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10 | <h1>OgreD3D9RenderSystem.h</h1><a href="OgreD3D9RenderSystem_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://ogre.sourceforge.net/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="preprocessor">#ifndef __D3D9RENDERSYSTEM_H__</span> |
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35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __D3D9RENDERSYSTEM_H__</span> |
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36 | 00027 <span class="preprocessor"></span> |
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37 | 00028 <span class="preprocessor">#include "<a class="code" href="OgreD3D9Prerequisites_8h.html">OgreD3D9Prerequisites.h</a>"</span> |
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38 | 00029 <span class="preprocessor">#include "<a class="code" href="OgreString_8h.html">OgreString.h</a>"</span> |
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39 | 00030 <span class="preprocessor">#include "<a class="code" href="OgreStringConverter_8h.html">OgreStringConverter.h</a>"</span> |
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40 | 00031 <span class="preprocessor">#include "<a class="code" href="OgreRenderSystem_8h.html">OgreRenderSystem.h</a>"</span> |
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41 | 00032 <span class="preprocessor">#include "<a class="code" href="OgreD3D9Mappings_8h.html">OgreD3D9Mappings.h</a>"</span> |
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42 | 00033 |
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43 | 00034 <span class="preprocessor">#include "<a class="code" href="OgreNoMemoryMacros_8h.html">OgreNoMemoryMacros.h</a>"</span> |
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44 | 00035 <span class="preprocessor">#include <d3d9.h></span> |
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45 | 00036 <span class="preprocessor">#include <d3dx9.h></span> |
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46 | 00037 <span class="preprocessor">#include <dxerr9.h></span> |
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47 | 00038 <span class="preprocessor">#include "<a class="code" href="OgreMemoryMacros_8h.html">OgreMemoryMacros.h</a>"</span> |
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48 | 00039 |
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49 | 00040 <span class="keyword">namespace </span>Ogre |
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50 | 00041 { |
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51 | <a name="l00042"></a><a class="code" href="OgreD3D9RenderSystem_8h.html#a0">00042</a> <span class="preprocessor">#define MAX_LIGHTS 8</span> |
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52 | 00043 <span class="preprocessor"></span> |
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53 | 00044 <span class="keyword">class </span>D3D9DriverList; |
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54 | 00045 <span class="keyword">class </span>D3D9Driver; |
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55 | 00046 |
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56 | <a name="l00050"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html">00050</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1D3D9RenderSystem.html">D3D9RenderSystem</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1RenderSystem.html">RenderSystem</a> |
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57 | 00051 { |
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58 | 00052 <span class="keyword">private</span>: |
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59 | <a name="l00054"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr0">00054</a> LPDIRECT3D9 mpD3D; |
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60 | <a name="l00056"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr1">00056</a> LPDIRECT3DDEVICE9 mpD3DDevice; |
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61 | 00057 |
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62 | 00058 <span class="comment">// Stored options</span> |
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63 | <a name="l00059"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr2">00059</a> <a class="code" href="namespaceOgre.html#a143">ConfigOptionMap</a> mOptions; |
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64 | <a name="l00061"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr3">00061</a> D3DMULTISAMPLE_TYPE <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr3">mFSAAType</a>; |
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65 | <a name="l00063"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr4">00063</a> DWORD <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr4">mFSAAQuality</a>; |
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66 | 00064 |
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67 | <a name="l00066"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr5">00066</a> HINSTANCE <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr5">mhInstance</a>; |
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68 | 00067 |
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69 | <a name="l00069"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr6">00069</a> <a class="code" href="classOgre_1_1D3D9DriverList.html">D3D9DriverList</a>* mDriverList; |
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70 | <a name="l00071"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr7">00071</a> <a class="code" href="classOgre_1_1D3D9Driver.html">D3D9Driver</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr7">mActiveD3DDriver</a>; |
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71 | <a name="l00073"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr8">00073</a> D3DCAPS9 <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr8">mCaps</a>; |
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72 | <a name="l00075"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr9">00075</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr9">mUseNVPerfHUD</a>; |
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73 | 00076 |
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74 | <a name="l00078"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html">00078</a> <span class="keyword">struct </span><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html">sD3DTextureStageDesc</a> |
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75 | 00079 { |
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76 | <a name="l00081"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco0">00081</a> D3D9Mappings::eD3DTexType <a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco0">texType</a>; |
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77 | <a name="l00083"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco1">00083</a> size_t <a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco1">coordIndex</a>; |
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78 | <a name="l00085"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco2">00085</a> <a class="code" href="namespaceOgre.html#a675">TexCoordCalcMethod</a> <a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco2">autoTexCoordType</a>; |
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79 | <a name="l00087"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco3">00087</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Frustum.html">Frustum</a> *frustum; |
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80 | <a name="l00089"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco4">00089</a> IDirect3DBaseTexture9 *<a class="code" href="structOgre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesc.html#Ogre_1_1D3D9RenderSystem_1_1sD3DTextureStageDesco4">pTex</a>; |
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81 | 00090 } <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr10">mTexStageDesc</a>[<a class="code" href="OgreConfig_8h.html#a7">OGRE_MAX_TEXTURE_LAYERS</a>]; |
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82 | 00091 |
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83 | 00092 <span class="comment">// Array of up to 8 lights, indexed as per API</span> |
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84 | 00093 <span class="comment">// Note that a null value indeicates a free slot</span> |
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85 | <a name="l00094"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr11">00094</a> <a class="code" href="classOgre_1_1Light.html">Light</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr11">mLights</a>[<a class="code" href="OgreD3D9RenderSystem_8h.html#a0">MAX_LIGHTS</a>]; |
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86 | 00095 |
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87 | 00096 <a class="code" href="classOgre_1_1D3D9DriverList.html">D3D9DriverList</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd0">getDirect3DDrivers</a>(<span class="keywordtype">void</span>); |
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88 | 00097 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd1">refreshD3DSettings</a>(<span class="keywordtype">void</span>); |
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89 | 00098 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd2">freeDevice</a>(<span class="keywordtype">void</span>); |
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90 | 00099 |
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91 | 00100 <span class="keyword">inline</span> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd3">compareDecls</a>( D3DVERTEXELEMENT9* pDecl1, D3DVERTEXELEMENT9* pDecl2, size_t size ); |
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92 | 00101 |
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93 | 00102 |
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94 | 00103 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd4">initInputDevices</a>(<span class="keywordtype">void</span>); |
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95 | 00104 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd5">processInputDevices</a>(<span class="keywordtype">void</span>); |
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96 | 00105 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd6">setD3D9Light</a>( size_t index, <a class="code" href="classOgre_1_1Light.html">Light</a>* light ); |
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97 | 00106 |
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98 | 00107 <span class="comment">// state management methods, very primitive !!!</span> |
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99 | 00108 HRESULT <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd7">__SetRenderState</a>(D3DRENDERSTATETYPE state, DWORD value); |
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100 | 00109 HRESULT <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd8">__SetSamplerState</a>(DWORD sampler, D3DSAMPLERSTATETYPE type, DWORD value); |
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101 | 00110 HRESULT <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd9">__SetTextureStageState</a>(DWORD stage, D3DTEXTURESTAGESTATETYPE type, DWORD value); |
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102 | 00111 |
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103 | <a name="l00112"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd10">00112</a> HRESULT <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd10">__SetFloatRenderState</a>(D3DRENDERSTATETYPE state, <a class="code" href="namespaceOgre.html#a465">Real</a> value) |
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104 | 00113 { |
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105 | 00114 <span class="preprocessor">#if OGRE_DOUBLE_PRECISION == 1</span> |
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106 | 00115 <span class="preprocessor"></span> <span class="keywordtype">float</span> temp = static_cast<float>(value); |
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107 | 00116 <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd7">__SetRenderState</a>(state, *((LPDWORD)(&temp))); |
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108 | 00117 <span class="preprocessor">#else</span> |
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109 | 00118 <span class="preprocessor"></span> <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd7">__SetRenderState</a>(state, *((LPDWORD)(&value))); |
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110 | 00119 <span class="preprocessor">#endif</span> |
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111 | 00120 <span class="preprocessor"></span> } |
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112 | 00121 |
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113 | 00123 DWORD <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd11">_getCurrentAnisotropy</a>(size_t unit); |
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114 | 00125 <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd12">_checkMultiSampleQuality</a>(D3DMULTISAMPLE_TYPE type, DWORD *outQuality, D3DFORMAT format, UINT adapterNum, D3DDEVTYPE deviceType, BOOL fullScreen); |
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115 | 00127 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd13">_setFSAA</a>(D3DMULTISAMPLE_TYPE type, DWORD qualityLevel); |
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116 | 00128 |
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117 | <a name="l00129"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr12">00129</a> <a class="code" href="classOgre_1_1D3D9HardwareBufferManager.html">D3D9HardwareBufferManager</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr12">mHardwareBufferManager</a>; |
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118 | <a name="l00130"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr13">00130</a> <a class="code" href="classOgre_1_1D3D9GpuProgramManager.html">D3D9GpuProgramManager</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr13">mGpuProgramManager</a>; |
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119 | 00131 <span class="comment">//D3D9HLSLProgramFactory* mHLSLProgramFactory;</span> |
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120 | 00132 |
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121 | <a name="l00133"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr14">00133</a> size_t <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr14">mLastVertexSourceCount</a>; |
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122 | 00134 |
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123 | 00135 |
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124 | 00137 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd14">initCapabilities</a>(<span class="keywordtype">void</span>); |
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125 | 00138 |
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126 | 00139 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd15">convertVertexShaderCaps</a>(<span class="keywordtype">void</span>); |
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127 | 00140 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemd16">convertPixelShaderCaps</a>(<span class="keywordtype">void</span>); |
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128 | 00141 |
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129 | <a name="l00142"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr15">00142</a> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr15">mCurrentLights</a>; |
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130 | <a name="l00144"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr16">00144</a> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> mViewMatrix; |
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131 | 00145 |
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132 | 00146 <span class="comment">// What follows is a set of duplicated lists just to make it</span> |
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133 | 00147 <span class="comment">// easier to deal with lost devices</span> |
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134 | 00148 |
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135 | <a name="l00150"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr17">00150</a> <a class="code" href="classOgre_1_1D3D9RenderWindow.html">D3D9RenderWindow</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr17">mPrimaryWindow</a>; |
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136 | 00151 |
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137 | <a name="l00152"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy0">00152</a> <span class="keyword">typedef</span> std::vector<D3D9RenderWindow*> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy0">SecondaryWindowList</a>; |
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138 | 00153 <span class="comment">// List of additional windows after the first (swap chains)</span> |
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139 | <a name="l00154"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr18">00154</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy0">SecondaryWindowList</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr18">mSecondaryWindows</a>; |
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140 | 00155 |
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141 | <a name="l00156"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr19">00156</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr19">mDeviceLost</a>; |
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142 | <a name="l00157"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr20">00157</a> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr20">mBasicStatesInitialised</a>; |
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143 | 00158 |
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144 | <a name="l00161"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy1">00161</a> <span class="keyword">typedef</span> HashMap<unsigned int, D3DFORMAT> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy1">DepthStencilHash</a>; |
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145 | <a name="l00162"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr21">00162</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy1">DepthStencilHash</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr21">mDepthStencilHash</a>; |
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146 | 00163 |
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147 | <a name="l00169"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy2">00169</a> <span class="keyword">typedef</span> std::pair<D3DFORMAT, D3DMULTISAMPLE_TYPE> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy2">ZBufferFormat</a>; |
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148 | <a name="l00170"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1ZBufferRef.html">00170</a> <span class="keyword">struct </span><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1ZBufferRef.html">ZBufferRef</a> |
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149 | 00171 { |
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150 | <a name="l00172"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1ZBufferRef.html#Ogre_1_1D3D9RenderSystem_1_1ZBufferRefo0">00172</a> IDirect3DSurface9 *<a class="code" href="structOgre_1_1D3D9RenderSystem_1_1ZBufferRef.html#Ogre_1_1D3D9RenderSystem_1_1ZBufferRefo0">surface</a>; |
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151 | <a name="l00173"></a><a class="code" href="structOgre_1_1D3D9RenderSystem_1_1ZBufferRef.html#Ogre_1_1D3D9RenderSystem_1_1ZBufferRefo1">00173</a> size_t width, height; |
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152 | 00174 }; |
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153 | <a name="l00175"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy3">00175</a> <span class="keyword">typedef</span> std::map<ZBufferFormat, ZBufferRef> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy3">ZBufferHash</a>; |
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154 | <a name="l00176"></a><a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr22">00176</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemy3">ZBufferHash</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystemr22">mZBufferHash</a>; |
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155 | 00177 <span class="keyword">public</span>: |
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156 | 00178 <span class="comment">// constructor</span> |
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157 | 00179 <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema0">D3D9RenderSystem</a>( HINSTANCE hInstance ); |
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158 | 00180 <span class="comment">// destructor</span> |
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159 | 00181 <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema1">~D3D9RenderSystem</a>(); |
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160 | 00182 |
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161 | 00183 <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema2">initConfigOptions</a>(<span class="keywordtype">void</span>); |
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162 | 00184 |
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163 | 00185 <span class="comment">// Overridden RenderSystem functions</span> |
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164 | 00186 <a class="code" href="namespaceOgre.html#a143">ConfigOptionMap</a>& <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema3">getConfigOptions</a>(<span class="keywordtype">void</span>); |
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165 | 00187 <a class="code" href="namespaceOgre.html#a471">String</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema4">validateConfigOptions</a>(<span class="keywordtype">void</span>); |
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166 | 00188 <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema5">initialise</a>( <span class="keywordtype">bool</span> autoCreateWindow, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& windowTitle = <span class="stringliteral">"OGRE Render Window"</span> ); |
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167 | 00190 <a class="code" href="classOgre_1_1RenderWindow.html">RenderWindow</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema6">createRenderWindow</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a> &name, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height, |
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168 | 00191 <span class="keywordtype">bool</span> fullScreen, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a76">NameValuePairList</a> *miscParams = 0); |
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169 | 00192 |
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170 | 00194 <a class="code" href="classOgre_1_1RenderTexture.html">RenderTexture</a> * <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema7">createRenderTexture</a>( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a> & name, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> width, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> height, |
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171 | 00195 TextureType texType = TEX_TYPE_2D, PixelFormat internalFormat = PF_X8R8G8B8, |
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172 | 00196 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a76">NameValuePairList</a> *miscParams = 0 ); |
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173 | 00197 |
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174 | 00199 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1MultiRenderTarget.html">MultiRenderTarget</a> * <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema8">createMultiRenderTarget</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a> & name); |
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175 | 00200 |
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176 | 00201 <a class="code" href="namespaceOgre.html#a471">String</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema9">getErrorDescription</a>( <span class="keywordtype">long</span> errorNumber ) <span class="keyword">const</span>; |
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177 | 00202 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema10">getName</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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178 | 00203 <span class="comment">// Low-level overridden members</span> |
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179 | 00204 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema11">setConfigOption</a>( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a> &name, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a> &value ); |
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180 | 00205 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema12">reinitialise</a>(); |
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181 | 00206 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema13">shutdown</a>(); |
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182 | 00207 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema14">setAmbientLight</a>( <span class="keywordtype">float</span> r, <span class="keywordtype">float</span> g, <span class="keywordtype">float</span> b ); |
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183 | 00208 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema15">setShadingType</a>( ShadeOptions so ); |
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184 | 00209 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema16">setLightingEnabled</a>( <span class="keywordtype">bool</span> enabled ); |
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185 | 00210 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema17">destroyRenderTarget</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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186 | 00211 <a class="code" href="namespaceOgre.html#a660">VertexElementType</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema18">getColourVertexElementType</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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187 | 00212 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema19">setStencilCheckEnabled</a>(<span class="keywordtype">bool</span> enabled); |
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188 | 00213 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema20">setStencilBufferParams</a>(CompareFunction func = CMPF_ALWAYS_PASS, |
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189 | 00214 <a class="code" href="namespaceOgre.html#a455">uint32</a> refValue = 0, <a class="code" href="namespaceOgre.html#a455">uint32</a> mask = 0xFFFFFFFF, |
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190 | 00215 StencilOperation stencilFailOp = SOP_KEEP, |
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191 | 00216 StencilOperation depthFailOp = SOP_KEEP, |
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192 | 00217 StencilOperation passOp = SOP_KEEP, |
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193 | 00218 <span class="keywordtype">bool</span> twoSidedOperation = <span class="keyword">false</span>); |
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194 | 00219 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema21">setNormaliseNormals</a>(<span class="keywordtype">bool</span> normalise); |
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195 | 00220 |
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196 | 00221 <span class="comment">// Low-level overridden members, mainly for internal use</span> |
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197 | 00222 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema22">_useLights</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a73">LightList</a>& lights, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> limit); |
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198 | 00223 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema23">_setWorldMatrix</a>( <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> &m ); |
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199 | 00224 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema24">_setViewMatrix</a>( <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> &m ); |
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200 | 00225 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema25">_setProjectionMatrix</a>( <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> &m ); |
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201 | 00226 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema26">_setSurfaceParams</a>( <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &ambient, <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &diffuse, <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &specular, <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a> &emissive, <a class="code" href="namespaceOgre.html#a465">Real</a> shininess, <a class="code" href="namespaceOgre.html#a72">TrackVertexColourType</a> tracking ); |
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202 | 00227 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema27">_setPointSpritesEnabled</a>(<span class="keywordtype">bool</span> enabled); |
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203 | 00228 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema28">_setPointParameters</a>(<a class="code" href="namespaceOgre.html#a465">Real</a> size, <span class="keywordtype">bool</span> attenuationEnabled, |
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204 | 00229 <a class="code" href="namespaceOgre.html#a465">Real</a> constant, <a class="code" href="namespaceOgre.html#a465">Real</a> linear, <a class="code" href="namespaceOgre.html#a465">Real</a> quadratic, <a class="code" href="namespaceOgre.html#a465">Real</a> minSize, <a class="code" href="namespaceOgre.html#a465">Real</a> maxSize); |
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205 | 00230 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema29">_setTexture</a>( size_t unit, <span class="keywordtype">bool</span> enabled, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a> &texname ); |
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206 | 00231 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema30">_setTextureCoordSet</a>( size_t unit, size_t index ); |
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207 | 00232 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema31">_setTextureCoordCalculation</a>(size_t unit, TexCoordCalcMethod m, |
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208 | 00233 <span class="keyword">const</span> <a class="code" href="classOgre_1_1Frustum.html">Frustum</a>* frustum = 0); |
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209 | 00234 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema32">_setTextureBlendMode</a>( size_t unit, <span class="keyword">const</span> <a class="code" href="classOgre_1_1LayerBlendModeEx.html">LayerBlendModeEx</a>& bm ); |
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210 | 00235 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema33">_setTextureAddressingMode</a>(size_t stage, <span class="keyword">const</span> <a class="code" href="structOgre_1_1TextureUnitState_1_1UVWAddressingMode.html">TextureUnitState::UVWAddressingMode</a>& uvw); |
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211 | 00236 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema34">_setTextureBorderColour</a>(size_t stage, <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>& colour); |
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212 | 00237 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema35">_setTextureMatrix</a>( size_t unit, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a> &xform ); |
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213 | 00238 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema36">_setSceneBlending</a>( SceneBlendFactor sourceFactor, SceneBlendFactor destFactor ); |
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214 | 00239 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema37">_setAlphaRejectSettings</a>( CompareFunction func, <span class="keywordtype">unsigned</span> <span class="keywordtype">char</span> value ); |
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215 | 00240 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema38">_setViewport</a>( <a class="code" href="classOgre_1_1Viewport.html">Viewport</a> *vp ); |
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216 | 00241 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema39">_beginFrame</a>(<span class="keywordtype">void</span>); |
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217 | 00242 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema40">_endFrame</a>(<span class="keywordtype">void</span>); |
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218 | 00243 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema41">_setCullingMode</a>( CullingMode mode ); |
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219 | 00244 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema42">_setDepthBufferParams</a>( <span class="keywordtype">bool</span> depthTest = <span class="keyword">true</span>, <span class="keywordtype">bool</span> depthWrite = <span class="keyword">true</span>, CompareFunction depthFunction = CMPF_LESS_EQUAL ); |
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220 | 00245 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema43">_setDepthBufferCheckEnabled</a>( <span class="keywordtype">bool</span> enabled = <span class="keyword">true</span> ); |
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221 | 00246 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema44">_setColourBufferWriteEnabled</a>(<span class="keywordtype">bool</span> red, <span class="keywordtype">bool</span> green, <span class="keywordtype">bool</span> blue, <span class="keywordtype">bool</span> alpha); |
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222 | 00247 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema45">_setDepthBufferWriteEnabled</a>(<span class="keywordtype">bool</span> enabled = <span class="keyword">true</span>); |
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223 | 00248 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema46">_setDepthBufferFunction</a>( CompareFunction func = CMPF_LESS_EQUAL ); |
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224 | 00249 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema47">_setDepthBias</a>(<a class="code" href="namespaceOgre.html#a467">ushort</a> bias); |
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225 | 00250 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema48">_setFog</a>( FogMode mode = FOG_NONE, <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>& colour = ColourValue::White, <a class="code" href="namespaceOgre.html#a465">Real</a> expDensity = 1.0, <a class="code" href="namespaceOgre.html#a465">Real</a> linearStart = 0.0, <a class="code" href="namespaceOgre.html#a465">Real</a> linearEnd = 1.0 ); |
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226 | 00251 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema49">_convertProjectionMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& matrix, |
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227 | 00252 <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& dest, <span class="keywordtype">bool</span> forGpuProgram = <span class="keyword">false</span>); |
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228 | 00253 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema50">_makeProjectionMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>& fovy, <a class="code" href="namespaceOgre.html#a465">Real</a> aspect, <a class="code" href="namespaceOgre.html#a465">Real</a> nearPlane, <a class="code" href="namespaceOgre.html#a465">Real</a> farPlane, |
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229 | 00254 <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& dest, <span class="keywordtype">bool</span> forGpuProgram = <span class="keyword">false</span>); |
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230 | 00255 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema50">_makeProjectionMatrix</a>(<a class="code" href="namespaceOgre.html#a465">Real</a> left, <a class="code" href="namespaceOgre.html#a465">Real</a> right, <a class="code" href="namespaceOgre.html#a465">Real</a> bottom, <a class="code" href="namespaceOgre.html#a465">Real</a> top, <a class="code" href="namespaceOgre.html#a465">Real</a> nearPlane, |
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231 | 00256 <a class="code" href="namespaceOgre.html#a465">Real</a> farPlane, <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& dest, <span class="keywordtype">bool</span> forGpuProgram = <span class="keyword">false</span>); |
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232 | 00257 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema52">_makeOrthoMatrix</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Radian.html">Radian</a>& fovy, <a class="code" href="namespaceOgre.html#a465">Real</a> aspect, <a class="code" href="namespaceOgre.html#a465">Real</a> nearPlane, <a class="code" href="namespaceOgre.html#a465">Real</a> farPlane, |
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233 | 00258 <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& dest, <span class="keywordtype">bool</span> forGpuProgram = <span class="keyword">false</span>); |
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234 | 00259 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema53">_applyObliqueDepthProjection</a>(<a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>& matrix, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Plane.html">Plane</a>& plane, |
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235 | 00260 <span class="keywordtype">bool</span> forGpuProgram); |
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236 | 00261 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema54">_setPolygonMode</a>(PolygonMode level); |
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237 | 00262 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema55">_setTextureUnitFiltering</a>(size_t unit, FilterType ftype, FilterOptions filter); |
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238 | 00263 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema56">_setTextureLayerAnisotropy</a>(size_t unit, <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> maxAnisotropy); |
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239 | 00264 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema57">setVertexDeclaration</a>(<a class="code" href="classOgre_1_1VertexDeclaration.html">VertexDeclaration</a>* decl); |
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240 | 00265 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema58">setVertexBufferBinding</a>(<a class="code" href="classOgre_1_1VertexBufferBinding.html">VertexBufferBinding</a>* binding); |
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241 | 00266 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema59">_render</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1RenderOperation.html">RenderOperation</a>& op); |
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242 | 00270 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema60">bindGpuProgram</a>(<a class="code" href="classOgre_1_1GpuProgram.html">GpuProgram</a>* prg); |
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243 | 00274 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema61">unbindGpuProgram</a>(GpuProgramType gptype); |
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244 | 00278 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema62">bindGpuProgramParameters</a>(GpuProgramType gptype, <a class="code" href="classOgre_1_1SharedPtr.html">GpuProgramParametersSharedPtr</a> params); |
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245 | 00282 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema63">bindGpuProgramPassIterationParameters</a>(GpuProgramType gptype); |
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246 | 00286 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema64">setClipPlanes</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a453">PlaneList</a>& clipPlanes); |
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247 | 00287 |
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248 | 00288 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema65">setScissorTest</a>(<span class="keywordtype">bool</span> enabled, size_t left = 0, size_t top = 0, size_t right = 800, size_t bottom = 600); |
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249 | 00289 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema66">clearFrameBuffer</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> buffers, |
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250 | 00290 <span class="keyword">const</span> <a class="code" href="classOgre_1_1ColourValue.html">ColourValue</a>& colour = ColourValue::Black, |
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251 | 00291 <a class="code" href="namespaceOgre.html#a465">Real</a> depth = 1.0f, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> stencil = 0); |
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252 | 00292 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema67">setClipPlane</a> (<a class="code" href="namespaceOgre.html#a467">ushort</a> index, <a class="code" href="namespaceOgre.html#a465">Real</a> A, <a class="code" href="namespaceOgre.html#a465">Real</a> B, <a class="code" href="namespaceOgre.html#a465">Real</a> C, <a class="code" href="namespaceOgre.html#a465">Real</a> D); |
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253 | 00293 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema68">enableClipPlane</a> (<a class="code" href="namespaceOgre.html#a467">ushort</a> index, <span class="keywordtype">bool</span> enable); |
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254 | 00294 <a class="code" href="classOgre_1_1HardwareOcclusionQuery.html">HardwareOcclusionQuery</a>* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema69">createHardwareOcclusionQuery</a>(<span class="keywordtype">void</span>); |
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255 | 00295 <a class="code" href="namespaceOgre.html#a465">Real</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema70">getHorizontalTexelOffset</a>(<span class="keywordtype">void</span>); |
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256 | 00296 <a class="code" href="namespaceOgre.html#a465">Real</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema71">getVerticalTexelOffset</a>(<span class="keywordtype">void</span>); |
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257 | 00297 <a class="code" href="namespaceOgre.html#a465">Real</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema72">getMinimumDepthInputValue</a>(<span class="keywordtype">void</span>); |
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258 | 00298 <a class="code" href="namespaceOgre.html#a465">Real</a> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema73">getMaximumDepthInputValue</a>(<span class="keywordtype">void</span>); |
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259 | 00299 |
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260 | 00301 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema74">restoreLostDevice</a>(<span class="keywordtype">void</span>); |
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261 | 00303 <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema75">isDeviceLost</a>(<span class="keywordtype">void</span>); |
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262 | 00305 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema76">_notifyDeviceLost</a>(<span class="keywordtype">void</span>); |
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263 | 00306 |
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264 | 00310 D3DFORMAT <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema77">_getDepthStencilFormatFor</a>(D3DFORMAT fmt); |
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265 | 00311 |
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266 | 00316 IDirect3DSurface9* <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema78">_getDepthStencilFor</a>(D3DFORMAT fmt, D3DMULTISAMPLE_TYPE multisample, size_t width, size_t height); |
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267 | 00317 |
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268 | 00320 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1D3D9RenderSystem.html#Ogre_1_1D3D9RenderSystema79">_cleanupDepthStencils</a>(); |
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269 | 00321 }; |
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270 | 00322 } |
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271 | 00323 <span class="preprocessor">#endif</span> |
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272 | </pre></div><hr> |
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273 | <p> |
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274 | Copyright © 2000-2005 by The OGRE Team<br /> |
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275 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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276 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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281 | </Work> |
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282 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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283 | |
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284 | Last modified Sun Mar 12 14:37:39 2006 |
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285 | </p> |
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286 | </body> |
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287 | </html> |
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