1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2002, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | |
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37 | #ifndef INCLUDED_IMF_NAME_H |
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38 | #define INCLUDED_IMF_NAME_H |
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39 | |
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40 | //----------------------------------------------------------------------------- |
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41 | // |
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42 | // class ImfName -- a zero-terminated string |
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43 | // with a fixed, small maximum length |
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44 | // |
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45 | //----------------------------------------------------------------------------- |
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46 | |
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47 | #include <string.h> |
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48 | |
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49 | namespace Imf { |
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50 | |
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51 | |
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52 | class Name |
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53 | { |
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54 | public: |
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55 | |
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56 | //------------- |
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57 | // Constructors |
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58 | //------------- |
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59 | |
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60 | Name (); |
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61 | Name (const char text[]); |
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62 | |
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63 | |
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64 | //-------------------- |
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65 | // Assignment operator |
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66 | //-------------------- |
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67 | |
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68 | Name & operator = (const char text[]); |
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69 | |
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70 | |
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71 | //--------------------- |
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72 | // Access to the string |
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73 | //--------------------- |
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74 | |
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75 | const char * text () const {return _text;} |
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76 | const char * operator * () const {return _text;} |
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77 | |
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78 | //--------------- |
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79 | // Maximum length |
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80 | //--------------- |
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81 | |
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82 | static const int SIZE = 32; |
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83 | static const int MAX_LENGTH = SIZE - 1; |
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84 | |
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85 | private: |
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86 | |
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87 | char _text[SIZE]; |
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88 | }; |
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89 | |
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90 | |
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91 | bool operator == (const Name &x, const Name &y); |
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92 | bool operator != (const Name &x, const Name &y); |
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93 | bool operator < (const Name &x, const Name &y); |
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94 | |
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95 | |
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96 | //----------------- |
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97 | // Inline functions |
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98 | //----------------- |
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99 | |
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100 | inline Name & |
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101 | Name::operator = (const char text[]) |
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102 | { |
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103 | strncpy (_text, text, MAX_LENGTH); |
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104 | return *this; |
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105 | } |
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106 | |
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107 | |
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108 | inline |
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109 | Name::Name () |
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110 | { |
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111 | _text[0] = 0; |
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112 | } |
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113 | |
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114 | |
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115 | inline |
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116 | Name::Name (const char text[]) |
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117 | { |
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118 | *this = text; |
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119 | _text [MAX_LENGTH] = 0; |
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120 | } |
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121 | |
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122 | |
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123 | inline bool |
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124 | operator == (const Name &x, const Name &y) |
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125 | { |
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126 | return strcmp (*x, *y) == 0; |
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127 | } |
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128 | |
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129 | |
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130 | inline bool |
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131 | operator != (const Name &x, const Name &y) |
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132 | { |
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133 | return !(x == y); |
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134 | } |
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135 | |
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136 | |
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137 | inline bool |
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138 | operator < (const Name &x, const Name &y) |
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139 | { |
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140 | return strcmp (*x, *y) < 0; |
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141 | } |
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142 | |
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143 | |
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144 | } // namespace IMF |
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145 | |
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146 | #endif |
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