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/*
* $Id: XMLRegisterCleanup.hpp,v 1.3 2004/01/29 11:48:47 cargilld Exp $
* $Log: XMLRegisterCleanup.hpp,v $
* Revision 1.3 2004/01/29 11:48:47 cargilld
* Code cleanup changes to get rid of various compiler diagnostic messages.
*
* Revision 1.2 2002/11/04 15:22:05 tng
* C++ Namespace Support.
*
* Revision 1.1.1.1 2002/02/01 22:22:15 peiyongz
* sane_include
*
* Revision 1.4 2001/10/25 21:55:29 peiyongz
* copy ctor explicity declared private to prevent supprise.
*
* Revision 1.3 2001/10/24 18:13:06 peiyongz
* CVS tag added
*
*
*/
#if !defined(XMLREGISTERCLEANUP_HPP)
#define XMLREGISTERCLEANUP_HPP
#include
XERCES_CPP_NAMESPACE_BEGIN
// This is a mutex for exclusive use by this class
extern XMLMutex* gXMLCleanupListMutex;
// This is the head of a list of XMLRegisterCleanup objects that
// is used during XMLPlatformUtils::Terminate() to find objects to
// clean up
class XMLRegisterCleanup;
extern XMLRegisterCleanup* gXMLCleanupList;
//
// For internal use only.
//
// This class is used by the platform utilities class to support
// reinitialisation of global/static data which is lazily created.
// Since that data is widely spread out the platform utilities
// class cannot know about them directly. So, the code that creates such
// objects creates an registers a cleanup for the object. The platform
// termination call will iterate the list and delete the objects.
//
// N.B. These objects need to be statically allocated. I couldn't think
// of a neat way of ensuring this - can anyone else?
class XMLRegisterCleanup
{
public :
// The cleanup function to be called on XMLPlatformUtils::Terminate()
typedef void (*XMLCleanupFn)();
void doCleanup() {
// When performing cleanup, we only do this once, but we can
// cope if somehow we have been called twice.
if (m_cleanupFn)
m_cleanupFn();
// We need to remove "this" from the list
// irregardless of the cleanup Function
unregisterCleanup();
}
// This function is called during initialisation of static data to
// register a function to be called on XMLPlatformUtils::Terminate.
// It gives an object that uses static data an opportunity to reset
// such data.
void registerCleanup(XMLCleanupFn cleanupFn) {
// Store the cleanup function
m_cleanupFn = cleanupFn;
// Add this object to the list head, if it is not already
// present - which it shouldn't be.
// This is done under a mutex to ensure thread safety.
gXMLCleanupListMutex->lock();
if (!m_nextCleanup && !m_prevCleanup) {
m_nextCleanup = gXMLCleanupList;
gXMLCleanupList = this;
if (m_nextCleanup)
m_nextCleanup->m_prevCleanup = this;
}
gXMLCleanupListMutex->unlock();
}
// This function can be called either from XMLPlatformUtils::Terminate
// to state that the cleanup has been performed and should not be
// performed again, or from code that you have written that determines
// that cleanup is no longer necessary.
void unregisterCleanup() {
gXMLCleanupListMutex->lock();
//
// To protect against some compiler's (eg hp11) optimization
// to change "this" as they update gXMLCleanupList
//
// refer to
// void XMLPlatformUtils::Terminate()
// ...
// while (gXMLCleanupList)
// gXMLCleanupList->doCleanup();
//
XMLRegisterCleanup *tmpThis = (XMLRegisterCleanup*) this;
// Unlink this object from the cleanup list
if (m_nextCleanup) m_nextCleanup->m_prevCleanup = m_prevCleanup;
if (!m_prevCleanup) gXMLCleanupList = m_nextCleanup;
else m_prevCleanup->m_nextCleanup = m_nextCleanup;
gXMLCleanupListMutex->unlock();
// Reset the object to the default state
tmpThis->resetCleanup();
}
// The default constructor sets a state that ensures that this object
// will do nothing
XMLRegisterCleanup()
{
resetCleanup();
}
private:
// -----------------------------------------------------------------------
// Unimplemented constructors and operators
// -----------------------------------------------------------------------
XMLRegisterCleanup(const XMLRegisterCleanup&);
XMLRegisterCleanup& operator=(const XMLRegisterCleanup&);
// This is the cleanup function to be called
XMLCleanupFn m_cleanupFn;
// These are list pointers to the next/prev cleanup function to be called
XMLRegisterCleanup *m_nextCleanup, *m_prevCleanup;
// This function reinitialises the object to the default state
void resetCleanup() {
m_nextCleanup = 0;
m_prevCleanup = 0;
m_cleanupFn = 0;
}
};
XERCES_CPP_NAMESPACE_END
#endif