1 | /************************************************************************
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2 | filename: CEGUIScheme.h
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3 | created: 21/2/2004
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4 | author: Paul D Turner
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5 |
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6 | purpose: Defines abstract base class for the GUI Scheme object.
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7 | *************************************************************************/
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8 | /*************************************************************************
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9 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
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10 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
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11 |
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12 | This library is free software; you can redistribute it and/or
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13 | modify it under the terms of the GNU Lesser General Public
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14 | License as published by the Free Software Foundation; either
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15 | version 2.1 of the License, or (at your option) any later version.
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16 |
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17 | This library is distributed in the hope that it will be useful,
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18 | but WITHOUT ANY WARRANTY; without even the implied warranty of
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19 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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20 | Lesser General Public License for more details.
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21 |
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22 | You should have received a copy of the GNU Lesser General Public
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23 | License along with this library; if not, write to the Free Software
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24 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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25 | *************************************************************************/
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26 | #ifndef _CEGUIScheme_h_
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27 | #define _CEGUIScheme_h_
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28 |
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29 | #include "CEGUIBase.h"
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30 | #include "CEGUIString.h"
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31 | #include "CEGUISchemeManager.h"
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32 |
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33 | #include <vector>
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34 |
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35 |
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36 | #if defined(_MSC_VER)
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37 | # pragma warning(push)
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38 | # pragma warning(disable : 4251)
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39 | #endif
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40 |
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41 |
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42 | // Start of CEGUI namespace section
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43 | namespace CEGUI
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44 | {
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45 | /*!
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46 | \brief
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47 | A class that groups a set of GUI elements and initialises the system to access those elements.
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48 |
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49 | A GUI Scheme is a high-level construct that loads and initialises various lower-level objects
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50 | and registers them within the system for usage. So, for example, a Scheme might create some
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51 | Imageset objects, some Font objects, and register a collection of WindowFactory objects within
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52 | the system which would then be in a state to serve those elements to client code.
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53 | */
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54 | class CEGUIEXPORT Scheme
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55 | {
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56 | friend class Scheme_xmlHandler;
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57 | public:
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58 | /*!
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59 | \brief
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60 | Loads all resources for this scheme.
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61 |
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62 | \return
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63 | Nothing.
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64 | */
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65 | void loadResources(void);
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66 |
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67 |
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68 | /*!
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69 | \brief
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70 | Unloads all resources for this scheme. This should be used very carefully.
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71 |
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72 | \return
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73 | Nothing.
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74 | */
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75 | void unloadResources(void);
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76 |
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77 |
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78 | /*!
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79 | \brief
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80 | Return whether the resources for this Scheme are all loaded.
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81 |
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82 | \return
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83 | true if all resources for the Scheme are loaded and available, or false of one or more resource is not currently loaded.
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84 | */
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85 | bool resourcesLoaded(void) const;
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86 |
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87 |
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88 | /*!
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89 | \brief
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90 | Return the name of this Scheme.
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91 |
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92 | \return
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93 | String object containing the name of this Scheme.
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94 | */
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95 | const String& getName(void) const {return d_name;}
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96 |
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97 | private:
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98 | /*************************************************************************
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99 | Implementation Constants
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100 | *************************************************************************/
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101 | static const char GUISchemeSchemaName[]; //!< Filename of the XML schema used for validating GUIScheme files.
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102 |
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103 | /*************************************************************************
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104 | Friends
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105 | *************************************************************************/
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106 | friend Scheme* SchemeManager::loadScheme(const String& scheme_filename, const String& resourceGroup);
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107 | friend void SchemeManager::unloadScheme(const String& scheme_name);
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108 |
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109 |
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110 | /*************************************************************************
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111 | Construction and Destruction
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112 | *************************************************************************/
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113 | /*!
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114 | \brief
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115 | Creates a scheme object from the data specified in the file \a filename
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116 |
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117 | \param filename
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118 | String object holding the name of the file to use when creating this Scheme object.
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119 |
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120 | \param resourceGroup
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121 | Group identifier to be passed to the resource provider when loading the scheme
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122 | specification file.
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123 |
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124 | \return
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125 | Nothing.
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126 | */
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127 | Scheme(const String& filename, const String& resourceGroup);
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128 |
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129 |
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130 | public: // for luabind compatibility
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131 | /*!
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132 | \brief
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133 | Destroys a Scheme object
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134 |
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135 | \return
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136 | Nothing
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137 | */
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138 | ~Scheme(void);
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139 |
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140 |
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141 | private:
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142 | /*************************************************************************
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143 | Structs used to hold scheme information
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144 | *************************************************************************/
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145 | struct LoadableUIElement
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146 | {
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147 | String name;
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148 | String filename;
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149 | String resourceGroup;
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150 | };
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151 |
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152 | struct UIElementFactory
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153 | {
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154 | String name;
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155 | };
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156 |
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157 | struct UIModule
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158 | {
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159 | String name;
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160 | FactoryModule* module;
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161 | std::vector<UIElementFactory> factories;
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162 | };
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163 |
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164 | struct AliasMapping
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165 | {
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166 | String aliasName;
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167 | String targetName;
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168 | };
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169 |
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170 |
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171 | /*************************************************************************
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172 | Implementation Data
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173 | *************************************************************************/
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174 | String d_name; //!< the name of this scheme.
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175 |
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176 | std::vector<LoadableUIElement> d_imagesets;
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177 | std::vector<LoadableUIElement> d_fonts;
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178 | std::vector<UIModule> d_widgetModules;
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179 | std::vector<AliasMapping> d_aliasMappings;
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180 | };
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181 |
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182 | } // End of CEGUI namespace section
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183 |
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184 | #if defined(_MSC_VER)
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185 | # pragma warning(pop)
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186 | #endif
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187 |
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188 | #endif // end of guard _CEGUIScheme_h_
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