[657] | 1 | /************************************************************************
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| 2 | filename: CEGUIImagesetManager.h
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| 3 | created: 21/2/2004
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| 4 | author: Paul D Turner
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| 5 |
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| 6 | purpose: Defines interface for ImagesetManager object
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| 7 | *************************************************************************/
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| 8 | /*************************************************************************
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| 9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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| 10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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| 11 |
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| 12 | This library is free software; you can redistribute it and/or
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| 13 | modify it under the terms of the GNU Lesser General Public
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| 14 | License as published by the Free Software Foundation; either
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| 15 | version 2.1 of the License, or (at your option) any later version.
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| 16 |
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| 17 | This library is distributed in the hope that it will be useful,
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| 18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 20 | Lesser General Public License for more details.
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| 21 |
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| 22 | You should have received a copy of the GNU Lesser General Public
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| 23 | License along with this library; if not, write to the Free Software
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| 24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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| 25 | *************************************************************************/
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| 26 | #ifndef _CEGUIImagesetManager_h_
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| 27 | #define _CEGUIImagesetManager_h_
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| 28 |
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| 29 | #include "CEGUIBase.h"
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| 30 | #include "CEGUIString.h"
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| 31 | #include "CEGUISingleton.h"
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| 32 | #include "CEGUIIteratorBase.h"
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| 33 | #include <map>
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| 34 |
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| 35 |
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| 36 | #if defined(_MSC_VER)
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| 37 | # pragma warning(push)
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| 38 | # pragma warning(disable : 4275)
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| 39 | # pragma warning(disable : 4251)
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| 40 | #endif
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| 41 |
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| 42 |
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| 43 | // Start of CEGUI namespace section
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| 44 | namespace CEGUI
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| 45 | {
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| 46 | /*!
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| 47 | \brief
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| 48 | Class providing a shared library of Imageset objects to the system.
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| 49 |
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| 50 | The ImagesetManager is used to create, access, and destroy Imageset objects. The idea is that
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| 51 | the ImagesetManager will function as a central repository for imagery used within the GUI system,
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| 52 | and that such imagery can be accessed, via a unique name, by any interested party within the system.
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| 53 | */
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| 54 | class CEGUIEXPORT ImagesetManager : public Singleton<ImagesetManager>
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| 55 | {
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| 56 | public:
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| 57 | /*!
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| 58 | \brief
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| 59 | Constructor for ImagesetManager objects
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| 60 | */
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| 61 | ImagesetManager(void);
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| 62 |
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| 63 |
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| 64 | /*!
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| 65 | \brief
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| 66 | Destructor for ImagesetManager objects
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| 67 | */
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| 68 | ~ImagesetManager(void);
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| 69 |
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| 70 |
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| 71 | /*!
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| 72 | \brief
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| 73 | Return singleton ImagesetManager object
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| 74 |
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| 75 | \return
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| 76 | Singleton ImagesetManager object
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| 77 | */
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| 78 | static ImagesetManager& getSingleton(void);
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| 79 |
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| 80 |
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| 81 | /*!
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| 82 | \brief
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| 83 | Return pointer to singleton ImagesetManager object
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| 84 |
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| 85 | \return
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| 86 | Pointer to singleton ImagesetManager object
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| 87 | */
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| 88 | static ImagesetManager* getSingletonPtr(void);
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| 89 |
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| 90 |
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| 91 | /*!
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| 92 | \brief
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| 93 | Create a Imageset object with the given name and Texture
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| 94 |
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| 95 | The created Imageset will be of limited use, and will require one or more images to be defined for the set.
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| 96 |
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| 97 | \param name
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| 98 | String object containing the unique name for the Imageset being created.
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| 99 |
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| 100 | \param texture
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| 101 | Texture object to be associated with the Imageset
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| 102 |
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| 103 | \return
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| 104 | Pointer to the newly created Imageset object
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| 105 |
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| 106 | \exception AlreadyExistsException Thrown if an Imageset named \a name is already present in the system.
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| 107 | */
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| 108 | Imageset* createImageset(const String& name, Texture* texture);
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| 109 |
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| 110 | /*!
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| 111 | \brief
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| 112 | Create an Imageset object from the specified file
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| 113 |
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| 114 | \param filename
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| 115 | String object holding the name of the Imageset definition file which should be used to create the Imageset
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| 116 |
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| 117 | \param resourceGroup
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| 118 | Resource group identifier to be passed to the resource manager. NB: This affects the
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| 119 | imageset xml file only, the texture loaded may have its own group specified in the XML file.
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| 120 |
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| 121 | \return
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| 122 | Pointer to the newly created Imageset object
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| 123 |
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| 124 | \exception AlreadyExistsException Thrown if an Imageset named \a name is already present in the system.
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| 125 | \exception FileIOException Thrown if something goes wrong while processing the file \a filename.
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| 126 | */
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| 127 | Imageset* createImageset(const String& filename, const String& resourceGroup = "");
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| 128 |
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| 129 |
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| 130 | /*!
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| 131 | \brief
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| 132 | Destroys the Imageset with the specified name
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| 133 |
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| 134 | \param name
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| 135 | String object containing the name of the Imageset to be destroyed. If no such Imageset exists, nothing happens.
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| 136 |
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| 137 | \return
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| 138 | Nothing.
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| 139 | */
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| 140 | void destroyImageset(const String& name);
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| 141 |
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| 142 | /*!
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| 143 | \brief
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| 144 | Destroys the given Imageset object
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| 145 |
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| 146 | \param imageset
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| 147 | Pointer to the Imageset to be destroyed. If no such Imageset exists, nothing happens.
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| 148 |
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| 149 | \return
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| 150 | Nothing.
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| 151 | */
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| 152 | void destroyImageset(Imageset* imageset);
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| 153 |
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| 154 |
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| 155 | /*!
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| 156 | \brief
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| 157 | Destroys all Imageset objects registered in the system
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| 158 |
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| 159 | \return
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| 160 | Nothing
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| 161 | */
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| 162 | void destroyAllImagesets(void);
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| 163 |
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| 164 |
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| 165 | /*!
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| 166 | \brief
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| 167 | Returns a pointer to the Imageset object with the specified name
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| 168 |
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| 169 | \param name
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| 170 | String object containing the name of the Imageset to return a pointer to
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| 171 |
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| 172 | \return
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| 173 | Pointer to the requested Imageset object
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| 174 |
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| 175 | \exception UnknownObjectException Thrown if no Imageset named \a name is present in within the system
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| 176 | */
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| 177 | Imageset* getImageset(const String& name) const;
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| 178 |
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| 179 |
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| 180 | /*!
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| 181 | \brief
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| 182 | Check for the existence of a named Imageset
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| 183 |
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| 184 | \param name
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| 185 | String object containing the name of the Imageset to look for
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| 186 |
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| 187 | \return
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| 188 | true if an Imageset named \a name is presently loaded in the system, else false.
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| 189 | */
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| 190 | bool isImagesetPresent(const String& name) const {return d_imagesets.find(name) != d_imagesets.end();}
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| 191 |
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| 192 |
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| 193 | /*!
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| 194 | \brief
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| 195 | Notify the ImagesetManager of the current (usually new) display resolution.
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| 196 |
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| 197 | \param size
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| 198 | Size object describing the display resolution
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| 199 |
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| 200 | \return
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| 201 | Nothing
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| 202 | */
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| 203 | void notifyScreenResolution(const Size& size);
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| 204 |
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| 205 |
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| 206 | private:
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| 207 | /*************************************************************************
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| 208 | Implementation Data
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| 209 | *************************************************************************/
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| 210 | typedef std::map<String, Imageset*> ImagesetRegistry;
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| 211 | ImagesetRegistry d_imagesets;
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| 212 |
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| 213 | public:
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| 214 | /*************************************************************************
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| 215 | Iterator stuff
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| 216 | *************************************************************************/
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| 217 | typedef ConstBaseIterator<ImagesetRegistry> ImagesetIterator;
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| 218 |
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| 219 | /*!
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| 220 | \brief
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| 221 | Return a ImagesetManager::ImagesetIterator object to iterate over the available Imageset objects.
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| 222 | */
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| 223 | ImagesetIterator getIterator(void) const;
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| 224 | };
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| 225 |
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| 226 | } // End of CEGUI namespace section
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| 227 |
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| 228 | #if defined(_MSC_VER)
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| 229 | # pragma warning(pop)
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| 230 | #endif
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| 231 |
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| 232 | #endif // end of guard _CEGUIImageSetManager_h_
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