1 | /************************************************************************
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2 | filename: CEGUIWindowFactory.h
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3 | created: 21/2/2004
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4 | author: Paul D Turner
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5 |
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6 | purpose: Defines abstract base class for WindowFactory objects
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7 | *************************************************************************/
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8 | /*************************************************************************
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9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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11 |
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12 | This library is free software; you can redistribute it and/or
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13 | modify it under the terms of the GNU Lesser General Public
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14 | License as published by the Free Software Foundation; either
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15 | version 2.1 of the License, or (at your option) any later version.
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16 |
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17 | This library is distributed in the hope that it will be useful,
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | Lesser General Public License for more details.
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21 |
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22 | You should have received a copy of the GNU Lesser General Public
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23 | License along with this library; if not, write to the Free Software
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24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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25 | *************************************************************************/
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26 | #ifndef _CEGUIWindowFactory_h_
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27 | #define _CEGUIWindowFactory_h_
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28 |
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29 | #include "CEGUIBase.h"
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30 | #include "CEGUIString.h"
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31 | #include "CEGUIWindow.h"
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32 |
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33 |
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34 | // Start of CEGUI namespace section
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35 | namespace CEGUI
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36 | {
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37 | /*!
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38 | \brief
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39 | Abstract class that defines the required interface for all WindowFactory objects
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40 |
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41 | A WindowFactory is used to create and destroy windows of a specific type. For every
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42 | type of Window object wihin the system (widgets, dialogs, movable windows etc) there
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43 | must be an associated WindowFactory registered with the WindowManager so that the system
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44 | knows how to create and destroy those types of Window base object.
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45 | */
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46 | class CEGUIEXPORT WindowFactory
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47 | {
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48 | public:
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49 | /*!
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50 | \brief
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51 | Create a new Window object of whatever type this WindowFactory produces.
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52 |
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53 | \param name
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54 | A unique name that is to be assigned to the newly created Window object
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55 |
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56 | \return
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57 | Pointer to the new Window object.
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58 | */
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59 | virtual Window* createWindow(const String& name) = 0;
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60 |
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61 | /*!
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62 | \brief
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63 | Destroys the given Window object.
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64 |
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65 | \param window
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66 | Pointer to the Window object to be destroyed.
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67 |
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68 | \return
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69 | Nothing.
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70 | */
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71 | virtual void destroyWindow(Window* window) = 0;
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72 |
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73 | /*!
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74 | \brief
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75 | Get the string that describes the type of Window object this WindowFactory produces.
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76 |
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77 | \return
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78 | String object that contains the unique Window object type produced by this WindowFactory
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79 | */
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80 | const String& getTypeName(void) const {return d_type;}
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81 |
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82 | protected:
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83 | /*************************************************************************
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84 | Construction and Destruction
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85 | *************************************************************************/
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86 | WindowFactory(const String& type) : d_type(type) {}
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87 |
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88 | public: // luabind compatibility
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89 | virtual ~WindowFactory(void) {}
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90 |
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91 | protected:
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92 | /*************************************************************************
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93 | Implementation Data
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94 | *************************************************************************/
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95 | String d_type; //!< String holding the type of object created by this factory
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96 | };
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97 |
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98 | } // End of CEGUI namespace section
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99 |
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100 | #endif // end of guard _CEGUIWindowFactory_h_
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