
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331 | { |
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332 | // empty |
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333 | } |
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334 | |
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335 | |
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336 | inline |
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337 | ChannelList::ConstIterator::ConstIterator (const ChannelList::Iterator &other): |
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338 | _i (other._i) |
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339 | { |
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340 | // empty |
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341 | } |
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342 | |
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343 | inline ChannelList::ConstIterator & |
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344 | ChannelList::ConstIterator::operator ++ () |
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345 | { |
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346 | ++_i; |
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347 | return *this; |
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348 | } |
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349 | |
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350 | |
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351 | inline ChannelList::ConstIterator |
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352 | ChannelList::ConstIterator::operator ++ (int) |
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353 | { |
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354 | ConstIterator tmp = *this; |
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355 | ++_i; |
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356 | return tmp; |
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357 | } |
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358 | |
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359 | |
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360 | inline const char * |
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361 | ChannelList::ConstIterator::name () const |
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362 | { |
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363 | return *_i->first; |
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364 | } |
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365 | |
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366 | inline const Channel & |
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367 | ChannelList::ConstIterator::channel () const |
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368 | { |
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369 | return _i->second; |
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370 | } |
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371 | |
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372 | |
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373 | inline bool |
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374 | operator == (const ChannelList::ConstIterator &x, |
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375 | const ChannelList::ConstIterator &y) |
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376 | { |
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377 | return x._i == y._i; |
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378 | } |
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379 | |
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380 | |
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381 | inline bool |
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382 | operator != (const ChannelList::ConstIterator &x, |
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383 | const ChannelList::ConstIterator &y) |
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384 | { |
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385 | return !(x == y); |
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386 | } |
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387 | |
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388 | |
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389 | } // namespace Imf |
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390 | |
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391 | #endif |
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