1 | /*
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2 | -----------------------------------------------------------------------------
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3 | This source file is part of OGRE
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4 | (Object-oriented Graphics Rendering Engine)
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5 | For the latest info, see http://ogre.sourceforge.net/
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6 |
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7 | Copyright (c) 2000-2005 The OGRE Team
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8 | Also see acknowledgements in Readme.html
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9 |
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10 | This program is free software; you can redistribute it and/or modify it under
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11 | the terms of the GNU Lesser General Public License as published by the Free Software
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12 | Foundation; either version 2 of the License, or (at your option) any later
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13 | version.
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14 |
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15 | This program is distributed in the hope that it will be useful, but WITHOUT
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16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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18 |
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19 | You should have received a copy of the GNU Lesser General Public License along with
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20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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22 | http://www.gnu.org/copyleft/lesser.txt.
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23 | -----------------------------------------------------------------------------
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24 | */
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25 | #include "OgreStableHeaders.h"
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26 |
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27 | #include "OgreTextureUnitState.h"
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28 | #include "OgrePass.h"
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29 | #include "OgreMaterialManager.h"
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30 | #include "OgreControllerManager.h"
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31 | #include "OgreLogManager.h"
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32 | #include "OgreException.h"
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33 | #include "OgreTextureManager.h"
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34 |
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35 | namespace Ogre {
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36 |
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37 | //-----------------------------------------------------------------------
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38 | TextureUnitState::TextureUnitState(Pass* parent)
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39 | : mParent(parent)
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40 | {
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41 | mIsBlank = true;
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42 | mIsAlpha = false;
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43 | colourBlendMode.blendType = LBT_COLOUR;
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44 | setColourOperation(LBO_MODULATE);
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45 | setTextureAddressingMode(TAM_WRAP);
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46 | mBorderColour = ColourValue::Black;
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47 |
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48 | alphaBlendMode.operation = LBX_MODULATE;
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49 | alphaBlendMode.blendType = LBT_ALPHA;
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50 | alphaBlendMode.source1 = LBS_TEXTURE;
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51 | alphaBlendMode.source2 = LBS_CURRENT;
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52 |
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53 | //default filtering
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54 | mMinFilter = FO_LINEAR;
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55 | mMagFilter = FO_LINEAR;
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56 | mMipFilter = FO_POINT;
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57 | mMaxAniso = MaterialManager::getSingleton().getDefaultAnisotropy();
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58 | mIsDefaultAniso = true;
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59 | mIsDefaultFiltering = true;
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60 |
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61 | mUMod = mVMod = 0;
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62 | mUScale = mVScale = 1;
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63 | mRotate = 0;
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64 | mTexModMatrix = Matrix4::IDENTITY;
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65 | mRecalcTexMatrix = false;
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66 |
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67 | mAnimDuration = 0;
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68 | mAnimController = 0;
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69 | mCubic = false;
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70 | mTextureType = TEX_TYPE_2D;
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71 | mTextureSrcMipmaps = -1;
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72 | mTextureCoordSetIndex = 0;
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73 |
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74 | mCurrentFrame = 0;
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75 |
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76 | mParent->_dirtyHash();
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77 |
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78 | #ifdef GAMETOOLS_ILLUMINATION_MODULE
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79 | isVT = false;
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80 | #endif
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81 |
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82 | }
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83 |
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84 | //-----------------------------------------------------------------------
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85 | TextureUnitState::TextureUnitState(Pass* parent, const TextureUnitState& oth )
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86 | {
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87 | mParent = parent;
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88 | mAnimController = 0;
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89 | *this = oth;
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90 | #ifdef GAMETOOLS_ILLUMINATION_MODULE
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91 | isVT = false;
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92 | #endif
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93 | }
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94 |
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95 | //-----------------------------------------------------------------------
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96 | TextureUnitState::TextureUnitState( Pass* parent, const String& texName, unsigned int texCoordSet)
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97 | :mParent(parent)
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98 | {
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99 | mIsBlank = true;
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100 | mIsAlpha = false;
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101 | colourBlendMode.blendType = LBT_COLOUR;
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102 | setColourOperation(LBO_MODULATE);
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103 | setTextureAddressingMode(TAM_WRAP);
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104 | mBorderColour = ColourValue::Black;
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105 |
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106 | alphaBlendMode.operation = LBX_MODULATE;
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107 | alphaBlendMode.blendType = LBT_ALPHA;
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108 | alphaBlendMode.source1 = LBS_TEXTURE;
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109 | alphaBlendMode.source2 = LBS_CURRENT;
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110 |
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111 | //default filtering && anisotropy
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112 | mMinFilter = FO_LINEAR;
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113 | mMagFilter = FO_LINEAR;
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114 | mMipFilter = FO_POINT;
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115 | mMaxAniso = MaterialManager::getSingleton().getDefaultAnisotropy();
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116 | mIsDefaultAniso = true;
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117 | mIsDefaultFiltering = true;
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118 |
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119 | mUMod = mVMod = 0;
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120 | mUScale = mVScale = 1;
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121 | mRotate = 0;
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122 | mAnimDuration = 0;
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123 | mAnimController = 0;
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124 | mTexModMatrix = Matrix4::IDENTITY;
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125 | mRecalcTexMatrix = false;
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126 |
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127 | mCubic = false;
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128 | mTextureType = TEX_TYPE_2D;
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129 | mTextureCoordSetIndex = 0;
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130 |
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131 | setTextureName(texName);
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132 | setTextureCoordSet(texCoordSet);
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133 |
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134 | mParent->_dirtyHash();
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135 |
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136 | #ifdef GAMETOOLS_ILLUMINATION_MODULE
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137 | isVT = false;
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138 | #endif
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139 |
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140 | }
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141 | //-----------------------------------------------------------------------
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142 | TextureUnitState::~TextureUnitState()
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143 | {
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144 | // Unload ensure all controllers destroyed
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145 | _unload();
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146 | }
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147 | //-----------------------------------------------------------------------
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148 | TextureUnitState & TextureUnitState::operator = (
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149 | const TextureUnitState &oth )
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150 | {
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151 | assert(mAnimController == 0);
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152 | assert(mEffects.empty());
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153 |
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154 | // copy basic members (int's, real's)
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155 | memcpy( this, &oth, (uchar *)(&oth.mFrames) - (uchar *)(&oth) );
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156 | // copy complex members
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157 | mFrames = oth.mFrames;
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158 | mName = oth.mName;
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159 | mEffects = oth.mEffects;
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160 |
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161 | mTextureNameAlias = oth.mTextureNameAlias;
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162 |
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163 | // Can't sharing controllers with other TUS, reset to null to avoid potential bug.
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164 | for (EffectMap::iterator j = mEffects.begin(); j != mEffects.end(); ++j)
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165 | {
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166 | j->second.controller = 0;
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167 | }
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168 |
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169 | // Load immediately if Material loaded
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170 | if (isLoaded())
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171 | {
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172 | _load();
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173 | // Tell parent to recalculate hash
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174 | mParent->_dirtyHash();
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175 | }
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176 |
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177 | return *this;
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178 | }
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179 | //-----------------------------------------------------------------------
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180 | const String& TextureUnitState::getTextureName(void) const
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181 | {
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182 | // Return name of current frame
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183 | if (mCurrentFrame < mFrames.size())
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184 | return mFrames[mCurrentFrame];
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185 | else
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186 | return StringUtil::BLANK;
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187 | }
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188 | //-----------------------------------------------------------------------
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189 | void TextureUnitState::setTextureName( const String& name, TextureType texType, int mipmaps, bool alpha)
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190 | {
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191 | if (texType == TEX_TYPE_CUBE_MAP)
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192 | {
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193 | // delegate to cubic texture implementation
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194 | setCubicTextureName(name, true);
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195 | }
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196 | else
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197 | {
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198 | mFrames.resize(1);
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199 | mFrames[0] = name;
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200 | mCurrentFrame = 0;
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201 | mCubic = false;
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202 | mTextureType = texType;
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203 | mTextureSrcMipmaps = mipmaps;
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204 | if (alpha)
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205 | mIsAlpha = alpha;
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206 | if (name == "")
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207 | {
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208 | mIsBlank = true;
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209 | return;
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210 | }
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211 |
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212 | // Load immediately ?
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213 | if (isLoaded())
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214 | {
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215 | _load(); // reload
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216 | // Tell parent to recalculate hash
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217 | mParent->_dirtyHash();
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218 | }
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219 | }
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220 |
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221 | }
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222 | //-----------------------------------------------------------------------
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223 | void TextureUnitState::setCubicTextureName( const String& name, bool forUVW)
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224 | {
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225 | if (forUVW)
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226 | {
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227 | setCubicTextureName(&name, forUVW);
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228 | }
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229 | else
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230 | {
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231 | String ext;
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232 | String suffixes[6] = {"_fr", "_bk", "_lf", "_rt", "_up", "_dn"};
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233 | String baseName;
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234 | String fullNames[6];
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235 |
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236 |
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237 | size_t pos = name.find_last_of(".");
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238 | baseName = name.substr(0, pos);
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239 | ext = name.substr(pos);
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240 |
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241 | for (int i = 0; i < 6; ++i)
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242 | {
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243 | fullNames[i] = baseName + suffixes[i] + ext;
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244 | }
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245 |
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246 | setCubicTextureName(fullNames, forUVW);
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247 | }
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248 | }
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249 | //-----------------------------------------------------------------------
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250 | void TextureUnitState::setCubicTextureName(const String* const names, bool forUVW)
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251 | {
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252 | mFrames.resize(forUVW ? 1 : 6);
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253 | mCurrentFrame = 0;
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254 | mCubic = true;
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255 | mTextureType = forUVW ? TEX_TYPE_CUBE_MAP : TEX_TYPE_2D;
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256 |
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257 | for (unsigned int i = 0; i < mFrames.size(); ++i)
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258 | {
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259 | mFrames[i] = names[i];
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260 | }
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261 | // Tell parent we need recompiling, will cause reload too
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262 | mParent->_notifyNeedsRecompile();
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263 | }
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264 | //-----------------------------------------------------------------------
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265 | bool TextureUnitState::isCubic(void) const
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266 | {
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267 | return mCubic;
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268 | }
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269 | //-----------------------------------------------------------------------
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270 | bool TextureUnitState::is3D(void) const
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271 | {
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272 | return mTextureType == TEX_TYPE_CUBE_MAP;
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273 | }
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274 | //-----------------------------------------------------------------------
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275 | TextureType TextureUnitState::getTextureType(void) const
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276 | {
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277 | return mTextureType;
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278 |
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279 | }
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280 |
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281 | //-----------------------------------------------------------------------
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282 | void TextureUnitState::setFrameTextureName(const String& name, unsigned int frameNumber)
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283 | {
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284 | if (frameNumber < mFrames.size())
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285 | {
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286 | mFrames[frameNumber] = name;
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287 |
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288 | if (isLoaded())
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289 | {
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290 | _load(); // reload
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291 | // Tell parent to recalculate hash
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292 | mParent->_dirtyHash();
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293 | }
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294 | }
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295 | else // raise exception for frameNumber out of bounds
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296 | {
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297 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.",
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298 | "TextureUnitState::setFrameTextureName");
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299 | }
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300 | }
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301 |
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302 | //-----------------------------------------------------------------------
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303 | void TextureUnitState::addFrameTextureName(const String& name)
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304 | {
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305 | mFrames.push_back(name);
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306 |
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307 | // Load immediately if Material loaded
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308 | if (isLoaded())
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309 | {
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310 | _load();
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311 | // Tell parent to recalculate hash
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312 | mParent->_dirtyHash();
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313 | }
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314 | }
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315 |
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316 | //-----------------------------------------------------------------------
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317 | void TextureUnitState::deleteFrameTextureName(const size_t frameNumber)
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318 | {
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319 | if (frameNumber < mFrames.size())
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320 | {
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321 | mFrames.erase(mFrames.begin() + frameNumber);
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322 |
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323 | if (mFrames.empty())
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324 | mIsBlank = true;
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325 |
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326 | if (isLoaded())
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327 | {
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328 | _load();
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329 | // Tell parent to recalculate hash
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330 | mParent->_dirtyHash();
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331 | }
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332 | }
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333 | else
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334 | {
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335 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.",
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336 | "TextureUnitState::deleteFrameTextureName");
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337 | }
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338 | }
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339 |
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340 | //-----------------------------------------------------------------------
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341 | void TextureUnitState::setAnimatedTextureName( const String& name, unsigned int numFrames, Real duration)
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342 | {
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343 | String ext;
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344 | String baseName;
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345 |
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346 | size_t pos = name.find_last_of(".");
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347 | baseName = name.substr(0, pos);
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348 | ext = name.substr(pos);
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349 |
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350 | mFrames.resize(numFrames);
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351 | mAnimDuration = duration;
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352 | mCurrentFrame = 0;
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353 | mCubic = false;
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354 |
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355 | for (unsigned int i = 0; i < mFrames.size(); ++i)
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356 | {
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357 | StringUtil::StrStreamType str;
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358 | str << baseName << "_" << i << ext;
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359 | mFrames[i] = str.str();
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360 | }
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361 |
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362 | // Load immediately if Material loaded
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363 | if (isLoaded())
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364 | {
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365 | _load();
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366 | // Tell parent to recalculate hash
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367 | mParent->_dirtyHash();
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368 | }
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369 |
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370 | }
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371 | //-----------------------------------------------------------------------
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372 | void TextureUnitState::setAnimatedTextureName(const String* const names, unsigned int numFrames, Real duration)
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373 | {
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374 | mFrames.resize(numFrames);
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375 | mAnimDuration = duration;
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376 | mCurrentFrame = 0;
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377 | mCubic = false;
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378 |
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379 | for (unsigned int i = 0; i < mFrames.size(); ++i)
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380 | {
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381 | mFrames[i] = names[i];
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382 | }
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383 |
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384 | // Load immediately if Material loaded
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385 | if (isLoaded())
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386 | {
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387 | _load();
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388 | // Tell parent to recalculate hash
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389 | mParent->_dirtyHash();
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390 | }
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391 | }
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392 | //-----------------------------------------------------------------------
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393 | std::pair< uint, uint > TextureUnitState::getTextureDimensions( unsigned int frame ) const
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394 | {
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395 | if (frame < mFrames.size())
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396 | {
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397 | TexturePtr tex = TextureManager::getSingleton().getByName( mFrames[ frame ] );
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398 |
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399 | if (tex.isNull())
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400 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "Could not find texture " + mFrames[ frame ],
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401 | "TextureUnitState::getTextureDimensions" );
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402 | return std::pair< uint, uint >( tex->getWidth(), tex->getHeight() );
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403 | }
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404 | else // frame exceeds the number of frames stored
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405 | {
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406 | OGRE_EXCEPT( Exception::ERR_ITEM_NOT_FOUND, "frame number exceeded number of stored frames" ,
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407 | "TextureUnitState::getTextureDimensions" );
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408 | }
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409 |
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410 | }
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411 | //-----------------------------------------------------------------------
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412 | void TextureUnitState::setCurrentFrame(unsigned int frameNumber)
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413 | {
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414 | if (frameNumber < mFrames.size())
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415 | {
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416 | mCurrentFrame = frameNumber;
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417 | // this will affect the hash
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418 | mParent->_dirtyHash();
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419 | }
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420 | else
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421 | {
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422 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.",
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423 | "TextureUnitState::setCurrentFrame");
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424 | }
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425 |
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426 | }
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427 | //-----------------------------------------------------------------------
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428 | unsigned int TextureUnitState::getCurrentFrame(void) const
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429 | {
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430 | return mCurrentFrame;
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431 | }
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432 | //-----------------------------------------------------------------------
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433 | unsigned int TextureUnitState::getNumFrames(void) const
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434 | {
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435 | return (unsigned int)mFrames.size();
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436 | }
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437 | //-----------------------------------------------------------------------
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438 | const String& TextureUnitState::getFrameTextureName(unsigned int frameNumber) const
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439 | {
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440 | if (frameNumber >= mFrames.size())
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441 | {
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442 | OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "frameNumber paramter value exceeds number of stored frames.",
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443 | "TextureUnitState::getFrameTextureName");
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444 | }
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445 |
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446 | return mFrames[frameNumber];
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447 | }
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448 | //-----------------------------------------------------------------------
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449 | unsigned int TextureUnitState::getTextureCoordSet(void) const
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450 | {
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451 | return mTextureCoordSetIndex;
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452 | }
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453 | //-----------------------------------------------------------------------
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454 | void TextureUnitState::setTextureCoordSet(unsigned int set)
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455 | {
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456 | mTextureCoordSetIndex = set;
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457 | }
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458 | //-----------------------------------------------------------------------
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459 | void TextureUnitState::setColourOperationEx(LayerBlendOperationEx op,
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460 | LayerBlendSource source1,
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461 | LayerBlendSource source2,
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462 | const ColourValue& arg1,
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463 | const ColourValue& arg2,
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464 | Real manualBlend)
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465 | {
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466 | colourBlendMode.operation = op;
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467 | colourBlendMode.source1 = source1;
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468 | colourBlendMode.source2 = source2;
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469 | colourBlendMode.colourArg1 = arg1;
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470 | colourBlendMode.colourArg2 = arg2;
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471 | colourBlendMode.factor = manualBlend;
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472 | }
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473 | //-----------------------------------------------------------------------
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474 | void TextureUnitState::setColourOperation(LayerBlendOperation op)
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475 | {
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476 | // Set up the multitexture and multipass blending operations
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477 | switch (op)
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478 | {
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479 | case LBO_REPLACE:
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480 | setColourOperationEx(LBX_SOURCE1, LBS_TEXTURE, LBS_CURRENT);
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481 | setColourOpMultipassFallback(SBF_ONE, SBF_ZERO);
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482 | break;
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483 | case LBO_ADD:
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484 | setColourOperationEx(LBX_ADD, LBS_TEXTURE, LBS_CURRENT);
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485 | setColourOpMultipassFallback(SBF_ONE, SBF_ONE);
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486 | break;
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487 | case LBO_MODULATE:
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488 | setColourOperationEx(LBX_MODULATE, LBS_TEXTURE, LBS_CURRENT);
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489 | setColourOpMultipassFallback(SBF_DEST_COLOUR, SBF_ZERO);
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490 | break;
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491 | case LBO_ALPHA_BLEND:
|
---|
492 | setColourOperationEx(LBX_BLEND_TEXTURE_ALPHA, LBS_TEXTURE, LBS_CURRENT);
|
---|
493 | setColourOpMultipassFallback(SBF_SOURCE_ALPHA, SBF_ONE_MINUS_SOURCE_ALPHA);
|
---|
494 | break;
|
---|
495 | }
|
---|
496 |
|
---|
497 |
|
---|
498 | }
|
---|
499 | //-----------------------------------------------------------------------
|
---|
500 | void TextureUnitState::setColourOpMultipassFallback(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor)
|
---|
501 | {
|
---|
502 | colourBlendFallbackSrc = sourceFactor;
|
---|
503 | colourBlendFallbackDest = destFactor;
|
---|
504 | }
|
---|
505 | //-----------------------------------------------------------------------
|
---|
506 | void TextureUnitState::setAlphaOperation(LayerBlendOperationEx op,
|
---|
507 | LayerBlendSource source1,
|
---|
508 | LayerBlendSource source2,
|
---|
509 | Real arg1,
|
---|
510 | Real arg2,
|
---|
511 | Real manualBlend)
|
---|
512 | {
|
---|
513 | alphaBlendMode.operation = op;
|
---|
514 | alphaBlendMode.source1 = source1;
|
---|
515 | alphaBlendMode.source2 = source2;
|
---|
516 | alphaBlendMode.alphaArg1 = arg1;
|
---|
517 | alphaBlendMode.alphaArg2 = arg2;
|
---|
518 | alphaBlendMode.factor = manualBlend;
|
---|
519 | }
|
---|
520 | //-----------------------------------------------------------------------
|
---|
521 | void TextureUnitState::addEffect(TextureEffect& effect)
|
---|
522 | {
|
---|
523 | // Ensure controller pointer is null
|
---|
524 | effect.controller = 0;
|
---|
525 |
|
---|
526 | if (effect.type == ET_ENVIRONMENT_MAP
|
---|
527 | || effect.type == ET_UVSCROLL
|
---|
528 | || effect.type == ET_USCROLL
|
---|
529 | || effect.type == ET_VSCROLL
|
---|
530 | || effect.type == ET_ROTATE
|
---|
531 | || effect.type == ET_PROJECTIVE_TEXTURE)
|
---|
532 | {
|
---|
533 | // Replace - must be unique
|
---|
534 | // Search for existing effect of this type
|
---|
535 | EffectMap::iterator i = mEffects.find(effect.type);
|
---|
536 | if (i != mEffects.end())
|
---|
537 | {
|
---|
538 | // Destroy old effect controller if exist
|
---|
539 | if (i->second.controller)
|
---|
540 | {
|
---|
541 | ControllerManager::getSingleton().destroyController(i->second.controller);
|
---|
542 | }
|
---|
543 |
|
---|
544 | mEffects.erase(i);
|
---|
545 | }
|
---|
546 | }
|
---|
547 |
|
---|
548 | if (isLoaded())
|
---|
549 | {
|
---|
550 | // Create controller
|
---|
551 | createEffectController(effect);
|
---|
552 | }
|
---|
553 |
|
---|
554 | // Record new effect
|
---|
555 | mEffects.insert(EffectMap::value_type(effect.type, effect));
|
---|
556 |
|
---|
557 | }
|
---|
558 | //-----------------------------------------------------------------------
|
---|
559 | void TextureUnitState::removeAllEffects(void)
|
---|
560 | {
|
---|
561 | // Iterate over effects to remove controllers
|
---|
562 | EffectMap::iterator i, iend;
|
---|
563 | iend = mEffects.end();
|
---|
564 | for (i = mEffects.begin(); i != iend; ++i)
|
---|
565 | {
|
---|
566 | if (i->second.controller)
|
---|
567 | {
|
---|
568 | ControllerManager::getSingleton().destroyController(i->second.controller);
|
---|
569 | }
|
---|
570 | }
|
---|
571 |
|
---|
572 | mEffects.clear();
|
---|
573 | }
|
---|
574 |
|
---|
575 | //-----------------------------------------------------------------------
|
---|
576 | bool TextureUnitState::isBlank(void) const
|
---|
577 | {
|
---|
578 | return mIsBlank;
|
---|
579 | }
|
---|
580 |
|
---|
581 | //-----------------------------------------------------------------------
|
---|
582 | SceneBlendFactor TextureUnitState::getColourBlendFallbackSrc(void) const
|
---|
583 | {
|
---|
584 | return colourBlendFallbackSrc;
|
---|
585 | }
|
---|
586 | //-----------------------------------------------------------------------
|
---|
587 | SceneBlendFactor TextureUnitState::getColourBlendFallbackDest(void) const
|
---|
588 | {
|
---|
589 | return colourBlendFallbackDest;
|
---|
590 | }
|
---|
591 | //-----------------------------------------------------------------------
|
---|
592 | const LayerBlendModeEx& TextureUnitState::getColourBlendMode(void) const
|
---|
593 | {
|
---|
594 | return colourBlendMode;
|
---|
595 | }
|
---|
596 | //-----------------------------------------------------------------------
|
---|
597 | const LayerBlendModeEx& TextureUnitState::getAlphaBlendMode(void) const
|
---|
598 | {
|
---|
599 | return alphaBlendMode;
|
---|
600 | }
|
---|
601 | //-----------------------------------------------------------------------
|
---|
602 | const TextureUnitState::UVWAddressingMode&
|
---|
603 | TextureUnitState::getTextureAddressingMode(void) const
|
---|
604 | {
|
---|
605 | return mAddressMode;
|
---|
606 | }
|
---|
607 | //-----------------------------------------------------------------------
|
---|
608 | void TextureUnitState::setTextureAddressingMode(
|
---|
609 | TextureUnitState::TextureAddressingMode tam)
|
---|
610 | {
|
---|
611 | mAddressMode.u = tam;
|
---|
612 | mAddressMode.v = tam;
|
---|
613 | mAddressMode.w = tam;
|
---|
614 | }
|
---|
615 | //-----------------------------------------------------------------------
|
---|
616 | void TextureUnitState::setTextureAddressingMode(
|
---|
617 | TextureUnitState::TextureAddressingMode u,
|
---|
618 | TextureUnitState::TextureAddressingMode v,
|
---|
619 | TextureUnitState::TextureAddressingMode w)
|
---|
620 | {
|
---|
621 | mAddressMode.u = u;
|
---|
622 | mAddressMode.v = v;
|
---|
623 | mAddressMode.w = w;
|
---|
624 | }
|
---|
625 | //-----------------------------------------------------------------------
|
---|
626 | void TextureUnitState::setTextureAddressingMode(
|
---|
627 | const TextureUnitState::UVWAddressingMode& uvw)
|
---|
628 | {
|
---|
629 | mAddressMode = uvw;
|
---|
630 | }
|
---|
631 | //-----------------------------------------------------------------------
|
---|
632 | void TextureUnitState::setTextureBorderColour(const ColourValue& colour)
|
---|
633 | {
|
---|
634 | mBorderColour = colour;
|
---|
635 | }
|
---|
636 | //-----------------------------------------------------------------------
|
---|
637 | const ColourValue& TextureUnitState::getTextureBorderColour(void) const
|
---|
638 | {
|
---|
639 | return mBorderColour;
|
---|
640 | }
|
---|
641 | //-----------------------------------------------------------------------
|
---|
642 | void TextureUnitState::setEnvironmentMap(bool enable, EnvMapType envMapType)
|
---|
643 | {
|
---|
644 | if (enable)
|
---|
645 | {
|
---|
646 | TextureEffect eff;
|
---|
647 | eff.type = ET_ENVIRONMENT_MAP;
|
---|
648 |
|
---|
649 | eff.subtype = envMapType;
|
---|
650 | addEffect(eff);
|
---|
651 | }
|
---|
652 | else
|
---|
653 | {
|
---|
654 | removeEffect(ET_ENVIRONMENT_MAP);
|
---|
655 | }
|
---|
656 | }
|
---|
657 | //-----------------------------------------------------------------------
|
---|
658 | void TextureUnitState::removeEffect(TextureEffectType type)
|
---|
659 | {
|
---|
660 | // Get range of items matching this effect
|
---|
661 | std::pair< EffectMap::iterator, EffectMap::iterator > remPair =
|
---|
662 | mEffects.equal_range( type );
|
---|
663 | // Remove controllers
|
---|
664 | for (EffectMap::iterator i = remPair.first; i != remPair.second; ++i)
|
---|
665 | {
|
---|
666 | if (i->second.controller)
|
---|
667 | {
|
---|
668 | ControllerManager::getSingleton().destroyController(i->second.controller);
|
---|
669 | }
|
---|
670 | }
|
---|
671 | // Erase
|
---|
672 | mEffects.erase( remPair.first, remPair.second );
|
---|
673 | }
|
---|
674 | //-----------------------------------------------------------------------
|
---|
675 | void TextureUnitState::setBlank(void)
|
---|
676 | {
|
---|
677 | mIsBlank = true;
|
---|
678 | }
|
---|
679 | //-----------------------------------------------------------------------
|
---|
680 | void TextureUnitState::setTextureTransform(const Matrix4& xform)
|
---|
681 | {
|
---|
682 | mTexModMatrix = xform;
|
---|
683 | mRecalcTexMatrix = false;
|
---|
684 | }
|
---|
685 | //-----------------------------------------------------------------------
|
---|
686 | void TextureUnitState::setTextureScroll(Real u, Real v)
|
---|
687 | {
|
---|
688 | mUMod = u;
|
---|
689 | mVMod = v;
|
---|
690 | mRecalcTexMatrix = true;
|
---|
691 | }
|
---|
692 | //-----------------------------------------------------------------------
|
---|
693 | void TextureUnitState::setTextureScale(Real uScale, Real vScale)
|
---|
694 | {
|
---|
695 | mUScale = uScale;
|
---|
696 | mVScale = vScale;
|
---|
697 | mRecalcTexMatrix = true;
|
---|
698 | }
|
---|
699 | //-----------------------------------------------------------------------
|
---|
700 | void TextureUnitState::setTextureRotate(const Radian& angle)
|
---|
701 | {
|
---|
702 | mRotate = angle;
|
---|
703 | mRecalcTexMatrix = true;
|
---|
704 | }
|
---|
705 | //-----------------------------------------------------------------------
|
---|
706 | const Matrix4& TextureUnitState::getTextureTransform() const
|
---|
707 | {
|
---|
708 | if (mRecalcTexMatrix)
|
---|
709 | recalcTextureMatrix();
|
---|
710 | return mTexModMatrix;
|
---|
711 |
|
---|
712 | }
|
---|
713 | //-----------------------------------------------------------------------
|
---|
714 | void TextureUnitState::recalcTextureMatrix() const
|
---|
715 | {
|
---|
716 | // Assumption: 2D texture coords
|
---|
717 | Matrix4 xform;
|
---|
718 |
|
---|
719 | xform = Matrix4::IDENTITY;
|
---|
720 | if (mUScale != 1 || mVScale != 1)
|
---|
721 | {
|
---|
722 | // Offset to center of texture
|
---|
723 | xform[0][0] = 1/mUScale;
|
---|
724 | xform[1][1] = 1/mVScale;
|
---|
725 | // Skip matrix concat since first matrix update
|
---|
726 | xform[0][3] = (-0.5 * xform[0][0]) + 0.5;
|
---|
727 | xform[1][3] = (-0.5 * xform[1][1]) + 0.5;
|
---|
728 | }
|
---|
729 |
|
---|
730 | if (mUMod || mVMod)
|
---|
731 | {
|
---|
732 | Matrix4 xlate = Matrix4::IDENTITY;
|
---|
733 |
|
---|
734 | xlate[0][3] = mUMod;
|
---|
735 | xlate[1][3] = mVMod;
|
---|
736 |
|
---|
737 | xform = xlate * xform;
|
---|
738 | }
|
---|
739 |
|
---|
740 | if (mRotate != Radian(0))
|
---|
741 | {
|
---|
742 | Matrix4 rot = Matrix4::IDENTITY;
|
---|
743 | Radian theta ( mRotate );
|
---|
744 | Real cosTheta = Math::Cos(theta);
|
---|
745 | Real sinTheta = Math::Sin(theta);
|
---|
746 |
|
---|
747 | rot[0][0] = cosTheta;
|
---|
748 | rot[0][1] = -sinTheta;
|
---|
749 | rot[1][0] = sinTheta;
|
---|
750 | rot[1][1] = cosTheta;
|
---|
751 | // Offset center of rotation to center of texture
|
---|
752 | rot[0][3] = 0.5 + ( (-0.5 * cosTheta) - (-0.5 * sinTheta) );
|
---|
753 | rot[1][3] = 0.5 + ( (-0.5 * sinTheta) + (-0.5 * cosTheta) );
|
---|
754 |
|
---|
755 | xform = rot * xform;
|
---|
756 | }
|
---|
757 |
|
---|
758 | mTexModMatrix = xform;
|
---|
759 |
|
---|
760 | }
|
---|
761 | //-----------------------------------------------------------------------
|
---|
762 | void TextureUnitState::setTextureUScroll(Real value)
|
---|
763 | {
|
---|
764 | mUMod = value;
|
---|
765 | mRecalcTexMatrix = true;
|
---|
766 | }
|
---|
767 | //-----------------------------------------------------------------------
|
---|
768 | void TextureUnitState::setTextureVScroll(Real value)
|
---|
769 | {
|
---|
770 | mVMod = value;
|
---|
771 | mRecalcTexMatrix = true;
|
---|
772 | }
|
---|
773 | //-----------------------------------------------------------------------
|
---|
774 | void TextureUnitState::setTextureUScale(Real value)
|
---|
775 | {
|
---|
776 | mUScale = value;
|
---|
777 | mRecalcTexMatrix = true;
|
---|
778 | }
|
---|
779 | //-----------------------------------------------------------------------
|
---|
780 | void TextureUnitState::setTextureVScale(Real value)
|
---|
781 | {
|
---|
782 | mVScale = value;
|
---|
783 | mRecalcTexMatrix = true;
|
---|
784 | }
|
---|
785 | //-----------------------------------------------------------------------
|
---|
786 | void TextureUnitState::setScrollAnimation(Real uSpeed, Real vSpeed)
|
---|
787 | {
|
---|
788 | // Remove existing effects
|
---|
789 | removeEffect(ET_UVSCROLL);
|
---|
790 | removeEffect(ET_USCROLL);
|
---|
791 | removeEffect(ET_VSCROLL);
|
---|
792 | // Create new effect
|
---|
793 | TextureEffect eff;
|
---|
794 | if(uSpeed == vSpeed)
|
---|
795 | {
|
---|
796 | eff.type = ET_UVSCROLL;
|
---|
797 | eff.arg1 = uSpeed;
|
---|
798 | addEffect(eff);
|
---|
799 | }
|
---|
800 | else
|
---|
801 | {
|
---|
802 | if(uSpeed)
|
---|
803 | {
|
---|
804 | eff.type = ET_USCROLL;
|
---|
805 | eff.arg1 = uSpeed;
|
---|
806 | addEffect(eff);
|
---|
807 | }
|
---|
808 | if(vSpeed)
|
---|
809 | {
|
---|
810 | eff.type = ET_VSCROLL;
|
---|
811 | eff.arg1 = vSpeed;
|
---|
812 | addEffect(eff);
|
---|
813 | }
|
---|
814 | }
|
---|
815 | }
|
---|
816 | //-----------------------------------------------------------------------
|
---|
817 | void TextureUnitState::setRotateAnimation(Real speed)
|
---|
818 | {
|
---|
819 | // Remove existing effect
|
---|
820 | removeEffect(ET_ROTATE);
|
---|
821 | // Create new effect
|
---|
822 | TextureEffect eff;
|
---|
823 | eff.type = ET_ROTATE;
|
---|
824 | eff.arg1 = speed;
|
---|
825 | addEffect(eff);
|
---|
826 | }
|
---|
827 | //-----------------------------------------------------------------------
|
---|
828 | void TextureUnitState::setTransformAnimation(TextureTransformType ttype,
|
---|
829 | WaveformType waveType, Real base, Real frequency, Real phase, Real amplitude)
|
---|
830 | {
|
---|
831 | // Remove existing effect
|
---|
832 | removeEffect(ET_TRANSFORM);
|
---|
833 | // Create new effect
|
---|
834 | TextureEffect eff;
|
---|
835 | eff.type = ET_TRANSFORM;
|
---|
836 | eff.subtype = ttype;
|
---|
837 | eff.waveType = waveType;
|
---|
838 | eff.base = base;
|
---|
839 | eff.frequency = frequency;
|
---|
840 | eff.phase = phase;
|
---|
841 | eff.amplitude = amplitude;
|
---|
842 | addEffect(eff);
|
---|
843 | }
|
---|
844 | //-----------------------------------------------------------------------
|
---|
845 | void TextureUnitState::_load(void)
|
---|
846 | {
|
---|
847 | // Unload first
|
---|
848 | _unload();
|
---|
849 |
|
---|
850 | // Load textures
|
---|
851 | for (unsigned int i = 0; i < mFrames.size(); ++i)
|
---|
852 | {
|
---|
853 | if (mFrames[i] != "")
|
---|
854 | {
|
---|
855 | // Ensure texture is loaded, specified number of mipmaps and priority
|
---|
856 | try {
|
---|
857 |
|
---|
858 | TextureManager::getSingleton().load(mFrames[i],
|
---|
859 | mParent->getResourceGroup(), mTextureType, mTextureSrcMipmaps, 1.0f, mIsAlpha);
|
---|
860 | mIsBlank = false;
|
---|
861 | }
|
---|
862 | catch (Exception &e) {
|
---|
863 | String msg;
|
---|
864 | msg = msg + "Error loading texture " + mFrames[i] +
|
---|
865 | ". Texture layer will be blank. Loading the texture failed with the following exception: "+e.getFullDescription();
|
---|
866 | LogManager::getSingleton().logMessage(msg);
|
---|
867 | mIsBlank = true;
|
---|
868 | }
|
---|
869 | }
|
---|
870 | }
|
---|
871 | // Animation controller
|
---|
872 | if (mAnimDuration != 0)
|
---|
873 | {
|
---|
874 | createAnimController();
|
---|
875 | }
|
---|
876 | // Effect controllers
|
---|
877 | for (EffectMap::iterator it = mEffects.begin(); it != mEffects.end(); ++it)
|
---|
878 | {
|
---|
879 | createEffectController(it->second);
|
---|
880 | }
|
---|
881 |
|
---|
882 | }
|
---|
883 | //-----------------------------------------------------------------------
|
---|
884 | void TextureUnitState::createAnimController(void)
|
---|
885 | {
|
---|
886 | assert(mAnimController == 0);
|
---|
887 | mAnimController = ControllerManager::getSingleton().createTextureAnimator(this, mAnimDuration);
|
---|
888 |
|
---|
889 | }
|
---|
890 | //-----------------------------------------------------------------------
|
---|
891 | void TextureUnitState::createEffectController(TextureEffect& effect)
|
---|
892 | {
|
---|
893 | assert(effect.controller == 0);
|
---|
894 | ControllerManager& cMgr = ControllerManager::getSingleton();
|
---|
895 | switch (effect.type)
|
---|
896 | {
|
---|
897 | case ET_UVSCROLL:
|
---|
898 | effect.controller = cMgr.createTextureUVScroller(this, effect.arg1);
|
---|
899 | break;
|
---|
900 | case ET_USCROLL:
|
---|
901 | effect.controller = cMgr.createTextureUScroller(this, effect.arg1);
|
---|
902 | break;
|
---|
903 | case ET_VSCROLL:
|
---|
904 | effect.controller = cMgr.createTextureVScroller(this, effect.arg1);
|
---|
905 | break;
|
---|
906 | case ET_ROTATE:
|
---|
907 | effect.controller = cMgr.createTextureRotater(this, effect.arg1);
|
---|
908 | break;
|
---|
909 | case ET_TRANSFORM:
|
---|
910 | effect.controller = cMgr.createTextureWaveTransformer(this, (TextureUnitState::TextureTransformType)effect.subtype, effect.waveType, effect.base,
|
---|
911 | effect.frequency, effect.phase, effect.amplitude);
|
---|
912 | break;
|
---|
913 | case ET_ENVIRONMENT_MAP:
|
---|
914 | break;
|
---|
915 | default:
|
---|
916 | break;
|
---|
917 | }
|
---|
918 | }
|
---|
919 | //-----------------------------------------------------------------------
|
---|
920 | Real TextureUnitState::getTextureUScroll(void) const
|
---|
921 | {
|
---|
922 | return mUMod;
|
---|
923 | }
|
---|
924 |
|
---|
925 | //-----------------------------------------------------------------------
|
---|
926 | Real TextureUnitState::getTextureVScroll(void) const
|
---|
927 | {
|
---|
928 | return mVMod;
|
---|
929 | }
|
---|
930 |
|
---|
931 | //-----------------------------------------------------------------------
|
---|
932 | Real TextureUnitState::getTextureUScale(void) const
|
---|
933 | {
|
---|
934 | return mUScale;
|
---|
935 | }
|
---|
936 |
|
---|
937 | //-----------------------------------------------------------------------
|
---|
938 | Real TextureUnitState::getTextureVScale(void) const
|
---|
939 | {
|
---|
940 | return mVScale;
|
---|
941 | }
|
---|
942 |
|
---|
943 | //-----------------------------------------------------------------------
|
---|
944 | const Radian& TextureUnitState::getTextureRotate(void) const
|
---|
945 | {
|
---|
946 | return mRotate;
|
---|
947 | }
|
---|
948 |
|
---|
949 | //-----------------------------------------------------------------------
|
---|
950 | Real TextureUnitState::getAnimationDuration(void) const
|
---|
951 | {
|
---|
952 | return mAnimDuration;
|
---|
953 | }
|
---|
954 |
|
---|
955 | //-----------------------------------------------------------------------
|
---|
956 | const TextureUnitState::EffectMap& TextureUnitState::getEffects(void) const
|
---|
957 | {
|
---|
958 | return mEffects;
|
---|
959 | }
|
---|
960 |
|
---|
961 | //-----------------------------------------------------------------------
|
---|
962 | void TextureUnitState::setTextureFiltering(TextureFilterOptions filterType)
|
---|
963 | {
|
---|
964 | switch (filterType)
|
---|
965 | {
|
---|
966 | case TFO_NONE:
|
---|
967 | setTextureFiltering(FO_POINT, FO_POINT, FO_NONE);
|
---|
968 | break;
|
---|
969 | case TFO_BILINEAR:
|
---|
970 | setTextureFiltering(FO_LINEAR, FO_LINEAR, FO_POINT);
|
---|
971 | break;
|
---|
972 | case TFO_TRILINEAR:
|
---|
973 | setTextureFiltering(FO_LINEAR, FO_LINEAR, FO_LINEAR);
|
---|
974 | break;
|
---|
975 | case TFO_ANISOTROPIC:
|
---|
976 | setTextureFiltering(FO_ANISOTROPIC, FO_ANISOTROPIC, FO_LINEAR);
|
---|
977 | break;
|
---|
978 | }
|
---|
979 | mIsDefaultFiltering = false;
|
---|
980 | }
|
---|
981 | //-----------------------------------------------------------------------
|
---|
982 | void TextureUnitState::setTextureFiltering(FilterType ft, FilterOptions fo)
|
---|
983 | {
|
---|
984 | switch (ft)
|
---|
985 | {
|
---|
986 | case FT_MIN:
|
---|
987 | mMinFilter = fo;
|
---|
988 | break;
|
---|
989 | case FT_MAG:
|
---|
990 | mMagFilter = fo;
|
---|
991 | break;
|
---|
992 | case FT_MIP:
|
---|
993 | mMipFilter = fo;
|
---|
994 | break;
|
---|
995 | }
|
---|
996 | mIsDefaultFiltering = false;
|
---|
997 | }
|
---|
998 | //-----------------------------------------------------------------------
|
---|
999 | void TextureUnitState::setTextureFiltering(FilterOptions minFilter,
|
---|
1000 | FilterOptions magFilter, FilterOptions mipFilter)
|
---|
1001 | {
|
---|
1002 | mMinFilter = minFilter;
|
---|
1003 | mMagFilter = magFilter;
|
---|
1004 | mMipFilter = mipFilter;
|
---|
1005 | mIsDefaultFiltering = false;
|
---|
1006 | }
|
---|
1007 | //-----------------------------------------------------------------------
|
---|
1008 | FilterOptions TextureUnitState::getTextureFiltering(FilterType ft) const
|
---|
1009 | {
|
---|
1010 |
|
---|
1011 | switch (ft)
|
---|
1012 | {
|
---|
1013 | case FT_MIN:
|
---|
1014 | return mIsDefaultFiltering ?
|
---|
1015 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MIN) : mMinFilter;
|
---|
1016 | case FT_MAG:
|
---|
1017 | return mIsDefaultFiltering ?
|
---|
1018 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MAG) : mMagFilter;
|
---|
1019 | case FT_MIP:
|
---|
1020 | return mIsDefaultFiltering ?
|
---|
1021 | MaterialManager::getSingleton().getDefaultTextureFiltering(FT_MIP) : mMipFilter;
|
---|
1022 | }
|
---|
1023 | // to keep compiler happy
|
---|
1024 | return mMinFilter;
|
---|
1025 | }
|
---|
1026 |
|
---|
1027 | //-----------------------------------------------------------------------
|
---|
1028 | void TextureUnitState::setTextureAnisotropy(unsigned int maxAniso)
|
---|
1029 | {
|
---|
1030 | mMaxAniso = maxAniso;
|
---|
1031 | mIsDefaultAniso = false;
|
---|
1032 | }
|
---|
1033 | //-----------------------------------------------------------------------
|
---|
1034 | unsigned int TextureUnitState::getTextureAnisotropy() const
|
---|
1035 | {
|
---|
1036 | return mIsDefaultAniso? MaterialManager::getSingleton().getDefaultAnisotropy() : mMaxAniso;
|
---|
1037 | }
|
---|
1038 |
|
---|
1039 | //-----------------------------------------------------------------------
|
---|
1040 | void TextureUnitState::_unload(void)
|
---|
1041 | {
|
---|
1042 | // Destroy animation controller
|
---|
1043 | if (mAnimController)
|
---|
1044 | {
|
---|
1045 | ControllerManager::getSingleton().destroyController(mAnimController);
|
---|
1046 | mAnimController = 0;
|
---|
1047 | }
|
---|
1048 |
|
---|
1049 | // Destroy effect controllers
|
---|
1050 | for (EffectMap::iterator i = mEffects.begin(); i != mEffects.end(); ++i)
|
---|
1051 | {
|
---|
1052 | if (i->second.controller)
|
---|
1053 | {
|
---|
1054 | ControllerManager::getSingleton().destroyController(i->second.controller);
|
---|
1055 | i->second.controller = 0;
|
---|
1056 | }
|
---|
1057 | }
|
---|
1058 |
|
---|
1059 | // Don't unload textures. may be used elsewhere
|
---|
1060 | }
|
---|
1061 | //-----------------------------------------------------------------------------
|
---|
1062 | bool TextureUnitState::isLoaded(void)
|
---|
1063 | {
|
---|
1064 | return mParent->isLoaded();
|
---|
1065 | }
|
---|
1066 | //-----------------------------------------------------------------------
|
---|
1067 | void TextureUnitState::_notifyNeedsRecompile(void)
|
---|
1068 | {
|
---|
1069 | mParent->_notifyNeedsRecompile();
|
---|
1070 | }
|
---|
1071 | //-----------------------------------------------------------------------
|
---|
1072 | bool TextureUnitState::hasViewRelativeTextureCoordinateGeneration(void)
|
---|
1073 | {
|
---|
1074 | // Right now this only returns true for reflection maps
|
---|
1075 |
|
---|
1076 | EffectMap::const_iterator i, iend;
|
---|
1077 | iend = mEffects.end();
|
---|
1078 |
|
---|
1079 | for(i = mEffects.find(ET_ENVIRONMENT_MAP); i != iend; ++i)
|
---|
1080 | {
|
---|
1081 | if (i->second.subtype == ENV_REFLECTION)
|
---|
1082 | return true;
|
---|
1083 | }
|
---|
1084 | for(i = mEffects.find(ET_PROJECTIVE_TEXTURE); i != iend; ++i)
|
---|
1085 | {
|
---|
1086 | return true;
|
---|
1087 | }
|
---|
1088 |
|
---|
1089 | return false;
|
---|
1090 | }
|
---|
1091 | //-----------------------------------------------------------------------
|
---|
1092 | void TextureUnitState::setProjectiveTexturing(bool enable,
|
---|
1093 | const Frustum* projectionSettings)
|
---|
1094 | {
|
---|
1095 | if (enable)
|
---|
1096 | {
|
---|
1097 | TextureEffect eff;
|
---|
1098 | eff.type = ET_PROJECTIVE_TEXTURE;
|
---|
1099 | eff.frustum = projectionSettings;
|
---|
1100 | addEffect(eff);
|
---|
1101 | }
|
---|
1102 | else
|
---|
1103 | {
|
---|
1104 | removeEffect(ET_PROJECTIVE_TEXTURE);
|
---|
1105 | }
|
---|
1106 |
|
---|
1107 | }
|
---|
1108 | //-----------------------------------------------------------------------
|
---|
1109 | void TextureUnitState::setName(const String& name)
|
---|
1110 | {
|
---|
1111 | mName = name;
|
---|
1112 | if (mTextureNameAlias.empty())
|
---|
1113 | mTextureNameAlias = mName;
|
---|
1114 | }
|
---|
1115 |
|
---|
1116 | //-----------------------------------------------------------------------
|
---|
1117 | void TextureUnitState::setTextureNameAlias(const String& name)
|
---|
1118 | {
|
---|
1119 | mTextureNameAlias = name;
|
---|
1120 | }
|
---|
1121 |
|
---|
1122 | //-----------------------------------------------------------------------
|
---|
1123 | bool TextureUnitState::applyTextureAliases(const AliasTextureNamePairList& aliasList, const bool apply)
|
---|
1124 | {
|
---|
1125 | bool testResult = false;
|
---|
1126 | // if TUS has an alias see if its in the alias container
|
---|
1127 | if (!mTextureNameAlias.empty())
|
---|
1128 | {
|
---|
1129 | AliasTextureNamePairList::const_iterator aliasEntry =
|
---|
1130 | aliasList.find(mTextureNameAlias);
|
---|
1131 |
|
---|
1132 | if (aliasEntry != aliasList.end())
|
---|
1133 | {
|
---|
1134 | // match was found so change the texture name in mFrames
|
---|
1135 | testResult = true;
|
---|
1136 |
|
---|
1137 | if (apply)
|
---|
1138 | {
|
---|
1139 | // currently assumes animated frames are sequentially numbered
|
---|
1140 | // cubic, 1d, 2d, and 3d textures are determined from current TUS state
|
---|
1141 |
|
---|
1142 | // if cubic or 3D
|
---|
1143 | if (mCubic)
|
---|
1144 | {
|
---|
1145 | setCubicTextureName(aliasEntry->second, mTextureType == TEX_TYPE_CUBE_MAP);
|
---|
1146 | }
|
---|
1147 | else
|
---|
1148 | {
|
---|
1149 | // if more than one frame then assume animated frames
|
---|
1150 | if (mFrames.size() > 1)
|
---|
1151 | setAnimatedTextureName(aliasEntry->second, mFrames.size(), mAnimDuration);
|
---|
1152 | else
|
---|
1153 | setTextureName(aliasEntry->second, mTextureType, mTextureSrcMipmaps);
|
---|
1154 | }
|
---|
1155 | }
|
---|
1156 |
|
---|
1157 | }
|
---|
1158 | }
|
---|
1159 |
|
---|
1160 | return testResult;
|
---|
1161 | }
|
---|
1162 | //-----------------------------------------------------------------------------
|
---|
1163 | void TextureUnitState::_notifyParent(Pass* parent)
|
---|
1164 | {
|
---|
1165 | mParent = parent;
|
---|
1166 | }
|
---|
1167 |
|
---|
1168 | }
|
---|