[657] | 1 | /************************************************************************
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| 2 | filename: CEGUIRect.h
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| 3 | created: 8/3/2004
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| 4 | author: Paul D Turner
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| 5 |
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| 6 | purpose: Defines 'Rect' class
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| 7 | *************************************************************************/
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| 8 | /*************************************************************************
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| 9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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| 10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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| 11 |
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| 12 | This library is free software; you can redistribute it and/or
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| 13 | modify it under the terms of the GNU Lesser General Public
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| 14 | License as published by the Free Software Foundation; either
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| 15 | version 2.1 of the License, or (at your option) any later version.
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| 16 |
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| 17 | This library is distributed in the hope that it will be useful,
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| 18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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| 19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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| 20 | Lesser General Public License for more details.
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| 21 |
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| 22 | You should have received a copy of the GNU Lesser General Public
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| 23 | License along with this library; if not, write to the Free Software
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| 24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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| 25 | *************************************************************************/
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| 26 | #ifndef _CEGUIRect_h_
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| 27 | #define _CEGUIRect_h_
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| 28 |
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| 29 | #include "CEGUIBase.h"
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| 30 | #include "CEGUIVector.h"
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| 31 | #include "CEGUISize.h"
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| 32 |
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| 33 | // Start of CEGUI namespace section
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| 34 | namespace CEGUI
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| 35 | {
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| 36 | /*!
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| 37 | \brief
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| 38 | Class encapsulating operations on a Rectangle
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| 39 | */
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| 40 | class CEGUIEXPORT Rect
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| 41 | {
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| 42 | public:
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| 43 | Rect(void) {}
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| 44 |
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| 45 |
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| 46 | /*!
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| 47 | \brief
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| 48 | Constructor for a Rect.
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| 49 | */
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| 50 | Rect(float left, float top, float right, float bottom);
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| 51 |
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| 52 |
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| 53 | /*!
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| 54 | \brief
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| 55 | Return top-left postion of Rect as a Point
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| 56 | */
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| 57 | Point getPosition(void) const {return Point(d_left, d_top);}
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| 58 |
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| 59 | /*!
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| 60 | \brief
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| 61 | return width of Rect area
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| 62 | */
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| 63 | float getWidth(void) const {return d_right - d_left;}
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| 64 |
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| 65 |
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| 66 | /*!
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| 67 | \brief
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| 68 | return height of Rect area
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| 69 | */
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| 70 | float getHeight(void) const {return d_bottom - d_top;}
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| 71 |
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| 72 |
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| 73 | /*!
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| 74 | \brief
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| 75 | return the size of the Rect area
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| 76 | */
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| 77 | Size getSize(void) const {return Size(getWidth(), getHeight());}
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| 78 |
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| 79 |
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| 80 | /*!
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| 81 | \brief
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| 82 | set the position of the Rect (leaves size in tact)
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| 83 | */
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| 84 | void setPosition(const Point& pt);
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| 85 |
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| 86 |
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| 87 | /*!
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| 88 | \brief
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| 89 | set the width of the Rect object
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| 90 | */
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| 91 | void setWidth(float width) {d_right = d_left + width;}
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| 92 |
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| 93 | /*!
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| 94 | \brief
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| 95 | set the height of the Rect object
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| 96 | */
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| 97 | void setHeight(float height) {d_bottom = d_top + height;}
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| 98 |
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| 99 |
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| 100 | /*!
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| 101 | \brief
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| 102 | set the size of the Rect area
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| 103 | */
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| 104 | void setSize(const Size& sze) {setWidth(sze.d_width); setHeight(sze.d_height);}
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| 105 |
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| 106 |
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| 107 | /*!
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| 108 | \brief
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| 109 | return a Rect that is the intersection of 'this' Rect with the Rect 'rect'
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| 110 |
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| 111 | \note
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| 112 | It can be assumed that if d_left == d_right, or d_top == d_bottom, or getWidth() == 0, or getHeight() == 0, then
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| 113 | 'this' rect was totally outside 'rect'.
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| 114 | */
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| 115 | Rect getIntersection(const Rect& rect) const;
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| 116 |
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| 117 |
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| 118 | /*!
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| 119 | \brief
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| 120 | Applies an offset the Rect object
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| 121 |
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| 122 | \param pt
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| 123 | Point object containing the offsets to be applied to the Rect.
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| 124 |
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| 125 | \return
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| 126 | this Rect after the offset is performed
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| 127 | */
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| 128 | Rect& offset(const Point& pt);
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| 129 |
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| 130 |
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| 131 | /*!
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| 132 | \brief
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| 133 | Return true if the given Point falls within this Rect
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| 134 |
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| 135 | \param pt
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| 136 | Point object describing the position to test.
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| 137 |
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| 138 | \return
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| 139 | true if position \a pt is within this Rect's area, else false
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| 140 | */
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| 141 | bool isPointInRect(const Point& pt) const;
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| 142 |
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| 143 |
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| 144 | /*!
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| 145 | \brief
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| 146 | check the size of the Rect object and if it is bigger than \a sz, resize it so it isn't.
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| 147 |
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| 148 | \param sz
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| 149 | Size object that describes the maximum dimensions that this Rect should be limited to.
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| 150 |
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| 151 | \return
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| 152 | 'this' Rect object after the constrain operation
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| 153 | */
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| 154 | Rect& constrainSizeMax(const Size& sz);
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| 155 |
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| 156 |
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| 157 | /*!
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| 158 | \brief
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| 159 | check the size of the Rect object and if it is smaller than \a sz, resize it so it isn't.
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| 160 |
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| 161 | \param sz
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| 162 | Size object that describes the minimum dimensions that this Rect should be limited to.
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| 163 |
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| 164 | \return
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| 165 | 'this' Rect object after the constrain operation
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| 166 | */
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| 167 | Rect& constrainSizeMin(const Size& sz);
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| 168 |
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| 169 |
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| 170 | /*!
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| 171 | \brief
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| 172 | check the size of the Rect object and if it is bigger than \a max_sz or smaller than \a min_sz, resize it so it isn't.
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| 173 |
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| 174 | \param max_sz
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| 175 | Size object that describes the maximum dimensions that this Rect should be limited to.
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| 176 |
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| 177 | \param min_sz
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| 178 | Size object that describes the minimum dimensions that this Rect should be limited to.
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| 179 |
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| 180 | \return
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| 181 | 'this' Rect object after the constrain operation
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| 182 | */
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| 183 | Rect& constrainSize(const Size& max_sz, const Size& min_sz);
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| 184 |
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| 185 |
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| 186 | /*************************************************************************
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| 187 | Operators
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| 188 | *************************************************************************/
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| 189 | bool operator==(const Rect& rhs) const
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| 190 | {
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| 191 | return ((d_left == rhs.d_left) && (d_right == rhs.d_right) && (d_top == rhs.d_top) && (d_bottom == rhs.d_bottom));
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| 192 | }
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| 193 |
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| 194 | bool operator!=(const Rect& rhs) const {return !operator==(rhs);}
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| 195 |
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| 196 | Rect& operator=(const Rect& rhs);
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| 197 |
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| 198 |
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| 199 | /*************************************************************************
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| 200 | Data Fields
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| 201 | *************************************************************************/
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| 202 | float d_top, d_bottom, d_left, d_right;
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| 203 | };
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| 204 |
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| 205 | } // End of CEGUI namespace section
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| 206 |
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| 207 |
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| 208 | #endif // end of guard _CEGUIRect_h_
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