source: OGRE/trunk/ogrenew/Docs/api/html/OgreConfig_8h.html @ 657

Revision 657, 19.3 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

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10<h1>OgreConfig.h File Reference</h1>
11<p>
12<a href="OgreConfig_8h-source.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
13<tr><td></td></tr>
14<tr><td colspan=2><br><h2>Defines</h2></td></tr>
15<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a0">OGRE_PROFILING</a>&nbsp;&nbsp;&nbsp;0</td></tr>
16
17<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">If set to 1, profiling code will be included in the application.  <a href="#a0"></a><br><br></td></tr>
18<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a1">OGRE_STACK_UNWINDING</a>&nbsp;&nbsp;&nbsp;0</td></tr>
19
20<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">If set to 1, stack unwinding code is compiled into the library and called in case an exception is thrown in order to show the call stack.  <a href="#a1"></a><br><br></td></tr>
21<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a2">OGRE_ASSERT_MODE</a>&nbsp;&nbsp;&nbsp;0</td></tr>
22
23<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">There are three modes for handling asserts in OGRE: 0 - STANDARD - Standard asserts in debug builds, nothing in release builds 1 - RELEASE_EXCEPTIONS - Standard asserts in debug builds, exceptions in release builds 2 - EXCEPTIONS - Exceptions in debug builds, exceptions in release builds.  <a href="#a2"></a><br><br></td></tr>
24<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a3">OGRE_PRETEND_TEXTURE_UNITS</a>&nbsp;&nbsp;&nbsp;0</td></tr>
25
26<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">If set to &gt;0, OGRE will always 'think' that the graphics card only has the number of texture units specified.  <a href="#a3"></a><br><br></td></tr>
27<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a4">OGRE_DOUBLE_PRECISION</a>&nbsp;&nbsp;&nbsp;0</td></tr>
28
29<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">If set to 1, Real is typedef'ed to double.  <a href="#a4"></a><br><br></td></tr>
30<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a5">OGRE_WCHAR_T_STRINGS</a>&nbsp;&nbsp;&nbsp;0</td></tr>
31
32<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">If set to 1, the strings are transforned to Unicode, and char is replaced with wchar_t when having to do with strings of any kind.  <a href="#a5"></a><br><br></td></tr>
33<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a6">OGRE_MAX_TEXTURE_COORD_SETS</a>&nbsp;&nbsp;&nbsp;6</td></tr>
34
35<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define number of texture coordinate sets allowed per vertex.  <a href="#a6"></a><br><br></td></tr>
36<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a7">OGRE_MAX_TEXTURE_LAYERS</a>&nbsp;&nbsp;&nbsp;16</td></tr>
37
38<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define max number of texture layers allowed per pass on any card.  <a href="#a7"></a><br><br></td></tr>
39<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a8">OGRE_MAX_SIMULTANEOUS_LIGHTS</a>&nbsp;&nbsp;&nbsp;8</td></tr>
40
41<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define max number of lights allowed per pass.  <a href="#a8"></a><br><br></td></tr>
42<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a9">OGRE_MAX_BLEND_WEIGHTS</a>&nbsp;&nbsp;&nbsp;4</td></tr>
43
44<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Define max number of blending weights allowed per vertex.  <a href="#a9"></a><br><br></td></tr>
45<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a10">OGRE_DYNAMIC_LINKAGE</a>&nbsp;&nbsp;&nbsp;1</td></tr>
46
47<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set this to zero if you want to link OGRE as a static lib.  <a href="#a10"></a><br><br></td></tr>
48<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a11">OGRE_DEBUG_MEMORY_MANAGER</a>&nbsp;&nbsp;&nbsp;1</td></tr>
49
50<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Set this to 0 if you want to use the standard memory manager in Debug builds Release builds always use the standard memory manager.  <a href="#a11"></a><br><br></td></tr>
51<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a12">OGRE_THREAD_SUPPORT</a>&nbsp;&nbsp;&nbsp;0</td></tr>
52
53<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Indicate general support for multithreading.  <a href="#a12"></a><br><br></td></tr>
54<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="OgreConfig_8h.html#a13">OGRE_NO_DEVIL</a>&nbsp;&nbsp;&nbsp;0</td></tr>
55
56<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Disables use of the DevIL image library for loading images.  <a href="#a13"></a><br><br></td></tr>
57</table>
58<hr><h2>Define Documentation</h2>
59<a class="anchor" name="a2" doxytag="OgreConfig.h::OGRE_ASSERT_MODE" ></a><p>
60<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
61  <tr>
62    <td class="mdRow">
63      <table cellpadding="0" cellspacing="0" border="0">
64        <tr>
65          <td class="md" nowrap valign="top"> #define OGRE_ASSERT_MODE&nbsp;&nbsp;&nbsp;0
66      </table>
67    </td>
68  </tr>
69</table>
70<table cellspacing=5 cellpadding=0 border=0>
71  <tr>
72    <td>
73      &nbsp;
74    </td>
75    <td>
76
77<p>
78There are three modes for handling asserts in OGRE: 0 - STANDARD - Standard asserts in debug builds, nothing in release builds 1 - RELEASE_EXCEPTIONS - Standard asserts in debug builds, exceptions in release builds 2 - EXCEPTIONS - Exceptions in debug builds, exceptions in release builds.
79<p>
80
81<p>
82Definition at line <a class="el" href="OgreConfig_8h-source.html#l00047">47</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
83  </tr>
84</table>
85<a class="anchor" name="a11" doxytag="OgreConfig.h::OGRE_DEBUG_MEMORY_MANAGER" ></a><p>
86<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
87  <tr>
88    <td class="mdRow">
89      <table cellpadding="0" cellspacing="0" border="0">
90        <tr>
91          <td class="md" nowrap valign="top"> #define OGRE_DEBUG_MEMORY_MANAGER&nbsp;&nbsp;&nbsp;1
92      </table>
93    </td>
94  </tr>
95</table>
96<table cellspacing=5 cellpadding=0 border=0>
97  <tr>
98    <td>
99      &nbsp;
100    </td>
101    <td>
102
103<p>
104Set this to 0 if you want to use the standard memory manager in Debug builds Release builds always use the standard memory manager.
105<p>
106
107<p>
108Definition at line <a class="el" href="OgreConfig_8h-source.html#l00092">92</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
109  </tr>
110</table>
111<a class="anchor" name="a4" doxytag="OgreConfig.h::OGRE_DOUBLE_PRECISION" ></a><p>
112<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
113  <tr>
114    <td class="mdRow">
115      <table cellpadding="0" cellspacing="0" border="0">
116        <tr>
117          <td class="md" nowrap valign="top"> #define OGRE_DOUBLE_PRECISION&nbsp;&nbsp;&nbsp;0
118      </table>
119    </td>
120  </tr>
121</table>
122<table cellspacing=5 cellpadding=0 border=0>
123  <tr>
124    <td>
125      &nbsp;
126    </td>
127    <td>
128
129<p>
130If set to 1, Real is typedef'ed to double.
131<p>
132Otherwise, Real is typedef'ed to float. Setting this allows you to perform mathematical operations in the CPU (Quaternion, Vector3 etc) with more precision, but bear in mind that the GPU still operates in single-precision mode.
133<p>
134Definition at line <a class="el" href="OgreConfig_8h-source.html#l00060">60</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
135  </tr>
136</table>
137<a class="anchor" name="a10" doxytag="OgreConfig.h::OGRE_DYNAMIC_LINKAGE" ></a><p>
138<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
139  <tr>
140    <td class="mdRow">
141      <table cellpadding="0" cellspacing="0" border="0">
142        <tr>
143          <td class="md" nowrap valign="top"> #define OGRE_DYNAMIC_LINKAGE&nbsp;&nbsp;&nbsp;1
144      </table>
145    </td>
146  </tr>
147</table>
148<table cellspacing=5 cellpadding=0 border=0>
149  <tr>
150    <td>
151      &nbsp;
152    </td>
153    <td>
154
155<p>
156Set this to zero if you want to link OGRE as a static lib.
157<p>
158
159<p>
160Definition at line <a class="el" href="OgreConfig_8h-source.html#l00086">86</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
161  </tr>
162</table>
163<a class="anchor" name="a9" doxytag="OgreConfig.h::OGRE_MAX_BLEND_WEIGHTS" ></a><p>
164<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
165  <tr>
166    <td class="mdRow">
167      <table cellpadding="0" cellspacing="0" border="0">
168        <tr>
169          <td class="md" nowrap valign="top"> #define OGRE_MAX_BLEND_WEIGHTS&nbsp;&nbsp;&nbsp;4
170      </table>
171    </td>
172  </tr>
173</table>
174<table cellspacing=5 cellpadding=0 border=0>
175  <tr>
176    <td>
177      &nbsp;
178    </td>
179    <td>
180
181<p>
182Define max number of blending weights allowed per vertex.
183<p>
184
185<p>
186Definition at line <a class="el" href="OgreConfig_8h-source.html#l00082">82</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
187  </tr>
188</table>
189<a class="anchor" name="a8" doxytag="OgreConfig.h::OGRE_MAX_SIMULTANEOUS_LIGHTS" ></a><p>
190<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
191  <tr>
192    <td class="mdRow">
193      <table cellpadding="0" cellspacing="0" border="0">
194        <tr>
195          <td class="md" nowrap valign="top"> #define OGRE_MAX_SIMULTANEOUS_LIGHTS&nbsp;&nbsp;&nbsp;8
196      </table>
197    </td>
198  </tr>
199</table>
200<table cellspacing=5 cellpadding=0 border=0>
201  <tr>
202    <td>
203      &nbsp;
204    </td>
205    <td>
206
207<p>
208Define max number of lights allowed per pass.
209<p>
210
211<p>
212Definition at line <a class="el" href="OgreConfig_8h-source.html#l00078">78</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
213  </tr>
214</table>
215<a class="anchor" name="a6" doxytag="OgreConfig.h::OGRE_MAX_TEXTURE_COORD_SETS" ></a><p>
216<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
217  <tr>
218    <td class="mdRow">
219      <table cellpadding="0" cellspacing="0" border="0">
220        <tr>
221          <td class="md" nowrap valign="top"> #define OGRE_MAX_TEXTURE_COORD_SETS&nbsp;&nbsp;&nbsp;6
222      </table>
223    </td>
224  </tr>
225</table>
226<table cellspacing=5 cellpadding=0 border=0>
227  <tr>
228    <td>
229      &nbsp;
230    </td>
231    <td>
232
233<p>
234Define number of texture coordinate sets allowed per vertex.
235<p>
236
237<p>
238Definition at line <a class="el" href="OgreConfig_8h-source.html#l00070">70</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
239  </tr>
240</table>
241<a class="anchor" name="a7" doxytag="OgreConfig.h::OGRE_MAX_TEXTURE_LAYERS" ></a><p>
242<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
243  <tr>
244    <td class="mdRow">
245      <table cellpadding="0" cellspacing="0" border="0">
246        <tr>
247          <td class="md" nowrap valign="top"> #define OGRE_MAX_TEXTURE_LAYERS&nbsp;&nbsp;&nbsp;16
248      </table>
249    </td>
250  </tr>
251</table>
252<table cellspacing=5 cellpadding=0 border=0>
253  <tr>
254    <td>
255      &nbsp;
256    </td>
257    <td>
258
259<p>
260Define max number of texture layers allowed per pass on any card.
261<p>
262
263<p>
264Definition at line <a class="el" href="OgreConfig_8h-source.html#l00074">74</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
265  </tr>
266</table>
267<a class="anchor" name="a13" doxytag="OgreConfig.h::OGRE_NO_DEVIL" ></a><p>
268<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
269  <tr>
270    <td class="mdRow">
271      <table cellpadding="0" cellspacing="0" border="0">
272        <tr>
273          <td class="md" nowrap valign="top"> #define OGRE_NO_DEVIL&nbsp;&nbsp;&nbsp;0
274      </table>
275    </td>
276  </tr>
277</table>
278<table cellspacing=5 cellpadding=0 border=0>
279  <tr>
280    <td>
281      &nbsp;
282    </td>
283    <td>
284
285<p>
286Disables use of the DevIL image library for loading images.
287<p>
288WARNING: Use only when you want to provide your own image loading code via codecs.
289<p>
290Definition at line <a class="el" href="OgreConfig_8h-source.html#l00110">110</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
291  </tr>
292</table>
293<a class="anchor" name="a3" doxytag="OgreConfig.h::OGRE_PRETEND_TEXTURE_UNITS" ></a><p>
294<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
295  <tr>
296    <td class="mdRow">
297      <table cellpadding="0" cellspacing="0" border="0">
298        <tr>
299          <td class="md" nowrap valign="top"> #define OGRE_PRETEND_TEXTURE_UNITS&nbsp;&nbsp;&nbsp;0
300      </table>
301    </td>
302  </tr>
303</table>
304<table cellspacing=5 cellpadding=0 border=0>
305  <tr>
306    <td>
307      &nbsp;
308    </td>
309    <td>
310
311<p>
312If set to &gt;0, OGRE will always 'think' that the graphics card only has the number of texture units specified.
313<p>
314Very useful for testing multipass fallback.
315<p>
316Definition at line <a class="el" href="OgreConfig_8h-source.html#l00052">52</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
317  </tr>
318</table>
319<a class="anchor" name="a0" doxytag="OgreConfig.h::OGRE_PROFILING" ></a><p>
320<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
321  <tr>
322    <td class="mdRow">
323      <table cellpadding="0" cellspacing="0" border="0">
324        <tr>
325          <td class="md" nowrap valign="top"> #define OGRE_PROFILING&nbsp;&nbsp;&nbsp;0
326      </table>
327    </td>
328  </tr>
329</table>
330<table cellspacing=5 cellpadding=0 border=0>
331  <tr>
332    <td>
333      &nbsp;
334    </td>
335    <td>
336
337<p>
338If set to 1, profiling code will be included in the application.
339<p>
340When you are deploying your application you will probably want to set this to 0
341<p>
342Definition at line <a class="el" href="OgreConfig_8h-source.html#l00035">35</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
343  </tr>
344</table>
345<a class="anchor" name="a1" doxytag="OgreConfig.h::OGRE_STACK_UNWINDING" ></a><p>
346<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
347  <tr>
348    <td class="mdRow">
349      <table cellpadding="0" cellspacing="0" border="0">
350        <tr>
351          <td class="md" nowrap valign="top"> #define OGRE_STACK_UNWINDING&nbsp;&nbsp;&nbsp;0
352      </table>
353    </td>
354  </tr>
355</table>
356<table cellspacing=5 cellpadding=0 border=0>
357  <tr>
358    <td>
359      &nbsp;
360    </td>
361    <td>
362
363<p>
364If set to 1, stack unwinding code is compiled into the library and called in case an exception is thrown in order to show the call stack.
365<p>
366
367<p>
368Definition at line <a class="el" href="OgreConfig_8h-source.html#l00040">40</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
369  </tr>
370</table>
371<a class="anchor" name="a12" doxytag="OgreConfig.h::OGRE_THREAD_SUPPORT" ></a><p>
372<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
373  <tr>
374    <td class="mdRow">
375      <table cellpadding="0" cellspacing="0" border="0">
376        <tr>
377          <td class="md" nowrap valign="top"> #define OGRE_THREAD_SUPPORT&nbsp;&nbsp;&nbsp;0
378      </table>
379    </td>
380  </tr>
381</table>
382<table cellspacing=5 cellpadding=0 border=0>
383  <tr>
384    <td>
385      &nbsp;
386    </td>
387    <td>
388
389<p>
390Indicate general support for multithreading.
391<p>
392This will enable threading support in certain parts of the engine, mainly resource loading and SharedPtr handling. The places where threading is available are clearly marked, you should assume state is NOT thread safe unless otherwise stated in relation to this flag. WARNING: highly experimental, use with caution
393<p>
394Definition at line <a class="el" href="OgreConfig_8h-source.html#l00103">103</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
395  </tr>
396</table>
397<a class="anchor" name="a5" doxytag="OgreConfig.h::OGRE_WCHAR_T_STRINGS" ></a><p>
398<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
399  <tr>
400    <td class="mdRow">
401      <table cellpadding="0" cellspacing="0" border="0">
402        <tr>
403          <td class="md" nowrap valign="top"> #define OGRE_WCHAR_T_STRINGS&nbsp;&nbsp;&nbsp;0
404      </table>
405    </td>
406  </tr>
407</table>
408<table cellspacing=5 cellpadding=0 border=0>
409  <tr>
410    <td>
411      &nbsp;
412    </td>
413    <td>
414
415<p>
416If set to 1, the strings are transforned to Unicode, and char is replaced with wchar_t when having to do with strings of any kind.
417<p>
418
419<p>
420Definition at line <a class="el" href="OgreConfig_8h-source.html#l00066">66</a> of file <a class="el" href="OgreConfig_8h-source.html">OgreConfig.h</a>.    </td>
421  </tr>
422</table>
423<hr>
424<p>
425Copyright &copy; 2000-2005 by The OGRE Team<br />
426<!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/>
427This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/>
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434
435Last modified Sun Feb 12 12:59:55 2006
436</p>
437</body>
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