[855] | 1 | /////////////////////////////////////////////////////////////////////////// |
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| 2 | // |
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| 3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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| 4 | // Digital Ltd. LLC |
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| 5 | // |
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| 6 | // All rights reserved. |
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| 7 | // |
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| 8 | // Redistribution and use in source and binary forms, with or without |
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| 9 | // modification, are permitted provided that the following conditions are |
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| 10 | // met: |
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| 11 | // * Redistributions of source code must retain the above copyright |
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| 12 | // notice, this list of conditions and the following disclaimer. |
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| 13 | // * Redistributions in binary form must reproduce the above |
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| 14 | // copyright notice, this list of conditions and the following disclaimer |
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| 15 | // in the documentation and/or other materials provided with the |
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| 16 | // distribution. |
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| 17 | // * Neither the name of Industrial Light & Magic nor the names of |
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| 18 | // its contributors may be used to endorse or promote products derived |
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| 19 | // from this software without specific prior written permission. |
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| 20 | // |
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| 21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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| 22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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| 23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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| 24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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| 25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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| 26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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| 27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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| 28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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| 29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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| 30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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| 31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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| 32 | // |
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| 33 | /////////////////////////////////////////////////////////////////////////// |
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| 34 | |
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| 35 | |
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| 36 | #ifndef INCLUDED_IMF_TILED_INPUT_FILE_H |
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| 37 | #define INCLUDED_IMF_TILED_INPUT_FILE_H |
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| 38 | |
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| 39 | //----------------------------------------------------------------------------- |
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| 40 | // |
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| 41 | // class TiledInputFile |
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| 42 | // |
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| 43 | //----------------------------------------------------------------------------- |
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| 44 | |
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| 45 | #include <ImfHeader.h> |
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| 46 | #include <ImfFrameBuffer.h> |
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| 47 | #include <ImathBox.h> |
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| 48 | #include <ImfTileDescription.h> |
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| 49 | |
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| 50 | namespace Imf { |
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| 51 | |
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| 52 | |
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| 53 | class TiledInputFile |
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| 54 | { |
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| 55 | public: |
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| 56 | |
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| 57 | //-------------------------------------------------------------------- |
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| 58 | // A constructor that opens the file with the specified name, and |
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| 59 | // reads the file header. The constructor throws an Iex::ArgExc |
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| 60 | // exception if the file is not tiled. |
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| 61 | // Destroying TiledInputFile objects constructed with this constructor |
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| 62 | // automatically closes the corresponding files. |
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| 63 | //-------------------------------------------------------------------- |
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| 64 | |
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| 65 | TiledInputFile (const char fileName[]); |
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| 66 | |
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| 67 | |
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| 68 | // ---------------------------------------------------------- |
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| 69 | // A constructor that attaches the new TiledInputFile object |
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| 70 | // to a file that has already been opened. |
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| 71 | // Destroying TiledInputFile objects constructed with this |
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| 72 | // constructor does not automatically close the corresponding |
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| 73 | // files. |
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| 74 | // ---------------------------------------------------------- |
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| 75 | |
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| 76 | TiledInputFile (IStream &is); |
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| 77 | |
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| 78 | |
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| 79 | //----------- |
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| 80 | // Destructor |
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| 81 | //----------- |
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| 82 | |
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| 83 | virtual ~TiledInputFile (); |
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| 84 | |
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| 85 | |
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| 86 | //------------------------ |
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| 87 | // Access to the file name |
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| 88 | //------------------------ |
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| 89 | |
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| 90 | const char * fileName () const; |
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| 91 | |
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| 92 | |
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| 93 | //-------------------------- |
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| 94 | // Access to the file header |
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| 95 | //-------------------------- |
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| 96 | |
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| 97 | const Header & header () const; |
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| 98 | |
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| 99 | |
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| 100 | //---------------------------------- |
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| 101 | // Access to the file format version |
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| 102 | //---------------------------------- |
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| 103 | |
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| 104 | int version () const; |
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| 105 | |
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| 106 | |
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| 107 | //----------------------------------------------------------- |
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| 108 | // Set the current frame buffer -- copies the FrameBuffer |
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| 109 | // object into the TiledInputFile object. |
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| 110 | // |
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| 111 | // The current frame buffer is the destination for the pixel |
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| 112 | // data read from the file. The current frame buffer must be |
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| 113 | // set at least once before readTile() is called. |
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| 114 | // The current frame buffer can be changed after each call |
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| 115 | // to readTile(). |
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| 116 | //----------------------------------------------------------- |
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| 117 | |
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| 118 | void setFrameBuffer (const FrameBuffer &frameBuffer); |
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| 119 | |
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| 120 | |
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| 121 | //----------------------------------- |
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| 122 | // Access to the current frame buffer |
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| 123 | //----------------------------------- |
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| 124 | |
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| 125 | const FrameBuffer & frameBuffer () const; |
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| 126 | |
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| 127 | |
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| 128 | //------------------------------------------------------------ |
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| 129 | // Check if the file is complete: |
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| 130 | // |
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| 131 | // isComplete() returns true if all pixels in the data window |
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| 132 | // (in all levels) are present in the input file, or false if |
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| 133 | // any pixels are missing. (Another program may still be busy |
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| 134 | // writing the file, or file writing may have been aborted |
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| 135 | // prematurely.) |
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| 136 | //------------------------------------------------------------ |
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| 137 | |
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| 138 | bool isComplete () const; |
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| 139 | |
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| 140 | |
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| 141 | //-------------------------------------------------- |
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| 142 | // Utility functions: |
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| 143 | //-------------------------------------------------- |
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| 144 | |
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| 145 | //--------------------------------------------------------- |
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| 146 | // Multiresolution mode and tile size: |
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| 147 | // The following functions return the xSize, ySize and mode |
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| 148 | // fields of the file header's TileDescriptionAttribute. |
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| 149 | //--------------------------------------------------------- |
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| 150 | |
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| 151 | unsigned int tileXSize () const; |
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| 152 | unsigned int tileYSize () const; |
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| 153 | LevelMode levelMode () const; |
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| 154 | LevelRoundingMode levelRoundingMode () const; |
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| 155 | |
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| 156 | |
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| 157 | //-------------------------------------------------------------------- |
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| 158 | // Number of levels: |
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| 159 | // |
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| 160 | // numXLevels() returns the file's number of levels in x direction. |
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| 161 | // |
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| 162 | // if levelMode() == ONE_LEVEL: |
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| 163 | // return value is: 1 |
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| 164 | // |
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| 165 | // if levelMode() == MIPMAP_LEVELS: |
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| 166 | // return value is: rfunc (log (max (w, h)) / log (2)) + 1 |
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| 167 | // |
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| 168 | // if levelMode() == RIPMAP_LEVELS: |
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| 169 | // return value is: rfunc (log (w) / log (2)) + 1 |
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| 170 | // |
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| 171 | // where |
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| 172 | // w is the width of the image's data window, max.x - min.x + 1, |
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| 173 | // y is the height of the image's data window, max.y - min.y + 1, |
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| 174 | // and rfunc(x) is either floor(x), or ceil(x), depending on |
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| 175 | // whether levelRoundingMode() returns ROUND_DOWN or ROUND_UP. |
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| 176 | // |
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| 177 | // numYLevels() returns the file's number of levels in y direction. |
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| 178 | // |
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| 179 | // if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS: |
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| 180 | // return value is the same as for numXLevels() |
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| 181 | // |
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| 182 | // if levelMode() == RIPMAP_LEVELS: |
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| 183 | // return value is: rfunc (log (h) / log (2)) + 1 |
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| 184 | // |
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| 185 | // |
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| 186 | // numLevels() is a convenience function for use with |
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| 187 | // MIPMAP_LEVELS files. |
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| 188 | // |
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| 189 | // if levelMode() == ONE_LEVEL or levelMode() == MIPMAP_LEVELS: |
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| 190 | // return value is the same as for numXLevels() |
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| 191 | // |
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| 192 | // if levelMode() == RIPMAP_LEVELS: |
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| 193 | // an Iex::LogicExc exception is thrown |
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| 194 | // |
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| 195 | // isValidLevel(lx, ly) returns true if the file contains |
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| 196 | // a level with level number (lx, ly), false if not. |
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| 197 | // |
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| 198 | //-------------------------------------------------------------------- |
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| 199 | |
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| 200 | int numLevels () const; |
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| 201 | int numXLevels () const; |
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| 202 | int numYLevels () const; |
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| 203 | bool isValidLevel (int lx, int ly) const; |
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| 204 | |
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| 205 | |
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| 206 | //---------------------------------------------------------- |
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| 207 | // Dimensions of a level: |
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| 208 | // |
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| 209 | // levelWidth(lx) returns the width of a level with level |
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| 210 | // number (lx, *), where * is any number. |
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| 211 | // |
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| 212 | // return value is: |
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| 213 | // max (1, rfunc (w / pow (2, lx))) |
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| 214 | // |
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| 215 | // |
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| 216 | // levelHeight(ly) returns the height of a level with level |
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| 217 | // number (*, ly), where * is any number. |
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| 218 | // |
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| 219 | // return value is: |
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| 220 | // max (1, rfunc (h / pow (2, ly))) |
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| 221 | // |
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| 222 | //---------------------------------------------------------- |
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| 223 | |
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| 224 | int levelWidth (int lx) const; |
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| 225 | int levelHeight (int ly) const; |
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| 226 | |
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| 227 | |
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| 228 | //-------------------------------------------------------------- |
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| 229 | // Number of tiles: |
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| 230 | // |
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| 231 | // numXTiles(lx) returns the number of tiles in x direction |
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| 232 | // that cover a level with level number (lx, *), where * is |
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| 233 | // any number. |
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| 234 | // |
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| 235 | // return value is: |
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| 236 | // (levelWidth(lx) + tileXSize() - 1) / tileXSize() |
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| 237 | // |
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| 238 | // |
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| 239 | // numYTiles(ly) returns the number of tiles in y direction |
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| 240 | // that cover a level with level number (*, ly), where * is |
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| 241 | // any number. |
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| 242 | // |
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| 243 | // return value is: |
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| 244 | // (levelHeight(ly) + tileXSize() - 1) / tileXSize() |
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| 245 | // |
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| 246 | //-------------------------------------------------------------- |
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| 247 | |
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| 248 | int numXTiles (int lx = 0) const; |
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| 249 | int numYTiles (int ly = 0) const; |
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| 250 | |
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| 251 | |
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| 252 | //--------------------------------------------------------------- |
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| 253 | // Level pixel ranges: |
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| 254 | // |
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| 255 | // dataWindowForLevel(lx, ly) returns a 2-dimensional region of |
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| 256 | // valid pixel coordinates for a level with level number (lx, ly) |
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| 257 | // |
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| 258 | // return value is a Box2i with min value: |
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| 259 | // (dataWindow.min.x, dataWindow.min.y) |
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| 260 | // |
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| 261 | // and max value: |
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| 262 | // (dataWindow.min.x + levelWidth(lx) - 1, |
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| 263 | // dataWindow.min.y + levelHeight(ly) - 1) |
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| 264 | // |
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| 265 | // dataWindowForLevel(level) is a convenience function used |
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| 266 | // for ONE_LEVEL and MIPMAP_LEVELS files. It returns |
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| 267 | // dataWindowForLevel(level, level). |
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| 268 | // |
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| 269 | //--------------------------------------------------------------- |
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| 270 | |
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| 271 | Imath::Box2i dataWindowForLevel (int l = 0) const; |
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| 272 | Imath::Box2i dataWindowForLevel (int lx, int ly) const; |
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| 273 | |
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| 274 | |
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| 275 | //------------------------------------------------------------------- |
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| 276 | // Tile pixel ranges: |
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| 277 | // |
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| 278 | // dataWindowForTile(dx, dy, lx, ly) returns a 2-dimensional |
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| 279 | // region of valid pixel coordinates for a tile with tile coordinates |
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| 280 | // (dx,dy) and level number (lx, ly). |
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| 281 | // |
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| 282 | // return value is a Box2i with min value: |
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| 283 | // (dataWindow.min.x + dx * tileXSize(), |
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| 284 | // dataWindow.min.y + dy * tileYSize()) |
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| 285 | // |
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| 286 | // and max value: |
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| 287 | // (dataWindow.min.x + (dx + 1) * tileXSize() - 1, |
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| 288 | // dataWindow.min.y + (dy + 1) * tileYSize() - 1) |
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| 289 | // |
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| 290 | // dataWindowForTile(dx, dy, level) is a convenience function |
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| 291 | // used for ONE_LEVEL and MIPMAP_LEVELS files. It returns |
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| 292 | // dataWindowForTile(dx, dy, level, level). |
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| 293 | // |
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| 294 | //------------------------------------------------------------------- |
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| 295 | |
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| 296 | Imath::Box2i dataWindowForTile (int dx, int dy, int l = 0) const; |
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| 297 | |
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| 298 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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| 299 | int lx, int ly) const; |
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| 300 | |
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| 301 | //---------------------------------------------------------------- |
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| 302 | // Read pixel data: |
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| 303 | // |
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| 304 | // readTile(dx, dy, lx, ly) reads the tile with tile |
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| 305 | // coordinates (dx, dy), and level number (lx, ly), |
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| 306 | // and stores it in the current frame buffer. |
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| 307 | // |
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| 308 | // dx must lie in the interval [0, numXTiles(lx)-1] |
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| 309 | // dy must lie in the interval [0, numYTiles(ly)-1] |
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| 310 | // |
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| 311 | // lx must lie in the interval [0, numXLevels()-1] |
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| 312 | // ly must lie in the inverval [0, numYLevels()-1] |
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| 313 | // |
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| 314 | // readTile(dx, dy, level) is a convenience function used |
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| 315 | // for ONE_LEVEL and MIPMAP_LEVELS files. It calls |
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| 316 | // readTile(dx, dy, level, level). |
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| 317 | // |
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| 318 | // Pixels that are outside the pixel coordinate range for the |
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| 319 | // tile's level, are never accessed by readTile(). |
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| 320 | // |
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| 321 | // Attempting to access a tile that is not present in the file |
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| 322 | // throws an InputExc exception. |
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| 323 | // |
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| 324 | //---------------------------------------------------------------- |
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| 325 | |
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| 326 | void readTile (int dx, int dy, int l = 0); |
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| 327 | void readTile (int dx, int dy, int lx, int ly); |
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| 328 | |
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| 329 | |
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| 330 | //-------------------------------------------------- |
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| 331 | // Read a tile of raw pixel data from the file, |
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| 332 | // without uncompressing it (this function is |
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| 333 | // used to implement TiledOutputFile::copyPixels()). |
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| 334 | //-------------------------------------------------- |
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| 335 | |
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| 336 | void rawTileData (int &dx, int &dy, |
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| 337 | int &lx, int &ly, |
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| 338 | const char *&pixelData, |
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| 339 | int &pixelDataSize); |
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| 340 | |
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| 341 | struct Data; |
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| 342 | |
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| 343 | private: |
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| 344 | |
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| 345 | friend class InputFile; |
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| 346 | |
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| 347 | TiledInputFile (const TiledInputFile &); // not implemented |
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| 348 | TiledInputFile & operator = (const TiledInputFile &); // not implemented |
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| 349 | |
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| 350 | TiledInputFile (const Header &header, IStream *is, int version); |
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| 351 | |
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| 352 | void initialize (); |
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| 353 | |
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| 354 | bool isValidTile (int dx, int dy, |
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| 355 | int lx, int ly) const; |
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| 356 | |
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| 357 | size_t bytesPerLineForTile (int dx, int dy, |
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| 358 | int lx, int ly) const; |
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| 359 | |
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| 360 | Data * _data; |
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| 361 | }; |
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| 362 | |
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| 363 | |
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| 364 | } // namespace Imf |
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| 365 | |
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| 366 | #endif |
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