source: OGRE/trunk/ogre_dependencies/Dependencies/include/ode/ode.h @ 692

Revision 692, 2.1 KB checked in by mattausch, 19 years ago (diff)

adding ogre 1.2 and dependencies

Line 
1/*************************************************************************
2 *                                                                       *
3 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.       *
4 * All rights reserved.  Email: russ@q12.org   Web: www.q12.org          *
5 *                                                                       *
6 * This library is free software; you can redistribute it and/or         *
7 * modify it under the terms of EITHER:                                  *
8 *   (1) The GNU Lesser General Public License as published by the Free  *
9 *       Software Foundation; either version 2.1 of the License, or (at  *
10 *       your option) any later version. The text of the GNU Lesser      *
11 *       General Public License is included with this library in the     *
12 *       file LICENSE.TXT.                                               *
13 *   (2) The BSD-style license that is included with this library in     *
14 *       the file LICENSE-BSD.TXT.                                       *
15 *                                                                       *
16 * This library is distributed in the hope that it will be useful,       *
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
19 * LICENSE.TXT and LICENSE-BSD.TXT for more details.                     *
20 *                                                                       *
21 *************************************************************************/
22
23#ifndef _ODE_ODE_H_
24#define _ODE_ODE_H_
25
26/* include *everything* here */
27
28#include <ode/config.h>
29#include <ode/compatibility.h>
30#include <ode/common.h>
31#include <ode/contact.h>
32#include <ode/error.h>
33#include <ode/memory.h>
34#include <ode/odemath.h>
35#include <ode/matrix.h>
36#include <ode/timer.h>
37#include <ode/rotation.h>
38#include <ode/mass.h>
39#include <ode/misc.h>
40#include <ode/objects.h>
41#include <ode/odecpp.h>
42#include <ode/collision_space.h>
43#include <ode/collision.h>
44#include <ode/odecpp_collision.h>
45#include <ode/export-dif.h>
46
47#endif
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