/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ /* * $Id: DOM_Node.hpp 568078 2007-08-21 11:43:25Z amassari $ */ #ifndef DOM_Node_HEADER_GUARD_ #define DOM_Node_HEADER_GUARD_ #include #include "DOMString.hpp" XERCES_CPP_NAMESPACE_BEGIN class DOM_NodeList; class DOM_NamedNodeMap; class DOM_Document; class NodeImpl; class DOM_NullPtr; // A dummy class, with no implementation, that is // used as in overloaded functions as a way to // pass 0 or null. /** * The Node interface is the primary datatype for the entire * Document Object Model. * * It represents a single node in the document tree. * While all objects implementing the Node interface expose * methods for dealing with children, not all objects implementing the * Node interface may have children. For example, * Text nodes may not have children, and adding children to such * nodes results in a DOMException being raised. *

The attributes nodeName, nodeValue and * attributes are included as a mechanism to get at node * information without casting down to the specific derived interface. In * cases where there is no obvious mapping of these attributes for a specific * nodeType (e.g., nodeValue for an Element or * attributes for a Comment), this returns null. * Note that the specialized interfaces may contain additional and more * convenient mechanisms to get and set the relevant information. */ class DEPRECATED_DOM_EXPORT DOM_Node { public: /** @name Constructors and assignment operators */ //@{ /** * Default constructor for DOM_Node. The resulting object does not * refer to an actual node; it will compare == to 0, and is similar * to a null object reference variable in Java. It may subsequently be * assigned to refer to an actual node. "Acutal Nodes" will always * be of some derived type, such as Element or Attr. * */ DOM_Node(); /** * Copy constructor. * * @param other The object to be copied. */ DOM_Node(const DOM_Node &other); /** * Assignment operator. * * @param other The source to be assigned. */ DOM_Node & operator = (const DOM_Node &other); /** * Assignment operator. This overloaded variant is provided for * the sole purpose of setting a DOM_Node reference variable to * zero. Nulling out a reference variable in this way will decrement * the reference count on the underlying Node object that the variable * formerly referenced. This effect is normally obtained when reference * variable goes out of scope, but zeroing them can be useful for * global instances, or for local instances that will remain in scope * for an extended time, when the storage belonging to the underlying * node needs to be reclaimed. * * @param val Only a value of 0, or null, is allowed. */ DOM_Node & operator = (const DOM_NullPtr *val); //@} /** @name Destructor. */ //@{ /** * Destructor for DOM_Node. The object being destroyed is the reference * object, not the underlying node itself. * */ ~DOM_Node(); //@} /** @name Equality and Inequality operators. */ //@{ /** * The equality operator. This compares to references to nodes, and * returns true if they both refer to the same underlying node. It * is exactly analogous to Java's operator == on object reference * variables. This operator can not be used to compare the values * of two different nodes in the document tree. * * @param other The object reference with which this object is compared * @returns True if both DOM_Nodes refer to the same * actual node, or are both null; return false otherwise. */ bool operator == (const DOM_Node & other)const; /** * Compare with a pointer. Intended only to allow a convenient * comparison with null. * */ bool operator == (const DOM_NullPtr *other) const; /** * The inequality operator. See operator ==. * */ bool operator != (const DOM_Node & other) const; /** * Compare with a pointer. Intended only to allow a convenient * comparison with null. * */ bool operator != (const DOM_NullPtr * other) const; enum NodeType { ELEMENT_NODE = 1, ATTRIBUTE_NODE = 2, TEXT_NODE = 3, CDATA_SECTION_NODE = 4, ENTITY_REFERENCE_NODE = 5, ENTITY_NODE = 6, PROCESSING_INSTRUCTION_NODE = 7, COMMENT_NODE = 8, DOCUMENT_NODE = 9, DOCUMENT_TYPE_NODE = 10, DOCUMENT_FRAGMENT_NODE = 11, NOTATION_NODE = 12, XML_DECL_NODE = 13 }; //@} /** @name Get functions. */ //@{ /** * The name of this node, depending on its type; see the table above. */ DOMString getNodeName() const; /** * Gets the value of this node, depending on its type. * * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised when the node is readonly. * @exception DOMException * DOMSTRING_SIZE_ERR: Raised when it would return more characters than * fit in a DOMString variable on the implementation * platform. */ DOMString getNodeValue() const; /** * An enum value representing the type of the underlying object. */ short getNodeType() const; /** * Gets the parent of this node. * * All nodes, except Document, * DocumentFragment, and Attr may have a parent. * However, if a node has just been created and not yet added to the tree, * or if it has been removed from the tree, a null DOM_Node * is returned. */ DOM_Node getParentNode() const; /** * Gets a NodeList that contains all children of this node. * * If there * are no children, this is a NodeList containing no nodes. * The content of the returned NodeList is "live" in the sense * that, for instance, changes to the children of the node object that * it was created from are immediately reflected in the nodes returned by * the NodeList accessors; it is not a static snapshot of the * content of the node. This is true for every NodeList, * including the ones returned by the getElementsByTagName * method. */ DOM_NodeList getChildNodes() const; /** * Gets the first child of this node. * * If there is no such node, this returns null. */ DOM_Node getFirstChild() const; /** * Gets the last child of this node. * * If there is no such node, this returns null. */ DOM_Node getLastChild() const; /** * Gets the node immediately preceding this node. * * If there is no such node, this returns null. */ DOM_Node getPreviousSibling() const; /** * Gets the node immediately following this node. * * If there is no such node, this returns null. */ DOM_Node getNextSibling() const; /** * Gets a NamedNodeMap containing the attributes of this node (if it * is an Element) or null otherwise. */ DOM_NamedNodeMap getAttributes() const; /** * Gets the DOM_Document object associated with this node. * * This is also * the DOM_Document object used to create new nodes. When this * node is a DOM_Document or a DOM_DocumentType * which is not used with any DOM_Document yet, this is * null. * */ DOM_Document getOwnerDocument() const; /** * Return the user data pointer. * * User data allows application programs * to attach extra data to DOM nodes, and can be set using the * function DOM_Node::setUserData(p). * @return The user data pointer. */ void *getUserData() const; //@} /** @name Cloning function. */ //@{ /** * Returns a duplicate of this node. * * This function serves as a generic copy constructor for nodes. * * The duplicate node has no parent ( * parentNode returns null.). *
Cloning an Element copies all attributes and their * values, including those generated by the XML processor to represent * defaulted attributes, but this method does not copy any text it contains * unless it is a deep clone, since the text is contained in a child * Text node. Cloning any other type of node simply returns a * copy of this node. * @param deep If true, recursively clone the subtree under the * specified node; if false, clone only the node itself (and * its attributes, if it is an Element). * @return The duplicate node. */ DOM_Node cloneNode(bool deep) const; //@} /** @name Functions to modify the DOM Node. */ //@{ /** * Inserts the node newChild before the existing child node * refChild. * * If refChild is null, * insert newChild at the end of the list of children. *
If newChild is a DocumentFragment object, * all of its children are inserted, in the same order, before * refChild. If the newChild is already in the * tree, it is first removed. Note that a DOM_Node that * has never been assigned to refer to an actual node is == null. * @param newChild The node to insert. * @param refChild The reference node, i.e., the node before which the new * node must be inserted. * @return The node being inserted. * @exception DOMException * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not * allow children of the type of the newChild node, or if * the node to insert is one of this node's ancestors. *
WRONG_DOCUMENT_ERR: Raised if newChild was created * from a different document than the one that created this node. *
NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being * inserted is readonly. *
NOT_FOUND_ERR: Raised if refChild is not a child of * this node. */ DOM_Node insertBefore(const DOM_Node &newChild, const DOM_Node &refChild); /** * Replaces the child node oldChild with newChild * in the list of children, and returns the oldChild node. * * If newChild is a DOM_DocumentFragment object, * oldChild is replaced by all of the DOM_DocumentFragment * children, which are inserted in the same order. * * If the newChild is already in the tree, it is first removed. * @param newChild The new node to put in the child list. * @param oldChild The node being replaced in the list. * @return The node replaced. * @exception DOMException * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not * allow children of the type of the newChild node, or it * the node to put in is one of this node's ancestors. *
WRONG_DOCUMENT_ERR: Raised if newChild was created * from a different document than the one that created this node. *
NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the new node is readonly. *
NOT_FOUND_ERR: Raised if oldChild is not a child of * this node. */ DOM_Node replaceChild(const DOM_Node &newChild, const DOM_Node &oldChild); /** * Removes the child node indicated by oldChild from the list * of children, and returns it. * * @param oldChild The node being removed. * @return The node removed. * @exception DOMException * NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. *
NOT_FOUND_ERR: Raised if oldChild is not a child of * this node. */ DOM_Node removeChild(const DOM_Node &oldChild); /** * Adds the node newChild to the end of the list of children of * this node. * * If the newChild is already in the tree, it is * first removed. * @param newChild The node to add.If it is a DocumentFragment * object, the entire contents of the document fragment are moved into * the child list of this node * @return The node added. * @exception DOMException * HIERARCHY_REQUEST_ERR: Raised if this node is of a type that does not * allow children of the type of the newChild node, or if * the node to append is one of this node's ancestors. *
WRONG_DOCUMENT_ERR: Raised if newChild was created * from a different document than the one that created this node. *
NO_MODIFICATION_ALLOWED_ERR: Raised if this node or the node being * appended is readonly. */ DOM_Node appendChild(const DOM_Node &newChild); //@} /** @name Query functions. */ //@{ /** * This is a convenience method to allow easy determination of whether a * node has any children. * * @return true if the node has any children, * false if the node has no children. */ bool hasChildNodes() const; /** * Test whether this node is null. * * This C++ class, DOM_Node * functions much like an object reference to an underlying Node, and * this function tests for that reference being null. Several DOM * APIs, Node.getNextSibling() for example, can return null, and * this function is used to test for that condition. * *

Operator == provides another way to perform this null test on a * DOM_Node. */ bool isNull() const; //@} /** @name Set functions. */ //@{ /** * Sets the value of the node. * * Any node which can have a nodeValue (@see getNodeValue) will * also accept requests to set it to a string. The exact response to * this varies from node to node -- Attribute, for example, stores * its values in its children and has to replace them with a new Text * holding the replacement value. * * For most types of Node, value is null and attempting to set it * will throw DOMException(NO_MODIFICATION_ALLOWED_ERR). This will * also be thrown if the node is read-only. */ void setNodeValue(const DOMString &nodeValue); /** * Set the user data for a node. * * User data allows application programs * to attach extra data to DOM nodes, and can be retrieved using the * function DOM_Node::getUserData(p). *

* Deletion of the user data remains the responsibility of the * application program; it will not be automatically deleted when * the nodes themselves are reclaimed. * *

Because DOM_Node is not designed to be subclassed, userdata * provides an alternative means for extending the the information * kept with nodes by an application program. * * @param p The pointer to be kept with the node. */ void setUserData(void *p); //@} /** @name Functions introduced in DOM Level 2. */ //@{ /** * Puts all DOM_Text * nodes in the full depth of the sub-tree underneath this DOM_Node, * including attribute nodes, into a "normal" form where only markup (e.g., * tags, comments, processing instructions, CDATA sections, and entity * references) separates DOM_Text * nodes, i.e., there are neither adjacent DOM_Text * nodes nor empty DOM_Text * nodes. This can be used to ensure that the DOM view of a document is the * same as if it were saved and re-loaded, and is useful when operations * (such as XPointer lookups) that depend on a particular document tree * structure are to be used. *

Note: In cases where the document contains DOM_CDATASections, * the normalize operation alone may not be sufficient, since XPointers do * not differentiate between DOM_Text * nodes and DOM_CDATASection * nodes.

* */ void normalize(); /** * Tests whether the DOM implementation implements a specific * feature and that feature is supported by this node. * * @param feature The string of the feature to test. This is the same * name as what can be passed to the method hasFeature on * DOM_DOMImplementation. * @param version This is the version number of the feature to test. In * Level 2, version 1, this is the string "2.0". If the version is not * specified, supporting any version of the feature will cause the * method to return true. * @return Returns true if the specified feature is supported * on this node, false otherwise. */ bool isSupported(const DOMString &feature, const DOMString &version) const; /** * Get the namespace URI of * this node, or null if it is unspecified. *

* This is not a computed value that is the result of a namespace lookup * based on an examination of the namespace declarations in scope. It is * merely the namespace URI given at creation time. *

* For nodes of any type other than ELEMENT_NODE and * ATTRIBUTE_NODE and nodes created with a DOM Level 1 method, * such as createElement from the DOM_Document * interface, this is always null. * */ DOMString getNamespaceURI() const; /** * Get the namespace prefix * of this node, or null if it is unspecified. * */ DOMString getPrefix() const; /** * Returns the local part of the qualified name of this node. *

* For nodes created with a DOM Level 1 method, such as * createElement from the DOM_Document interface, * it is null. * */ DOMString getLocalName() const; /** * Set the namespace prefix of this node. *

* Note that setting this attribute, when permitted, changes * the nodeName attribute, which holds the qualified * name, as well as the tagName and name * attributes of the DOM_Element and DOM_Attr * interfaces, when applicable. *

* Note also that changing the prefix of an * attribute, that is known to have a default value, does not make a new * attribute with the default value and the original prefix appear, since the * namespaceURI and localName do not change. * * @param prefix The prefix of this node. * @exception DOMException * INVALID_CHARACTER_ERR: Raised if the specified prefix contains * an illegal character. *
* NO_MODIFICATION_ALLOWED_ERR: Raised if this node is readonly. *
* NAMESPACE_ERR: Raised if the specified prefix is * malformed, if the namespaceURI of this node is * null, if the specified prefix is "xml" and the * namespaceURI of this node is different from * "http://www.w3.org/XML/1998/namespace", if this node is an attribute * and the specified prefix is "xmlns" and the * namespaceURI of this node is different from * "http://www.w3.org/2000/xmlns/", or if this node is an attribute and * the qualifiedName of this node is "xmlns". */ void setPrefix(const DOMString &prefix); /** * Returns whether this node (if it is an element) has any attributes. * @return true if this node has any attributes, * false otherwise. */ bool hasAttributes() const; //@} protected: NodeImpl *fImpl; DOM_Node(NodeImpl *); friend class DOM_Document; friend class DocumentImpl; friend class TreeWalkerImpl; friend class NodeIteratorImpl; friend class DOM_NamedNodeMap; friend class DOM_NodeList; friend class DOMParser; friend class DOM_Entity; friend class RangeImpl; friend class CharacterDataImpl; friend class XUtil; }; XERCES_CPP_NAMESPACE_END #endif