[657] | 1 | /************************************************************************
|
---|
| 2 | filename: CEGUITexture.h
|
---|
| 3 | created: 21/2/2004
|
---|
| 4 | author: Paul D Turner
|
---|
| 5 |
|
---|
| 6 | purpose: Defines abstract interface for texture objects. Texture
|
---|
| 7 | objects are created & destroyed by the Renderer.
|
---|
| 8 | *************************************************************************/
|
---|
| 9 | /*************************************************************************
|
---|
| 10 | Crazy Eddie's GUI System (http://www.cegui.org.uk)
|
---|
| 11 | Copyright (C)2004 - 2005 Paul D Turner (paul@cegui.org.uk)
|
---|
| 12 |
|
---|
| 13 | This library is free software; you can redistribute it and/or
|
---|
| 14 | modify it under the terms of the GNU Lesser General Public
|
---|
| 15 | License as published by the Free Software Foundation; either
|
---|
| 16 | version 2.1 of the License, or (at your option) any later version.
|
---|
| 17 |
|
---|
| 18 | This library is distributed in the hope that it will be useful,
|
---|
| 19 | but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
| 20 | MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
| 21 | Lesser General Public License for more details.
|
---|
| 22 |
|
---|
| 23 | You should have received a copy of the GNU Lesser General Public
|
---|
| 24 | License along with this library; if not, write to the Free Software
|
---|
| 25 | Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
---|
| 26 | *************************************************************************/
|
---|
| 27 | #ifndef _CEGUITexture_h_
|
---|
| 28 | #define _CEGUITexture_h_
|
---|
| 29 |
|
---|
| 30 | #include "CEGUIBase.h"
|
---|
| 31 | #include "CEGUIString.h"
|
---|
| 32 |
|
---|
| 33 | // Start of CEGUI namespace section
|
---|
| 34 | namespace CEGUI
|
---|
| 35 | {
|
---|
| 36 | /*!
|
---|
| 37 | \brief
|
---|
| 38 | Abstract base class specifying the required interface for Texture objects.
|
---|
| 39 |
|
---|
| 40 | Texture objects are created via the Renderer. The actual inner workings of any Texture object
|
---|
| 41 | are dependant upon the Renderer (and underlying API) in use. This base class defines the minimal
|
---|
| 42 | set of functions that is required for the rest of the system to work. Texture objects are only
|
---|
| 43 | created through the Renderer object's texture creation functions.
|
---|
| 44 | */
|
---|
| 45 | class CEGUIEXPORT Texture
|
---|
| 46 | {
|
---|
| 47 | public:
|
---|
| 48 | /*************************************************************************
|
---|
| 49 | Abstract Interface
|
---|
| 50 | *************************************************************************/
|
---|
| 51 | /*!
|
---|
| 52 | \brief
|
---|
| 53 | Returns the current pixel width of the texture
|
---|
| 54 |
|
---|
| 55 | \return
|
---|
| 56 | ushort value that is the current width of the texture in pixels
|
---|
| 57 | */
|
---|
| 58 | virtual ushort getWidth(void) const = 0;
|
---|
| 59 |
|
---|
| 60 |
|
---|
| 61 | /*!
|
---|
| 62 | \brief
|
---|
| 63 | Returns the current pixel height of the texture
|
---|
| 64 |
|
---|
| 65 | \return
|
---|
| 66 | ushort value that is the current height of the texture in pixels
|
---|
| 67 | */
|
---|
| 68 | virtual ushort getHeight(void) const = 0;
|
---|
| 69 |
|
---|
| 70 |
|
---|
| 71 | /*!
|
---|
| 72 | \brief
|
---|
| 73 | Loads the specified image file into the texture. The texture is resized as required to hold the image.
|
---|
| 74 |
|
---|
| 75 | \param filename
|
---|
| 76 | The filename of the image file that is to be loaded into the texture
|
---|
| 77 |
|
---|
| 78 | \param resourceGroup
|
---|
| 79 | Resource group identifier to be passed to the resource provider when loading the image file.
|
---|
| 80 |
|
---|
| 81 | \return
|
---|
| 82 | Nothing.
|
---|
| 83 | */
|
---|
| 84 | virtual void loadFromFile(const String& filename, const String& resourceGroup) = 0;
|
---|
| 85 |
|
---|
| 86 |
|
---|
| 87 | /*!
|
---|
| 88 | \brief
|
---|
| 89 | Loads (copies) an image in memory into the texture. The texture is resized as required to hold the image.
|
---|
| 90 |
|
---|
| 91 | \param buffPtr
|
---|
| 92 | Pointer to the buffer containing the image data
|
---|
| 93 |
|
---|
| 94 | \param buffWidth
|
---|
| 95 | Width of the buffer (in 0xAARRGGBB pixels)
|
---|
| 96 |
|
---|
| 97 | \param buffHeight
|
---|
| 98 | Height of the buffer (in 0xAARRGGBB pixels)
|
---|
| 99 |
|
---|
| 100 | \return
|
---|
| 101 | Nothing.
|
---|
| 102 | */
|
---|
| 103 | virtual void loadFromMemory(const void* buffPtr, uint buffWidth, uint buffHeight) = 0;
|
---|
| 104 |
|
---|
| 105 |
|
---|
| 106 | /*!
|
---|
| 107 | \brief
|
---|
| 108 | Return a pointer to the Renderer object that created and owns this Texture
|
---|
| 109 |
|
---|
| 110 | \return
|
---|
| 111 | Pointer to the Renderer object that owns the Texture
|
---|
| 112 | */
|
---|
| 113 | Renderer* getRenderer(void) const {return d_owner;}
|
---|
| 114 |
|
---|
| 115 |
|
---|
| 116 | protected:
|
---|
| 117 | /*************************************************************************
|
---|
| 118 | Construction and Destruction
|
---|
| 119 | *************************************************************************/
|
---|
| 120 | /*!
|
---|
| 121 | \brief
|
---|
| 122 | Constructor for Texture base class. This is never called by client code.
|
---|
| 123 | */
|
---|
| 124 | Texture(Renderer* owner) : d_owner(owner) {}
|
---|
| 125 |
|
---|
| 126 | public: // luabind compatibility
|
---|
| 127 | /*!
|
---|
| 128 | \brief
|
---|
| 129 | Destructor for Texture base class. This is never called by client code.
|
---|
| 130 | */
|
---|
| 131 | virtual ~Texture(void) {}
|
---|
| 132 |
|
---|
| 133 | private:
|
---|
| 134 | Renderer* d_owner; //<! Renderer object that created and owns this texture
|
---|
| 135 | };
|
---|
| 136 |
|
---|
| 137 | } // End of CEGUI namespace section
|
---|
| 138 |
|
---|
| 139 | #endif // end of guard _CEGUITexture_h_
|
---|