source: OGRE/trunk/ogrenew/Docs/api/html/OgreD3D7Prerequisites_8h-source.html @ 657

Revision 657, 8.9 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

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10<h1>OgreD3D7Prerequisites.h</h1><a href="OgreD3D7Prerequisites_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
1100002 <span class="comment">-----------------------------------------------------------------------------</span>
1200003 <span class="comment">This source file is part of OGRE</span>
1300004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
1400005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
1500006 <span class="comment"></span>
1600007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
1700008 <span class="comment">Also see acknowledgements in Readme.html</span>
1800009 <span class="comment"></span>
1900010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
2000011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
2100012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
2200013 <span class="comment">version.</span>
2300014 <span class="comment"></span>
2400015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
2500016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
2600017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
2700018 <span class="comment"></span>
2800019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
2900020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
3000021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
3100022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
3200023 <span class="comment">-----------------------------------------------------------------------------</span>
3300024 <span class="comment">*/</span>
3400025
3500026 <span class="preprocessor">#ifndef _D3DPrerequisites_H__</span>
3600027 <span class="preprocessor"></span><span class="preprocessor">#define _D3DPrerequisites_H__</span>
3700028 <span class="preprocessor"></span>
3800029 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
3900030
4000031 <span class="comment">// Define versions for if DirectX is in use (Win32 only)</span>
41<a name="l00032"></a><a class="code" href="OgreD3D7Prerequisites_8h.html#a0">00032</a> <span class="preprocessor">#define DIRECT3D_VERSION  0x0700</span>
42<a name="l00033"></a><a class="code" href="OgreD3D7Prerequisites_8h.html#a1">00033</a> <span class="preprocessor"></span><span class="preprocessor">#define DIRECTINPUT_VERSION 0x0700</span>
43<a name="l00034"></a><a class="code" href="OgreD3D7Prerequisites_8h.html#a2">00034</a> <span class="preprocessor"></span><span class="preprocessor">#define DIRECTDRAW_VERSION 0x0700</span>
4400035 <span class="preprocessor"></span>
4500036 <span class="comment">// Include D3D and DirectDraw stuff</span>
46<a name="l00037"></a><a class="code" href="OgreD3D7Prerequisites_8h.html#a3">00037</a> <span class="preprocessor">#define D3D_OVERLOADS</span>
47<a name="l00038"></a><a class="code" href="OgreD3D7Prerequisites_8h.html#a4">00038</a> <span class="preprocessor"></span><span class="preprocessor">#define NOMINMAX // required to stop windows.h screwing up std::min definition</span>
4800039 <span class="preprocessor"></span><span class="preprocessor">#include &lt;ddraw.h&gt;</span>
4900040 <span class="preprocessor">#include &lt;d3d.h&gt;</span>
5000041 <span class="preprocessor">#include &lt;d3dx.h&gt;</span>
5100042 <span class="preprocessor">#include &lt;d3dxcore.h&gt;</span>
5200043 <span class="preprocessor">#include "d3dutil.h"</span>
5300044
5400045
5500046 <span class="keyword">namespace </span>Ogre {
5600047
5700048     <span class="keyword">template</span>&lt; <span class="keyword">typename</span> _Interf &gt;
58<a name="l00049"></a><a class="code" href="namespaceOgre.html#a624">00049</a>     <span class="keyword">inline</span> <span class="keywordtype">void</span> <a class="code" href="namespaceOgre.html#a624">__safeRelease</a>( _Interf **interf ) <span class="keywordflow">throw</span> ()
5900050     {
6000051         <span class="keywordflow">if</span>( *interf )
6100052         {
6200053             (*interf)-&gt;Release();
6300054             (*interf) = NULL;
6400055         }
6500056     }
6600057
6700058     <span class="comment">// Predefine classes</span>
6800059     <span class="keyword">class </span>D3DDevice;
6900060     <span class="keyword">class </span>D3DDeviceList;
7000061     <span class="keyword">class </span>D3DRenderSystem;
7100062     <span class="keyword">class </span>D3DTexture;
7200063     <span class="keyword">class </span>D3DTextureManager;
7300064     <span class="keyword">class </span>DDDriver;
7400065     <span class="keyword">class </span>DDDriverList;
7500066     <span class="keyword">class </span>DDVideoMode;
7600067     <span class="keyword">class </span>DDVideoModeList;
7700068
7800069 <span class="comment">//-----------------------------------------------------------------------</span>
7900070 <span class="comment">// Windows Settings</span>
8000071 <span class="comment">//-----------------------------------------------------------------------</span>
8100072 <span class="preprocessor">#if OGRE_PLATFORM == OGRE_PLATFORM_WIN32</span>
8200073 <span class="preprocessor"></span><span class="preprocessor">#   if OGRE_DYNAMIC_LINKAGE == 0</span>
8300074 <span class="preprocessor"></span><span class="preprocessor">#       pragma warn( "No dynamic linkage" )</span>
84<a name="l00075"></a><a class="code" href="OgreD3D7Prerequisites_8h.html#a5">00075</a> <span class="preprocessor"></span><span class="preprocessor">#       define _OgreD3DExport</span>
8500076 <span class="preprocessor"></span><span class="preprocessor">#   else</span>
8600077 <span class="preprocessor"></span><span class="preprocessor">#       ifdef OGRED3DENGINEDLL_EXPORTS</span>
8700078 <span class="preprocessor"></span><span class="preprocessor">#           define _OgreD3DExport __declspec(dllexport)</span>
8800079 <span class="preprocessor"></span><span class="preprocessor">#       else</span>
8900080 <span class="preprocessor"></span><span class="preprocessor">#           define _OgreD3DExport __declspec(dllimport)</span>
9000081 <span class="preprocessor"></span><span class="preprocessor">#       endif</span>
9100082 <span class="preprocessor"></span><span class="preprocessor">#   endif</span>
9200083 <span class="preprocessor"></span><span class="preprocessor">#endif // OGRE_WIN32</span>
9300084 <span class="preprocessor"></span>
9400085
9500086 }
9600087
9700088
9800089 <span class="preprocessor">#endif</span>
99</pre></div><hr>
100<p>
101Copyright &copy; 2000-2005 by The OGRE Team<br />
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110
111Last modified Sun Feb 12 12:59:43 2006
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