[657] | 1 | /*
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| 2 | *
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| 3 | * Copyright (c) 2002, NVIDIA Corporation.
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| 4 | *
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| 5 | *
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| 6 | *
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| 7 | * NVIDIA Corporation("NVIDIA") supplies this software to you in consideration
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| 8 | * of your agreement to the following terms, and your use, installation,
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| 9 | * modification or redistribution of this NVIDIA software constitutes
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| 10 | * acceptance of these terms. If you do not agree with these terms, please do
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| 11 | * not use, install, modify or redistribute this NVIDIA software.
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| 12 | *
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| 13 | *
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| 14 | *
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| 15 | * In consideration of your agreement to abide by the following terms, and
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| 16 | * subject to these terms, NVIDIA grants you a personal, non-exclusive license,
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| 17 | * under NVIDIAs copyrights in this original NVIDIA software (the "NVIDIA
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| 18 | * Software"), to use, reproduce, modify and redistribute the NVIDIA
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| 19 | * Software, with or without modifications, in source and/or binary forms;
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| 20 | * provided that if you redistribute the NVIDIA Software, you must retain the
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| 21 | * copyright notice of NVIDIA, this notice and the following text and
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| 22 | * disclaimers in all such redistributions of the NVIDIA Software. Neither the
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| 23 | * name, trademarks, service marks nor logos of NVIDIA Corporation may be used
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| 24 | * to endorse or promote products derived from the NVIDIA Software without
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| 25 | * specific prior written permission from NVIDIA. Except as expressly stated
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| 26 | * in this notice, no other rights or licenses express or implied, are granted
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| 27 | * by NVIDIA herein, including but not limited to any patent rights that may be
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| 28 | * infringed by your derivative works or by other works in which the NVIDIA
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| 29 | * Software may be incorporated. No hardware is licensed hereunder.
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| 30 | *
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| 31 | *
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| 32 | *
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| 33 | * THE NVIDIA SOFTWARE IS BEING PROVIDED ON AN "AS IS" BASIS, WITHOUT
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| 34 | * WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING
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| 35 | * WITHOUT LIMITATION, WARRANTIES OR CONDITIONS OF TITLE, NON-INFRINGEMENT,
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| 36 | * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, OR ITS USE AND OPERATION
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| 37 | * EITHER ALONE OR IN COMBINATION WITH OTHER PRODUCTS.
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| 38 | *
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| 39 | *
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| 40 | *
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| 41 | * IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL,
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| 42 | * EXEMPLARY, CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, LOST
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| 43 | * PROFITS; PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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| 44 | * PROFITS; OR BUSINESS INTERRUPTION) OR ARISING IN ANY WAY OUT OF THE USE,
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| 45 | * REPRODUCTION, MODIFICATION AND/OR DISTRIBUTION OF THE NVIDIA SOFTWARE,
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| 46 | * HOWEVER CAUSED AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING
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| 47 | * NEGLIGENCE), STRICT LIABILITY OR OTHERWISE, EVEN IF NVIDIA HAS BEEN ADVISED
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| 48 | * OF THE POSSIBILITY OF SUCH DAMAGE.
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| 49 | *
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| 50 | */
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| 51 |
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| 52 | /*********************************************************************NVMH2****
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| 53 | File: cgTemplates.h
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| 54 |
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| 55 | Copyright (C) 1999, 2000 NVIDIA Corporation
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| 56 | This file is provided without support, instruction, or implied warranty of any
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| 57 | kind. NVIDIA makes no guarantee of its fitness for a particular purpose and is
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| 58 | not liable under any circumstances for any damages or loss whatsoever arising
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| 59 | from the use or inability to use this file or items derived from it.
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| 60 |
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| 61 | Comments:
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| 62 |
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| 63 | cgTemplates - cg utility templates
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| 64 |
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| 65 |
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| 66 | ******************************************************************************/
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| 67 |
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| 68 | #ifndef CG_TEMPLATE_H
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| 69 | #define CG_TEMPLATE_H
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| 70 |
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| 71 | #include <stdlib.h>
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| 72 |
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| 73 |
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| 74 | //////////////////////////////////////////
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| 75 | //
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| 76 | // templated cg_vector class
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| 77 | //
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| 78 | //////////////////////////////////////////
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| 79 |
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| 80 |
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| 81 | template <class T>
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| 82 | class cg_vector{
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| 83 | public:
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| 84 | typedef int size_type;
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| 85 |
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| 86 | cg_vector();
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| 87 | cg_vector( cg_vector<T>& v );
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| 88 | ~cg_vector();
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| 89 |
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| 90 | void clear();
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| 91 | int size() const;
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| 92 | T& operator [] ( int i );
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| 93 | void push_back( const T& t );
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| 94 |
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| 95 | private:
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| 96 | T* data;
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| 97 | int num;
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| 98 | int capacity;
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| 99 | const static int initSize;
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| 100 | };
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| 101 |
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| 102 |
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| 103 | //definitions of cg_vector methods
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| 104 |
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| 105 | template <class T>
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| 106 | const int cg_vector<T>::initSize = 16;
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| 107 |
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| 108 | template <class T>
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| 109 | cg_vector<T>::cg_vector(){
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| 110 | data = NULL;
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| 111 | clear();
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| 112 | }
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| 113 |
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| 114 | template <class T>
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| 115 | cg_vector<T>::cg_vector( cg_vector<T>& v ){
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| 116 | data = NULL;
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| 117 | clear();
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| 118 | for( int i=0; i<v.size(); i++ ){
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| 119 | push_back( v[i] );
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| 120 | }
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| 121 | }
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| 122 |
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| 123 | template <class T>
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| 124 | cg_vector<T>::~cg_vector(){
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| 125 | delete[] data;
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| 126 | }
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| 127 |
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| 128 | template <class T>
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| 129 | void cg_vector<T>::clear(){
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| 130 | if( data ){
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| 131 | delete[] data;
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| 132 | }
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| 133 | data = (T*)new T[initSize];
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| 134 | num = 0;
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| 135 | capacity = initSize;
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| 136 | }
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| 137 |
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| 138 | template <class T>
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| 139 | int cg_vector<T>::size() const{
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| 140 | return num;
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| 141 | }
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| 142 |
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| 143 | template <class T>
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| 144 | void cg_vector<T>::push_back( const T& t ){
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| 145 | if( num >= capacity ){
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| 146 | T* temp = new T[ 2 * capacity ];
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| 147 | for( int i = 0; i < num; i++ ){
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| 148 | temp[i] = data[i];
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| 149 | }
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| 150 | delete[] data;
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| 151 | data = temp;
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| 152 | capacity *= 2;
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| 153 | }
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| 154 | data[num] = t;
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| 155 | num++;
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| 156 | }
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| 157 |
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| 158 | template <class T>
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| 159 | T& cg_vector<T>::operator [] ( int i ){
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| 160 | if( i>=0 && i < num ){
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| 161 | return data[i];
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| 162 | }else{
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| 163 | return data[0];
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| 164 | }
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| 165 | }
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| 166 |
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| 167 |
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| 168 |
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| 169 |
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| 170 | //////////////////////////////////////////
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| 171 | //
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| 172 | // templated cg_list class
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| 173 | //
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| 174 | //////////////////////////////////////////
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| 175 |
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| 176 |
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| 177 | template <class T>
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| 178 | class cg_list{
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| 179 | public:
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| 180 | class Node{
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| 181 | public:
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| 182 | Node( const T& _data, Node* _next, Node* _prev ){
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| 183 | data = _data;
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| 184 | next = _next;
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| 185 | prev = _prev;
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| 186 | }
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| 187 |
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| 188 | T data;
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| 189 | Node* next;
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| 190 | Node* prev;
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| 191 | };
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| 192 |
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| 193 | class iterator{
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| 194 | public:
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| 195 | iterator( Node* _node ){
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| 196 | node = _node;
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| 197 | }
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| 198 | iterator(){
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| 199 | node = NULL;
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| 200 | }
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| 201 |
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| 202 | bool operator == ( const iterator& it ) const{
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| 203 | return node == it.node;
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| 204 | }
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| 205 | bool operator != ( const iterator& it ) const{
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| 206 | return !( *this == it );
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| 207 | }
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| 208 | T& operator * (){
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| 209 | return node -> data;
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| 210 | }
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| 211 | void operator ++ (){
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| 212 | node = node -> next;
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| 213 | }
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| 214 | void operator ++ (int){
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| 215 | node = node -> next;
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| 216 | }
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| 217 |
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| 218 | Node* node;
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| 219 | };
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| 220 |
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| 221 | cg_list();
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| 222 | cg_list( const cg_list<T>& l );
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| 223 | ~cg_list();
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| 224 | iterator begin();
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| 225 | iterator end();
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| 226 | void push_back( const T& t );
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| 227 | void clear();
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| 228 | void remove( const T& value );
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| 229 |
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| 230 | private:
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| 231 | Node* head;
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| 232 | Node* tail;
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| 233 |
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| 234 | void insert( const T& t, Node* node );
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| 235 | void remove( Node* node );
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| 236 | };
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| 237 |
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| 238 |
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| 239 | // definitions of cg_list methods
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| 240 |
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| 241 | template <class T>
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| 242 | cg_list<T>::cg_list(){
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| 243 | head = tail = new Node( T(), NULL, NULL );
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| 244 | }
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| 245 |
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| 246 | template <class T>
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| 247 | cg_list<T>::~cg_list(){
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| 248 | clear();
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| 249 | delete head;
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| 250 | }
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| 251 |
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| 252 | template <class T>
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| 253 | cg_list<T>::cg_list( const cg_list<T>& l ){
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| 254 | head = tail = new Node( T(), NULL, NULL );
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| 255 | cg_list<T>::iterator it = l.begin();
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| 256 | while( it != l.end() ){
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| 257 | push_back( *it );
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| 258 | it++;
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| 259 | }
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| 260 | }
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| 261 |
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| 262 | template <class T>
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| 263 | cg_list<T>::iterator cg_list<T>::begin(){
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| 264 | return head;
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| 265 | }
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| 266 |
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| 267 | template <class T>
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| 268 | cg_list<T>::iterator cg_list<T>::end(){
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| 269 | return tail;
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| 270 | }
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| 271 |
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| 272 | template <class T>
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| 273 | void cg_list<T>::push_back( const T& t ){
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| 274 | insert( t, tail );
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| 275 | }
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| 276 |
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| 277 | template <class T>
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| 278 | void cg_list<T>::clear(){
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| 279 | while( head != tail ){
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| 280 | remove( head );
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| 281 | }
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| 282 | }
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| 283 |
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| 284 | template <class T>
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| 285 | void cg_list<T>::remove( const T& value ){
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| 286 | Node* curr = head;
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| 287 | Node* temp;
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| 288 | while( curr != tail ){
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| 289 | temp = curr;
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| 290 | curr = curr -> next;
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| 291 | if( temp -> data == value ){
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| 292 | remove( temp );
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| 293 | }
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| 294 | }
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| 295 | }
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| 296 |
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| 297 | template <class T>
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| 298 | void cg_list<T>::insert( const T& t, cg_list<T>::Node* node ){
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| 299 | Node* newNode = new Node( t, node, node -> prev );
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| 300 | if( node -> prev == NULL ){
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| 301 | head = newNode;
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| 302 | }else{
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| 303 | node -> prev -> next = newNode;
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| 304 | }
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| 305 | node -> prev = newNode;
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| 306 | }
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| 307 |
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| 308 | template <class T>
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| 309 | void cg_list<T>::remove( cg_list<T>::Node* node ){
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| 310 | if( node == tail ){
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| 311 | return;
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| 312 | }
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| 313 | node -> next -> prev = node -> prev;
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| 314 | if( node -> prev == NULL ){
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| 315 | head = node -> next;
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| 316 | }else{
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| 317 | node -> prev -> next = node -> next;
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| 318 | }
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| 319 | delete node;
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| 320 | }
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| 321 |
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| 322 |
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| 323 |
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| 324 | //////////////////////////////////////////
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| 325 | //
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| 326 | // cg_string class
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| 327 | //
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| 328 | //////////////////////////////////////////
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| 329 |
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| 330 |
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| 331 | class cg_string{
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| 332 | public:
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| 333 | typedef int size_type;
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| 334 | cg_string();
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| 335 | cg_string( const char* s);
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| 336 | cg_string( const cg_string& s );
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| 337 | ~cg_string();
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| 338 |
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| 339 | int size() const;
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| 340 | const char* c_str() const;
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| 341 | void resize( int n, char c = '\0' );
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| 342 | cg_string& erase( int pos = 0, int n = npos );
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| 343 | int find_last_of( const cg_string& s, int pos = npos ) const;
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| 344 | cg_string substr( int pos = 0, int len = npos ) const;
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| 345 |
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| 346 | char& operator [] ( int i );
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| 347 | const char& operator [] ( int i ) const;
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| 348 | cg_string& operator = ( const cg_string& s );
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| 349 | cg_string& operator += ( const cg_string& s );
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| 350 | cg_string operator + ( const cg_string& s ) const;
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| 351 |
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| 352 | const static int npos;
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| 353 |
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| 354 | private:
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| 355 | char* data;
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| 356 | int num; //length of the string, not counting the trailing '\0'.
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| 357 | int capacity;
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| 358 | const static int initSize;
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| 359 |
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| 360 | void set( const char* s, int n );
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| 361 | };
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| 362 |
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| 363 | #endif
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