1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | #ifndef INCLUDED_IMF_INPUT_FILE_H |
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37 | #define INCLUDED_IMF_INPUT_FILE_H |
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38 | |
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39 | //----------------------------------------------------------------------------- |
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40 | // |
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41 | // class InputFile -- a scanline-based interface that can be used |
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42 | // to read both scanline-based and tiled OpenEXR image files. |
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43 | // |
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44 | //----------------------------------------------------------------------------- |
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45 | |
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46 | #include <ImfHeader.h> |
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47 | #include <ImfFrameBuffer.h> |
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48 | #include <ImfTiledOutputFile.h> |
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49 | #include <string> |
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50 | #include <fstream> |
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51 | |
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52 | namespace Imf { |
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53 | |
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54 | class TiledInputFile; |
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55 | class ScanLineInputFile; |
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56 | |
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57 | |
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58 | class InputFile |
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59 | { |
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60 | public: |
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61 | |
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62 | //----------------------------------------------------------- |
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63 | // A constructor that opens the file with the specified name. |
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64 | // Destroying the InputFile object will close the file. |
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65 | //----------------------------------------------------------- |
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66 | |
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67 | InputFile (const char fileName[]); |
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68 | |
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69 | |
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70 | //------------------------------------------------------------- |
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71 | // A constructor that attaches the new InputFile object to a |
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72 | // file that has already been opened. Destroying the InputFile |
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73 | // object will not close the file. |
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74 | //------------------------------------------------------------- |
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75 | |
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76 | InputFile (IStream &is); |
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77 | |
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78 | |
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79 | //----------- |
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80 | // Destructor |
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81 | //----------- |
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82 | |
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83 | virtual ~InputFile (); |
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84 | |
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85 | |
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86 | //------------------------ |
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87 | // Access to the file name |
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88 | //------------------------ |
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89 | |
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90 | const char * fileName () const; |
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91 | |
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92 | |
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93 | //-------------------------- |
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94 | // Access to the file header |
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95 | //-------------------------- |
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96 | |
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97 | const Header & header () const; |
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98 | |
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99 | |
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100 | //---------------------------------- |
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101 | // Access to the file format version |
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102 | //---------------------------------- |
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103 | |
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104 | int version () const; |
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105 | |
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106 | |
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107 | //----------------------------------------------------------- |
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108 | // Set the current frame buffer -- copies the FrameBuffer |
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109 | // object into the InputFile object. |
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110 | // |
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111 | // The current frame buffer is the destination for the pixel |
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112 | // data read from the file. The current frame buffer must be |
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113 | // set at least once before readPixels() is called. |
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114 | // The current frame buffer can be changed after each call |
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115 | // to readPixels(). |
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116 | //----------------------------------------------------------- |
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117 | |
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118 | void setFrameBuffer (const FrameBuffer &frameBuffer); |
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119 | |
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120 | |
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121 | //----------------------------------- |
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122 | // Access to the current frame buffer |
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123 | //----------------------------------- |
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124 | |
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125 | const FrameBuffer & frameBuffer () const; |
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126 | |
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127 | |
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128 | //--------------------------------------------------------------- |
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129 | // Check if the file is complete: |
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130 | // |
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131 | // isComplete() returns true if all pixels in the data window are |
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132 | // present in the input file, or false if any pixels are missing. |
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133 | // (Another program may still be busy writing the file, or file |
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134 | // writing may have been aborted prematurely.) |
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135 | //--------------------------------------------------------------- |
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136 | |
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137 | bool isComplete () const; |
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138 | |
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139 | |
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140 | //--------------------------------------------------------------- |
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141 | // Read pixel data: |
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142 | // |
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143 | // readPixels(s1,s2) reads all scan lines with y coordinates |
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144 | // in the interval [min (s1, s2), max (s1, s2)] from the file, |
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145 | // and stores them in the current frame buffer. |
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146 | // |
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147 | // Both s1 and s2 must be within the interval |
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148 | // [header().dataWindow().min.y, header.dataWindow().max.y] |
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149 | // |
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150 | // The scan lines can be read from the file in random order, and |
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151 | // individual scan lines may be skipped or read multiple times. |
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152 | // For maximum efficiency, the scan lines should be read in the |
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153 | // order in which they were written to the file. |
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154 | // |
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155 | // readPixels(s) calls readPixels(s,s). |
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156 | // |
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157 | //--------------------------------------------------------------- |
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158 | |
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159 | void readPixels (int scanLine1, int scanLine2); |
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160 | void readPixels (int scanLine); |
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161 | |
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162 | |
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163 | //---------------------------------------------- |
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164 | // Read a block of raw pixel data from the file, |
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165 | // without uncompressing it (this function is |
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166 | // used to implement OutputFile::copyPixels()). |
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167 | //---------------------------------------------- |
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168 | |
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169 | void rawPixelData (int firstScanLine, |
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170 | const char *&pixelData, |
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171 | int &pixelDataSize); |
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172 | |
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173 | //-------------------------------------------------- |
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174 | // Read a tile of raw pixel data from the file, |
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175 | // without uncompressing it (this function is |
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176 | // used to implement TiledOutputFile::copyPixels()). |
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177 | //-------------------------------------------------- |
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178 | |
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179 | void rawTileData (int &dx, int &dy, |
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180 | int &lx, int &ly, |
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181 | const char *&pixelData, |
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182 | int &pixelDataSize); |
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183 | |
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184 | struct Data; |
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185 | |
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186 | private: |
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187 | |
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188 | InputFile (const InputFile &); // not implemented |
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189 | InputFile & operator = (const InputFile &); // not implemented |
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190 | |
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191 | void initialize (); |
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192 | TiledInputFile * tFile (); |
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193 | |
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194 | friend void TiledOutputFile::copyPixels (InputFile &); |
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195 | |
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196 | Data * _data; |
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197 | }; |
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198 | |
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199 | |
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200 | } // namespace Imf |
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201 | |
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202 | #endif |
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