1 | /////////////////////////////////////////////////////////////////////////// |
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2 | // |
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3 | // Copyright (c) 2004, Industrial Light & Magic, a division of Lucas |
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4 | // Digital Ltd. LLC |
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5 | // |
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6 | // All rights reserved. |
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7 | // |
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8 | // Redistribution and use in source and binary forms, with or without |
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9 | // modification, are permitted provided that the following conditions are |
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10 | // met: |
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11 | // * Redistributions of source code must retain the above copyright |
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12 | // notice, this list of conditions and the following disclaimer. |
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13 | // * Redistributions in binary form must reproduce the above |
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14 | // copyright notice, this list of conditions and the following disclaimer |
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15 | // in the documentation and/or other materials provided with the |
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16 | // distribution. |
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17 | // * Neither the name of Industrial Light & Magic nor the names of |
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18 | // its contributors may be used to endorse or promote products derived |
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19 | // from this software without specific prior written permission. |
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20 | // |
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21 | // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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22 | // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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23 | // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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24 | // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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25 | // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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26 | // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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27 | // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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28 | // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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29 | // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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30 | // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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31 | // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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32 | // |
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33 | /////////////////////////////////////////////////////////////////////////// |
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34 | |
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35 | |
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36 | #ifndef INCLUDED_IMATHBOX_H |
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37 | #define INCLUDED_IMATHBOX_H |
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38 | |
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39 | //------------------------------------------------------------------- |
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40 | // |
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41 | // class Imath::Box<class T> |
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42 | // -------------------------------- |
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43 | // |
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44 | // This class imposes the following requirements on its |
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45 | // parameter class: |
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46 | // |
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47 | // 1) The class T must implement these operators: |
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48 | // + - < > <= >= = |
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49 | // with the signature (T,T) and the expected |
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50 | // return values for a numeric type. |
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51 | // |
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52 | // 2) The class T must implement operator= |
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53 | // with the signature (T,float and/or double) |
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54 | // |
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55 | // 3) The class T must have a constructor which takes |
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56 | // a float (and/or double) for use in initializing the box. |
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57 | // |
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58 | // 4) The class T must have a function T::dimensions() |
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59 | // which returns the number of dimensions in the class |
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60 | // (since its assumed its a vector) -- preferably, this |
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61 | // returns a constant expression. |
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62 | // |
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63 | //------------------------------------------------------------------- |
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64 | |
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65 | #include <ImathVec.h> |
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66 | |
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67 | namespace Imath { |
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68 | |
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69 | |
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70 | template <class T> |
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71 | class Box |
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72 | { |
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73 | public: |
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74 | |
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75 | //------------------------- |
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76 | // Data Members are public |
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77 | //------------------------- |
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78 | |
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79 | T min; |
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80 | T max; |
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81 | |
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82 | //----------------------------------------------------- |
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83 | // Constructors - an "empty" box is created by default |
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84 | //----------------------------------------------------- |
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85 | |
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86 | Box(); |
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87 | Box(const T& point); |
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88 | Box(const T& minT, const T& maxT); |
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89 | |
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90 | //-------------------- |
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91 | // Operators: ==, != |
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92 | //-------------------- |
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93 | |
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94 | bool operator == (const Box<T> &src) const; |
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95 | bool operator != (const Box<T> &src) const; |
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96 | |
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97 | //------------------ |
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98 | // Box manipulation |
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99 | //------------------ |
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100 | |
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101 | void makeEmpty(); |
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102 | void extendBy(const T& point); |
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103 | void extendBy(const Box<T>& box); |
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104 | |
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105 | //--------------------------------------------------- |
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106 | // Query functions - these compute results each time |
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107 | //--------------------------------------------------- |
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108 | |
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109 | T size() const; |
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110 | T center() const; |
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111 | bool intersects(const T &point) const; |
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112 | bool intersects(const Box<T> &box) const; |
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113 | |
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114 | unsigned int majorAxis() const; |
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115 | |
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116 | //---------------- |
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117 | // Classification |
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118 | //---------------- |
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119 | |
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120 | bool isEmpty() const; |
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121 | bool hasVolume() const; |
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122 | }; |
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123 | |
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124 | |
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125 | //-------------------- |
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126 | // Convenient typedefs |
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127 | //-------------------- |
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128 | |
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129 | |
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130 | typedef Box <V2s> Box2s; |
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131 | typedef Box <V2i> Box2i; |
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132 | typedef Box <V2f> Box2f; |
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133 | typedef Box <V2d> Box2d; |
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134 | typedef Box <V3s> Box3s; |
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135 | typedef Box <V3i> Box3i; |
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136 | typedef Box <V3f> Box3f; |
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137 | typedef Box <V3d> Box3d; |
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138 | |
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139 | |
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140 | //---------------- |
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141 | // Implementation |
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142 | //---------------- |
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143 | |
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144 | |
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145 | template <class T> |
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146 | inline Box<T>::Box() |
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147 | { |
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148 | makeEmpty(); |
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149 | } |
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150 | |
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151 | template <class T> |
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152 | inline Box<T>::Box(const T& point) |
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153 | { |
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154 | min = point; |
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155 | max = point; |
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156 | } |
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157 | |
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158 | template <class T> |
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159 | inline Box<T>::Box(const T& minV, const T& maxV) |
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160 | { |
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161 | min = minV; |
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162 | max = maxV; |
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163 | } |
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164 | |
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165 | template <class T> |
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166 | inline bool |
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167 | Box<T>::operator == (const Box<T> &src) const |
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168 | { |
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169 | return (min == src.min && max == src.max); |
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170 | } |
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171 | |
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172 | template <class T> |
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173 | inline bool |
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174 | Box<T>::operator != (const Box<T> &src) const |
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175 | { |
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176 | return (min != src.min || max != src.max); |
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177 | } |
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178 | |
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179 | template <class T> |
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180 | inline void Box<T>::makeEmpty() |
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181 | { |
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182 | min = T(T::baseTypeMax()); |
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183 | max = T(T::baseTypeMin()); |
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184 | } |
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185 | |
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186 | template <class T> |
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187 | inline void Box<T>::extendBy(const T& point) |
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188 | { |
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189 | for (unsigned int i=0; i<min.dimensions(); i++) |
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190 | { |
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191 | if ( point[i] < min[i] ) min[i] = point[i]; |
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192 | if ( point[i] > max[i] ) max[i] = point[i]; |
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193 | } |
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194 | } |
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195 | |
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196 | template <class T> |
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197 | inline void Box<T>::extendBy(const Box<T>& box) |
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198 | { |
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199 | for (unsigned int i=0; i<min.dimensions(); i++) |
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200 | { |
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201 | if ( box.min[i] < min[i] ) min[i] = box.min[i]; |
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202 | if ( box.max[i] > max[i] ) max[i] = box.max[i]; |
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203 | } |
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204 | } |
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205 | |
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206 | template <class T> |
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207 | inline bool Box<T>::intersects(const T& point) const |
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208 | { |
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209 | for (unsigned int i=0; i<min.dimensions(); i++) |
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210 | { |
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211 | if (point[i] < min[i] || point[i] > max[i]) return false; |
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212 | } |
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213 | return true; |
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214 | } |
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215 | |
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216 | template <class T> |
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217 | inline bool Box<T>::intersects(const Box<T>& box) const |
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218 | { |
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219 | for (unsigned int i=0; i<min.dimensions(); i++) |
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220 | { |
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221 | if (box.max[i] < min[i] || box.min[i] > max[i]) return false; |
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222 | } |
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223 | return true; |
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224 | } |
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225 | |
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226 | template <class T> |
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227 | inline T Box<T>::size() const |
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228 | { |
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229 | if (isEmpty()) |
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230 | return T (0); |
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231 | |
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232 | return max-min; |
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233 | } |
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234 | |
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235 | template <class T> |
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236 | inline T Box<T>::center() const |
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237 | { |
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238 | return (max+min)/2; |
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239 | } |
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240 | |
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241 | template <class T> |
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242 | inline bool Box<T>::isEmpty() const |
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243 | { |
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244 | for (unsigned int i=0; i<min.dimensions(); i++) |
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245 | { |
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246 | if (max[i] < min[i]) return true; |
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247 | } |
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248 | return false; |
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249 | } |
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250 | |
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251 | template <class T> |
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252 | inline bool Box<T>::hasVolume() const |
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253 | { |
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254 | for (unsigned int i=0; i<min.dimensions(); i++) |
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255 | { |
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256 | if (max[i] <= min[i]) return false; |
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257 | } |
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258 | return true; |
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259 | } |
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260 | |
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261 | template<class T> |
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262 | inline unsigned int Box<T>::majorAxis() const |
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263 | { |
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264 | unsigned int major = 0; |
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265 | T s = size(); |
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266 | |
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267 | for (unsigned int i=1; i<min.dimensions(); i++) |
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268 | { |
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269 | if ( s[i] > s[major] ) major = i; |
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270 | } |
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271 | |
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272 | return major; |
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273 | } |
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274 | |
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275 | } // namespace Imath |
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276 | |
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277 | #endif |
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