source: OGRE/trunk/ogrenew/Dependencies/include/CEGUI/CEGUIBase.h @ 657

Revision 657, 5.1 KB checked in by mattausch, 19 years ago (diff)

added ogre dependencies and patched ogre sources

Line 
1/************************************************************************
2        filename:       CEGUIBase.h
3        created:        20/2/2004
4        author:         Paul D Turner
5       
6        purpose:        Base include used within the system
7                                This contains various lower level bits required
8                                by other parts of the system.  All other library
9                                headers will include this file.
10*************************************************************************/
11/*************************************************************************
12    Crazy Eddie's GUI System (http://www.cegui.org.uk)
13    Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
14
15    This library is free software; you can redistribute it and/or
16    modify it under the terms of the GNU Lesser General Public
17    License as published by the Free Software Foundation; either
18    version 2.1 of the License, or (at your option) any later version.
19
20    This library is distributed in the hope that it will be useful,
21    but WITHOUT ANY WARRANTY; without even the implied warranty of
22    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
23    Lesser General Public License for more details.
24
25    You should have received a copy of the GNU Lesser General Public
26    License along with this library; if not, write to the Free Software
27    Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
28*************************************************************************/
29#ifndef _CEGUIBase_h_
30#define _CEGUIBase_h_
31
32#include <cassert>
33
34// bring in configuration options
35#include "CEGUIConfig.h"
36
37
38/*************************************************************************
39        Dynamic Library import / export control conditional
40        (Define CEGUIBASE_EXPORTS to export symbols, else they are imported)
41*************************************************************************/
42#if defined( __WIN32__ ) || defined( _WIN32 )
43#   ifdef CEGUIBASE_EXPORTS
44#       define CEGUIEXPORT __declspec(dllexport)
45#   else
46#       define CEGUIEXPORT __declspec(dllimport)
47#   endif
48#       define CEGUIPRIVATE
49#else
50#       define CEGUIEXPORT
51#       define CEGUIPRIVATE
52#endif
53
54
55// totally kill this warning (debug info truncated to 255 chars etc...) on <= VC6
56#if defined(_MSC_VER) && (_MSC_VER <= 1200)
57#   pragma warning(disable : 4786)
58#endif
59
60// No thanks Bill.
61#if defined( __WIN32__ ) || defined( _WIN32 )
62#   define NOMINMAX
63#endif
64
65
66// include this to see if it defines _STLPORT_VERION
67#       include <string>
68
69// fix to undefine _STLP_DEBUG if STLport is not actually being used
70// (resolves some unresolved externals concerning boost)
71#if defined(_STLP_DEBUG) && defined(_MSC_VER) && (_MSC_VER >= 1200)
72#       if !defined(_STLPORT_VERSION)
73#               undef _STLP_DEBUG
74#       endif
75#endif
76
77
78// The following defines macros used within CEGUI for std::min/std::max
79// usage, and is done as a compatibility measure for VC6 with native STL.
80#if defined(_MSC_VER) && (_MSC_VER <= 1200) && !defined(_STLPORT_VERSION)
81#    define ceguimin    std::_cpp_min
82#    define ceguimax    std::_cpp_max
83#else
84#    define ceguimin    std::min
85#    define ceguimax    std::max
86#endif
87
88
89/*************************************************************************
90        Documentation for the CEGUI namespace itself
91*************************************************************************/
92/*!
93\brief
94        Main namespace for Crazy Eddie's GUI Library
95
96        The CEGUI namespace contains all the classes and other items that comprise the core
97        of Crazy Eddie's GUI system.
98*/
99namespace CEGUI
100{
101
102/*************************************************************************
103        Simplification of some 'unsigned' types
104*************************************************************************/
105typedef unsigned long   ulong;
106typedef unsigned short  ushort;
107typedef unsigned int    uint;
108typedef unsigned char   uchar;
109
110typedef unsigned int    uint32;
111typedef unsigned short  uint16;
112typedef unsigned char   uint8;
113
114
115/*************************************************************************
116        System wide constants
117*************************************************************************/
118static const float              DefaultNativeHorzRes    = 640.0f;               //!< Default native horizontal resolution (for fonts and imagesets)
119static const float              DefaultNativeVertRes    = 480.0f;               //!< Default native vertical resolution (for fonts and imagesets)
120
121}  // end of CEGUI namespace section
122
123
124/*!
125\brief
126        Macro used to return a float value rounded to the nearest integer.
127
128        This macro is used throughout the library to ensure that elements are
129        kept at integer pixel positions on the display.
130
131\param x
132        Expression to be rounded to nearest whole number
133
134\return
135        \a x after having been rounded
136*/
137#if defined(CEGUI_ALIGN_ELEMENTS_TO_PIXELS)
138#       define PixelAligned(x)  ( (float)(int)(( x ) + 0.5f) )
139#else
140#       define PixelAligned(x)  ( x )
141#endif
142
143
144/*************************************************************************
145        Bring in forward references to all GUI base system classes
146*************************************************************************/
147#include "CEGUIForwardRefs.h"
148
149
150#endif  // end of guard _CEGUIBase_h_
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