1 | /*
|
---|
2 | -----------------------------------------------------------------------------
|
---|
3 | This source file is part of OGRE
|
---|
4 | (Object-oriented Graphics Rendering Engine)
|
---|
5 | For the latest info, see http://www.ogre3d.org/
|
---|
6 |
|
---|
7 | Copyright (c) 2000-2005 The OGRE Team
|
---|
8 | Also see acknowledgements in Readme.html
|
---|
9 |
|
---|
10 | This program is free software; you can redistribute it and/or modify it under
|
---|
11 | the terms of the GNU Lesser General Public License as published by the Free Software
|
---|
12 | Foundation; either version 2 of the License, or (at your option) any later
|
---|
13 | version.
|
---|
14 |
|
---|
15 | This program is distributed in the hope that it will be useful, but WITHOUT
|
---|
16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
|
---|
17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
|
---|
18 |
|
---|
19 | You should have received a copy of the GNU Lesser General Public License along with
|
---|
20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple
|
---|
21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to
|
---|
22 | http://www.gnu.org/copyleft/lesser.txt.
|
---|
23 | -----------------------------------------------------------------------------
|
---|
24 | */
|
---|
25 | #ifndef __D3D7RenderWindow_H__
|
---|
26 | #define __D3D7RenderWindow_H__
|
---|
27 |
|
---|
28 | // Precompiler options
|
---|
29 | #include "OgreD3D7Prerequisites.h"
|
---|
30 |
|
---|
31 | #include "OgreRenderWindow.h"
|
---|
32 | #include "OgreDDDriver.h"
|
---|
33 | #include "OgreD3D7DeviceList.h"
|
---|
34 | #include "OgreD3D7Device.h"
|
---|
35 |
|
---|
36 | namespace Ogre {
|
---|
37 | /** Defines the rendering window on Win32 systems
|
---|
38 | @remarks
|
---|
39 | This class represents the rendering window on the
|
---|
40 | Windows family of operating systems.
|
---|
41 | */
|
---|
42 | class D3D7RenderWindow : public RenderWindow
|
---|
43 | {
|
---|
44 | public:
|
---|
45 | D3D7RenderWindow(HINSTANCE instance, DDDriver *driver);
|
---|
46 | ~D3D7RenderWindow();
|
---|
47 |
|
---|
48 | void create(const String& name, unsigned int width, unsigned int height,
|
---|
49 | bool fullScreen, const NameValuePairList *miscParams);
|
---|
50 |
|
---|
51 | /** Overridden - see RenderWindow
|
---|
52 | */
|
---|
53 | void destroy(void);
|
---|
54 |
|
---|
55 | /** Overridden - see RenderWindow
|
---|
56 | */
|
---|
57 | bool isActive(void) const;
|
---|
58 |
|
---|
59 | /** Overridden - see RenderWindow
|
---|
60 | */
|
---|
61 | bool isClosed(void) const;
|
---|
62 |
|
---|
63 | /** Overridden - see RenderWindow
|
---|
64 | */
|
---|
65 | void reposition(int left, int top);
|
---|
66 |
|
---|
67 | /** Overridden - see RenderWindow
|
---|
68 | */
|
---|
69 | void resize(unsigned int width, unsigned int height);
|
---|
70 |
|
---|
71 | /** Overridden - see RenderWindow
|
---|
72 | */
|
---|
73 | void swapBuffers(bool waitForVSync);
|
---|
74 |
|
---|
75 | /** Retrieves a handle to the window (Win32 specific)
|
---|
76 | */
|
---|
77 | HWND getWindowHandle(void) const;
|
---|
78 |
|
---|
79 | /** Retrieves a handle to the window's parent, or 0 if there is no parent.
|
---|
80 | */
|
---|
81 | HWND getParentWindowHandle(void) const;
|
---|
82 |
|
---|
83 | /** Returns true if this window is using DirectDraw.
|
---|
84 | */
|
---|
85 | bool isUsingDirectDraw(void) const;
|
---|
86 | /** Retrieves a pointer to the DirectDraw wrapper object used to
|
---|
87 | manage the window's surface. (Win32 specific)
|
---|
88 | @note
|
---|
89 | Only applicable for windows using DirectDraw.
|
---|
90 | */
|
---|
91 | DDDriver* getDirectDrawDriver(void);
|
---|
92 |
|
---|
93 | /** Returns a pointer to a DirectDraw surface containing the
|
---|
94 | front buffer.
|
---|
95 | @note
|
---|
96 | Only applicable for windows using DirectDraw.
|
---|
97 | */
|
---|
98 | LPDIRECTDRAWSURFACE7 getDDFrontBuffer(void);
|
---|
99 |
|
---|
100 | /** Returns a pointer to a DirectDraw surface containing the back
|
---|
101 | buffer. Only applicable if using DirectDraw.
|
---|
102 | */
|
---|
103 | LPDIRECTDRAWSURFACE7 getDDBackBuffer(void);
|
---|
104 |
|
---|
105 | /** Returns a pointer to the Direct3D device that works with this
|
---|
106 | window
|
---|
107 | @note
|
---|
108 | Only applicable for windows using DirectDraw.
|
---|
109 | */
|
---|
110 | LPDIRECT3DDEVICE7 getD3DDevice(void);
|
---|
111 |
|
---|
112 | bool requiresTextureFlipping() const { return false; }
|
---|
113 |
|
---|
114 | /** Overridden - see RenderTarget.
|
---|
115 | */
|
---|
116 | void getCustomAttribute(const String& name, void* pData);
|
---|
117 |
|
---|
118 | /** Overridden - see RenderTarget.
|
---|
119 | */
|
---|
120 | void writeContentsToFile(const String& filename);
|
---|
121 | // DirectDraw Methods
|
---|
122 | void createDDSurfaces(void);
|
---|
123 | void releaseDDSurfaces(void);
|
---|
124 | void restoreDDSurfaces(void);
|
---|
125 | void createDepthBuffer(void);
|
---|
126 | #ifdef GTP_VISIBILITY_MODIFIED_OGRE
|
---|
127 | uchar *getBufferContents(int &dimx, int &dimy);
|
---|
128 | #endif // GTP_VISIBILITY_MODIFIED_OGRE
|
---|
129 |
|
---|
130 | protected:
|
---|
131 | HINSTANCE mInstance; // Process instance
|
---|
132 | DDDriver *mDriver; // D3D9 driver
|
---|
133 | // Win32-specific data members
|
---|
134 | bool mIsUsingDirectDraw;
|
---|
135 | HWND mHWnd; // Win32 Window handle
|
---|
136 | HWND mParentHWnd;
|
---|
137 | bool mActive; // Is active i.e. visible
|
---|
138 | bool mReady; // Is ready i.e. available for update
|
---|
139 | bool mClosed;
|
---|
140 |
|
---|
141 | RECT rcBlitDest; // Target for blit operation
|
---|
142 | // == window client area
|
---|
143 |
|
---|
144 |
|
---|
145 | static LRESULT CALLBACK WndProc(
|
---|
146 | HWND hWnd,
|
---|
147 | UINT uMsg,
|
---|
148 | WPARAM wParam,
|
---|
149 | LPARAM lParam);
|
---|
150 |
|
---|
151 | // ---------------------------------------------------------
|
---|
152 | // DirectX-specific
|
---|
153 | // ---------------------------------------------------------
|
---|
154 |
|
---|
155 | // Pointer to DDDriver encapsulating DirectDraw driver (if DirectX in use)
|
---|
156 | DDDriver* mlpDDDriver;
|
---|
157 |
|
---|
158 | // Pointers to DX surfaces
|
---|
159 | LPDIRECTDRAWSURFACE7 mlpDDSFront; // Pointer to primary (front) buffer surface
|
---|
160 | LPDIRECTDRAWSURFACE7 mlpDDSBack; // Pointer to back buffer
|
---|
161 |
|
---|
162 | // Pointer to the 3D Device specific for this window
|
---|
163 | LPDIRECT3DDEVICE7 mlpD3DDevice;
|
---|
164 |
|
---|
165 |
|
---|
166 | // Method for dealing with resize / move & 3d library
|
---|
167 | void windowMovedOrResized(void);
|
---|
168 |
|
---|
169 | // ---------------------------------------------------------
|
---|
170 | // OpenGL-specific details
|
---|
171 | // ---------------------------------------------------------
|
---|
172 |
|
---|
173 | // TODO
|
---|
174 | };
|
---|
175 | }
|
---|
176 | #endif
|
---|