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10 | <h1>OgreD3D7RenderSystem.h</h1><a href="OgreD3D7RenderSystem_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://ogre.sourceforge.net/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="preprocessor">#ifndef __D3DRENDERSYSTEM_H__</span> |
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35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3DRENDERSYSTEM_H__</span> |
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36 | 00027 <span class="preprocessor"></span> |
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37 | 00028 <span class="comment">// Precompiler options</span> |
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38 | 00029 <span class="preprocessor">#include "<a class="code" href="OgreD3D7Prerequisites_8h.html">OgreD3D7Prerequisites.h</a>"</span> |
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39 | 00030 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span> |
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40 | 00031 |
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41 | 00032 |
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42 | 00033 |
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43 | 00034 <span class="preprocessor">#include "<a class="code" href="OgreRenderSystem_8h.html">OgreRenderSystem.h</a>"</span> |
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44 | 00035 <span class="preprocessor">#include "<a class="code" href="OgreD3D7HardwareBufferManager_8h.html">OgreD3D7HardwareBufferManager.h</a>"</span> |
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45 | 00036 |
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46 | 00037 <span class="keyword">namespace </span>Ogre { |
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47 | 00038 |
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48 | 00039 <span class="keyword">class </span>DDDriverList; |
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49 | 00040 <span class="keyword">class </span>DDDriver; |
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50 | 00041 |
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51 | <a name="l00045"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html">00045</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1D3DRenderSystem.html">D3DRenderSystem</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1RenderSystem.html">RenderSystem</a> |
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52 | 00046 { |
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53 | 00047 <span class="keyword">private</span>: |
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54 | 00048 <span class="comment">// Direct3D rendering device</span> |
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55 | 00049 <span class="comment">// Only created after top-level window created</span> |
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56 | <a name="l00050"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr0">00050</a> LPDIRECT3DDEVICE7 <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr0">mlpD3DDevice</a>; |
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57 | <a name="l00051"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr1">00051</a> D3DDEVICEDESC7 mD3DDeviceDesc; |
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58 | 00052 |
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59 | 00053 <span class="comment">// List of DD drivers installed (video cards)</span> |
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60 | 00054 <span class="comment">// Enumerates itself</span> |
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61 | <a name="l00055"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr2">00055</a> <a class="code" href="classOgre_1_1DDDriverList.html">DDDriverList</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr2">mDriverList</a>; |
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62 | 00056 <span class="comment">// Currently active driver</span> |
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63 | <a name="l00057"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr3">00057</a> <a class="code" href="classOgre_1_1DDDriver.html">DDDriver</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr3">mActiveDDDriver</a>; |
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64 | 00058 |
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65 | 00059 |
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66 | <a name="l00060"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr4">00060</a> HINSTANCE <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr4">mhInstance</a>; |
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67 | <a name="l00061"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr5">00061</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr5">mDeviceLost</a>; |
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68 | 00062 |
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69 | 00063 |
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70 | 00064 |
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71 | 00065 <span class="comment">// Stored options</span> |
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72 | <a name="l00066"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr6">00066</a> <a class="code" href="namespaceOgre.html#a114">ConfigOptionMap</a> mOptions; |
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73 | 00067 |
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74 | 00068 <span class="comment">// Private utilities</span> |
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75 | 00069 <a class="code" href="classOgre_1_1DDDriverList.html">DDDriverList</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd0">getDirectDrawDrivers</a>(<span class="keywordtype">void</span>); |
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76 | 00070 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd1">refreshDDSettings</a>(<span class="keywordtype">void</span>); |
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77 | 00071 |
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78 | <a name="l00073"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">00073</a> <span class="keyword">enum</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a> |
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79 | 00074 { |
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80 | 00076 <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy0">D3D_TEX_TYPE_NORMAL</a>, |
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81 | 00078 <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy1">D3D_TEX_TYPE_CUBE</a>, |
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82 | 00080 <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy2">D3D_TEX_TYPE_VOLUME</a> |
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83 | 00081 }; |
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84 | 00082 |
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85 | <a name="l00084"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd2">00084</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd2">_ogreTexTypeToD3DTexType</a>(TextureType ogreTexType) |
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86 | 00085 { |
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87 | 00086 <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3">eD3DTexType</a> ret; |
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88 | 00087 <span class="keywordflow">switch</span> (ogreTexType) |
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89 | 00088 { |
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90 | 00089 <span class="keywordflow">case</span> <a class="code" href="namespaceOgre.html#a681a546">TEX_TYPE_1D</a> : |
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91 | 00090 <span class="keywordflow">case</span> <a class="code" href="namespaceOgre.html#a681a547">TEX_TYPE_2D</a> : |
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92 | 00091 ret = <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy0">D3D_TEX_TYPE_NORMAL</a>; |
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93 | 00092 <span class="keywordflow">break</span>; |
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94 | 00093 <span class="keywordflow">case</span> <a class="code" href="namespaceOgre.html#a681a549">TEX_TYPE_CUBE_MAP</a> : |
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95 | 00094 ret = <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemy3Ogre_1_1D3DRenderSystemy1">D3D_TEX_TYPE_CUBE</a>; |
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96 | 00095 <span class="keywordflow">break</span>; |
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97 | 00096 <span class="keywordflow">default</span> : |
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98 | 00097 <a class="code" href="OgreException_8h.html#a0">OGRE_EXCEPT</a>( Exception::ERR_INVALIDPARAMS, <span class="stringliteral">"Invalid tex.type"</span>, <span class="stringliteral">"D3D9RenderSystem::_ogreTexTypeToD3DTexType"</span> ); |
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99 | 00098 <span class="keywordflow">break</span>; |
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100 | 00099 } |
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101 | 00100 <span class="keywordflow">return</span> ret; |
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102 | 00101 } |
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103 | 00102 |
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104 | <a name="l00104"></a><a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html">00104</a> <span class="keyword">struct </span><a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html">sD3DTextureStageDesc</a> |
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105 | 00105 { |
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106 | <a name="l00107"></a><a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco0">00107</a> eD3DTexType <a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco0">texType</a>; |
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107 | <a name="l00109"></a><a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco1">00109</a> size_t <a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco1">coordIndex</a>; |
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108 | <a name="l00111"></a><a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco2">00111</a> <a class="code" href="namespaceOgre.html#a670">TexCoordCalcMethod</a> <a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco2">autoTexCoordType</a>; |
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109 | <a name="l00113"></a><a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco3">00113</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Frustum.html">Frustum</a>* frustum; |
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110 | <a name="l00115"></a><a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco4">00115</a> LPDIRECTDRAWSURFACE7 <a class="code" href="structOgre_1_1D3DRenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3DRenderSystem_1_1sD3DTextureStageDesco4">pTex</a>; |
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111 | 00116 } <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr7">mTexStageDesc</a>[<a class="code" href="OgreConfig_8h.html#a7">OGRE_MAX_TEXTURE_LAYERS</a>]; |
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112 | 00117 |
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113 | 00118 |
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114 | 00119 <span class="comment">// Matrix conversion</span> |
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115 | 00120 D3DMATRIX <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd3">makeD3DMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& mat); |
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116 | 00121 <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd4">convertD3DMatrix</a>(<span class="keyword">const</span> D3DMATRIX& mat); |
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117 | 00122 |
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118 | 00123 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd5">initConfigOptions</a>(<span class="keywordtype">void</span>); |
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119 | 00124 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd6">initInputDevices</a>(<span class="keywordtype">void</span>); |
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120 | 00125 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd7">processInputDevices</a>(<span class="keywordtype">void</span>); |
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121 | 00126 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd8">setD3DLight</a>(size_t index, <a class="code" href="classOgre_1_1Light.html">Light</a>* light); |
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122 | 00127 |
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123 | 00128 D3DCMPFUNC <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd9">convertCompareFunction</a>(CompareFunction func); |
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124 | 00129 D3DSTENCILOP <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd10">convertStencilOp</a>(StencilOperation op); |
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125 | 00130 |
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126 | 00131 <span class="comment">// state management methods, very primitive !!!</span> |
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127 | 00132 HRESULT <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd11">__SetRenderState</a>(D3DRENDERSTATETYPE state, DWORD value); |
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128 | 00133 HRESULT <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd12">__SetTextureStageState</a>(DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value); |
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129 | 00134 |
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130 | 00135 |
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131 | 00136 D3DTEXTURESTAGESTATETYPE <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd13">_getFilterCode</a>(FilterType ft) <span class="keyword">const</span>; |
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132 | 00137 DWORD <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd14">_getFilter</a>(FilterType ft, FilterOptions fo) <span class="keyword">const</span>; |
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133 | 00138 DWORD <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemd15">_getCurrentAnisotropy</a>(size_t unit); |
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134 | 00139 |
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135 | <a name="l00140"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr8">00140</a> <a class="code" href="classOgre_1_1HardwareBufferManager.html">HardwareBufferManager</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr8">mHardwareBufferManager</a>; |
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136 | <a name="l00141"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr9">00141</a> <a class="code" href="classOgre_1_1GpuProgramManager.html">GpuProgramManager</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr9">mGpuProgramManager</a>; |
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137 | 00142 |
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138 | 00143 |
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139 | <a name="l00144"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr10">00144</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr10">mCurrentLights</a>; |
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140 | <a name="l00145"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr11">00145</a> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mViewMatrix; |
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141 | 00146 <span class="comment">// saved scene blending factors</span> |
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142 | <a name="l00147"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr12">00147</a> <a class="code" href="namespaceOgre.html#a636">SceneBlendFactor</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr12">mSavedSrcFactor</a>, <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystemr13">mSavedDestFactor</a>; |
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143 | 00148 |
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144 | 00149 |
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145 | 00150 <span class="keyword">public</span>: |
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146 | 00151 <span class="comment">// Default constructor / destructor</span> |
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147 | 00152 <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema0">D3DRenderSystem</a>(HINSTANCE hInstance); |
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148 | 00153 <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema1">~D3DRenderSystem</a>(); |
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149 | 00154 |
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150 | 00155 |
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151 | 00156 |
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152 | 00157 <span class="comment">// ----------------------------------</span> |
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153 | 00158 <span class="comment">// Overridden RenderSystem functions</span> |
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154 | 00159 <span class="comment">// ----------------------------------</span> |
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155 | 00163 <span class="comment"></span> <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema2">getName</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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156 | 00167 <a class="code" href="namespaceOgre.html#a114">ConfigOptionMap</a>& <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema3">getConfigOptions</a>(<span class="keywordtype">void</span>); |
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157 | 00171 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema4">setConfigOption</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &value); |
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158 | 00175 <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema5">validateConfigOptions</a>(<span class="keywordtype">void</span>); |
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159 | 00179 <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema6">initialise</a>(<span class="keywordtype">bool</span> autoCreateWindow, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>& windowTitle = <span class="stringliteral">"OGRE Render Window"</span>); |
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160 | 00183 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema7">reinitialise</a>(<span class="keywordtype">void</span>); <span class="comment">// Used if settings changed mid-rendering</span> |
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161 | 00187 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema8">shutdown</a>(<span class="keywordtype">void</span>); |
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162 | 00188 |
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163 | 00192 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema9">setAmbientLight</a>(<span class="keywordtype">float</span> r, <span class="keywordtype">float</span> g, <span class="keywordtype">float</span> b); |
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164 | 00196 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema10">setShadingType</a>(ShadeOptions so); |
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165 | 00200 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema11">setLightingEnabled</a>(<span class="keywordtype">bool</span> enabled); |
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166 | 00201 |
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167 | 00203 <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema12">createRenderWindow</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &name, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height, |
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168 | 00204 <span class="keywordtype">bool</span> fullScreen, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams = 0); |
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169 | 00205 |
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170 | 00207 <a class="code" href="classOgre_1_1RenderTexture.html">RenderTexture</a> * <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema13">createRenderTexture</a>( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> & name, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height, |
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171 | 00208 TextureType texType = TEX_TYPE_2D, PixelFormat internalFormat = PF_X8R8G8B8, |
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172 | 00209 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams = 0 ); |
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173 | 00210 |
---|
174 | 00214 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema14">destroyRenderWindow</a>(<a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* pWin); |
---|
175 | 00215 |
---|
176 | 00219 <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema15">getErrorDescription</a>(<span class="keywordtype">long</span> errorNumber) <span class="keyword">const</span>; |
---|
177 | 00220 |
---|
178 | 00224 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema16">convertColourValue</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>& colour, <a class="code" href="namespaceOgre.html#a412">uint32</a>* pDest); |
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179 | 00225 |
---|
180 | 00227 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema17">_notifyDeviceLost</a>(<span class="keywordtype">void</span>); |
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181 | 00229 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema18">_restoreLostDevice</a>(<span class="keywordtype">void</span>); |
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182 | 00231 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema19">_restoreSurfaces</a>(<span class="keywordtype">void</span>); |
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183 | 00233 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema20">_recreateContext</a>(<span class="keywordtype">void</span>); |
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184 | 00234 |
---|
185 | 00235 <span class="comment">// -----------------------------</span> |
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186 | 00236 <span class="comment">// Low-level overridden members</span> |
---|
187 | 00237 <span class="comment">// -----------------------------</span> |
---|
188 | 00241 <span class="comment"></span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema21">_useLights</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a59">LightList</a>& lights, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> limit); |
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189 | 00245 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema22">_setWorldMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> &m); |
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190 | 00249 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema23">_setViewMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> &m); |
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191 | 00253 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema24">_setProjectionMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> &m); |
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192 | 00257 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema25">_setSurfaceParams</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &ambient, |
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193 | 00258 <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &diffuse, <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &specular, |
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194 | 00259 <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &emissive, <a class="code" href="namespaceOgre.html#a420">Real</a> shininess, <a class="code" href="namespaceOgre.html#a58">TrackVertexColourType</a> tracking); |
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195 | 00263 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema26">_setTexture</a>(size_t unit, <span class="keywordtype">bool</span> enabled, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &texname); |
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196 | 00267 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema27">_setTextureBlendMode</a>(size_t unit, <span class="keyword">const</span> <a class="code" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a>& bm); |
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197 | 00271 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema28">_setTextureAddressingMode</a>(size_t unit, TextureUnitState::TextureAddressingMode tam); |
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198 | 00275 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema29">_setTextureMatrix</a>(size_t unit, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& xform); |
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199 | 00279 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema30">_setTextureCoordSet</a>( size_t unit, size_t index ); |
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200 | 00283 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema31">_setTextureCoordCalculation</a>(size_t unit, TexCoordCalcMethod m, |
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201 | 00284 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Frustum.html">Frustum</a>* frustum = 0); |
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202 | 00288 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema32">_setSceneBlending</a>(SceneBlendFactor sourceFactor, SceneBlendFactor destFactor); |
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203 | 00292 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema33">_setAlphaRejectSettings</a>(CompareFunction func, <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> value); |
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204 | 00296 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema34">_setViewport</a>(<a class="code" href="classOgre_1_1Viewport.html">Viewport</a> *vp); |
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205 | 00300 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema35">_beginFrame</a>(<span class="keywordtype">void</span>); |
---|
206 | 00304 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema36">_render</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>& op); |
---|
207 | 00308 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema37">_endFrame</a>(<span class="keywordtype">void</span>); |
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208 | 00312 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema38">_setCullingMode</a>(CullingMode mode); |
---|
209 | 00316 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema39">_setDepthBufferParams</a>(<span class="keywordtype">bool</span> depthTest = <span class="keyword">true</span>, <span class="keywordtype">bool</span> depthWrite = <span class="keyword">true</span>, CompareFunction depthFunction = CMPF_LESS_EQUAL); |
---|
210 | 00320 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema40">_setDepthBufferCheckEnabled</a>(<span class="keywordtype">bool</span> enabled = <span class="keyword">true</span>); |
---|
211 | 00324 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema41">_setDepthBufferWriteEnabled</a>(<span class="keywordtype">bool</span> enabled = <span class="keyword">true</span>); |
---|
212 | 00328 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema42">_setDepthBufferFunction</a>(CompareFunction func = CMPF_LESS_EQUAL); |
---|
213 | 00332 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema43">_setDepthBias</a>(<a class="code" href="namespaceOgre.html#a422">ushort</a> bias); |
---|
214 | 00339 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema44">_setColourBufferWriteEnabled</a>(<span class="keywordtype">bool</span> red, <span class="keywordtype">bool</span> green, <span class="keywordtype">bool</span> blue, <span class="keywordtype">bool</span> alpha); |
---|
215 | 00340 |
---|
216 | 00344 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema45">_setFog</a>(FogMode mode, <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>& colour, <a class="code" href="namespaceOgre.html#a420">Real</a> density, <a class="code" href="namespaceOgre.html#a420">Real</a> start, <a class="code" href="namespaceOgre.html#a420">Real</a> end); |
---|
217 | 00348 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema46">_makeProjectionMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>& fovy, <a class="code" href="namespaceOgre.html#a420">Real</a> aspect, <a class="code" href="namespaceOgre.html#a420">Real</a> nearPlane, |
---|
218 | 00349 <a class="code" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& dest, <span class="keywordtype">bool</span> forGpuProgram = <span class="keyword">false</span>); |
---|
219 | 00353 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema46">_makeProjectionMatrix</a>(<a class="code" href="namespaceOgre.html#a420">Real</a> left, <a class="code" href="namespaceOgre.html#a420">Real</a> right, <a class="code" href="namespaceOgre.html#a420">Real</a> bottom, <a class="code" href="namespaceOgre.html#a420">Real</a> top, |
---|
220 | 00354 <a class="code" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="code" href="namespaceOgre.html#a420">Real</a> farPlane, <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& dest, <span class="keywordtype">bool</span> forGpuProgram = <span class="keyword">false</span>); |
---|
221 | 00358 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema48">_makeOrthoMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>& fovy, <a class="code" href="namespaceOgre.html#a420">Real</a> aspect, <a class="code" href="namespaceOgre.html#a420">Real</a> nearPlane, <a class="code" href="namespaceOgre.html#a420">Real</a> farPlane, |
---|
222 | 00359 <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& dest, <span class="keywordtype">bool</span> forGpuProgram = <span class="keyword">false</span>); |
---|
223 | 00363 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema49">_applyObliqueDepthProjection</a>(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& matrix, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Plane.html">Plane</a>& plane, |
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224 | 00364 <span class="keywordtype">bool</span> forGpuProgram); |
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225 | 00368 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema50">_setRasterisationMode</a>(SceneDetailLevel level); |
---|
226 | 00372 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema51">setStencilCheckEnabled</a>(<span class="keywordtype">bool</span> enabled); |
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227 | 00376 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema52">setStencilBufferParams</a>(CompareFunction func = CMPF_ALWAYS_PASS, |
---|
228 | 00377 <a class="code" href="namespaceOgre.html#a412">uint32</a> refValue = 0, <a class="code" href="namespaceOgre.html#a412">uint32</a> mask = 0xFFFFFFFF, |
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229 | 00378 StencilOperation stencilFailOp = SOP_KEEP, |
---|
230 | 00379 StencilOperation depthFailOp = SOP_KEEP, |
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231 | 00380 StencilOperation passOp = SOP_KEEP, |
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232 | 00381 <span class="keywordtype">bool</span> twoSidedOperation = <span class="keyword">false</span>); |
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233 | 00382 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema53">_setTextureUnitFiltering</a>(size_t unit, FilterType ftype, FilterOptions filter); |
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234 | 00386 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema54">_setTextureLayerAnisotropy</a>(size_t unit, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> maxAnisotropy); |
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235 | 00390 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema55">setVertexDeclaration</a>(<a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* decl); |
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236 | 00394 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema56">setVertexBufferBinding</a>(<a class="code" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>* binding); |
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237 | 00398 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema57">setNormaliseNormals</a>(<span class="keywordtype">bool</span> normalise); |
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238 | <a name="l00402"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema58">00402</a> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema58">bindGpuProgram</a>(<a class="code" href="classOgre_1_1GpuProgram.html">GpuProgram</a>* prg) { <span class="comment">/* do nothing */</span>} |
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239 | <a name="l00406"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema59">00406</a> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema59">unbindGpuProgram</a>(GpuProgramType gptype){ <span class="comment">/* do nothing */</span>} |
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240 | <a name="l00410"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema60">00410</a> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema60">bindGpuProgramParameters</a>(GpuProgramType gptype, <a class="code" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> <a class="code" href="OgreGLPrerequisites_8h.html#a74">params</a>) { <span class="comment">/* do nothing */</span>} |
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241 | 00414 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema61">setClipPlanes</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a410">PlaneList</a>& clipPlanes); |
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242 | <a name="l00418"></a><a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema62">00418</a> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema62">setScissorTest</a>(<span class="keywordtype">bool</span> enabled, size_t left = 0, size_t top = 0, size_t right = 800, size_t bottom = 600) |
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243 | 00419 { <span class="comment">/* do nothing, d3d7 does not support scissor rect */</span> } |
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244 | 00423 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema63">clearFrameBuffer</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> buffers, |
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245 | 00424 <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>& colour = ColourValue::Black, |
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246 | 00425 <a class="code" href="namespaceOgre.html#a420">Real</a> depth = 1.0f, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> stencil = 0); |
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247 | 00426 |
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248 | 00427 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema64">setClipPlane</a> (<a class="code" href="namespaceOgre.html#a422">ushort</a> index, <a class="code" href="namespaceOgre.html#a420">Real</a> A, <a class="code" href="namespaceOgre.html#a420">Real</a> B, <a class="code" href="namespaceOgre.html#a420">Real</a> C, <a class="code" href="namespaceOgre.html#a420">Real</a> D); |
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249 | 00428 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema65">enableClipPlane</a> (<a class="code" href="namespaceOgre.html#a422">ushort</a> index, <span class="keywordtype">bool</span> enable); |
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250 | 00432 <a class="code" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>* <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema66">createHardwareOcclusionQuery</a>(<span class="keywordtype">void</span>); |
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251 | 00433 <a class="code" href="namespaceOgre.html#a420">Real</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema67">getHorizontalTexelOffset</a>(<span class="keywordtype">void</span>); |
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252 | 00434 <a class="code" href="namespaceOgre.html#a420">Real</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema68">getVerticalTexelOffset</a>(<span class="keywordtype">void</span>); |
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253 | 00435 <a class="code" href="namespaceOgre.html#a420">Real</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema69">getMinimumDepthInputValue</a>(<span class="keywordtype">void</span>); |
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254 | 00436 <a class="code" href="namespaceOgre.html#a420">Real</a> <a class="code" href="classOgre_1_1D3DRenderSystem.html#Ogre_1_1D3DRenderSystema70">getMaximumDepthInputValue</a>(<span class="keywordtype">void</span>); |
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255 | 00437 <span class="comment">// ----------------------------------</span> |
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256 | 00438 <span class="comment">// End Overridden members</span> |
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257 | 00439 <span class="comment">// ----------------------------------</span> |
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258 | 00440 }; |
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259 | 00441 } |
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260 | 00442 <span class="preprocessor">#endif</span> |
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261 | 00443 <span class="preprocessor"></span> |
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262 | </pre></div><hr> |
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263 | <p> |
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264 | Copyright © 2000-2005 by The OGRE Team<br /> |
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265 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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266 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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267 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
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268 | <Work rdf:about=""> |
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269 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
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270 | <dc:type rdf:resource="http://purl.org/dc/dcmitype/Text" /> |
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271 | </Work> |
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272 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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273 | |
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274 | Last modified Sun Feb 12 12:59:43 2006 |
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275 | </p> |
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276 | </body> |
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277 | </html> |
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