1 | /*
|
---|
2 | -----------------------------------------------------------------------------
|
---|
3 | This source file is part of OGRE
|
---|
4 | (Object-oriented Graphics Rendering Engine)
|
---|
5 | For the latest info, see http://www.ogre3d.org/
|
---|
6 |
|
---|
7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
8 | Also see acknowledgements in Readme.html
|
---|
9 |
|
---|
10 | This program is free software; you can redistribute it and/or modify it under
|
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
13 | version.
|
---|
14 |
|
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
18 |
|
---|
19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
23 | -----------------------------------------------------------------------------
|
---|
24 | */
|
---|
25 | /***************************************************************************
|
---|
26 | octreecamera.cpp - description
|
---|
27 | -------------------
|
---|
28 | begin : Fri Sep 27 2002
|
---|
29 | copyright : (C) 2002 by Jon Anderson
|
---|
30 | email : janders@users.sf.net
|
---|
31 |
|
---|
32 | Enhancements 2003 - 2004 (C) The OGRE Team
|
---|
33 |
|
---|
34 | ***************************************************************************/
|
---|
35 | #include <OgreMath.h>
|
---|
36 | #include <OgreAxisAlignedBox.h>
|
---|
37 | #include <OgreRoot.h>
|
---|
38 |
|
---|
39 | #include <OgreOctreeCamera.h>
|
---|
40 |
|
---|
41 | namespace Ogre
|
---|
42 | {
|
---|
43 | OctreeCamera::OctreeCamera( const String& name, SceneManager* sm ) : Camera( name, sm )
|
---|
44 | {
|
---|
45 |
|
---|
46 | }
|
---|
47 |
|
---|
48 | OctreeCamera::~OctreeCamera()
|
---|
49 | {
|
---|
50 | }
|
---|
51 |
|
---|
52 | OctreeCamera::Visibility OctreeCamera::getVisibility( const AxisAlignedBox &bound )
|
---|
53 | {
|
---|
54 |
|
---|
55 | // Null boxes always invisible
|
---|
56 | if ( bound.isNull() )
|
---|
57 | return NONE;
|
---|
58 |
|
---|
59 | // Make any pending updates to the calculated frustum
|
---|
60 | updateView();
|
---|
61 |
|
---|
62 | // Get corners of the box
|
---|
63 | const Vector3* pCorners = bound.getAllCorners();
|
---|
64 |
|
---|
65 | // For each plane, see if all points are on the negative side
|
---|
66 | // If so, object is not visible.
|
---|
67 | // If one or more are, it's partial.
|
---|
68 | // If all aren't, full
|
---|
69 |
|
---|
70 | int corners[ 8 ] = {0, 4, 3, 5, 2, 6, 1, 7};
|
---|
71 |
|
---|
72 | int planes[ 6 ] = {FRUSTUM_PLANE_TOP, FRUSTUM_PLANE_BOTTOM,
|
---|
73 | FRUSTUM_PLANE_LEFT, FRUSTUM_PLANE_RIGHT,
|
---|
74 | FRUSTUM_PLANE_FAR, FRUSTUM_PLANE_NEAR };
|
---|
75 |
|
---|
76 | bool all_inside = true;
|
---|
77 |
|
---|
78 | for ( int plane = 0; plane < 6; ++plane )
|
---|
79 | {
|
---|
80 |
|
---|
81 | // Skip far plane if infinite view frustum
|
---|
82 | if (mFarDist == 0 && planes[ plane ] == FRUSTUM_PLANE_FAR)
|
---|
83 | continue;
|
---|
84 |
|
---|
85 | bool all_outside = true;
|
---|
86 |
|
---|
87 | float distance = 0;
|
---|
88 |
|
---|
89 | for ( int corner = 0; corner < 8; ++corner )
|
---|
90 | {
|
---|
91 | distance = mFrustumPlanes[ planes[ plane ] ].getDistance( pCorners[ corners[ corner ] ] );
|
---|
92 | all_outside = all_outside && ( distance < 0 );
|
---|
93 | all_inside = all_inside && ( distance >= 0 );
|
---|
94 |
|
---|
95 | if ( !all_outside && !all_inside )
|
---|
96 | break;
|
---|
97 | }
|
---|
98 |
|
---|
99 | if ( all_outside )
|
---|
100 | return NONE;
|
---|
101 | }
|
---|
102 |
|
---|
103 | if ( all_inside )
|
---|
104 | return FULL;
|
---|
105 | else
|
---|
106 | return PARTIAL;
|
---|
107 |
|
---|
108 | }
|
---|
109 |
|
---|
110 | }
|
---|
111 |
|
---|
112 |
|
---|
113 |
|
---|
114 |
|
---|