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For more information * on the Apache Software Foundation, please see * . */ /* * $Id: DOMString.hpp,v 1.5 2003/05/22 02:26:50 knoaman Exp $ */ #ifndef DOMString_HEADER_GUARD_ #define DOMString_HEADER_GUARD_ #include #ifdef XML_DEBUG #include "DOMStringImpl.hpp" XERCES_CPP_NAMESPACE_BEGIN #else XERCES_CPP_NAMESPACE_BEGIN class DOMStringHandle; #endif class DOM_NullPtr; /** * DOMString is the generic string class that stores all strings * used in the DOM C++ API. * * Though this class supports most of the common string operations to manipulate * strings, it is not meant to be a comphrehensive string class. */ class CDOM_EXPORT DOMString : public XMemory{ public: /** @name Constructors and assignment operator */ //@{ /** * Default constructor for DOMString. The resulting DOMString * object refers to no string at all; it will compare == 0. * */ DOMString(); /** * Copy constructor. * * @param other The object to be copied. */ DOMString(const DOMString &other); /** * Constructor to build a DOMString from an XML character array. * (XMLCh is a 16 bit UNICODE character). * * @param other The null-terminated character array to be * that provides the initial value for the DOMString. */ DOMString(const XMLCh *other); /** * Constructor to build a DOMString from a character array of given length. * * @param other The character array to be imported into the DOMString * @param length The length of the character array to be imported */ DOMString(const XMLCh *other, unsigned int length); /** * Constructor to build a DOMString from an 8 bit character array. * The char * string will be transcoded to UNICODE using the default * code page on the system where the code is running. * * @param other The character array to be imported into the DOMString */ DOMString(const char *other); /** * Construct a null DOMString. */ DOMString(int nullPointerValue); /** * Assignment operator. Make destination DOMString refer to the same * underlying string in memory as the source string. * * @param other the source DOMString. */ DOMString & operator = (const DOMString &other); DOMString & operator = (DOM_NullPtr *other); //@} /** @name Destructor. */ //@{ /** * Destructor for DOMString * */ ~DOMString(); //@} /** @name Operators for string manipulation. */ //@{ /** * Concatenate a DOMString to another. * * @param other The string to be concatenated. * @return The concatenated object */ // DOMString operator + (const DOMString &other); //@} /** @name Equality and Inequality operators. */ //@{ /** * Equality operator. * * @param other The object to be compared with. * @return True if the two DOMStrings refer to the same underlying string * in memory. *

* WARNING: operator == does NOT compare the contents of * the two strings. To do this, use the DOMString::equals() * This behavior is modelled after the String operations in Java, and * is also similar to operator == on the other DOM_* classes. */ bool operator == (const DOMString &other) const; /** * Inequality operator. * * @param other The object to be compared with. * @return True if the two DOMStrings refer to different underlying strings in * memory. *

* WARNING: operator == does NOT compare the contents of * the two strings. To do this, use the DOMString::equals() * This behavior is modelled after the String operations in Java, and * is also similar to operator == on the other DOM_* classes. */ bool operator != (const DOMString &other) const; /** * Equality operator. Test for a null DOMString, which is one that does * not refer to any string at all; similar to a null object reference * variable in Java. * * @param other must be 0 or null. * @return */ bool operator == (const DOM_NullPtr *other) const; /** * Inequality operator, for null test. * * @param other must be 0 or null. * @return True if the two strings are different, false otherwise */ bool operator != (const DOM_NullPtr *other) const; //@} /** @name Functions to change the string. */ //@{ /** * Preallocate storage in the string to hold a given number of characters. * A DOMString will grow its buffer on demand, as characters are added, * but it can be more efficient to allocate once in advance, if the size is known. * * @param size The number of 16 bit characters to reserve. */ void reserve(unsigned int size); /** * Appends the content of another DOMString to this string. * * @param other The object to be appended */ void appendData(const DOMString &other); /** * Append a single Unicode character to this string. * * @param ch The single character to be appended */ void appendData(XMLCh ch); /** * Append a null-terminated XMLCh * (Unicode) string to this string. * * @param other The object to be appended */ void appendData(const XMLCh *other); /** * Appends the content of another DOMString to this string. * * @param other The object to be appended */ DOMString& operator +=(const DOMString &other); /** * Appends the content of a c-style string to this string. * * @param other The string to be appended */ DOMString& operator +=(const XMLCh* other); /** * Appends a character to this string. * * @param ch The character to be appended */ DOMString& operator +=(XMLCh ch); /** * Clears the data of this DOMString. * * @param offset The position from the beginning from which the data must be deleted * @param count The count of characters from the offset that must be deleted */ void deleteData(unsigned int offset, unsigned int count); /** * Inserts a string within the existing DOMString at an arbitrary position. * * @param offset The offset from the beginning at which the insertion needs to be done * in this object * @param data The DOMString containing the data that needs to be inserted * @return The object to be returned. */ void insertData(unsigned int offset, const DOMString &data); //@} /** @name Functions to get properties of the string. */ //@{ /** * Returns the character at the specified position. * * @param index The position at which the character is being requested * @return Returns the character at the specified position. */ XMLCh charAt(unsigned int index) const; /** * Returns a handle to the raw buffer in the DOMString. * * @return The pointer inside the DOMString containg the string data. * Note: the data is not always null terminated. Do not rely on * a null being there, and do not add one, as several DOMStrings * with different lengths may share the same raw buffer. */ const XMLCh *rawBuffer() const; /** * Returns a copy of the string, transcoded to the local code page. The * caller owns the (char *) string that is returned, and is responsible * for deleting it. * * Note: The buffer returned is allocated using the global operator new * and users need to make sure to use the corresponding delete []. * This method will be deprecated in later versions, as we move * towards using a memory manager for allocation and deallocation. * * @return A pointer to a newly allocated buffer of char elements, which * represents the original string, but in the local encoding. */ char *transcode() const; /** * Returns a copy of the string, transcoded to the local code page. The * caller owns the (char *) string that is returned, and is responsible * for deleting it. * * @param manager the memory manager to use for allocating returned * returned buffer. * * @return A pointer to a newly allocated buffer of char elements, which * represents the original string, but in the local encoding. */ char *transcode(MemoryManager* const manager) const; /** * Creates a DOMString, transcoded from an input 8 bit char * string * in the local code page. * * @param str The string to be transcoded * @return A new DOMString object */ static DOMString transcode(const char* str); /** * Returns a sub-string of the DOMString starting at a specified position. * * @param offset The offset from the beginning from which the sub-string is being requested. * @param count The count of characters in the requested sub-string * @return The sub-string of the DOMString being requested */ DOMString substringData(unsigned int offset, unsigned int count) const; /** * Returns the length of the DOMString. * * @return The length of the string */ unsigned int length() const; //@} /** @name Cloning function. */ //@{ /** * Makes a clone of a the DOMString. * * @return The object to be cloned. */ DOMString clone() const; //@} /** @name Print functions. */ //@{ /** * Dumps the DOMString on the console. * */ void print() const; /** * Dumps the DOMString on the console with a line feed at the end. * */ void println() const; //@} /** @name Functions to compare a string with another. */ //@{ /** * Compares a DOMString with another. * * This compareString does not match the semantics of the standard C strcmp. * All it needs to do is define some less than - equals - greater than * ordering of strings. How doesn't matter. * * * @param other The object to be compared with * @return Either -1, 0, or 1 based on the comparison. */ int compareString(const DOMString &other) const; /** * Tells if a DOMString contains the same character data * as another. * * @param other The DOMString to be compared with. * @return True if the two DOMStrings are same, false otherwise. */ bool equals(const DOMString &other) const; /** * Compare a DOMString with a null-terminated raw 16-bit character * string. * * @param other The character string to be compared with. * @return True if the strings are the same, false otherwise. */ bool equals(const XMLCh *other) const; //@} friend class DOMStringData; friend class DOMStringHandle; friend class DomMemDebug; private: DOMStringHandle *fHandle; static int gLiveStringHandleCount; static int gTotalStringHandleCount; static int gLiveStringDataCount; static int gTotalStringDataCount; }; /****** Global Helper Functions ******/ /** * Concatenate two DOMString's. * * @param lhs the first string * @param rhs the second string * @return The concatenated object */ DOMString CDOM_EXPORT operator + (const DOMString &lhs, const DOMString &rhs); /** * Concatenate a null terminated Unicode string to a DOMString. * * @param lhs the DOMString * @param rhs the XMLCh * string * @return The concatenated object */ DOMString CDOM_EXPORT operator + (const DOMString &lhs, const XMLCh* rhs); /** * Concatenate a DOMString to a null terminated Unicode string * * @param lhs the null-terminated Unicode string * @param rhs the DOMString * @return The concatenated object */ DOMString CDOM_EXPORT operator + (const XMLCh* lhs, const DOMString &rhs); /** * Concatenate a single Unicode character to a DOMString. * * @param lhs the DOMString * @param rhs the character * @return The concatenated object */ DOMString CDOM_EXPORT operator + (const DOMString &lhs, XMLCh rhs); /** * Concatenate a DOMString to a single Unicode character. * * @param lhs the character * @param rhs the DOMString * @return The concatenated object */ DOMString CDOM_EXPORT operator + (XMLCh lhs, const DOMString &rhs); XERCES_CPP_NAMESPACE_END #endif