1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | |
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37 | #ifndef INCLUDED_IMF_OUTPUT_FILE_H |
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38 | #define INCLUDED_IMF_OUTPUT_FILE_H |
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39 | |
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40 | //----------------------------------------------------------------------------- |
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41 | // |
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42 | // class OutputFile |
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43 | // |
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44 | //----------------------------------------------------------------------------- |
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45 | |
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46 | #include <ImfHeader.h> |
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47 | #include <ImfFrameBuffer.h> |
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48 | |
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49 | namespace Imf { |
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50 | |
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51 | class InputFile; |
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52 | struct PreviewRgba; |
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53 | |
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54 | |
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55 | class OutputFile |
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56 | { |
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57 | public: |
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58 | |
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59 | //----------------------------------------------------------- |
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60 | // Constructor -- opens the file and writes the file header. |
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61 | // The file header is also copied into the OutputFile object, |
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62 | // and can later be accessed via the header() method. |
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63 | // Destroying this OutputFile object automatically closes |
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64 | // the file. |
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65 | //----------------------------------------------------------- |
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66 | |
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67 | OutputFile (const char fileName[], const Header &header); |
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68 | |
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69 | |
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70 | //------------------------------------------------------------ |
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71 | // Constructor -- attaches the new OutputFile object to a file |
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72 | // that has already been opened, and writes the file header. |
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73 | // The file header is also copied into the OutputFile object, |
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74 | // and can later be accessed via the header() method. |
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75 | // Destroying this OutputFile object does not automatically |
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76 | // close the file. |
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77 | //------------------------------------------------------------ |
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78 | |
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79 | OutputFile (OStream &os, const Header &header); |
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80 | |
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81 | |
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82 | //------------------------------------------------- |
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83 | // Destructor |
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84 | // |
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85 | // Destroying the OutputFile object before writing |
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86 | // all scan lines within the data window results in |
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87 | // an incomplete file. |
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88 | //------------------------------------------------- |
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89 | |
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90 | virtual ~OutputFile (); |
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91 | |
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92 | |
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93 | //------------------------ |
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94 | // Access to the file name |
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95 | //------------------------ |
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96 | |
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97 | const char * fileName () const; |
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98 | |
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99 | |
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100 | //-------------------------- |
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101 | // Access to the file header |
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102 | //-------------------------- |
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103 | |
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104 | const Header & header () const; |
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105 | |
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106 | |
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107 | //------------------------------------------------------- |
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108 | // Set the current frame buffer -- copies the FrameBuffer |
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109 | // object into the OutputFile object. |
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110 | // |
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111 | // The current frame buffer is the source of the pixel |
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112 | // data written to the file. The current frame buffer |
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113 | // must be set at least once before writePixels() is |
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114 | // called. The current frame buffer can be changed |
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115 | // after each call to writePixels. |
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116 | //------------------------------------------------------- |
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117 | |
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118 | void setFrameBuffer (const FrameBuffer &frameBuffer); |
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119 | |
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120 | |
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121 | //----------------------------------- |
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122 | // Access to the current frame buffer |
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123 | //----------------------------------- |
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124 | |
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125 | const FrameBuffer & frameBuffer () const; |
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126 | |
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127 | |
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128 | //------------------------------------------------------------------- |
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129 | // Write pixel data: |
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130 | // |
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131 | // writePixels(n) retrieves the next n scan lines worth of data from |
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132 | // the current frame buffer, starting with the scan line indicated by |
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133 | // currentScanLine(), and stores the data in the output file, and |
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134 | // progressing in the direction indicated by header.lineOrder(). |
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135 | // |
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136 | // To produce a complete and correct file, exactly m scan lines must |
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137 | // be written, where m is equal to |
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138 | // header().dataWindow().max.y - header().dataWindow().min.y + 1. |
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139 | //------------------------------------------------------------------- |
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140 | |
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141 | void writePixels (int numScanLines = 1); |
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142 | |
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143 | |
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144 | //------------------------------------------------------------------ |
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145 | // Access to the current scan line: |
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146 | // |
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147 | // currentScanLine() returns the y coordinate of the first scan line |
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148 | // that will be read from the current frame buffer during the next |
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149 | // call to writePixels(). |
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150 | // |
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151 | // If header.lineOrder() == INCREASING_Y: |
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152 | // |
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153 | // The current scan line before the first call to writePixels() |
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154 | // is header().dataWindow().min.y. After writing each scan line, |
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155 | // the current scan line is incremented by 1. |
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156 | // |
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157 | // If header.lineOrder() == DECREASING_Y: |
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158 | // |
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159 | // The current scan line before the first call to writePixels() |
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160 | // is header().dataWindow().max.y. After writing each scan line, |
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161 | // the current scan line is decremented by 1. |
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162 | // |
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163 | //------------------------------------------------------------------ |
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164 | |
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165 | int currentScanLine () const; |
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166 | |
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167 | |
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168 | //-------------------------------------------------------------- |
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169 | // Shortcut to copy all pixels from an InputFile into this file, |
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170 | // without uncompressing and then recompressing the pixel data. |
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171 | // This file's header must be compatible with the InputFile's |
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172 | // header: The two header's "dataWindow", "compression", |
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173 | // "lineOrder" and "channels" attributes must be the same. |
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174 | //-------------------------------------------------------------- |
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175 | |
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176 | void copyPixels (InputFile &in); |
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177 | |
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178 | |
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179 | //-------------------------------------------------------------- |
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180 | // Updating the preview image: |
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181 | // |
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182 | // updatePreviewImage() supplies a new set of pixels for the |
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183 | // preview image attribute in the file's header. If the header |
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184 | // does not contain a preview image, updatePreviewImage() throws |
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185 | // an Iex::LogicExc. |
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186 | // |
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187 | // Note: updatePreviewImage() is necessary because images are |
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188 | // often stored in a file incrementally, a few scan lines at a |
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189 | // time, while the image is being generated. Since the preview |
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190 | // image is an attribute in the file's header, it gets stored in |
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191 | // the file as soon as the file is opened, but we may not know |
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192 | // what the preview image should look like until we have written |
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193 | // the last scan line of the main image. |
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194 | // |
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195 | //-------------------------------------------------------------- |
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196 | |
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197 | void updatePreviewImage (const PreviewRgba newPixels[]); |
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198 | |
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199 | struct Data; |
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200 | |
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201 | private: |
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202 | |
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203 | OutputFile (const OutputFile &); // not implemented |
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204 | OutputFile & operator = (const OutputFile &); // not implemented |
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205 | |
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206 | void initialize (const Header &header); |
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207 | |
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208 | Data * _data; |
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209 | }; |
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210 | |
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211 | |
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212 | } // namespace Imf |
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213 | |
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214 | #endif |
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