[692] | 1 | /************************************************************************
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| 2 | filename: CEGUIScriptModule.h
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| 3 | created: 16/7/2004
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| 4 | author: Paul D Turner
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| 5 |
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| 6 | purpose: Abstract class interface for scripting support
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| 7 | *************************************************************************/
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| 8 | /*************************************************************************
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| 9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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| 10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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| 11 |
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| 12 | This library is free software; you can redistribute it and/or
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| 13 | modify it under the terms of the GNU Lesser General Public
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| 14 | License as published by the Free Software Foundation; either
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| 15 | version 2.1 of the License, or (at your option) any later version.
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| 16 |
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| 17 | This library is distributed in the hope that it will be useful,
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| 18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 20 | Lesser General Public License for more details.
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| 21 |
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| 22 | You should have received a copy of the GNU Lesser General Public
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| 23 | License along with this library; if not, write to the Free Software
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| 24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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| 25 | *************************************************************************/
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| 26 | #ifndef _CEGUIScriptModule_h_
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| 27 | #define _CEGUIScriptModule_h_
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| 28 |
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| 29 | #include "CEGUIBase.h"
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| 30 | #include "CEGUIString.h"
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| 31 | #include "CEGUIEvent.h"
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| 32 |
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| 33 |
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| 34 | // Start of CEGUI namespace section
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| 35 | namespace CEGUI
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| 36 | {
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| 37 | /*!
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| 38 | \brief
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| 39 | Abstract interface required for all scripting support modules to be used with
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| 40 | the CEGUI system.
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| 41 | */
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| 42 | class CEGUIEXPORT ScriptModule
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| 43 | {
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| 44 | public:
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| 45 | /*************************************************************************
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| 46 | Construction and Destruction
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| 47 | *************************************************************************/
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| 48 | /*!
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| 49 | \brief
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| 50 | Constructor for ScriptModule base class
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| 51 | */
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| 52 | ScriptModule(void);
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| 53 |
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| 54 |
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| 55 | /*!
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| 56 | \brief
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| 57 | Destructor for ScriptModule base class.
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| 58 | */
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| 59 | virtual ~ScriptModule(void) {}
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| 60 |
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| 61 |
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| 62 | /*************************************************************************
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| 63 | Abstract interface
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| 64 | *************************************************************************/
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| 65 | /*!
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| 66 | \brief
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| 67 | Execute a script file.
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| 68 |
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| 69 | \param filename
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| 70 | String object holding the filename of the script file that is to be executed
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| 71 |
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| 72 | \param resourceGroup
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| 73 | Resource group idendifier to be passed to the ResourceProvider when loading the script file.
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| 74 | */
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| 75 | virtual void executeScriptFile(const String& filename, const String& resourceGroup = "") = 0;
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| 76 |
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| 77 |
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| 78 | /*!
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| 79 | \brief
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| 80 | Execute a scripted global function. The function should not take any parameters and should return an integer.
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| 81 |
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| 82 | \param function_name
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| 83 | String object holding the name of the function, in the global script environment, that
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| 84 | is to be executed.
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| 85 |
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| 86 | \return
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| 87 | The integer value returned from the script function.
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| 88 | */
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| 89 | virtual int executeScriptGlobal(const String& function_name) = 0;
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| 90 |
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| 91 |
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| 92 | /*!
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| 93 | \brief
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| 94 | Execute a scripted global 'event handler' function. The function should take some kind of EventArgs like parameter
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| 95 | that the concrete implementation of this function can create from the passed EventArgs based object. The function
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| 96 | should not return anything.
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| 97 |
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| 98 | \param handler_name
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| 99 | String object holding the name of the scripted handler function.
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| 100 |
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| 101 | \param e
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| 102 | EventArgs based object that should be passed, by any appropriate means, to the scripted function.
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| 103 |
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| 104 | \return
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| 105 | - true if the event was handled.
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| 106 | - false if the event was not handled.
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| 107 | */
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| 108 | virtual bool executeScriptedEventHandler(const String& handler_name, const EventArgs& e) = 0;
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| 109 |
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| 110 |
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| 111 | /*!
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| 112 | \brief
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| 113 | Execute script code contained in the given CEGUI::String object.
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| 114 |
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| 115 | \param str
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| 116 | String object holding the valid script code that should be executed.
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| 117 |
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| 118 | \return
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| 119 | Nothing.
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| 120 | */
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| 121 | virtual void executeString(const String& str) = 0;
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| 122 |
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| 123 |
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| 124 | /*!
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| 125 | \brief
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| 126 | Method called during system initialisation, prior to running any scripts via the ScriptModule, to enable the ScriptModule
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| 127 | to perform any operations required to complete initialisation or binding of the script language to the gui system objects.
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| 128 |
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| 129 | \return
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| 130 | Nothing.
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| 131 | */
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| 132 | virtual void createBindings(void) {}
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| 133 |
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| 134 |
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| 135 | /*!
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| 136 | \brief
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| 137 | Method called during system destruction, after all scripts have been run via the ScriptModule, to enable the ScriptModule
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| 138 | to perform any operations required to cleanup bindings of the script language to the gui system objects, as set-up in the
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| 139 | earlier createBindings call.
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| 140 |
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| 141 | \return
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| 142 | Nothing.
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| 143 | */
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| 144 | virtual void destroyBindings(void) {}
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| 145 |
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| 146 | /*!
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| 147 | \brief
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| 148 | Return identification string for the ScriptModule. If the internal id string has not been
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| 149 | set by the ScriptModule creator, a generic string of "Unknown scripting module" will be returned.
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| 150 |
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| 151 | \return
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| 152 | String object holding a string that identifies the ScriptModule in use.
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| 153 | */
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| 154 | const String& getIdentifierString() const;
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| 155 |
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| 156 | protected:
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| 157 | String d_identifierString; //!< String that holds some id information about the module.
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| 158 | };
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| 159 |
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| 160 |
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| 161 | /*!
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| 162 | \brief
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| 163 | Functor class used for binding named script functions to events
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| 164 | */
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| 165 | class ScriptFunctor
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| 166 | {
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| 167 | public:
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| 168 | ScriptFunctor(const String& functionName) : scriptFunctionName(functionName) {}
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| 169 | ScriptFunctor(const ScriptFunctor& obj) : scriptFunctionName(obj.scriptFunctionName) {}
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| 170 | bool operator()(const EventArgs& e) const;
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| 171 |
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| 172 | private:
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| 173 | // no assignment possible
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| 174 | ScriptFunctor& operator=(const ScriptFunctor& rhs);
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| 175 |
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| 176 | const String scriptFunctionName;
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| 177 | };
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| 178 |
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| 179 | } // End of CEGUI namespace section
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| 180 |
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| 181 |
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| 182 | #endif // end of guard _CEGUIScriptModule_h_
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