[855] | 1 | /////////////////////////////////////////////////////////////////////////// |
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| 2 | // |
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| 3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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| 4 | // Digital Ltd. LLC |
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| 5 | // |
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| 6 | // All rights reserved. |
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| 7 | // |
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| 8 | // Redistribution and use in source and binary forms, with or without |
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| 9 | // modification, are permitted provided that the following conditions are |
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| 10 | // met: |
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| 11 | // * Redistributions of source code must retain the above copyright |
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| 12 | // notice, this list of conditions and the following disclaimer. |
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| 13 | // * Redistributions in binary form must reproduce the above |
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| 14 | // copyright notice, this list of conditions and the following disclaimer |
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| 15 | // in the documentation and/or other materials provided with the |
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| 16 | // distribution. |
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| 17 | // * Neither the name of Industrial Light & Magic nor the names of |
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| 18 | // its contributors may be used to endorse or promote products derived |
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| 19 | // from this software without specific prior written permission. |
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| 20 | // |
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| 21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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| 24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| 25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| 26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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| 27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| 28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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| 29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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| 30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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| 31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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| 32 | // |
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| 33 | /////////////////////////////////////////////////////////////////////////// |
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| 34 | |
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| 35 | |
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| 36 | #ifndef INCLUDED_IMF_TILE_DESCRIPTION_H |
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| 37 | #define INCLUDED_IMF_TILE_DESCRIPTION_H |
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| 38 | |
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| 39 | //----------------------------------------------------------------------------- |
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| 40 | // |
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| 41 | // class TileDescription and enum LevelMode |
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| 42 | // |
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| 43 | //----------------------------------------------------------------------------- |
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| 44 | |
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| 45 | namespace Imf { |
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| 46 | |
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| 47 | |
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| 48 | enum LevelMode |
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| 49 | { |
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| 50 | ONE_LEVEL = 0, |
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| 51 | MIPMAP_LEVELS = 1, |
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| 52 | RIPMAP_LEVELS = 2, |
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| 53 | |
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| 54 | NUM_LEVELMODES // number of different level modes |
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| 55 | }; |
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| 56 | |
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| 57 | |
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| 58 | enum LevelRoundingMode |
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| 59 | { |
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| 60 | ROUND_DOWN = 0, |
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| 61 | ROUND_UP = 1, |
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| 62 | |
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| 63 | NUM_ROUNDINGMODES // number of different rounding modes |
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| 64 | }; |
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| 65 | |
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| 66 | |
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| 67 | class TileDescription |
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| 68 | { |
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| 69 | public: |
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| 70 | |
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| 71 | unsigned int xSize; // size of a tile in the x dimension |
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| 72 | unsigned int ySize; // size of a tile in the y dimension |
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| 73 | LevelMode mode; |
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| 74 | LevelRoundingMode roundingMode; |
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| 75 | |
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| 76 | TileDescription (unsigned int xs = 32, |
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| 77 | unsigned int ys = 32, |
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| 78 | LevelMode m = ONE_LEVEL, |
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| 79 | LevelRoundingMode r = ROUND_DOWN) |
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| 80 | : |
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| 81 | xSize (xs), |
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| 82 | ySize (ys), |
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| 83 | mode (m), |
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| 84 | roundingMode (r) |
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| 85 | { |
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| 86 | // empty |
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| 87 | } |
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| 88 | |
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| 89 | bool |
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| 90 | operator == (const TileDescription &other) const |
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| 91 | { |
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| 92 | return xSize == other.xSize && |
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| 93 | ySize == other.ySize && |
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| 94 | mode == other.mode && |
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| 95 | roundingMode == other.roundingMode; |
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| 96 | } |
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| 97 | }; |
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| 98 | |
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| 99 | |
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| 100 | } // namespace Imf |
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| 101 | |
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| 102 | #endif |
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