1 | /*************************************************************************
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2 | * *
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3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org *
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5 | * *
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6 | * This library is free software; you can redistribute it and/or *
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7 | * modify it under the terms of EITHER: *
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8 | * (1) The GNU Lesser General Public License as published by the Free *
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9 | * Software Foundation; either version 2.1 of the License, or (at *
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10 | * your option) any later version. The text of the GNU Lesser *
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11 | * General Public License is included with this library in the *
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12 | * file LICENSE.TXT. *
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13 | * (2) The BSD-style license that is included with this library in *
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14 | * the file LICENSE-BSD.TXT. *
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15 | * *
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16 | * This library is distributed in the hope that it will be useful, *
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17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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20 | * *
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21 | *************************************************************************/
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22 |
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23 | #ifndef _ODE_OBJECTS_H_
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24 | #define _ODE_OBJECTS_H_
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25 |
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26 | #include <ode/common.h>
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27 | #include <ode/mass.h>
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28 | #include <ode/contact.h>
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29 |
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30 | #ifdef __cplusplus
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31 | extern "C" {
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32 | #endif
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33 |
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34 | /* world */
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35 |
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36 | dWorldID dWorldCreate();
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37 | void dWorldDestroy (dWorldID);
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38 |
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39 | void dWorldSetGravity (dWorldID, dReal x, dReal y, dReal z);
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40 | void dWorldGetGravity (dWorldID, dVector3 gravity);
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41 | void dWorldSetERP (dWorldID, dReal erp);
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42 | dReal dWorldGetERP (dWorldID);
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43 | void dWorldSetCFM (dWorldID, dReal cfm);
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44 | dReal dWorldGetCFM (dWorldID);
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45 | void dWorldStep (dWorldID, dReal stepsize);
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46 | void dWorldImpulseToForce (dWorldID, dReal stepsize,
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47 | dReal ix, dReal iy, dReal iz, dVector3 force);
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48 |
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49 | /* World QuickStep functions */
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50 |
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51 | void dWorldQuickStep (dWorldID w, dReal stepsize);
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52 | void dWorldSetQuickStepNumIterations (dWorldID, int num);
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53 | int dWorldGetQuickStepNumIterations (dWorldID);
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54 | void dWorldSetQuickStepW (dWorldID, dReal param);
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55 | dReal dWorldGetQuickStepW (dWorldID);
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56 |
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57 | /* World contact parameter functions */
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58 |
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59 | void dWorldSetContactMaxCorrectingVel (dWorldID, dReal vel);
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60 | dReal dWorldGetContactMaxCorrectingVel (dWorldID);
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61 | void dWorldSetContactSurfaceLayer (dWorldID, dReal depth);
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62 | dReal dWorldGetContactSurfaceLayer (dWorldID);
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63 |
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64 | /* StepFast1 functions */
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65 |
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66 | void dWorldStepFast1(dWorldID, dReal stepsize, int maxiterations);
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67 | void dWorldSetAutoEnableDepthSF1(dWorldID, int autoEnableDepth);
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68 | int dWorldGetAutoEnableDepthSF1(dWorldID);
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69 |
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70 | /* Auto-disable functions */
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71 |
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72 | dReal dWorldGetAutoDisableLinearThreshold (dWorldID);
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73 | void dWorldSetAutoDisableLinearThreshold (dWorldID, dReal linear_threshold);
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74 | dReal dWorldGetAutoDisableAngularThreshold (dWorldID);
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75 | void dWorldSetAutoDisableAngularThreshold (dWorldID, dReal angular_threshold);
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76 | int dWorldGetAutoDisableSteps (dWorldID);
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77 | void dWorldSetAutoDisableSteps (dWorldID, int steps);
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78 | dReal dWorldGetAutoDisableTime (dWorldID);
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79 | void dWorldSetAutoDisableTime (dWorldID, dReal time);
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80 | int dWorldGetAutoDisableFlag (dWorldID);
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81 | void dWorldSetAutoDisableFlag (dWorldID, int do_auto_disable);
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82 |
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83 | dReal dBodyGetAutoDisableLinearThreshold (dBodyID);
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84 | void dBodySetAutoDisableLinearThreshold (dBodyID, dReal linear_threshold);
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85 | dReal dBodyGetAutoDisableAngularThreshold (dBodyID);
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86 | void dBodySetAutoDisableAngularThreshold (dBodyID, dReal angular_threshold);
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87 | int dBodyGetAutoDisableSteps (dBodyID);
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88 | void dBodySetAutoDisableSteps (dBodyID, int steps);
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89 | dReal dBodyGetAutoDisableTime (dBodyID);
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90 | void dBodySetAutoDisableTime (dBodyID, dReal time);
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91 | int dBodyGetAutoDisableFlag (dBodyID);
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92 | void dBodySetAutoDisableFlag (dBodyID, int do_auto_disable);
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93 | void dBodySetAutoDisableDefaults (dBodyID);
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94 |
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95 | /* bodies */
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96 |
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97 | dBodyID dBodyCreate (dWorldID);
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98 | void dBodyDestroy (dBodyID);
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99 |
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100 | void dBodySetData (dBodyID, void *data);
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101 | void *dBodyGetData (dBodyID);
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102 |
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103 | void dBodySetPosition (dBodyID, dReal x, dReal y, dReal z);
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104 | void dBodySetRotation (dBodyID, const dMatrix3 R);
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105 | void dBodySetQuaternion (dBodyID, const dQuaternion q);
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106 | void dBodySetLinearVel (dBodyID, dReal x, dReal y, dReal z);
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107 | void dBodySetAngularVel (dBodyID, dReal x, dReal y, dReal z);
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108 | const dReal * dBodyGetPosition (dBodyID);
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109 | const dReal * dBodyGetRotation (dBodyID); /* ptr to 4x3 rot matrix */
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110 | const dReal * dBodyGetQuaternion (dBodyID);
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111 | const dReal * dBodyGetLinearVel (dBodyID);
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112 | const dReal * dBodyGetAngularVel (dBodyID);
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113 |
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114 | void dBodySetMass (dBodyID, const dMass *mass);
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115 | void dBodyGetMass (dBodyID, dMass *mass);
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116 |
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117 | void dBodyAddForce (dBodyID, dReal fx, dReal fy, dReal fz);
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118 | void dBodyAddTorque (dBodyID, dReal fx, dReal fy, dReal fz);
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119 | void dBodyAddRelForce (dBodyID, dReal fx, dReal fy, dReal fz);
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120 | void dBodyAddRelTorque (dBodyID, dReal fx, dReal fy, dReal fz);
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121 | void dBodyAddForceAtPos (dBodyID, dReal fx, dReal fy, dReal fz,
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122 | dReal px, dReal py, dReal pz);
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123 | void dBodyAddForceAtRelPos (dBodyID, dReal fx, dReal fy, dReal fz,
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124 | dReal px, dReal py, dReal pz);
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125 | void dBodyAddRelForceAtPos (dBodyID, dReal fx, dReal fy, dReal fz,
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126 | dReal px, dReal py, dReal pz);
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127 | void dBodyAddRelForceAtRelPos (dBodyID, dReal fx, dReal fy, dReal fz,
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128 | dReal px, dReal py, dReal pz);
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129 |
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130 | const dReal * dBodyGetForce (dBodyID);
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131 | const dReal * dBodyGetTorque (dBodyID);
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132 | void dBodySetForce (dBodyID b, dReal x, dReal y, dReal z);
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133 | void dBodySetTorque (dBodyID b, dReal x, dReal y, dReal z);
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134 |
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135 | void dBodyGetRelPointPos (dBodyID, dReal px, dReal py, dReal pz,
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136 | dVector3 result);
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137 | void dBodyGetRelPointVel (dBodyID, dReal px, dReal py, dReal pz,
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138 | dVector3 result);
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139 | void dBodyGetPointVel (dBodyID, dReal px, dReal py, dReal pz,
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140 | dVector3 result);
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141 | void dBodyGetPosRelPoint (dBodyID, dReal px, dReal py, dReal pz,
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142 | dVector3 result);
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143 | void dBodyVectorToWorld (dBodyID, dReal px, dReal py, dReal pz,
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144 | dVector3 result);
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145 | void dBodyVectorFromWorld (dBodyID, dReal px, dReal py, dReal pz,
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146 | dVector3 result);
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147 |
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148 | void dBodySetFiniteRotationMode (dBodyID, int mode);
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149 | void dBodySetFiniteRotationAxis (dBodyID, dReal x, dReal y, dReal z);
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150 |
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151 | int dBodyGetFiniteRotationMode (dBodyID);
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152 | void dBodyGetFiniteRotationAxis (dBodyID, dVector3 result);
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153 |
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154 | int dBodyGetNumJoints (dBodyID b);
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155 | dJointID dBodyGetJoint (dBodyID, int index);
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156 |
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157 | void dBodyEnable (dBodyID);
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158 | void dBodyDisable (dBodyID);
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159 | int dBodyIsEnabled (dBodyID);
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160 |
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161 | void dBodySetGravityMode (dBodyID b, int mode);
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162 | int dBodyGetGravityMode (dBodyID b);
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163 |
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164 |
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165 | /* joints */
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166 |
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167 | dJointID dJointCreateBall (dWorldID, dJointGroupID);
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168 | dJointID dJointCreateHinge (dWorldID, dJointGroupID);
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169 | dJointID dJointCreateSlider (dWorldID, dJointGroupID);
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170 | dJointID dJointCreateContact (dWorldID, dJointGroupID, const dContact *);
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171 | dJointID dJointCreateHinge2 (dWorldID, dJointGroupID);
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172 | dJointID dJointCreateUniversal (dWorldID, dJointGroupID);
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173 | dJointID dJointCreateFixed (dWorldID, dJointGroupID);
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174 | dJointID dJointCreateNull (dWorldID, dJointGroupID);
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175 | dJointID dJointCreateAMotor (dWorldID, dJointGroupID);
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176 |
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177 | void dJointDestroy (dJointID);
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178 |
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179 | dJointGroupID dJointGroupCreate (int max_size);
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180 | void dJointGroupDestroy (dJointGroupID);
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181 | void dJointGroupEmpty (dJointGroupID);
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182 |
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183 | void dJointAttach (dJointID, dBodyID body1, dBodyID body2);
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184 | void dJointSetData (dJointID, void *data);
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185 | void *dJointGetData (dJointID);
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186 | int dJointGetType (dJointID);
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187 | dBodyID dJointGetBody (dJointID, int index);
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188 |
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189 | void dJointSetFeedback (dJointID, dJointFeedback *);
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190 | dJointFeedback *dJointGetFeedback (dJointID);
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191 |
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192 | void dJointSetBallAnchor (dJointID, dReal x, dReal y, dReal z);
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193 | void dJointSetHingeAnchor (dJointID, dReal x, dReal y, dReal z);
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194 | void dJointSetHingeAxis (dJointID, dReal x, dReal y, dReal z);
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195 | void dJointSetHingeParam (dJointID, int parameter, dReal value);
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196 | void dJointAddHingeTorque(dJointID joint, dReal torque);
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197 | void dJointSetSliderAxis (dJointID, dReal x, dReal y, dReal z);
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198 | void dJointSetSliderParam (dJointID, int parameter, dReal value);
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199 | void dJointAddSliderForce(dJointID joint, dReal force);
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200 | void dJointSetHinge2Anchor (dJointID, dReal x, dReal y, dReal z);
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201 | void dJointSetHinge2Axis1 (dJointID, dReal x, dReal y, dReal z);
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202 | void dJointSetHinge2Axis2 (dJointID, dReal x, dReal y, dReal z);
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203 | void dJointSetHinge2Param (dJointID, int parameter, dReal value);
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204 | void dJointAddHinge2Torques(dJointID joint, dReal torque1, dReal torque2);
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205 | void dJointSetUniversalAnchor (dJointID, dReal x, dReal y, dReal z);
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206 | void dJointSetUniversalAxis1 (dJointID, dReal x, dReal y, dReal z);
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207 | void dJointSetUniversalAxis2 (dJointID, dReal x, dReal y, dReal z);
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208 | void dJointSetUniversalParam (dJointID, int parameter, dReal value);
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209 | void dJointAddUniversalTorques(dJointID joint, dReal torque1, dReal torque2);
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210 | void dJointSetFixed (dJointID);
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211 | void dJointSetAMotorNumAxes (dJointID, int num);
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212 | void dJointSetAMotorAxis (dJointID, int anum, int rel,
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213 | dReal x, dReal y, dReal z);
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214 | void dJointSetAMotorAngle (dJointID, int anum, dReal angle);
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215 | void dJointSetAMotorParam (dJointID, int parameter, dReal value);
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216 | void dJointSetAMotorMode (dJointID, int mode);
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217 | void dJointAddAMotorTorques (dJointID, dReal torque1, dReal torque2, dReal torque3);
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218 |
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219 | void dJointGetBallAnchor (dJointID, dVector3 result);
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220 | void dJointGetBallAnchor2 (dJointID, dVector3 result);
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221 | void dJointGetHingeAnchor (dJointID, dVector3 result);
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222 | void dJointGetHingeAnchor2 (dJointID, dVector3 result);
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223 | void dJointGetHingeAxis (dJointID, dVector3 result);
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224 | dReal dJointGetHingeParam (dJointID, int parameter);
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225 | dReal dJointGetHingeAngle (dJointID);
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226 | dReal dJointGetHingeAngleRate (dJointID);
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227 | dReal dJointGetSliderPosition (dJointID);
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228 | dReal dJointGetSliderPositionRate (dJointID);
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229 | void dJointGetSliderAxis (dJointID, dVector3 result);
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230 | dReal dJointGetSliderParam (dJointID, int parameter);
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231 | void dJointGetHinge2Anchor (dJointID, dVector3 result);
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232 | void dJointGetHinge2Anchor2 (dJointID, dVector3 result);
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233 | void dJointGetHinge2Axis1 (dJointID, dVector3 result);
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234 | void dJointGetHinge2Axis2 (dJointID, dVector3 result);
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235 | dReal dJointGetHinge2Param (dJointID, int parameter);
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236 | dReal dJointGetHinge2Angle1 (dJointID);
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237 | dReal dJointGetHinge2Angle1Rate (dJointID);
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238 | dReal dJointGetHinge2Angle2Rate (dJointID);
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239 | void dJointGetUniversalAnchor (dJointID, dVector3 result);
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240 | void dJointGetUniversalAnchor2 (dJointID, dVector3 result);
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241 | void dJointGetUniversalAxis1 (dJointID, dVector3 result);
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242 | void dJointGetUniversalAxis2 (dJointID, dVector3 result);
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243 | dReal dJointGetUniversalParam (dJointID, int parameter);
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244 | dReal dJointGetUniversalAngle1 (dJointID);
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245 | dReal dJointGetUniversalAngle2 (dJointID);
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246 | dReal dJointGetUniversalAngle1Rate (dJointID);
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247 | dReal dJointGetUniversalAngle2Rate (dJointID);
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248 | int dJointGetAMotorNumAxes (dJointID);
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249 | void dJointGetAMotorAxis (dJointID, int anum, dVector3 result);
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250 | int dJointGetAMotorAxisRel (dJointID, int anum);
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251 | dReal dJointGetAMotorAngle (dJointID, int anum);
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252 | dReal dJointGetAMotorAngleRate (dJointID, int anum);
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253 | dReal dJointGetAMotorParam (dJointID, int parameter);
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254 | int dJointGetAMotorMode (dJointID);
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255 |
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256 | int dAreConnected (dBodyID, dBodyID);
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257 | int dAreConnectedExcluding (dBodyID, dBodyID, int joint_type);
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258 |
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259 | /*
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260 | This code is part of the Plane2D ODE joint
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261 | by psero@gmx.de
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262 | Wed Apr 23 18:53:43 CEST 2003
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263 |
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264 | Add this code to the file: include/ode/objects.h
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265 | */
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266 |
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267 |
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268 | dJointID dJointCreatePlane2D (dWorldID, dJointGroupID);
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269 |
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270 | void dJointSetPlane2DXParam (dJointID, int parameter, dReal value);
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271 | void dJointSetPlane2DYParam (dJointID, int parameter, dReal value);
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272 | void dJointSetPlane2DAngleParam (dJointID, int parameter, dReal value);
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273 |
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274 |
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275 | #ifdef __cplusplus
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276 | }
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277 | #endif
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278 |
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279 | #endif
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