1 | /*************************************************************************
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2 | * *
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3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org *
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5 | * *
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6 | * This library is free software; you can redistribute it and/or *
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7 | * modify it under the terms of EITHER: *
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8 | * (1) The GNU Lesser General Public License as published by the Free *
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9 | * Software Foundation; either version 2.1 of the License, or (at *
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10 | * your option) any later version. The text of the GNU Lesser *
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11 | * General Public License is included with this library in the *
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12 | * file LICENSE.TXT. *
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13 | * (2) The BSD-style license that is included with this library in *
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14 | * the file LICENSE-BSD.TXT. *
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15 | * *
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16 | * This library is distributed in the hope that it will be useful, *
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17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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20 | * *
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21 | *************************************************************************/
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22 |
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23 | /* C++ interface for non-collision stuff */
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24 |
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25 |
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26 | #ifndef _ODE_ODECPP_H_
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27 | #define _ODE_ODECPP_H_
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28 | #ifdef __cplusplus
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29 |
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30 | #include <ode/error.h>
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31 |
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32 |
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33 | class dWorld {
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34 | dWorldID _id;
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35 |
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36 | // intentionally undefined, don't use these
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37 | dWorld (const dWorld &);
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38 | void operator= (const dWorld &);
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39 |
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40 | public:
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41 | dWorld()
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42 | { _id = dWorldCreate(); }
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43 | ~dWorld()
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44 | { dWorldDestroy (_id); }
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45 |
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46 | dWorldID id() const
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47 | { return _id; }
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48 | operator dWorldID() const
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49 | { return _id; }
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50 |
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51 | void setGravity (dReal x, dReal y, dReal z)
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52 | { dWorldSetGravity (_id,x,y,z); }
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53 | void getGravity (dVector3 g) const
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54 | { dWorldGetGravity (_id,g); }
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55 |
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56 | void setERP (dReal erp)
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57 | { dWorldSetERP(_id, erp); }
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58 | dReal getERP() const
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59 | { return dWorldGetERP(_id); }
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60 |
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61 | void setCFM (dReal cfm)
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62 | { dWorldSetCFM(_id, cfm); }
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63 | dReal getCFM() const
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64 | { return dWorldGetCFM(_id); }
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65 |
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66 | void step (dReal stepsize)
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67 | { dWorldStep (_id,stepsize); }
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68 |
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69 | void stepFast1 (dReal stepsize, int maxiterations)
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70 | { dWorldStepFast1 (_id,stepsize,maxiterations); }
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71 | void setAutoEnableDepthSF1(dWorldID, int depth)
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72 | { dWorldSetAutoEnableDepthSF1 (_id, depth); }
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73 | int getAutoEnableDepthSF1(dWorldID)
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74 | { return dWorldGetAutoEnableDepthSF1 (_id); }
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75 |
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76 | void setAutoDisableLinearThreshold (dReal threshold)
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77 | { dWorldSetAutoDisableLinearThreshold (_id,threshold); }
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78 | dReal getAutoDisableLinearThreshold()
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79 | { return dWorldGetAutoDisableLinearThreshold (_id); }
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80 | void setAutoDisableAngularThreshold (dReal threshold)
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81 | { dWorldSetAutoDisableAngularThreshold (_id,threshold); }
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82 | dReal getAutoDisableAngularThreshold()
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83 | { return dWorldGetAutoDisableAngularThreshold (_id); }
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84 | void setAutoDisableSteps (int steps)
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85 | { dWorldSetAutoDisableSteps (_id,steps); }
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86 | int getAutoDisableSteps()
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87 | { return dWorldGetAutoDisableSteps (_id); }
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88 | void setAutoDisableTime (dReal time)
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89 | { dWorldSetAutoDisableTime (_id,time); }
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90 | dReal getAutoDisableTime()
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91 | { return dWorldGetAutoDisableTime (_id); }
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92 | void setAutoDisableFlag (int do_auto_disable)
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93 | { dWorldSetAutoDisableFlag (_id,do_auto_disable); }
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94 | int getAutoDisableFlag()
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95 | { return dWorldGetAutoDisableFlag (_id); }
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96 |
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97 | void impulseToForce (dReal stepsize, dReal ix, dReal iy, dReal iz,
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98 | dVector3 force)
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99 | { dWorldImpulseToForce (_id,stepsize,ix,iy,iz,force); }
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100 | };
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101 |
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102 |
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103 | class dBody {
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104 | dBodyID _id;
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105 |
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106 | // intentionally undefined, don't use these
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107 | dBody (const dBody &);
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108 | void operator= (const dBody &);
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109 |
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110 | public:
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111 | dBody()
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112 | { _id = 0; }
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113 | dBody (dWorldID world)
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114 | { _id = dBodyCreate (world); }
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115 | ~dBody()
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116 | { if (_id) dBodyDestroy (_id); }
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117 |
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118 | void create (dWorldID world) {
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119 | if (_id) dBodyDestroy (_id);
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120 | _id = dBodyCreate (world);
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121 | }
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122 |
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123 | dBodyID id() const
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124 | { return _id; }
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125 | operator dBodyID() const
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126 | { return _id; }
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127 |
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128 | void setData (void *data)
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129 | { dBodySetData (_id,data); }
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130 | void *getData() const
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131 | { return dBodyGetData (_id); }
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132 |
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133 | void setPosition (dReal x, dReal y, dReal z)
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134 | { dBodySetPosition (_id,x,y,z); }
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135 | void setRotation (const dMatrix3 R)
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136 | { dBodySetRotation (_id,R); }
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137 | void setQuaternion (const dQuaternion q)
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138 | { dBodySetQuaternion (_id,q); }
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139 | void setLinearVel (dReal x, dReal y, dReal z)
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140 | { dBodySetLinearVel (_id,x,y,z); }
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141 | void setAngularVel (dReal x, dReal y, dReal z)
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142 | { dBodySetAngularVel (_id,x,y,z); }
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143 |
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144 | const dReal * getPosition() const
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145 | { return dBodyGetPosition (_id); }
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146 | const dReal * getRotation() const
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147 | { return dBodyGetRotation (_id); }
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148 | const dReal * getQuaternion() const
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149 | { return dBodyGetQuaternion (_id); }
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150 | const dReal * getLinearVel() const
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151 | { return dBodyGetLinearVel (_id); }
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152 | const dReal * getAngularVel() const
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153 | { return dBodyGetAngularVel (_id); }
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154 |
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155 | void setMass (const dMass *mass)
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156 | { dBodySetMass (_id,mass); }
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157 | void getMass (dMass *mass) const
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158 | { dBodyGetMass (_id,mass); }
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159 |
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160 | void addForce (dReal fx, dReal fy, dReal fz)
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161 | { dBodyAddForce (_id, fx, fy, fz); }
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162 | void addTorque (dReal fx, dReal fy, dReal fz)
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163 | { dBodyAddTorque (_id, fx, fy, fz); }
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164 | void addRelForce (dReal fx, dReal fy, dReal fz)
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165 | { dBodyAddRelForce (_id, fx, fy, fz); }
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166 | void addRelTorque (dReal fx, dReal fy, dReal fz)
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167 | { dBodyAddRelTorque (_id, fx, fy, fz); }
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168 | void addForceAtPos (dReal fx, dReal fy, dReal fz,
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169 | dReal px, dReal py, dReal pz)
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170 | { dBodyAddForceAtPos (_id, fx, fy, fz, px, py, pz); }
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171 | void addForceAtRelPos (dReal fx, dReal fy, dReal fz,
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172 | dReal px, dReal py, dReal pz)
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173 | { dBodyAddForceAtRelPos (_id, fx, fy, fz, px, py, pz); }
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174 | void addRelForceAtPos (dReal fx, dReal fy, dReal fz,
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175 | dReal px, dReal py, dReal pz)
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176 | { dBodyAddRelForceAtPos (_id, fx, fy, fz, px, py, pz); }
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177 | void addRelForceAtRelPos (dReal fx, dReal fy, dReal fz,
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178 | dReal px, dReal py, dReal pz)
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179 | { dBodyAddRelForceAtRelPos (_id, fx, fy, fz, px, py, pz); }
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180 |
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181 | const dReal * getForce() const
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182 | { return dBodyGetForce(_id); }
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183 | const dReal * getTorque() const
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184 | { return dBodyGetTorque(_id); }
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185 | void setForce (dReal x, dReal y, dReal z)
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186 | { dBodySetForce (_id,x,y,z); }
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187 | void setTorque (dReal x, dReal y, dReal z)
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188 | { dBodySetTorque (_id,x,y,z); }
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189 |
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190 | void enable()
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191 | { dBodyEnable (_id); }
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192 | void disable()
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193 | { dBodyDisable (_id); }
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194 | int isEnabled() const
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195 | { return dBodyIsEnabled (_id); }
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196 |
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197 | void getRelPointPos (dReal px, dReal py, dReal pz, dVector3 result) const
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198 | { dBodyGetRelPointPos (_id, px, py, pz, result); }
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199 | void getRelPointVel (dReal px, dReal py, dReal pz, dVector3 result) const
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200 | { dBodyGetRelPointVel (_id, px, py, pz, result); }
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201 | void getPointVel (dReal px, dReal py, dReal pz, dVector3 result) const
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202 | { dBodyGetPointVel (_id,px,py,pz,result); }
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203 | void getPosRelPoint (dReal px, dReal py, dReal pz, dVector3 result) const
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204 | { dBodyGetPosRelPoint (_id,px,py,pz,result); }
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205 | void vectorToWorld (dReal px, dReal py, dReal pz, dVector3 result) const
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206 | { dBodyVectorToWorld (_id,px,py,pz,result); }
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207 | void vectorFromWorld (dReal px, dReal py, dReal pz, dVector3 result) const
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208 | { dBodyVectorFromWorld (_id,px,py,pz,result); }
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209 |
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210 | void setFiniteRotationMode (int mode)
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211 | { dBodySetFiniteRotationMode (_id, mode); }
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212 | void setFiniteRotationAxis (dReal x, dReal y, dReal z)
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213 | { dBodySetFiniteRotationAxis (_id, x, y, z); }
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214 |
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215 | int getFiniteRotationMode() const
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216 | { return dBodyGetFiniteRotationMode (_id); }
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217 | void getFiniteRotationAxis (dVector3 result) const
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218 | { dBodyGetFiniteRotationAxis (_id, result); }
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219 |
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220 | int getNumJoints() const
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221 | { return dBodyGetNumJoints (_id); }
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222 | dJointID getJoint (int index) const
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223 | { return dBodyGetJoint (_id, index); }
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224 |
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225 | void setGravityMode (int mode)
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226 | { dBodySetGravityMode (_id,mode); }
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227 | int getGravityMode() const
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228 | { return dBodyGetGravityMode (_id); }
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229 |
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230 | int isConnectedTo (dBodyID body) const
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231 | { return dAreConnected (_id, body); }
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232 |
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233 | void setAutoDisableLinearThreshold (dReal threshold)
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234 | { dBodySetAutoDisableLinearThreshold (_id,threshold); }
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235 | dReal getAutoDisableLinearThreshold()
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236 | { return dBodyGetAutoDisableLinearThreshold (_id); }
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237 | void setAutoDisableAngularThreshold (dReal threshold)
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238 | { dBodySetAutoDisableAngularThreshold (_id,threshold); }
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239 | dReal getAutoDisableAngularThreshold()
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240 | { return dBodyGetAutoDisableAngularThreshold (_id); }
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241 | void setAutoDisableSteps (int steps)
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242 | { dBodySetAutoDisableSteps (_id,steps); }
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243 | int getAutoDisableSteps()
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244 | { return dBodyGetAutoDisableSteps (_id); }
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245 | void setAutoDisableTime (dReal time)
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246 | { dBodySetAutoDisableTime (_id,time); }
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247 | dReal getAutoDisableTime()
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248 | { return dBodyGetAutoDisableTime (_id); }
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249 | void setAutoDisableFlag (int do_auto_disable)
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250 | { dBodySetAutoDisableFlag (_id,do_auto_disable); }
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251 | int getAutoDisableFlag()
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252 | { return dBodyGetAutoDisableFlag (_id); }
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253 | };
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254 |
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255 |
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256 | class dJointGroup {
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257 | dJointGroupID _id;
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258 |
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259 | // intentionally undefined, don't use these
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260 | dJointGroup (const dJointGroup &);
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261 | void operator= (const dJointGroup &);
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262 |
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263 | public:
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264 | dJointGroup (int dummy_arg=0)
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265 | { _id = dJointGroupCreate (0); }
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266 | ~dJointGroup()
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267 | { dJointGroupDestroy (_id); }
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268 | void create (int dummy_arg=0) {
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269 | if (_id) dJointGroupDestroy (_id);
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270 | _id = dJointGroupCreate (0);
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271 | }
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272 |
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273 | dJointGroupID id() const
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274 | { return _id; }
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275 | operator dJointGroupID() const
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276 | { return _id; }
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277 |
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278 | void empty()
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279 | { dJointGroupEmpty (_id); }
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280 | };
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281 |
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282 |
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283 | class dJoint {
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284 | private:
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285 | // intentionally undefined, don't use these
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286 | dJoint (const dJoint &) ;
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287 | void operator= (const dJoint &);
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288 |
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289 | protected:
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290 | dJointID _id;
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291 |
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292 | public:
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293 | dJoint()
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294 | { _id = 0; }
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295 | ~dJoint()
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296 | { if (_id) dJointDestroy (_id); }
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297 |
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298 | dJointID id() const
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299 | { return _id; }
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300 | operator dJointID() const
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301 | { return _id; }
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302 |
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303 | void attach (dBodyID body1, dBodyID body2)
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304 | { dJointAttach (_id, body1, body2); }
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305 |
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306 | void setData (void *data)
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307 | { dJointSetData (_id, data); }
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308 | void *getData() const
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309 | { return dJointGetData (_id); }
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310 |
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311 | int getType() const
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312 | { return dJointGetType (_id); }
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313 |
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314 | dBodyID getBody (int index) const
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315 | { return dJointGetBody (_id, index); }
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316 | };
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317 |
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318 |
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319 | class dBallJoint : public dJoint {
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320 | private:
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321 | // intentionally undefined, don't use these
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322 | dBallJoint (const dBallJoint &);
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323 | void operator= (const dBallJoint &);
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324 |
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325 | public:
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326 | dBallJoint() { }
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327 | dBallJoint (dWorldID world, dJointGroupID group=0)
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328 | { _id = dJointCreateBall (world, group); }
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329 |
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330 | void create (dWorldID world, dJointGroupID group=0) {
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331 | if (_id) dJointDestroy (_id);
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332 | _id = dJointCreateBall (world, group);
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333 | }
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334 |
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335 | void setAnchor (dReal x, dReal y, dReal z)
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336 | { dJointSetBallAnchor (_id, x, y, z); }
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337 | void getAnchor (dVector3 result) const
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338 | { dJointGetBallAnchor (_id, result); }
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339 | void getAnchor2 (dVector3 result) const
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340 | { dJointGetBallAnchor2 (_id, result); }
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341 | } ;
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342 |
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343 |
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344 | class dHingeJoint : public dJoint {
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345 | // intentionally undefined, don't use these
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346 | dHingeJoint (const dHingeJoint &);
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347 | void operator = (const dHingeJoint &);
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348 |
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349 | public:
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350 | dHingeJoint() { }
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351 | dHingeJoint (dWorldID world, dJointGroupID group=0)
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352 | { _id = dJointCreateHinge (world, group); }
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353 |
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354 | void create (dWorldID world, dJointGroupID group=0) {
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355 | if (_id) dJointDestroy (_id);
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356 | _id = dJointCreateHinge (world, group);
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357 | }
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358 |
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359 | void setAnchor (dReal x, dReal y, dReal z)
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360 | { dJointSetHingeAnchor (_id, x, y, z); }
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361 | void getAnchor (dVector3 result) const
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362 | { dJointGetHingeAnchor (_id, result); }
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363 | void getAnchor2 (dVector3 result) const
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364 | { dJointGetHingeAnchor2 (_id, result); }
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365 |
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366 | void setAxis (dReal x, dReal y, dReal z)
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367 | { dJointSetHingeAxis (_id, x, y, z); }
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368 | void getAxis (dVector3 result) const
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369 | { dJointGetHingeAxis (_id, result); }
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370 |
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371 | dReal getAngle() const
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372 | { return dJointGetHingeAngle (_id); }
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373 | dReal getAngleRate() const
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374 | { return dJointGetHingeAngleRate (_id); }
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375 |
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376 | void setParam (int parameter, dReal value)
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377 | { dJointSetHingeParam (_id, parameter, value); }
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378 | dReal getParam (int parameter) const
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379 | { return dJointGetHingeParam (_id, parameter); }
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380 |
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381 | void addTorque (dReal torque)
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382 | { dJointAddHingeTorque(_id, torque); }
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383 | };
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384 |
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385 |
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386 | class dSliderJoint : public dJoint {
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387 | // intentionally undefined, don't use these
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388 | dSliderJoint (const dSliderJoint &);
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389 | void operator = (const dSliderJoint &);
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390 |
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391 | public:
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392 | dSliderJoint() { }
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393 | dSliderJoint (dWorldID world, dJointGroupID group=0)
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394 | { _id = dJointCreateSlider (world, group); }
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395 |
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396 | void create (dWorldID world, dJointGroupID group=0) {
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397 | if (_id) dJointDestroy (_id);
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398 | _id = dJointCreateSlider (world, group);
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399 | }
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400 |
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401 | void setAxis (dReal x, dReal y, dReal z)
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402 | { dJointSetSliderAxis (_id, x, y, z); }
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403 | void getAxis (dVector3 result) const
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404 | { dJointGetSliderAxis (_id, result); }
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405 |
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406 | dReal getPosition() const
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407 | { return dJointGetSliderPosition (_id); }
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408 | dReal getPositionRate() const
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409 | { return dJointGetSliderPositionRate (_id); }
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410 |
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411 | void setParam (int parameter, dReal value)
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412 | { dJointSetSliderParam (_id, parameter, value); }
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413 | dReal getParam (int parameter) const
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414 | { return dJointGetSliderParam (_id, parameter); }
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415 |
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416 | void addForce (dReal force)
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417 | { dJointAddSliderForce(_id, force); }
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418 | };
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419 |
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420 |
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421 | class dUniversalJoint : public dJoint {
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422 | // intentionally undefined, don't use these
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423 | dUniversalJoint (const dUniversalJoint &);
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424 | void operator = (const dUniversalJoint &);
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425 |
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426 | public:
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427 | dUniversalJoint() { }
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428 | dUniversalJoint (dWorldID world, dJointGroupID group=0)
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429 | { _id = dJointCreateUniversal (world, group); }
|
---|
430 |
|
---|
431 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
432 | if (_id) dJointDestroy (_id);
|
---|
433 | _id = dJointCreateUniversal (world, group);
|
---|
434 | }
|
---|
435 |
|
---|
436 | void setAnchor (dReal x, dReal y, dReal z)
|
---|
437 | { dJointSetUniversalAnchor (_id, x, y, z); }
|
---|
438 | void setAxis1 (dReal x, dReal y, dReal z)
|
---|
439 | { dJointSetUniversalAxis1 (_id, x, y, z); }
|
---|
440 | void setAxis2 (dReal x, dReal y, dReal z)
|
---|
441 | { dJointSetUniversalAxis2 (_id, x, y, z); }
|
---|
442 | void setParam (int parameter, dReal value)
|
---|
443 | { dJointSetUniversalParam (_id, parameter, value); }
|
---|
444 |
|
---|
445 | void getAnchor (dVector3 result) const
|
---|
446 | { dJointGetUniversalAnchor (_id, result); }
|
---|
447 | void getAnchor2 (dVector3 result) const
|
---|
448 | { dJointGetUniversalAnchor2 (_id, result); }
|
---|
449 | void getAxis1 (dVector3 result) const
|
---|
450 | { dJointGetUniversalAxis1 (_id, result); }
|
---|
451 | void getAxis2 (dVector3 result) const
|
---|
452 | { dJointGetUniversalAxis2 (_id, result); }
|
---|
453 | dReal getParam (int parameter) const
|
---|
454 | { return dJointGetUniversalParam (_id, parameter); }
|
---|
455 | dReal getAngle1() const
|
---|
456 | { return dJointGetUniversalAngle1 (_id); }
|
---|
457 | dReal getAngle1Rate() const
|
---|
458 | { return dJointGetUniversalAngle1Rate (_id); }
|
---|
459 | dReal getAngle2() const
|
---|
460 | { return dJointGetUniversalAngle2 (_id); }
|
---|
461 | dReal getAngle2Rate() const
|
---|
462 | { return dJointGetUniversalAngle2Rate (_id); }
|
---|
463 |
|
---|
464 | void addTorques (dReal torque1, dReal torque2)
|
---|
465 | { dJointAddUniversalTorques(_id, torque1, torque2); }
|
---|
466 | };
|
---|
467 |
|
---|
468 |
|
---|
469 | class dHinge2Joint : public dJoint {
|
---|
470 | // intentionally undefined, don't use these
|
---|
471 | dHinge2Joint (const dHinge2Joint &);
|
---|
472 | void operator = (const dHinge2Joint &);
|
---|
473 |
|
---|
474 | public:
|
---|
475 | dHinge2Joint() { }
|
---|
476 | dHinge2Joint (dWorldID world, dJointGroupID group=0)
|
---|
477 | { _id = dJointCreateHinge2 (world, group); }
|
---|
478 |
|
---|
479 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
480 | if (_id) dJointDestroy (_id);
|
---|
481 | _id = dJointCreateHinge2 (world, group);
|
---|
482 | }
|
---|
483 |
|
---|
484 | void setAnchor (dReal x, dReal y, dReal z)
|
---|
485 | { dJointSetHinge2Anchor (_id, x, y, z); }
|
---|
486 | void setAxis1 (dReal x, dReal y, dReal z)
|
---|
487 | { dJointSetHinge2Axis1 (_id, x, y, z); }
|
---|
488 | void setAxis2 (dReal x, dReal y, dReal z)
|
---|
489 | { dJointSetHinge2Axis2 (_id, x, y, z); }
|
---|
490 |
|
---|
491 | void getAnchor (dVector3 result) const
|
---|
492 | { dJointGetHinge2Anchor (_id, result); }
|
---|
493 | void getAnchor2 (dVector3 result) const
|
---|
494 | { dJointGetHinge2Anchor2 (_id, result); }
|
---|
495 | void getAxis1 (dVector3 result) const
|
---|
496 | { dJointGetHinge2Axis1 (_id, result); }
|
---|
497 | void getAxis2 (dVector3 result) const
|
---|
498 | { dJointGetHinge2Axis2 (_id, result); }
|
---|
499 |
|
---|
500 | dReal getAngle1() const
|
---|
501 | { return dJointGetHinge2Angle1 (_id); }
|
---|
502 | dReal getAngle1Rate() const
|
---|
503 | { return dJointGetHinge2Angle1Rate (_id); }
|
---|
504 | dReal getAngle2Rate() const
|
---|
505 | { return dJointGetHinge2Angle2Rate (_id); }
|
---|
506 |
|
---|
507 | void setParam (int parameter, dReal value)
|
---|
508 | { dJointSetHinge2Param (_id, parameter, value); }
|
---|
509 | dReal getParam (int parameter) const
|
---|
510 | { return dJointGetHinge2Param (_id, parameter); }
|
---|
511 |
|
---|
512 | void addTorques(dReal torque1, dReal torque2)
|
---|
513 | { dJointAddHinge2Torques(_id, torque1, torque2); }
|
---|
514 | };
|
---|
515 |
|
---|
516 |
|
---|
517 | class dFixedJoint : public dJoint {
|
---|
518 | // intentionally undefined, don't use these
|
---|
519 | dFixedJoint (const dFixedJoint &);
|
---|
520 | void operator = (const dFixedJoint &);
|
---|
521 |
|
---|
522 | public:
|
---|
523 | dFixedJoint() { }
|
---|
524 | dFixedJoint (dWorldID world, dJointGroupID group=0)
|
---|
525 | { _id = dJointCreateFixed (world, group); }
|
---|
526 |
|
---|
527 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
528 | if (_id) dJointDestroy (_id);
|
---|
529 | _id = dJointCreateFixed (world, group);
|
---|
530 | }
|
---|
531 |
|
---|
532 | void set()
|
---|
533 | { dJointSetFixed (_id); }
|
---|
534 | };
|
---|
535 |
|
---|
536 |
|
---|
537 | class dContactJoint : public dJoint {
|
---|
538 | // intentionally undefined, don't use these
|
---|
539 | dContactJoint (const dContactJoint &);
|
---|
540 | void operator = (const dContactJoint &);
|
---|
541 |
|
---|
542 | public:
|
---|
543 | dContactJoint() { }
|
---|
544 | dContactJoint (dWorldID world, dJointGroupID group, dContact *contact)
|
---|
545 | { _id = dJointCreateContact (world, group, contact); }
|
---|
546 |
|
---|
547 | void create (dWorldID world, dJointGroupID group, dContact *contact) {
|
---|
548 | if (_id) dJointDestroy (_id);
|
---|
549 | _id = dJointCreateContact (world, group, contact);
|
---|
550 | }
|
---|
551 | };
|
---|
552 |
|
---|
553 |
|
---|
554 | class dNullJoint : public dJoint {
|
---|
555 | // intentionally undefined, don't use these
|
---|
556 | dNullJoint (const dNullJoint &);
|
---|
557 | void operator = (const dNullJoint &);
|
---|
558 |
|
---|
559 | public:
|
---|
560 | dNullJoint() { }
|
---|
561 | dNullJoint (dWorldID world, dJointGroupID group=0)
|
---|
562 | { _id = dJointCreateNull (world, group); }
|
---|
563 |
|
---|
564 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
565 | if (_id) dJointDestroy (_id);
|
---|
566 | _id = dJointCreateNull (world, group);
|
---|
567 | }
|
---|
568 | };
|
---|
569 |
|
---|
570 |
|
---|
571 | class dAMotorJoint : public dJoint {
|
---|
572 | // intentionally undefined, don't use these
|
---|
573 | dAMotorJoint (const dAMotorJoint &);
|
---|
574 | void operator = (const dAMotorJoint &);
|
---|
575 |
|
---|
576 | public:
|
---|
577 | dAMotorJoint() { }
|
---|
578 | dAMotorJoint (dWorldID world, dJointGroupID group=0)
|
---|
579 | { _id = dJointCreateAMotor (world, group); }
|
---|
580 |
|
---|
581 | void create (dWorldID world, dJointGroupID group=0) {
|
---|
582 | if (_id) dJointDestroy (_id);
|
---|
583 | _id = dJointCreateAMotor (world, group);
|
---|
584 | }
|
---|
585 |
|
---|
586 | void setMode (int mode)
|
---|
587 | { dJointSetAMotorMode (_id, mode); }
|
---|
588 | int getMode() const
|
---|
589 | { return dJointGetAMotorMode (_id); }
|
---|
590 |
|
---|
591 | void setNumAxes (int num)
|
---|
592 | { dJointSetAMotorNumAxes (_id, num); }
|
---|
593 | int getNumAxes() const
|
---|
594 | { return dJointGetAMotorNumAxes (_id); }
|
---|
595 |
|
---|
596 | void setAxis (int anum, int rel, dReal x, dReal y, dReal z)
|
---|
597 | { dJointSetAMotorAxis (_id, anum, rel, x, y, z); }
|
---|
598 | void getAxis (int anum, dVector3 result) const
|
---|
599 | { dJointGetAMotorAxis (_id, anum, result); }
|
---|
600 | int getAxisRel (int anum) const
|
---|
601 | { return dJointGetAMotorAxisRel (_id, anum); }
|
---|
602 |
|
---|
603 | void setAngle (int anum, dReal angle)
|
---|
604 | { dJointSetAMotorAngle (_id, anum, angle); }
|
---|
605 | dReal getAngle (int anum) const
|
---|
606 | { return dJointGetAMotorAngle (_id, anum); }
|
---|
607 | dReal getAngleRate (int anum)
|
---|
608 | { return dJointGetAMotorAngleRate (_id,anum); }
|
---|
609 |
|
---|
610 | void setParam (int parameter, dReal value)
|
---|
611 | { dJointSetAMotorParam (_id, parameter, value); }
|
---|
612 | dReal getParam (int parameter) const
|
---|
613 | { return dJointGetAMotorParam (_id, parameter); }
|
---|
614 |
|
---|
615 | void addTorques(dReal torque1, dReal torque2, dReal torque3)
|
---|
616 | { dJointAddAMotorTorques(_id, torque1, torque2, torque3); }
|
---|
617 | };
|
---|
618 |
|
---|
619 |
|
---|
620 | #endif
|
---|
621 | #endif
|
---|