1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | #ifndef INCLUDED_IMF_STANDARD_ATTRIBUTES_H |
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37 | #define INCLUDED_IMF_STANDARD_ATTRIBUTES_H |
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38 | |
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39 | //----------------------------------------------------------------------------- |
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40 | // |
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41 | // Optional Standard Attributes -- these attributes are "optional" |
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42 | // because not every image file header has them, but they define a |
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43 | // "standard" way to represent commonly used data in the file header. |
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44 | // |
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45 | // For each attribute, with name "foo", and type "T", the following |
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46 | // functions are automatically generated via macros: |
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47 | // |
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48 | // void addFoo (Header &header, const T &value); |
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49 | // bool hasFoo (const Header &header); |
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50 | // const TypedAttribute<T> & fooAttribute (const Header &header); |
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51 | // TypedAttribute<T> & fooAttribute (Header &header); |
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52 | // const T & foo (const Header &Header); |
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53 | // T & foo (Header &Header); |
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54 | // |
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55 | //----------------------------------------------------------------------------- |
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56 | |
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57 | #include <ImfHeader.h> |
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58 | #include <ImfFloatAttribute.h> |
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59 | #include <ImfStringAttribute.h> |
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60 | #include <ImfChromaticitiesAttribute.h> |
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61 | #include <ImfEnvmapAttribute.h> |
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62 | #include <ImfKeyCodeAttribute.h> |
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63 | #include <ImfTimeCodeAttribute.h> |
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64 | |
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65 | |
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66 | #define IMF_STD_ATTRIBUTE_DEF(name,suffix,type) \ |
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67 | \ |
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68 | void add##suffix (Header &header, const type &v); \ |
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69 | bool has##suffix (const Header &header); \ |
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70 | const TypedAttribute<type> & name##Attribute (const Header &header); \ |
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71 | TypedAttribute<type> & name##Attribute (Header &header); \ |
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72 | const type & name (const Header &header); \ |
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73 | type & name (Header &header); |
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74 | |
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75 | |
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76 | namespace Imf { |
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77 | |
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78 | // |
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79 | // chromaticities -- for RGB images, specifies the CIE (x,y) |
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80 | // chromaticities of the primaries and the white point |
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81 | // |
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82 | |
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83 | IMF_STD_ATTRIBUTE_DEF (chromaticities, Chromaticities, Chromaticities) |
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84 | |
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85 | |
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86 | // |
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87 | // whiteLuminance -- for RGB images, defines the luminance, in Nits |
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88 | // (candelas per square meter) of the RGB value (1.0, 1.0, 1.0). |
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89 | // |
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90 | // If the chromaticities and the whiteLuminance of an RGB image are |
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91 | // known, then it is possible to convert the image's pixels from RGB |
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92 | // to CIE XYZ tristimulus values (see function RGBtoXYZ() in header |
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93 | // file ImfChromaticities.h). |
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94 | // |
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95 | // |
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96 | |
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97 | IMF_STD_ATTRIBUTE_DEF (whiteLuminance, WhiteLuminance, float) |
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98 | |
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99 | |
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100 | // |
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101 | // xDensity -- horizontal output density, in pixels per inch. |
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102 | // The image's vertical output density is xDensity * pixelAspectRatio. |
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103 | // |
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104 | |
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105 | IMF_STD_ATTRIBUTE_DEF (xDensity, XDensity, float) |
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106 | |
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107 | |
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108 | // |
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109 | // owner -- name of the owner of the image |
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110 | // |
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111 | |
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112 | IMF_STD_ATTRIBUTE_DEF (owner, Owner, std::string) |
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113 | |
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114 | |
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115 | // |
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116 | // comments -- additional image information in human-readable |
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117 | // form, for example a verbal description of the image |
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118 | // |
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119 | |
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120 | IMF_STD_ATTRIBUTE_DEF (comments, Comments, std::string) |
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121 | |
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122 | |
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123 | // |
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124 | // capDate -- the date when the image was created or captured, |
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125 | // in local time, and formatted as |
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126 | // |
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127 | // YYYY:MM:DD hh:mm:ss |
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128 | // |
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129 | // where YYYY is the year (4 digits, e.g. 2003), MM is the month |
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130 | // (2 digits, 01, 02, ... 12), DD is the day of the month (2 digits, |
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131 | // 01, 02, ... 31), hh is the hour (2 digits, 00, 01, ... 23), mm |
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132 | // is the minute, and ss is the second (2 digits, 00, 01, ... 59). |
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133 | // |
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134 | // |
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135 | |
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136 | IMF_STD_ATTRIBUTE_DEF (capDate, CapDate, std::string) |
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137 | |
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138 | |
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139 | // |
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140 | // utcOffset -- offset of local time at capDate from |
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141 | // Universal Coordinated Time (UTC), in seconds: |
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142 | // |
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143 | // UTC == local time + utcOffset |
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144 | // |
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145 | |
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146 | IMF_STD_ATTRIBUTE_DEF (utcOffset, utcOffset, float) |
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147 | |
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148 | |
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149 | // |
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150 | // longitude, latitude, altitude -- for images of real objects, the |
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151 | // location where the image was recorded. Longitude and latitude are |
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152 | // in degrees east of Greenwich and north of the equator. Altitude |
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153 | // is in meters above sea level. For example, Kathmandu, Nepal is |
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154 | // at longitude 85.317, latitude 27.717, altitude 1305. |
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155 | // |
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156 | |
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157 | IMF_STD_ATTRIBUTE_DEF (longitude, Longitude, float) |
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158 | IMF_STD_ATTRIBUTE_DEF (latitude, Latitude, float) |
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159 | IMF_STD_ATTRIBUTE_DEF (altitude, Altitude, float) |
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160 | |
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161 | |
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162 | // |
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163 | // focus -- the camera's focus distance, in meters |
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164 | // |
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165 | |
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166 | IMF_STD_ATTRIBUTE_DEF (focus, Focus, float) |
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167 | |
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168 | |
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169 | // |
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170 | // exposure -- exposure time, in seconds |
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171 | // |
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172 | |
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173 | IMF_STD_ATTRIBUTE_DEF (expTime, ExpTime, float) |
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174 | |
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175 | |
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176 | // |
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177 | // aperture -- the camera's lens aperture, in f-stops (focal length |
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178 | // of the lens divided by the diameter of the iris opening) |
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179 | // |
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180 | |
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181 | IMF_STD_ATTRIBUTE_DEF (aperture, Aperture, float) |
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182 | |
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183 | |
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184 | // |
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185 | // isoSpeed -- the ISO speed of the film or image sensor |
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186 | // that was used to record the image |
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187 | // |
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188 | |
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189 | IMF_STD_ATTRIBUTE_DEF (isoSpeed, IsoSpeed, float) |
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190 | |
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191 | |
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192 | // |
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193 | // envmap -- if this attribute is present, the image represents |
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194 | // an environment map. The attribute's value defines how 3D |
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195 | // directions are mapped to 2D pixel locations. For details |
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196 | // see header file ImfEnvmap.h |
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197 | // |
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198 | |
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199 | IMF_STD_ATTRIBUTE_DEF (envmap, Envmap, Envmap) |
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200 | |
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201 | |
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202 | // |
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203 | // keyCode -- for motion picture film frames. Identifies film |
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204 | // manufacturer, film type, film roll and frame position within |
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205 | // the roll. |
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206 | // |
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207 | |
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208 | IMF_STD_ATTRIBUTE_DEF (keyCode, KeyCode, KeyCode) |
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209 | |
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210 | |
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211 | // |
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212 | // timeCode -- time and control code |
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213 | // |
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214 | |
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215 | IMF_STD_ATTRIBUTE_DEF (timeCode, TimeCode, TimeCode) |
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216 | |
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217 | |
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218 | // |
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219 | // wrapmodes -- determines how texture map images are extrapolated. |
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220 | // If an OpenEXR file is used as a texture map for 3D rendering, |
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221 | // texture coordinates (0.0, 0.0) and (1.0, 1.0) correspond to |
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222 | // the upper left and lower right corners of the data window. |
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223 | // If the image is mapped onto a surface with texture coordinates |
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224 | // outside the zero-to-one range, then the image must be extrapolated. |
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225 | // This attribute tells the renderer how to do this extrapolation. |
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226 | // The attribute contains either a pair of comma-separated keywords, |
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227 | // to specify separate extrapolation modes for the horizontal and |
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228 | // vertical directions; or a single keyword, to specify extrapolation |
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229 | // in both directions (e.g. "clamp,periodic" or "clamp"). Extra white |
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230 | // space surrounding the keywords is allowed, but should be ignored |
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231 | // by the renderer ("clamp, black " is equivalent to "clamp,black"). |
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232 | // The keywords listed below are predefined; some renderers may support |
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233 | // additional extrapolation modes: |
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234 | // |
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235 | // black pixels outside the zero-to-one range are black |
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236 | // |
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237 | // clamp texture coordinates less than 0.0 and greater |
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238 | // than 1.0 are clamped to 0.0 and 1.0 respectively |
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239 | // |
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240 | // periodic the texture image repeats periodically |
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241 | // |
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242 | // mirror the texture image repeats periodically, but |
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243 | // every other instance is mirrored |
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244 | // |
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245 | |
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246 | IMF_STD_ATTRIBUTE_DEF (wrapmodes, Wrapmodes, std::string) |
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247 | |
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248 | |
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249 | } // namespace Imf |
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250 | |
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251 | #endif |
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