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10 | <h1>OgreBspSceneManager.h</h1><a href="OgreBspSceneManager_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://ogre.sourceforge.net/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="preprocessor">#ifndef __BspSceneManager_H__</span> |
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35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __BspSceneManager_H__</span> |
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36 | 00027 <span class="preprocessor"></span> |
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37 | 00028 |
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38 | 00029 <span class="preprocessor">#include "<a class="code" href="OgreBspPrerequisites_8h.html">OgreBspPrerequisites.h</a>"</span> |
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39 | 00030 <span class="preprocessor">#include "<a class="code" href="OgreSceneManager_8h.html">OgreSceneManager.h</a>"</span> |
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40 | 00031 <span class="preprocessor">#include "<a class="code" href="OgreStaticFaceGroup_8h.html">OgreStaticFaceGroup.h</a>"</span> |
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41 | 00032 <span class="preprocessor">#include "<a class="code" href="OgreRenderOperation_8h.html">OgreRenderOperation.h</a>"</span> |
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42 | 00033 <span class="preprocessor">#include "<a class="code" href="OgreBspLevel_8h.html">OgreBspLevel.h</a>"</span> |
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43 | 00034 <span class="preprocessor">#include <set></span> |
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44 | 00035 |
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45 | 00036 |
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46 | 00037 <span class="keyword">namespace </span>Ogre { |
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47 | 00038 |
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48 | 00039 |
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49 | <a name="l00061"></a><a class="code" href="classOgre_1_1BspSceneManager.html">00061</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1BspSceneManager.html">BspSceneManager</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a> |
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50 | 00062 { |
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51 | 00063 <span class="keyword">protected</span>: |
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52 | 00064 |
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53 | 00065 <span class="comment">// Pointer to resource manager just for singleton management</span> |
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54 | <a name="l00066"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp0">00066</a> <a class="code" href="classOgre_1_1BspResourceManager.html">BspResourceManager</a>* <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp0">mBspResMgr</a>; |
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55 | 00067 |
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56 | 00068 <span class="comment">// World geometry</span> |
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57 | <a name="l00069"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp1">00069</a> <a class="code" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp1">mLevel</a>; |
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58 | 00070 |
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59 | 00071 <span class="comment">// State variables for rendering WIP</span> |
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60 | 00072 <span class="comment">// Set of face groups (by index) already included</span> |
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61 | <a name="l00073"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx0">00073</a> <span class="keyword">typedef</span> std::set<int> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx0">FaceGroupSet</a>; |
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62 | <a name="l00074"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp2">00074</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx0">FaceGroupSet</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp2">mFaceGroupSet</a>; |
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63 | 00075 <span class="comment">// Material -> face group hashmap</span> |
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64 | <a name="l00076"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx1">00076</a> <span class="keyword">typedef</span> std::map<Material*, std::vector<StaticFaceGroup*>, materialLess > <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx1">MaterialFaceGroupMap</a>; |
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65 | <a name="l00077"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp3">00077</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx1">MaterialFaceGroupMap</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp3">mMatFaceGroupMap</a>; |
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66 | 00078 |
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67 | <a name="l00079"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp4">00079</a> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a> mRenderOp; |
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68 | 00080 |
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69 | 00081 <span class="comment">// Debugging features</span> |
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70 | <a name="l00082"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp5">00082</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp5">mShowNodeAABs</a>; |
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71 | <a name="l00083"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp6">00083</a> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp6">mAABGeometry</a>; |
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72 | 00084 |
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73 | 00091 <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb0">walkTree</a>(<a class="code" href="classOgre_1_1Camera.html">Camera</a>* camera, <span class="keywordtype">bool</span> onlyShadowCasters); |
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74 | 00093 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb1">processVisibleLeaf</a>(<a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* leaf, <a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam, <span class="keywordtype">bool</span> onlyShadowCasters); |
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75 | 00094 |
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76 | 00096 <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb2">cacheGeometry</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span>* pIndexes, <span class="keyword">const</span> <a class="code" href="structOgre_1_1StaticFaceGroup.html">StaticFaceGroup</a>* faceGroup); |
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77 | 00097 |
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78 | 00099 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb3">freeMemory</a>(<span class="keywordtype">void</span>); |
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79 | 00100 |
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80 | 00102 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb4">addBoundingBox</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& aab, <span class="keywordtype">bool</span> visible); |
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81 | 00103 |
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82 | 00105 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb5">renderStaticGeometry</a>(<span class="keywordtype">void</span>); |
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83 | 00106 |
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84 | 00108 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerb6">clearScene</a>(<span class="keywordtype">void</span>); |
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85 | 00109 |
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86 | 00110 |
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87 | <a name="l00111"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx2">00111</a> <span class="keyword">typedef</span> std::set<const MovableObject*> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx2">MovablesForRendering</a>; |
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88 | <a name="l00112"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp7">00112</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerx2">MovablesForRendering</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp7">mMovablesForRendering</a>; |
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89 | 00113 |
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90 | 00114 <span class="keyword">public</span>: |
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91 | 00115 <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera0">BspSceneManager</a>(); |
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92 | 00116 <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera1">~BspSceneManager</a>(); |
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93 | 00117 |
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94 | 00119 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera2">setWorldGeometry</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& filename); |
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95 | 00120 |
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96 | 00122 size_t <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera3">estimateWorldGeometry</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& filename); |
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97 | 00123 |
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98 | 00127 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera4">showNodeBoxes</a>(<span class="keywordtype">bool</span> show); |
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99 | 00128 |
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100 | 00130 <a class="code" href="structOgre_1_1ViewPoint.html">ViewPoint</a> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera5">getSuggestedViewpoint</a>(<span class="keywordtype">bool</span> random = <span class="keyword">false</span>); |
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101 | 00131 |
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102 | <a name="l00132"></a><a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera6">00132</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1BspLevelPtr.html">BspLevelPtr</a>& <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera6">getLevel</a>(<span class="keywordtype">void</span>) {<span class="keywordflow">return</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagerp1">mLevel</a>; } |
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103 | 00133 |
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104 | 00135 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera7">_findVisibleObjects</a>(<a class="code" href="classOgre_1_1Camera.html">Camera</a>* cam, <span class="keywordtype">bool</span> onlyShadowCasters); |
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105 | 00136 |
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106 | 00138 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera8">_renderVisibleObjects</a>(<span class="keywordtype">void</span>); |
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107 | 00139 |
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108 | 00141 <a class="code" href="classOgre_1_1SceneNode.html">SceneNode</a> * <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera9">createSceneNode</a> ( <span class="keywordtype">void</span> ); |
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109 | 00143 <a class="code" href="classOgre_1_1SceneNode.html">SceneNode</a> * <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera9">createSceneNode</a> ( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &name ); |
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110 | 00144 |
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111 | 00146 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera11">_notifyObjectMoved</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* mov, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Vector3.html">Vector3</a>& pos); |
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112 | 00148 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera12">_notifyObjectDetached</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1MovableObject.html">MovableObject</a>* mov); |
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113 | 00149 |
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114 | 00162 <span class="comment">/*</span> |
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115 | 00163 <span class="comment"> virtual AxisAlignedBoxSceneQuery* </span> |
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116 | 00164 <span class="comment"> createAABBQuery(const AxisAlignedBox& box, unsigned long mask = 0xFFFFFFFF);</span> |
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117 | 00165 <span class="comment"> */</span> |
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118 | 00178 <span class="comment">/*</span> |
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119 | 00179 <span class="comment"> virtual SphereSceneQuery* </span> |
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120 | 00180 <span class="comment"> createSphereQuery(const Sphere& sphere, unsigned long mask = 0xFFFFFFFF);</span> |
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121 | 00181 <span class="comment"> */</span> |
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122 | 00194 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1RaySceneQuery.html">RaySceneQuery</a>* |
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123 | 00195 <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera13">createRayQuery</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>& ray, <span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> mask = 0xFFFFFFFF); |
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124 | 00207 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1IntersectionSceneQuery.html">IntersectionSceneQuery</a>* |
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125 | 00208 <a class="code" href="classOgre_1_1BspSceneManager.html#Ogre_1_1BspSceneManagera14">createIntersectionQuery</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">long</span> mask = 0xFFFFFFFF); |
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126 | 00209 |
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127 | 00210 }; |
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128 | 00211 |
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129 | <a name="l00213"></a><a class="code" href="classOgre_1_1BspIntersectionSceneQuery.html">00213</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1BspIntersectionSceneQuery.html">BspIntersectionSceneQuery</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1DefaultIntersectionSceneQuery.html">DefaultIntersectionSceneQuery</a> |
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130 | 00214 { |
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131 | 00215 <span class="keyword">public</span>: |
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132 | 00216 <a class="code" href="classOgre_1_1BspIntersectionSceneQuery.html#Ogre_1_1BspIntersectionSceneQuerya0">BspIntersectionSceneQuery</a>(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator); |
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133 | 00217 |
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134 | 00219 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1IntersectionSceneQuery.html#Ogre_1_1OctreeIntersectionSceneQuerya3">execute</a>(<a class="code" href="classOgre_1_1IntersectionSceneQueryListener.html">IntersectionSceneQueryListener</a>* listener); |
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135 | 00220 |
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136 | 00221 }; |
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137 | 00222 |
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138 | <a name="l00224"></a><a class="code" href="classOgre_1_1BspRaySceneQuery.html">00224</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1BspRaySceneQuery.html">BspRaySceneQuery</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1DefaultRaySceneQuery.html">DefaultRaySceneQuery</a> |
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139 | 00225 { |
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140 | 00226 <span class="keyword">public</span>: |
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141 | 00227 <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQuerya0">BspRaySceneQuery</a>(<a class="code" href="classOgre_1_1SceneManager.html">SceneManager</a>* creator); |
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142 | 00228 <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQuerya1">~BspRaySceneQuery</a>(); |
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143 | 00229 |
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144 | 00231 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1RaySceneQuery.html#Ogre_1_1TerrainRaySceneQuerya3">execute</a>(<a class="code" href="classOgre_1_1RaySceneQueryListener.html">RaySceneQueryListener</a>* listener); |
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145 | 00232 <span class="keyword">protected</span>: |
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146 | <a name="l00234"></a><a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp0">00234</a> std::set<MovableObject*> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp0">mObjsThisQuery</a>; |
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147 | <a name="l00236"></a><a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp1">00236</a> std::vector<SceneQuery::WorldFragment*> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryp1">mSingleIntersections</a>; |
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148 | 00237 |
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149 | 00238 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryb0">clearTemporaries</a>(<span class="keywordtype">void</span>); |
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150 | 00242 <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryb1">processNode</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* node, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>& tracingRay, <a class="code" href="classOgre_1_1RaySceneQueryListener.html">RaySceneQueryListener</a>* listener, |
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151 | 00243 <a class="code" href="namespaceOgre.html#a420">Real</a> maxDistance = Math::POS_INFINITY, <a class="code" href="namespaceOgre.html#a420">Real</a> traceDistance = 0.0f); |
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152 | 00247 <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1BspRaySceneQuery.html#Ogre_1_1BspRaySceneQueryb2">processLeaf</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1BspNode.html">BspNode</a>* node, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Ray.html">Ray</a>& tracingRay, <a class="code" href="classOgre_1_1RaySceneQueryListener.html">RaySceneQueryListener</a>* listener, |
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153 | 00248 <a class="code" href="namespaceOgre.html#a420">Real</a> maxDistance = Math::POS_INFINITY, <a class="code" href="namespaceOgre.html#a420">Real</a> traceDistance = 0.0f); |
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154 | 00249 |
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155 | 00250 }; |
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156 | 00251 } |
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157 | 00252 |
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158 | 00253 <span class="preprocessor">#endif</span> |
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159 | </pre></div><hr> |
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160 | <p> |
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161 | Copyright © 2000-2005 by The OGRE Team<br /> |
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162 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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163 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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164 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
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168 | </Work> |
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169 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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170 | |
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171 | Last modified Sun Feb 12 12:59:42 2006 |
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172 | </p> |
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173 | </body> |
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174 | </html> |
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