1 | /*************************************************************************
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2 | * *
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3 | * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith. *
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4 | * All rights reserved. Email: russ@q12.org Web: www.q12.org *
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5 | * *
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6 | * This library is free software; you can redistribute it and/or *
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7 | * modify it under the terms of EITHER: *
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8 | * (1) The GNU Lesser General Public License as published by the Free *
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9 | * Software Foundation; either version 2.1 of the License, or (at *
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10 | * your option) any later version. The text of the GNU Lesser *
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11 | * General Public License is included with this library in the *
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12 | * file LICENSE.TXT. *
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13 | * (2) The BSD-style license that is included with this library in *
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14 | * the file LICENSE-BSD.TXT. *
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15 | * *
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16 | * This library is distributed in the hope that it will be useful, *
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17 | * but WITHOUT ANY WARRANTY; without even the implied warranty of *
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18 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files *
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19 | * LICENSE.TXT and LICENSE-BSD.TXT for more details. *
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20 | * *
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21 | *************************************************************************/
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22 |
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23 | /* this is the old C++ interface, the new C++ interface is not quite
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24 | * compatible with this. but this file is kept around in case you were
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25 | * using the old interface.
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26 | */
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27 |
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28 | #ifndef _ODE_ODECPP_H_
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29 | #define _ODE_ODECPP_H_
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30 | #ifdef __cplusplus
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31 |
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32 | #include <ode/error.h>
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33 |
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34 |
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35 | class dWorld {
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36 | dWorldID _id;
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37 |
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38 | dWorld (dWorld &) { dDebug (0,"bad"); }
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39 | void operator= (dWorld &) { dDebug (0,"bad"); }
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40 |
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41 | public:
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42 | dWorld()
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43 | { _id = dWorldCreate(); }
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44 | ~dWorld()
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45 | { dWorldDestroy (_id); }
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46 | dWorldID id()
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47 | { return _id; }
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48 |
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49 | void setGravity (dReal x, dReal y, dReal z)
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50 | { dWorldSetGravity (_id,x,y,z); }
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51 | void getGravity (dVector3 g)
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52 | { dWorldGetGravity (_id,g); }
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53 | void step (dReal stepsize)
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54 | { dWorldStep (_id,stepsize); }
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55 | };
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56 |
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57 |
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58 | class dBody {
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59 | dBodyID _id;
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60 |
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61 | dBody (dBody &) { dDebug (0,"bad"); }
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62 | void operator= (dBody &) { dDebug (0,"bad"); }
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63 |
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64 | public:
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65 | dBody()
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66 | { _id = 0; }
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67 | dBody (dWorld &world)
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68 | { _id = dBodyCreate (world.id()); }
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69 | ~dBody()
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70 | { dBodyDestroy (_id); }
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71 | void create (dWorld &world)
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72 | { if (_id) dBodyDestroy (_id); _id = dBodyCreate (world.id()); }
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73 | dBodyID id()
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74 | { return _id; }
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75 |
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76 | void setData (void *data)
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77 | { dBodySetData (_id,data); }
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78 | void *getData()
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79 | { return dBodyGetData (_id); }
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80 |
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81 | void setPosition (dReal x, dReal y, dReal z)
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82 | { dBodySetPosition (_id,x,y,z); }
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83 | void setRotation (const dMatrix3 R)
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84 | { dBodySetRotation (_id,R); }
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85 | void setQuaternion (const dQuaternion q)
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86 | { dBodySetQuaternion (_id,q); }
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87 | void setLinearVel (dReal x, dReal y, dReal z)
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88 | { dBodySetLinearVel (_id,x,y,z); }
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89 | void setAngularVel (dReal x, dReal y, dReal z)
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90 | { dBodySetAngularVel (_id,x,y,z); }
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91 |
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92 | const dReal * getPosition()
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93 | { return dBodyGetPosition (_id); }
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94 | const dReal * getRotation()
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95 | { return dBodyGetRotation (_id); }
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96 | const dReal * getQuaternion()
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97 | { return dBodyGetQuaternion (_id); }
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98 | const dReal * getLinearVel()
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99 | { return dBodyGetLinearVel (_id); }
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100 | const dReal * getAngularVel()
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101 | { return dBodyGetAngularVel (_id); }
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102 |
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103 | void setMass (const dMass *mass)
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104 | { dBodySetMass (_id,mass); }
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105 | void getMass (dMass *mass)
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106 | { dBodyGetMass (_id,mass); }
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107 |
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108 | void addForce (dReal fx, dReal fy, dReal fz)
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109 | { dBodyAddForce (_id, fx, fy, fz); }
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110 | void addTorque (dReal fx, dReal fy, dReal fz)
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111 | { dBodyAddTorque (_id, fx, fy, fz); }
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112 | void addRelForce (dReal fx, dReal fy, dReal fz)
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113 | { dBodyAddRelForce (_id, fx, fy, fz); }
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114 | void addRelTorque (dReal fx, dReal fy, dReal fz)
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115 | { dBodyAddRelTorque (_id, fx, fy, fz); }
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116 | void addForceAtPos (dReal fx, dReal fy, dReal fz,
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117 | dReal px, dReal py, dReal pz)
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118 | { dBodyAddForceAtPos (_id, fx, fy, fz, px, py, pz); }
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119 | void addRelForceAtPos (dReal fx, dReal fy, dReal fz,
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120 | dReal px, dReal py, dReal pz)
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121 | { dBodyAddRelForceAtPos (_id, fx, fy, fz, px, py, pz); }
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122 | void addRelForceAtRelPos (dReal fx, dReal fy, dReal fz,
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123 | dReal px, dReal py, dReal pz)
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124 | { dBodyAddRelForceAtRelPos (_id, fx, fy, fz, px, py, pz); }
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125 |
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126 | void getRelPointPos (dReal px, dReal py, dReal pz, dVector3 result)
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127 | { dBodyGetRelPointPos (_id, px, py, pz, result); }
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128 | void getRelPointVel (dReal px, dReal py, dReal pz, dVector3 result)
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129 | { dBodyGetRelPointVel (_id, px, py, pz, result); }
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130 |
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131 | int isConnectedTo (const dBody &b)
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132 | { return dAreConnected (_id,b._id); }
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133 | };
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134 |
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135 |
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136 | class dJointGroup {
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137 | dJointGroupID _id;
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138 |
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139 | dJointGroup (dJointGroup &) { dDebug (0,"bad"); }
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140 | void operator= (dJointGroup &) { dDebug (0,"bad"); }
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141 |
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142 | public:
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143 | dJointGroup()
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144 | { _id = 0; }
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145 | dJointGroup (int max_size)
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146 | { _id = dJointGroupCreate (max_size); }
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147 | ~dJointGroup()
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148 | { dJointGroupDestroy (_id); }
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149 | void create (int max_size)
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150 | { if (_id) dJointGroupDestroy (_id); _id = dJointGroupCreate (max_size); }
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151 | dJointGroupID id()
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152 | { return _id; }
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153 |
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154 | void empty()
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155 | { dJointGroupEmpty (_id); }
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156 | };
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157 |
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158 |
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159 | class dJoint {
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160 | dJointID _id;
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161 |
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162 | dJoint (dJoint &) { dDebug (0,"bad"); }
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163 | void operator= (dJoint &) { dDebug (0,"bad"); }
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164 |
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165 | public:
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166 | dJoint()
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167 | { _id = 0; }
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168 | ~dJoint()
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169 | { dJointDestroy (_id); }
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170 | dJointID id()
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171 | { return _id; }
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172 |
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173 | void createBall (dWorld &world, dJointGroup *group=0) {
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174 | if (_id) dJointDestroy (_id);
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175 | _id = dJointCreateBall (world.id(), group ? group->id() : 0);
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176 | }
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177 | void createHinge (dWorld &world, dJointGroup *group=0) {
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178 | if (_id) dJointDestroy (_id);
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179 | _id = dJointCreateHinge (world.id(), group ? group->id() : 0);
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180 | }
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181 | void createSlider (dWorld &world, dJointGroup *group=0) {
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182 | if (_id) dJointDestroy (_id);
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183 | _id = dJointCreateSlider (world.id(), group ? group->id() : 0);
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184 | }
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185 | void createContact (dWorld &world, dJointGroup *group, dContact *contact) {
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186 | if (_id) dJointDestroy (_id);
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187 | _id = dJointCreateContact (world.id(), group ? group->id() : 0, contact);
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188 | }
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189 |
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190 | void attach (dBody &body1, dBody &body2)
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191 | { dJointAttach (_id, body1.id(), body2.id()); }
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192 |
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193 | void setBallAnchor (dReal x, dReal y, dReal z)
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194 | { dJointSetBallAnchor (_id, x, y, z); }
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195 | void setHingeAnchor (dReal x, dReal y, dReal z)
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196 | { dJointSetHingeAnchor (_id, x, y, z); }
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197 |
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198 | void setHingeAxis (dReal x, dReal y, dReal z)
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199 | { dJointSetHingeAxis (_id, x, y, z); }
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200 | void setSliderAxis (dReal x, dReal y, dReal z)
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201 | { dJointSetSliderAxis (_id, x, y, z); }
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202 |
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203 | void getBallAnchor (dVector3 result)
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204 | { dJointGetBallAnchor (_id, result); }
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205 | void getHingeAnchor (dVector3 result)
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206 | { dJointGetHingeAnchor (_id, result); }
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207 |
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208 | void getHingeAxis (dVector3 result)
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209 | { dJointGetHingeAxis (_id, result); }
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210 | void getSliderAxis (dVector3 result)
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211 | { dJointGetSliderAxis (_id, result); }
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212 | };
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213 |
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214 |
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215 | class dSpace {
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216 | dSpaceID _id;
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217 |
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218 | dSpace (dSpace &) { dDebug (0,"bad"); }
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219 | void operator= (dSpace &) { dDebug (0,"bad"); }
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220 |
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221 | public:
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222 | dSpace ()
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223 | { _id = dHashSpaceCreate(); }
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224 | ~dSpace()
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225 | { dSpaceDestroy (_id); }
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226 | dSpaceID id()
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227 | { return _id; }
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228 | void collide (void *data, dNearCallback *callback)
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229 | { dSpaceCollide (_id,data,callback); }
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230 | };
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231 |
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232 |
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233 | class dGeom {
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234 | dGeomID _id;
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235 |
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236 | dGeom (dGeom &) { dDebug (0,"bad"); }
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237 | void operator= (dGeom &) { dDebug (0,"bad"); }
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238 |
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239 | public:
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240 | dGeom()
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241 | { _id = 0; }
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242 | ~dGeom()
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243 | { dGeomDestroy (_id); }
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244 | dGeomID id()
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245 | { return _id; }
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246 |
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247 | void createSphere (dSpace &space, dReal radius) {
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248 | if (_id) dGeomDestroy (_id);
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249 | _id = dCreateSphere (space.id(),radius);
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250 | }
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251 |
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252 | void createBox (dSpace &space, dReal lx, dReal ly, dReal lz) {
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253 | if (_id) dGeomDestroy (_id);
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254 | _id = dCreateBox (space.id(),lx,ly,lz);
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255 | }
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256 |
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257 | void createPlane (dSpace &space, dReal a, dReal b, dReal c, dReal d) {
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258 | if (_id) dGeomDestroy (_id);
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259 | _id = dCreatePlane (space.id(),a,b,c,d);
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260 | }
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261 |
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262 | void createCCylinder (dSpace &space, dReal radius, dReal length) {
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263 | if (_id) dGeomDestroy (_id);
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264 | _id = dCreateCCylinder (space.id(),radius,length);
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265 | }
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266 |
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267 | void destroy() {
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268 | if (_id) dGeomDestroy (_id);
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269 | _id = 0;
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270 | }
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271 |
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272 | int getClass()
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273 | { return dGeomGetClass (_id); }
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274 |
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275 | dReal sphereGetRadius()
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276 | { return dGeomSphereGetRadius (_id); }
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277 |
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278 | void boxGetLengths (dVector3 result)
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279 | { dGeomBoxGetLengths (_id,result); }
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280 |
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281 | void planeGetParams (dVector4 result)
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282 | { dGeomPlaneGetParams (_id,result); }
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283 |
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284 | void CCylinderGetParams (dReal *radius, dReal *length)
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285 | { dGeomCCylinderGetParams (_id,radius,length); }
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286 |
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287 | void setData (void *data)
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288 | { dGeomSetData (_id,data); }
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289 |
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290 | void *getData()
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291 | { return dGeomGetData (_id); }
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292 |
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293 | void setBody (dBody &b)
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294 | { dGeomSetBody (_id,b.id()); }
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295 | void setBody (dBodyID b)
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296 | { dGeomSetBody (_id,b); }
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297 |
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298 | dBodyID getBody()
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299 | { return dGeomGetBody (_id); }
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300 |
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301 | void setPosition (dReal x, dReal y, dReal z)
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302 | { dGeomSetPosition (_id,x,y,z); }
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303 |
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304 | void setRotation (const dMatrix3 R)
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305 | { dGeomSetRotation (_id,R); }
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306 |
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307 | const dReal * getPosition()
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308 | { return dGeomGetPosition (_id); }
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309 |
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310 | const dReal * getRotation()
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311 | { return dGeomGetRotation (_id); }
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312 | };
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313 |
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314 |
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315 | #endif
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316 | #endif
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