1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | #ifndef INCLUDED_IMF_TILE_DESCRIPTION_H |
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37 | #define INCLUDED_IMF_TILE_DESCRIPTION_H |
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38 | |
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39 | //----------------------------------------------------------------------------- |
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40 | // |
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41 | // class TileDescription and enum LevelMode |
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42 | // |
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43 | //----------------------------------------------------------------------------- |
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44 | |
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45 | namespace Imf { |
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46 | |
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47 | |
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48 | enum LevelMode |
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49 | { |
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50 | ONE_LEVEL = 0, |
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51 | MIPMAP_LEVELS = 1, |
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52 | RIPMAP_LEVELS = 2, |
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53 | |
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54 | NUM_LEVELMODES // number of different level modes |
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55 | }; |
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56 | |
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57 | |
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58 | enum LevelRoundingMode |
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59 | { |
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60 | ROUND_DOWN = 0, |
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61 | ROUND_UP = 1, |
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62 | |
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63 | NUM_ROUNDINGMODES // number of different rounding modes |
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64 | }; |
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65 | |
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66 | |
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67 | class TileDescription |
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68 | { |
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69 | public: |
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70 | |
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71 | unsigned int xSize; // size of a tile in the x dimension |
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72 | unsigned int ySize; // size of a tile in the y dimension |
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73 | LevelMode mode; |
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74 | LevelRoundingMode roundingMode; |
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75 | |
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76 | TileDescription (unsigned int xs = 32, |
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77 | unsigned int ys = 32, |
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78 | LevelMode m = ONE_LEVEL, |
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79 | LevelRoundingMode r = ROUND_DOWN) |
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80 | : |
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81 | xSize (xs), |
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82 | ySize (ys), |
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83 | mode (m), |
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84 | roundingMode (r) |
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85 | { |
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86 | // empty |
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87 | } |
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88 | |
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89 | bool |
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90 | operator == (const TileDescription &other) const |
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91 | { |
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92 | return xSize == other.xSize && |
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93 | ySize == other.ySize && |
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94 | mode == other.mode && |
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95 | roundingMode == other.roundingMode; |
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96 | } |
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97 | }; |
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98 | |
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99 | |
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100 | } // namespace Imf |
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101 | |
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102 | #endif |
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