1 | /*************************************************************************
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2 | * *
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3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org *
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5 | * *
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6 | * This library is free software; you can redistribute it and/or *
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7 | * modify it under the terms of EITHER: *
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8 | * (1) The GNU Lesser General Public License as published by the Free *
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9 | * Software Foundation; either version 2.1 of the License, or (at *
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10 | * your option) any later version. The text of the GNU Lesser *
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11 | * General Public License is included with this library in the *
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12 | * file LICENSE.TXT. *
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13 | * (2) The BSD-style license that is included with this library in *
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14 | * the file LICENSE-BSD.TXT. *
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15 | * *
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16 | * This library is distributed in the hope that it will be useful, *
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17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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20 | * *
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21 | *************************************************************************/
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22 |
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23 | #ifndef _ODE_COMMON_H_
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24 | #define _ODE_COMMON_H_
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25 |
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26 | #include <ode/config.h>
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27 | #include <ode/error.h>
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28 |
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29 | #ifdef __cplusplus
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30 | extern "C" {
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31 | #endif
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32 |
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33 |
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34 | /* configuration stuff */
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35 |
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36 | /* the efficient alignment. most platforms align data structures to some
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37 | * number of bytes, but this is not always the most efficient alignment.
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38 | * for example, many x86 compilers align to 4 bytes, but on a pentium it
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39 | * is important to align doubles to 8 byte boundaries (for speed), and
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40 | * the 4 floats in a SIMD register to 16 byte boundaries. many other
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41 | * platforms have similar behavior. setting a larger alignment can waste
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42 | * a (very) small amount of memory. NOTE: this number must be a power of
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43 | * two. this is set to 16 by default.
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44 | */
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45 | #define EFFICIENT_ALIGNMENT 16
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46 |
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47 |
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48 | /* constants */
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49 |
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50 | /* pi and 1/sqrt(2) are defined here if necessary because they don't get
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51 | * defined in <math.h> on some platforms (like MS-Windows)
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52 | */
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53 |
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54 | #ifndef M_PI
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55 | #define M_PI REAL(3.1415926535897932384626433832795029)
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56 | #endif
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57 | #ifndef M_SQRT1_2
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58 | #define M_SQRT1_2 REAL(0.7071067811865475244008443621048490)
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59 | #endif
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60 |
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61 |
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62 | /* debugging:
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63 | * IASSERT is an internal assertion, i.e. a consistency check. if it fails
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64 | * we want to know where.
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65 | * UASSERT is a user assertion, i.e. if it fails a nice error message
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66 | * should be printed for the user.
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67 | * AASSERT is an arguments assertion, i.e. if it fails "bad argument(s)"
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68 | * is printed.
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69 | * DEBUGMSG just prints out a message
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70 | */
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71 |
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72 | #ifndef dNODEBUG
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73 | #ifdef __GNUC__
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74 | #define dIASSERT(a) if (!(a)) dDebug (d_ERR_IASSERT, \
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75 | "assertion \"" #a "\" failed in %s() [%s]",__FUNCTION__,__FILE__);
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76 | #define dUASSERT(a,msg) if (!(a)) dDebug (d_ERR_UASSERT, \
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77 | msg " in %s()", __FUNCTION__);
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78 | #define dDEBUGMSG(msg) dMessage (d_ERR_UASSERT, \
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79 | msg " in %s()", __FUNCTION__);
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80 | #else
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81 | #define dIASSERT(a) if (!(a)) dDebug (d_ERR_IASSERT, \
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82 | "assertion \"" #a "\" failed in %s:%d",__FILE__,__LINE__);
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83 | #define dUASSERT(a,msg) if (!(a)) dDebug (d_ERR_UASSERT, \
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84 | msg " (%s:%d)", __FILE__,__LINE__);
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85 | #define dDEBUGMSG(msg) dMessage (d_ERR_UASSERT, \
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86 | msg " (%s:%d)", __FILE__,__LINE__);
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87 | #endif
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88 | #else
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89 | #define dIASSERT(a) ;
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90 | #define dUASSERT(a,msg) ;
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91 | #define dDEBUGMSG(msg) ;
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92 | #endif
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93 | #define dAASSERT(a) dUASSERT(a,"Bad argument(s)")
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94 |
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95 | /* floating point data type, vector, matrix and quaternion types */
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96 |
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97 | #if defined(dSINGLE)
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98 | typedef float dReal;
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99 | #elif defined(dDOUBLE)
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100 | typedef double dReal;
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101 | #else
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102 | #error You must #define dSINGLE or dDOUBLE
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103 | #endif
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104 |
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105 |
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106 | /* round an integer up to a multiple of 4, except that 0 and 1 are unmodified
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107 | * (used to compute matrix leading dimensions)
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108 | */
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109 | #define dPAD(a) (((a) > 1) ? ((((a)-1)|3)+1) : (a))
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110 |
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111 | /* these types are mainly just used in headers */
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112 | typedef dReal dVector3[4];
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113 | typedef dReal dVector4[4];
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114 | typedef dReal dMatrix3[4*3];
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115 | typedef dReal dMatrix4[4*4];
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116 | typedef dReal dMatrix6[8*6];
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117 | typedef dReal dQuaternion[4];
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118 |
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119 |
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120 | /* precision dependent scalar math functions */
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121 |
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122 | #if defined(dSINGLE)
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123 |
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124 | #define REAL(x) (x ## f) /* form a constant */
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125 | #define dRecip(x) ((float)(1.0f/(x))) /* reciprocal */
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126 | #define dSqrt(x) ((float)sqrtf(float(x))) /* square root */
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127 | #define dRecipSqrt(x) ((float)(1.0f/sqrtf(float(x)))) /* reciprocal square root */
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128 | #define dSin(x) ((float)sinf(float(x))) /* sine */
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129 | #define dCos(x) ((float)cosf(float(x))) /* cosine */
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130 | #define dFabs(x) ((float)fabsf(float(x))) /* absolute value */
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131 | #define dAtan2(y,x) ((float)atan2f(float(y),float(x))) /* arc tangent with 2 args */
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132 | #define dFMod(a,b) ((float)fmodf(float(a),float(b))) /* modulo */
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133 | #define dCopySign(a,b) ((float)copysignf(float(a),float(b)))
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134 |
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135 | #elif defined(dDOUBLE)
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136 |
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137 | #define REAL(x) (x)
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138 | #define dRecip(x) (1.0/(x))
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139 | #define dSqrt(x) sqrt(x)
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140 | #define dRecipSqrt(x) (1.0/sqrt(x))
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141 | #define dSin(x) sin(x)
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142 | #define dCos(x) cos(x)
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143 | #define dFabs(x) fabs(x)
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144 | #define dAtan2(y,x) atan2((y),(x))
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145 | #define dFMod(a,b) (fmod((a),(b)))
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146 | #define dCopySign(a,b) (copysign((a),(b)))
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147 |
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148 | #else
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149 | #error You must #define dSINGLE or dDOUBLE
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150 | #endif
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151 |
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152 |
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153 | /* utility */
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154 |
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155 |
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156 | /* round something up to be a multiple of the EFFICIENT_ALIGNMENT */
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157 |
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158 | #define dEFFICIENT_SIZE(x) ((((x)-1)|(EFFICIENT_ALIGNMENT-1))+1)
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159 |
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160 |
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161 | /* alloca aligned to the EFFICIENT_ALIGNMENT. note that this can waste
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162 | * up to 15 bytes per allocation, depending on what alloca() returns.
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163 | */
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164 |
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165 | #define dALLOCA16(n) \
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166 | ((char*)dEFFICIENT_SIZE(((size_t)(alloca((n)+(EFFICIENT_ALIGNMENT-1))))))
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167 |
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168 |
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169 | /* internal object types (all prefixed with `dx') */
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170 |
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171 | struct dxWorld; /* dynamics world */
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172 | struct dxSpace; /* collision space */
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173 | struct dxBody; /* rigid body (dynamics object) */
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174 | struct dxGeom; /* geometry (collision object) */
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175 | struct dxJoint;
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176 | struct dxJointNode;
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177 | struct dxJointGroup;
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178 |
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179 | typedef struct dxWorld *dWorldID;
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180 | typedef struct dxSpace *dSpaceID;
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181 | typedef struct dxBody *dBodyID;
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182 | typedef struct dxGeom *dGeomID;
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183 | typedef struct dxJoint *dJointID;
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184 | typedef struct dxJointGroup *dJointGroupID;
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185 |
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186 |
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187 | /* error numbers */
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188 |
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189 | enum {
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190 | d_ERR_UNKNOWN = 0, /* unknown error */
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191 | d_ERR_IASSERT, /* internal assertion failed */
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192 | d_ERR_UASSERT, /* user assertion failed */
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193 | d_ERR_LCP /* user assertion failed */
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194 | };
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195 |
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196 |
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197 | /* joint type numbers */
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198 |
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199 | enum {
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200 | dJointTypeNone = 0, /* or "unknown" */
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201 | dJointTypeBall,
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202 | dJointTypeHinge,
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203 | dJointTypeSlider,
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204 | dJointTypeContact,
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205 | dJointTypeUniversal,
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206 | dJointTypeHinge2,
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207 | dJointTypeFixed,
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208 | dJointTypeNull,
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209 | dJointTypeAMotor,
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210 | // Plane2D change
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211 | dJointTypePlane2D
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212 | };
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213 |
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214 |
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215 | /* an alternative way of setting joint parameters, using joint parameter
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216 | * structures and member constants. we don't actually do this yet.
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217 | */
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218 |
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219 | /*
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220 | typedef struct dLimot {
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221 | int mode;
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222 | dReal lostop, histop;
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223 | dReal vel, fmax;
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224 | dReal fudge_factor;
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225 | dReal bounce, soft;
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226 | dReal suspension_erp, suspension_cfm;
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227 | } dLimot;
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228 |
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229 | enum {
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230 | dLimotLoStop = 0x0001,
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231 | dLimotHiStop = 0x0002,
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232 | dLimotVel = 0x0004,
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233 | dLimotFMax = 0x0008,
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234 | dLimotFudgeFactor = 0x0010,
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235 | dLimotBounce = 0x0020,
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236 | dLimotSoft = 0x0040
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237 | };
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238 | */
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239 |
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240 |
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241 | /* standard joint parameter names. why are these here? - because we don't want
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242 | * to include all the joint function definitions in joint.cpp. hmmmm.
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243 | * MSVC complains if we call D_ALL_PARAM_NAMES_X with a blank second argument,
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244 | * which is why we have the D_ALL_PARAM_NAMES macro as well. please copy and
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245 | * paste between these two.
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246 | */
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247 |
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248 | #define D_ALL_PARAM_NAMES(start) \
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249 | /* parameters for limits and motors */ \
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250 | dParamLoStop = start, \
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251 | dParamHiStop, \
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252 | dParamVel, \
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253 | dParamFMax, \
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254 | dParamFudgeFactor, \
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255 | dParamBounce, \
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256 | dParamCFM, \
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257 | dParamStopERP, \
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258 | dParamStopCFM, \
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259 | /* parameters for suspension */ \
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260 | dParamSuspensionERP, \
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261 | dParamSuspensionCFM,
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262 |
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263 | #define D_ALL_PARAM_NAMES_X(start,x) \
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264 | /* parameters for limits and motors */ \
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265 | dParamLoStop ## x = start, \
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266 | dParamHiStop ## x, \
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267 | dParamVel ## x, \
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268 | dParamFMax ## x, \
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269 | dParamFudgeFactor ## x, \
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270 | dParamBounce ## x, \
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271 | dParamCFM ## x, \
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272 | dParamStopERP ## x, \
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273 | dParamStopCFM ## x, \
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274 | /* parameters for suspension */ \
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275 | dParamSuspensionERP ## x, \
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276 | dParamSuspensionCFM ## x,
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277 |
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278 | enum {
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279 | D_ALL_PARAM_NAMES(0)
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280 | D_ALL_PARAM_NAMES_X(0x100,2)
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281 | D_ALL_PARAM_NAMES_X(0x200,3)
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282 |
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283 | /* add a multiple of this constant to the basic parameter numbers to get
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284 | * the parameters for the second, third etc axes.
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285 | */
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286 | dParamGroup=0x100
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287 | };
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288 |
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289 |
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290 | /* angular motor mode numbers */
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291 |
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292 | enum{
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293 | dAMotorUser = 0,
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294 | dAMotorEuler = 1
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295 | };
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296 |
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297 |
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298 | /* joint force feedback information */
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299 |
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300 | typedef struct dJointFeedback {
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301 | dVector3 f1; /* force applied to body 1 */
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302 | dVector3 t1; /* torque applied to body 1 */
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303 | dVector3 f2; /* force applied to body 2 */
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304 | dVector3 t2; /* torque applied to body 2 */
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305 | } dJointFeedback;
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306 |
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307 |
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308 | /* private functions that must be implemented by the collision library:
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309 | * (1) indicate that a geom has moved, (2) get the next geom in a body list.
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310 | * these functions are called whenever the position of geoms connected to a
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311 | * body have changed, e.g. with dBodySetPosition(), dBodySetRotation(), or
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312 | * when the ODE step function updates the body state.
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313 | */
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314 |
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315 | void dGeomMoved (dGeomID);
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316 | dGeomID dGeomGetBodyNext (dGeomID);
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317 |
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318 |
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319 | #ifdef __cplusplus
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320 | }
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321 | #endif
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322 |
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323 | #endif
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