1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | #ifndef INCLUDED_IMF_TILED_RGBA_FILE_H |
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37 | #define INCLUDED_IMF_TILED_RGBA_FILE_H |
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38 | |
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39 | //----------------------------------------------------------------------------- |
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40 | // |
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41 | // Simplified RGBA image I/O for tiled files |
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42 | // |
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43 | // class TiledRgbaOutputFile |
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44 | // class TiledRgbaInputFile |
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45 | // |
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46 | //----------------------------------------------------------------------------- |
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47 | |
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48 | #include <ImfHeader.h> |
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49 | #include <ImfFrameBuffer.h> |
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50 | #include <ImathVec.h> |
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51 | #include <ImathBox.h> |
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52 | #include <half.h> |
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53 | #include <ImfTileDescription.h> |
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54 | #include <ImfRgba.h> |
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55 | |
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56 | namespace Imf { |
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57 | |
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58 | class TiledOutputFile; |
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59 | class TiledInputFile; |
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60 | struct PreviewRgba; |
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61 | |
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62 | |
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63 | // |
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64 | // Tiled RGBA output file. |
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65 | // |
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66 | |
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67 | class TiledRgbaOutputFile |
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68 | { |
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69 | public: |
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70 | |
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71 | //--------------------------------------------------- |
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72 | // Constructor -- rgbaChannels, tileXSize, tileYSize, |
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73 | // levelMode, and levelRoundingMode overwrite the |
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74 | // channel list and tile description attribute in the |
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75 | // header that is passed as an argument to the |
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76 | // constructor. |
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77 | //--------------------------------------------------- |
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78 | |
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79 | TiledRgbaOutputFile (const char name[], |
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80 | const Header &header, |
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81 | RgbaChannels rgbaChannels, |
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82 | int tileXSize, |
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83 | int tileYSize, |
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84 | LevelMode mode, |
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85 | LevelRoundingMode rmode = ROUND_DOWN); |
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86 | |
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87 | |
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88 | //--------------------------------------------------- |
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89 | // Constructor -- like the previous one, but the new |
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90 | // TiledRgbaOutputFile is attached to a file that has |
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91 | // already been opened by the caller. Destroying |
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92 | // TiledRgbaOutputFileObjects constructed with this |
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93 | // constructor does not automatically close the |
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94 | // corresponding files. |
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95 | //--------------------------------------------------- |
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96 | |
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97 | TiledRgbaOutputFile (OStream &os, |
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98 | const Header &header, |
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99 | RgbaChannels rgbaChannels, |
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100 | int tileXSize, |
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101 | int tileYSize, |
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102 | LevelMode mode, |
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103 | LevelRoundingMode rmode = ROUND_DOWN); |
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104 | |
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105 | |
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106 | //------------------------------------------------------ |
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107 | // Constructor -- header data are explicitly specified |
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108 | // as function call arguments (an empty dataWindow means |
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109 | // "same as displayWindow") |
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110 | //------------------------------------------------------ |
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111 | |
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112 | TiledRgbaOutputFile (const char name[], |
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113 | int tileXSize, |
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114 | int tileYSize, |
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115 | LevelMode mode, |
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116 | LevelRoundingMode rmode, |
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117 | const Imath::Box2i &displayWindow, |
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118 | const Imath::Box2i &dataWindow = Imath::Box2i(), |
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119 | RgbaChannels rgbaChannels = WRITE_RGBA, |
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120 | float pixelAspectRatio = 1, |
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121 | const Imath::V2f screenWindowCenter = |
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122 | Imath::V2f (0, 0), |
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123 | float screenWindowWidth = 1, |
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124 | LineOrder lineOrder = INCREASING_Y, |
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125 | Compression compression = ZIP_COMPRESSION); |
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126 | |
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127 | |
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128 | //----------------------------------------------- |
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129 | // Constructor -- like the previous one, but both |
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130 | // the display window and the data window are |
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131 | // Box2i (V2i (0, 0), V2i (width - 1, height -1)) |
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132 | //----------------------------------------------- |
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133 | |
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134 | TiledRgbaOutputFile (const char name[], |
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135 | int width, |
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136 | int height, |
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137 | int tileXSize, |
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138 | int tileYSize, |
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139 | LevelMode mode, |
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140 | LevelRoundingMode rmode = ROUND_DOWN, |
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141 | RgbaChannels rgbaChannels = WRITE_RGBA, |
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142 | float pixelAspectRatio = 1, |
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143 | const Imath::V2f screenWindowCenter = |
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144 | Imath::V2f (0, 0), |
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145 | float screenWindowWidth = 1, |
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146 | LineOrder lineOrder = INCREASING_Y, |
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147 | Compression compression = ZIP_COMPRESSION); |
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148 | |
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149 | |
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150 | virtual ~TiledRgbaOutputFile (); |
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151 | |
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152 | |
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153 | //------------------------------------------------ |
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154 | // Define a frame buffer as the pixel data source: |
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155 | // Pixel (x, y) is at address |
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156 | // |
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157 | // base + x * xStride + y * yStride |
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158 | // |
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159 | //------------------------------------------------ |
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160 | |
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161 | void setFrameBuffer (const Rgba *base, |
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162 | size_t xStride, |
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163 | size_t yStride); |
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164 | |
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165 | //-------------------------- |
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166 | // Access to the file header |
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167 | //-------------------------- |
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168 | |
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169 | const Header & header () const; |
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170 | const FrameBuffer & frameBuffer () const; |
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171 | const Imath::Box2i & displayWindow () const; |
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172 | const Imath::Box2i & dataWindow () const; |
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173 | float pixelAspectRatio () const; |
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174 | const Imath::V2f screenWindowCenter () const; |
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175 | float screenWindowWidth () const; |
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176 | LineOrder lineOrder () const; |
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177 | Compression compression () const; |
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178 | RgbaChannels channels () const; |
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179 | |
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180 | |
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181 | //---------------------------------------------------- |
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182 | // Utility functions (same as in Imf::TiledOutputFile) |
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183 | //---------------------------------------------------- |
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184 | |
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185 | unsigned int tileXSize () const; |
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186 | unsigned int tileYSize () const; |
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187 | LevelMode levelMode () const; |
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188 | LevelRoundingMode levelRoundingMode () const; |
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189 | |
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190 | int numLevels () const; |
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191 | int numXLevels () const; |
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192 | int numYLevels () const; |
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193 | bool isValidLevel (int lx, int ly) const; |
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194 | |
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195 | int levelWidth (int lx) const; |
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196 | int levelHeight (int ly) const; |
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197 | |
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198 | int numXTiles (int lx = 0) const; |
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199 | int numYTiles (int ly = 0) const; |
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200 | |
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201 | Imath::Box2i dataWindowForLevel (int l = 0) const; |
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202 | Imath::Box2i dataWindowForLevel (int lx, int ly) const; |
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203 | |
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204 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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205 | int l = 0) const; |
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206 | |
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207 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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208 | int lx, int ly) const; |
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209 | |
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210 | //------------------------------------------------------------------ |
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211 | // Write pixel data: |
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212 | // |
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213 | // writeTile(dx, dy, lx, ly) writes the tile with tile |
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214 | // coordinates (dx, dy), and level number (lx, ly) to |
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215 | // the file. |
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216 | // |
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217 | // dx must lie in the interval [0, numXTiles(lx)-1] |
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218 | // dy must lie in the interval [0, numYTiles(ly)-1] |
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219 | // |
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220 | // lx must lie in the interval [0, numXLevels()-1] |
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221 | // ly must lie in the inverval [0, numYLevels()-1] |
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222 | // |
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223 | // writeTile(dx, dy, level) is a convenience function |
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224 | // used for ONE_LEVEL and MIPMAP_LEVEL files. It calls |
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225 | // writeTile(dx, dy, level, level). |
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226 | // |
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227 | // Pixels that are outside the pixel coordinate range for the tile's |
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228 | // level, are never accessed by writeTile(). |
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229 | // |
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230 | // Each tile in the file must be written exactly once. |
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231 | // |
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232 | //------------------------------------------------------------------ |
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233 | |
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234 | void writeTile (int dx, int dy, int l = 0); |
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235 | void writeTile (int dx, int dy, int lx, int ly); |
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236 | |
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237 | |
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238 | // ------------------------------------------------------------------------- |
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239 | // Update the preview image (see Imf::TiledOutputFile::updatePreviewImage()) |
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240 | // ------------------------------------------------------------------------- |
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241 | |
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242 | void updatePreviewImage (const PreviewRgba[]); |
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243 | |
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244 | private: |
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245 | |
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246 | // |
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247 | // Copy constructor and assignment are not implemented |
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248 | // |
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249 | |
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250 | TiledRgbaOutputFile (const TiledRgbaOutputFile &); |
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251 | TiledRgbaOutputFile & operator = (const TiledRgbaOutputFile &); |
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252 | |
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253 | class ToYa; |
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254 | |
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255 | TiledOutputFile * _outputFile; |
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256 | ToYa * _toYa; |
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257 | }; |
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258 | |
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259 | |
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260 | |
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261 | // |
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262 | // Tiled RGBA input file |
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263 | // |
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264 | |
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265 | class TiledRgbaInputFile |
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266 | { |
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267 | public: |
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268 | |
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269 | //-------------------------------------------------------- |
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270 | // Constructor -- opens the file with the specified name. |
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271 | // Destroying TiledRgbaInputFile objects constructed with |
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272 | // this constructor automatically closes the corresponding |
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273 | // files. |
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274 | //-------------------------------------------------------- |
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275 | |
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276 | TiledRgbaInputFile (const char name[]); |
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277 | |
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278 | |
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279 | //------------------------------------------------------- |
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280 | // Constructor -- attaches the new TiledRgbaInputFile |
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281 | // object to a file that has already been opened by the |
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282 | // caller. |
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283 | // Destroying TiledRgbaInputFile objects constructed with |
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284 | // this constructor does not automatically close the |
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285 | // corresponding files. |
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286 | //------------------------------------------------------- |
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287 | |
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288 | TiledRgbaInputFile (IStream &is); |
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289 | |
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290 | |
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291 | //----------- |
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292 | // Destructor |
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293 | //----------- |
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294 | |
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295 | virtual ~TiledRgbaInputFile (); |
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296 | |
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297 | |
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298 | //----------------------------------------------------- |
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299 | // Define a frame buffer as the pixel data destination: |
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300 | // Pixel (x, y) is at address |
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301 | // |
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302 | // base + x * xStride + y * yStride |
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303 | // |
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304 | //----------------------------------------------------- |
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305 | |
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306 | void setFrameBuffer (Rgba *base, |
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307 | size_t xStride, |
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308 | size_t yStride); |
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309 | |
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310 | //-------------------------- |
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311 | // Access to the file header |
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312 | //-------------------------- |
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313 | |
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314 | const Header & header () const; |
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315 | const FrameBuffer & frameBuffer () const; |
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316 | const Imath::Box2i & displayWindow () const; |
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317 | const Imath::Box2i & dataWindow () const; |
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318 | float pixelAspectRatio () const; |
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319 | const Imath::V2f screenWindowCenter () const; |
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320 | float screenWindowWidth () const; |
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321 | LineOrder lineOrder () const; |
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322 | Compression compression () const; |
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323 | RgbaChannels channels () const; |
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324 | const char * fileName () const; |
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325 | bool isComplete () const; |
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326 | |
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327 | //---------------------------------- |
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328 | // Access to the file format version |
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329 | //---------------------------------- |
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330 | |
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331 | int version () const; |
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332 | |
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333 | |
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334 | //--------------------------------------------------- |
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335 | // Utility functions (same as in Imf::TiledInputFile) |
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336 | //--------------------------------------------------- |
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337 | |
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338 | unsigned int tileXSize () const; |
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339 | unsigned int tileYSize () const; |
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340 | LevelMode levelMode () const; |
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341 | LevelRoundingMode levelRoundingMode () const; |
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342 | |
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343 | int numLevels () const; |
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344 | int numXLevels () const; |
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345 | int numYLevels () const; |
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346 | bool isValidLevel (int lx, int ly) const; |
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347 | |
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348 | int levelWidth (int lx) const; |
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349 | int levelHeight (int ly) const; |
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350 | |
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351 | int numXTiles (int lx = 0) const; |
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352 | int numYTiles (int ly = 0) const; |
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353 | |
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354 | Imath::Box2i dataWindowForLevel (int l = 0) const; |
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355 | Imath::Box2i dataWindowForLevel (int lx, int ly) const; |
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356 | |
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357 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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358 | int l = 0) const; |
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359 | |
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360 | Imath::Box2i dataWindowForTile (int dx, int dy, |
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361 | int lx, int ly) const; |
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362 | |
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363 | |
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364 | //---------------------------------------------------------------- |
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365 | // Read pixel data: |
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366 | // |
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367 | // readTile(dx, dy, lx, ly) reads the tile with tile |
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368 | // coordinates (dx, dy), and level number (lx, ly), |
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369 | // and stores it in the current frame buffer. |
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370 | // |
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371 | // dx must lie in the interval [0, numXTiles(lx)-1] |
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372 | // dy must lie in the interval [0, numYTiles(ly)-1] |
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373 | // |
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374 | // lx must lie in the interval [0, numXLevels()-1] |
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375 | // ly must lie in the inverval [0, numYLevels()-1] |
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376 | // |
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377 | // readTile(dx, dy, level) is a convenience function used |
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378 | // for ONE_LEVEL and MIPMAP_LEVELS files. It calls |
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379 | // readTile(dx, dy, level, level). |
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380 | // |
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381 | // Pixels that are outside the pixel coordinate range for the |
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382 | // tile's level, are never accessed by readTile(). |
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383 | // |
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384 | // Attempting to access a tile that is not present in the file |
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385 | // throws an InputExc exception. |
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386 | // |
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387 | //---------------------------------------------------------------- |
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388 | |
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389 | void readTile (int dx, int dy, int l = 0); |
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390 | void readTile (int dx, int dy, int lx, int ly); |
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391 | |
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392 | private: |
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393 | |
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394 | // |
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395 | // Copy constructor and assignment are not implemented |
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396 | // |
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397 | |
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398 | TiledRgbaInputFile (const TiledRgbaInputFile &); |
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399 | TiledRgbaInputFile & operator = (const TiledRgbaInputFile &); |
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400 | |
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401 | class FromYa; |
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402 | |
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403 | TiledInputFile * _inputFile; |
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404 | FromYa * _fromYa; |
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405 | }; |
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406 | |
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407 | |
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408 | } // namespace Imf |
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409 | |
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410 | #endif |
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