1 | /************************************************************************
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2 | filename: CEGUIFalWidgetLookFeel.h
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3 | created: Mon Jun 13 2005
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4 | author: Paul D Turner <paul@cegui.org.uk>
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5 | *************************************************************************/
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6 | /*************************************************************************
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7 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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8 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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9 |
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10 | This library is free software; you can redistribute it and/or
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11 | modify it under the terms of the GNU Lesser General Public
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12 | License as published by the Free Software Foundation; either
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13 | version 2.1 of the License, or (at your option) any later version.
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14 |
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15 | This library is distributed in the hope that it will be useful,
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16 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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17 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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18 | Lesser General Public License for more details.
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19 |
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20 | You should have received a copy of the GNU Lesser General Public
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21 | License along with this library; if not, write to the Free Software
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22 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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23 | *************************************************************************/
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24 | #ifndef _CEGUIFalWidgetLookFeel_h_
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25 | #define _CEGUIFalWidgetLookFeel_h_
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26 |
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27 | #include "falagard/CEGUIFalStateImagery.h"
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28 | #include "falagard/CEGUIFalWidgetComponent.h"
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29 | #include "falagard/CEGUIFalImagerySection.h"
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30 | #include "falagard/CEGUIFalPropertyInitialiser.h"
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31 | #include "falagard/CEGUIFalPropertyDefinition.h"
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32 | #include "falagard/CEGUIFalNamedArea.h"
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33 | #include <map>
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34 |
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35 | #if defined(_MSC_VER)
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36 | # pragma warning(push)
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37 | # pragma warning(disable : 4251)
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38 | #endif
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39 |
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40 |
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41 | // Start of CEGUI namespace section
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42 | namespace CEGUI
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43 | {
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44 | /*!
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45 | \brief
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46 | Class that encapsulates look & feel information for a particular widget type.
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47 | */
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48 | class CEGUIEXPORT WidgetLookFeel
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49 | {
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50 | public:
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51 | WidgetLookFeel(const String& name);
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52 | WidgetLookFeel() {}
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53 |
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54 | /*!
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55 | \brief
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56 | Return a const reference to the StateImagery object for the specified state.
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57 |
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58 | \return
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59 | StateImagery object for the requested state.
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60 | */
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61 | const StateImagery& getStateImagery(const CEGUI::String& state) const;
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62 |
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63 | /*!
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64 | \brief
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65 | Return a const reference to the ImagerySection object with the specified name.
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66 |
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67 | \return
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68 | ImagerySection object with the specified name.
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69 | */
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70 | const ImagerySection& getImagerySection(const CEGUI::String& section) const;
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71 |
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72 | /*!
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73 | \brief
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74 | Return the name of the widget look.
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75 |
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76 | \return
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77 | String object holding the name of the WidgetLookFeel.
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78 | */
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79 | const String& getName() const;
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80 |
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81 | /*!
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82 | \brief
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83 | Add an ImagerySection to the WidgetLookFeel.
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84 |
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85 | \param section
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86 | ImagerySection object to be added.
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87 |
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88 | \return Nothing.
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89 | */
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90 | void addImagerySection(const ImagerySection& section);
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91 |
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92 | /*!
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93 | \brief
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94 | Add a WidgetComponent to the WidgetLookFeel.
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95 |
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96 | \param widget
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97 | WidgetComponent object to be added.
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98 |
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99 | \return Nothing.
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100 | */
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101 | void addWidgetComponent(const WidgetComponent& widget);
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102 |
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103 | /*!
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104 | \brief
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105 | Add a state specification (StateImagery object) to the WidgetLookFeel.
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106 |
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107 | \param section
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108 | StateImagery object to be added.
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109 |
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110 | \return Nothing.
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111 | */
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112 | void addStateSpecification(const StateImagery& state);
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113 |
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114 | /*!
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115 | \brief
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116 | Add a property initialiser to the WidgetLookFeel.
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117 |
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118 | \param initialiser
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119 | PropertyInitialiser object to be added.
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120 |
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121 | \return Nothing.
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122 | */
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123 | void addPropertyInitialiser(const PropertyInitialiser& initialiser);
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124 |
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125 | /*!
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126 | \brief
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127 | Clear all ImagerySections from the WidgetLookFeel.
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128 |
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129 | \return
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130 | Nothing.
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131 | */
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132 | void clearImagerySections();
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133 |
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134 | /*!
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135 | \brief
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136 | Clear all WidgetComponents from the WidgetLookFeel.
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137 |
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138 | \return
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139 | Nothing.
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140 | */
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141 | void clearWidgetComponents();
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142 |
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143 | /*!
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144 | \brief
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145 | Clear all StateImagery objects from the WidgetLookFeel.
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146 |
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147 | \return
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148 | Nothing.
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149 | */
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150 | void clearStateSpecifications();
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151 |
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152 | /*!
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153 | \brief
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154 | Clear all PropertyInitialiser objects from the WidgetLookFeel.
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155 |
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156 | \return
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157 | Nothing.
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158 | */
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159 | void clearPropertyInitialisers();
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160 |
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161 | /*!
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162 | \brief
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163 | Initialise the given window using PropertyInitialsers and component widgets
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164 | specified for this WidgetLookFeel.
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165 |
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166 | \param widget
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167 | Window based object to be initialised.
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168 |
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169 | \return
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170 | Nothing.
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171 | */
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172 | void initialiseWidget(Window& widget) const;
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173 |
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174 | /*!
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175 | \brief
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176 | Return whether imagery is defined for the given state.
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177 |
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178 | \param state
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179 | String object containing name of state to look for.
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180 |
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181 | \return
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182 | - true if imagery exists for the specified state,
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183 | - false if no imagery exists for the specified state.
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184 | */
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185 | bool isStateImageryPresent(const String& state) const;
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186 |
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187 | /*!
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188 | \brief
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189 | Adds a named area to the WidgetLookFeel.
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190 |
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191 | \param area
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192 | NamedArea to be added.
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193 |
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194 | \return
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195 | Nothing.
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196 | */
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197 | void addNamedArea(const NamedArea& area);
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198 |
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199 | /*!
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200 | \brief
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201 | Clear all defined named areas from the WidgetLookFeel
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202 |
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203 | \return
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204 | Nothing.
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205 | */
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206 | void clearNamedAreas();
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207 |
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208 | /*!
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209 | \brief
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210 | Return the NamedArea with the specified name.
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211 |
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212 | \param name
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213 | String object holding the name of the NamedArea to be returned.
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214 |
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215 | \return
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216 | The requested NamedArea object.
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217 | */
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218 | const NamedArea& getNamedArea(const String& name) const;
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219 |
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220 | /*!
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221 | \brief
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222 | return whether a NamedArea object with the specified name exists for this WidgetLookFeel.
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223 |
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224 | \param name
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225 | String holding the name of the NamedArea to check for.
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226 |
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227 | \return
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228 | - true if a named area with the requested name is defined for this WidgetLookFeel.
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229 | - false if no such named area is defined for this WidgetLookFeel.
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230 | */
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231 | bool isNamedAreaDefined(const String& name) const;
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232 |
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233 | /*!
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234 | \brief
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235 | Layout the child widgets defined for this WidgetLookFeel which are attached to the given window.
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236 |
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237 | \param owner
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238 | Window object that has the child widgets that require laying out.
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239 |
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240 | \return
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241 | Nothing.
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242 | */
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243 | void layoutChildWidgets(const Window& owner) const;
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244 |
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245 | /*!
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246 | \brief
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247 | Adds a property definition to the WidgetLookFeel.
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248 |
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249 | \param propdef
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250 | PropertyDefinition to be added.
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251 |
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252 | \return
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253 | Nothing.
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254 | */
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255 | void addPropertyDefinition(const PropertyDefinition& propdef);
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256 |
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257 | /*!
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258 | \brief
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259 | Clear all defined property definitions from the WidgetLookFeel
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260 |
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261 | \return
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262 | Nothing.
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263 | */
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264 | void clearPropertyDefinitions();
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265 |
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266 | /*!
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267 | \brief
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268 | Writes an xml representation of this WidgetLookFeel to \a out_stream.
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269 |
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270 | \param out_stream
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271 | Stream where xml data should be output.
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272 |
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273 | \return
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274 | Nothing.
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275 | */
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276 | void writeXMLToStream(OutStream& out_stream) const;
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277 |
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278 | /*!
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279 | \brief
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280 | Uses the WindowManager to rename the child windows that are
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281 | created for this WidgetLookFeel.
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282 |
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283 | \param widget
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284 | The target Window containing the child windows that are to be
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285 | renamed.
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286 |
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287 | \param newBaseName
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288 | String object holding the new base name that will be used when
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289 | constructing new names for the child windows.
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290 | */
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291 | void renameChildren(const Window& widget, const String& newBaseName) const;
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292 |
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293 | private:
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294 | typedef std::map<String, StateImagery> StateList;
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295 | typedef std::map<String, ImagerySection> ImageryList;
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296 | typedef std::map<String, NamedArea> NamedAreaList;
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297 | typedef std::vector<WidgetComponent> WidgetList;
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298 | typedef std::vector<PropertyInitialiser> PropertyList;
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299 | typedef std::vector<PropertyDefinition> PropertyDefinitionList;
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300 |
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301 | CEGUI::String d_lookName; //!< Name of this WidgetLookFeel.
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302 | ImageryList d_imagerySections; //!< Collection of ImagerySection objects.
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303 | WidgetList d_childWidgets; //!< Collection of WidgetComponent objects.
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304 | StateList d_stateImagery; //!< Collection of StateImagery objects.
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305 | PropertyList d_properties; //!< Collection of PropertyInitialser objects.
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306 | NamedAreaList d_namedAreas; //!< Collection of NamedArea objects.
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307 | mutable PropertyDefinitionList d_propertyDefinitions; //!< Collection of PropertyDefinition objects.
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308 | };
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309 |
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310 |
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311 | } // End of CEGUI namespace section
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312 |
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313 |
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314 | #if defined(_MSC_VER)
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315 | # pragma warning(pop)
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316 | #endif
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317 |
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318 | #endif // end of guard _CEGUIFalWidgetLookFeel_h_
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