1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | |
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37 | #ifndef INCLUDED_IMF_RGBA_FILE_H |
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38 | #define INCLUDED_IMF_RGBA_FILE_H |
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39 | |
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40 | |
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41 | //----------------------------------------------------------------------------- |
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42 | // |
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43 | // Simplified RGBA image I/O |
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44 | // |
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45 | // class RgbaOutputFile |
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46 | // class RgbaInputFile |
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47 | // |
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48 | //----------------------------------------------------------------------------- |
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49 | |
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50 | #include <ImfHeader.h> |
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51 | #include <ImfFrameBuffer.h> |
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52 | #include <ImfRgba.h> |
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53 | #include <ImathVec.h> |
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54 | #include <ImathBox.h> |
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55 | #include <half.h> |
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56 | |
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57 | namespace Imf { |
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58 | |
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59 | |
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60 | class OutputFile; |
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61 | class InputFile; |
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62 | struct PreviewRgba; |
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63 | |
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64 | // |
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65 | // RGBA output file. |
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66 | // |
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67 | |
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68 | class RgbaOutputFile |
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69 | { |
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70 | public: |
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71 | |
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72 | //--------------------------------------------------- |
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73 | // Constructor -- header is constructed by the caller |
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74 | //--------------------------------------------------- |
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75 | |
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76 | RgbaOutputFile (const char name[], |
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77 | const Header &header, |
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78 | RgbaChannels rgbaChannels = WRITE_RGBA); |
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79 | |
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80 | |
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81 | //---------------------------------------------------- |
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82 | // Constructor -- header is constructed by the caller, |
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83 | // file is opened by the caller, destructor will not |
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84 | // automatically close the file. |
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85 | //---------------------------------------------------- |
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86 | |
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87 | RgbaOutputFile (OStream &os, |
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88 | const Header &header, |
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89 | RgbaChannels rgbaChannels = WRITE_RGBA); |
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90 | |
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91 | |
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92 | //---------------------------------------------------------------- |
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93 | // Constructor -- header data are explicitly specified as function |
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94 | // call arguments (empty dataWindow means "same as displayWindow") |
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95 | //---------------------------------------------------------------- |
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96 | |
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97 | RgbaOutputFile (const char name[], |
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98 | const Imath::Box2i &displayWindow, |
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99 | const Imath::Box2i &dataWindow = Imath::Box2i(), |
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100 | RgbaChannels rgbaChannels = WRITE_RGBA, |
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101 | float pixelAspectRatio = 1, |
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102 | const Imath::V2f screenWindowCenter = Imath::V2f (0, 0), |
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103 | float screenWindowWidth = 1, |
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104 | LineOrder lineOrder = INCREASING_Y, |
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105 | Compression compression = PIZ_COMPRESSION); |
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106 | |
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107 | |
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108 | //----------------------------------------------- |
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109 | // Constructor -- like the previous one, but both |
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110 | // the display window and the data window are |
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111 | // Box2i (V2i (0, 0), V2i (width - 1, height -1)) |
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112 | //----------------------------------------------- |
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113 | |
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114 | RgbaOutputFile (const char name[], |
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115 | int width, |
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116 | int height, |
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117 | RgbaChannels rgbaChannels = WRITE_RGBA, |
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118 | float pixelAspectRatio = 1, |
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119 | const Imath::V2f screenWindowCenter = Imath::V2f (0, 0), |
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120 | float screenWindowWidth = 1, |
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121 | LineOrder lineOrder = INCREASING_Y, |
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122 | Compression compression = PIZ_COMPRESSION); |
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123 | |
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124 | |
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125 | //----------- |
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126 | // Destructor |
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127 | //----------- |
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128 | |
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129 | virtual ~RgbaOutputFile (); |
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130 | |
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131 | |
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132 | //------------------------------------------------ |
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133 | // Define a frame buffer as the pixel data source: |
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134 | // Pixel (x, y) is at address |
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135 | // |
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136 | // base + x * xStride + y * yStride |
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137 | // |
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138 | //------------------------------------------------ |
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139 | |
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140 | void setFrameBuffer (const Rgba *base, |
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141 | size_t xStride, |
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142 | size_t yStride); |
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143 | |
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144 | |
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145 | //--------------------------------------------- |
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146 | // Write pixel data (see class Imf::OutputFile) |
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147 | //--------------------------------------------- |
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148 | |
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149 | void writePixels (int numScanLines = 1); |
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150 | int currentScanLine () const; |
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151 | |
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152 | |
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153 | //-------------------------- |
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154 | // Access to the file header |
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155 | //-------------------------- |
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156 | |
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157 | const Header & header () const; |
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158 | const FrameBuffer & frameBuffer () const; |
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159 | const Imath::Box2i & displayWindow () const; |
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160 | const Imath::Box2i & dataWindow () const; |
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161 | float pixelAspectRatio () const; |
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162 | const Imath::V2f screenWindowCenter () const; |
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163 | float screenWindowWidth () const; |
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164 | LineOrder lineOrder () const; |
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165 | Compression compression () const; |
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166 | RgbaChannels channels () const; |
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167 | |
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168 | |
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169 | // -------------------------------------------------------------------- |
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170 | // Update the preview image (see Imf::OutputFile::updatePreviewImage()) |
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171 | // -------------------------------------------------------------------- |
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172 | |
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173 | void updatePreviewImage (const PreviewRgba[]); |
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174 | |
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175 | |
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176 | //----------------------------------------------------------------------- |
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177 | // Rounding control for luminance/chroma images: |
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178 | // |
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179 | // If the output file contains luminance and chroma channels (WRITE_YC |
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180 | // or WRITE_YCA), then the the significands of the luminance and |
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181 | // chroma values are rounded to roundY and roundC bits respectively (see |
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182 | // function half::round()). Rounding improves compression, with minimal |
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183 | // image degradation, usually much less than the degradation caused by |
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184 | // chroma subsampling. By default, roundY is 7, and roundC is 5. |
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185 | // |
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186 | // If the output file contains RGB channels or a luminance channel, |
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187 | // without chroma, then no rounding is performed. |
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188 | //----------------------------------------------------------------------- |
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189 | |
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190 | void setYCRounding (unsigned int roundY, |
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191 | unsigned int roundC); |
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192 | |
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193 | private: |
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194 | |
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195 | RgbaOutputFile (const RgbaOutputFile &); // not implemented |
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196 | RgbaOutputFile & operator = (const RgbaOutputFile &); // not implemented |
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197 | |
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198 | class ToYca; |
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199 | |
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200 | OutputFile * _outputFile; |
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201 | ToYca * _toYca; |
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202 | }; |
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203 | |
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204 | |
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205 | // |
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206 | // RGBA input file |
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207 | // |
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208 | |
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209 | class RgbaInputFile |
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210 | { |
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211 | public: |
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212 | |
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213 | //------------------------------------------------------- |
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214 | // Constructor -- opens the file with the specified name, |
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215 | // destructor will automatically close the file. |
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216 | //------------------------------------------------------- |
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217 | |
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218 | RgbaInputFile (const char name[]); |
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219 | |
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220 | |
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221 | //----------------------------------------------------------- |
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222 | // Constructor -- attaches the new RgbaInputFile object to a |
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223 | // file that has already been opened by the caller. |
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224 | // Destroying the RgbaInputFile object will not automatically |
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225 | // close the file. |
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226 | //----------------------------------------------------------- |
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227 | |
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228 | RgbaInputFile (IStream &is); |
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229 | |
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230 | |
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231 | //----------- |
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232 | // Destructor |
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233 | //----------- |
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234 | |
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235 | virtual ~RgbaInputFile (); |
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236 | |
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237 | //----------------------------------------------------- |
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238 | // Define a frame buffer as the pixel data destination: |
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239 | // Pixel (x, y) is at address |
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240 | // |
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241 | // base + x * xStride + y * yStride |
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242 | // |
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243 | //----------------------------------------------------- |
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244 | |
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245 | void setFrameBuffer (Rgba *base, |
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246 | size_t xStride, |
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247 | size_t yStride); |
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248 | |
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249 | |
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250 | //------------------------------------------- |
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251 | // Read pixel data (see class Imf::InputFile) |
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252 | //------------------------------------------- |
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253 | |
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254 | void readPixels (int scanLine1, int scanLine2); |
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255 | void readPixels (int scanLine); |
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256 | |
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257 | |
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258 | //-------------------------- |
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259 | // Access to the file header |
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260 | //-------------------------- |
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261 | |
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262 | const Header & header () const; |
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263 | const FrameBuffer & frameBuffer () const; |
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264 | const Imath::Box2i & displayWindow () const; |
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265 | const Imath::Box2i & dataWindow () const; |
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266 | float pixelAspectRatio () const; |
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267 | const Imath::V2f screenWindowCenter () const; |
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268 | float screenWindowWidth () const; |
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269 | LineOrder lineOrder () const; |
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270 | Compression compression () const; |
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271 | RgbaChannels channels () const; |
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272 | const char * fileName () const; |
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273 | bool isComplete () const; |
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274 | |
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275 | //---------------------------------- |
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276 | // Access to the file format version |
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277 | //---------------------------------- |
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278 | |
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279 | int version () const; |
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280 | |
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281 | private: |
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282 | |
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283 | RgbaInputFile (const RgbaInputFile &); // not implemented |
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284 | RgbaInputFile & operator = (const RgbaInputFile &); // not implemented |
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285 | |
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286 | class FromYca; |
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287 | |
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288 | InputFile * _inputFile; |
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289 | FromYca * _fromYca; |
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290 | }; |
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291 | |
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292 | |
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293 | } // namespace Imf |
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294 | |
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295 | #endif |
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