source: OGRE/trunk/ogrenew/Docs/api/html/OgreGLFrameBufferObject_8h-source.html @ 692

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adding ogre 1.2 and dependencies

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10<h1>OgreGLFrameBufferObject.h</h1><a href="OgreGLFrameBufferObject_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
1100002 <span class="comment">-----------------------------------------------------------------------------</span>
1200003 <span class="comment">This source file is part of OGRE</span>
1300004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
1400005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
1500006 <span class="comment"></span>
1600007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
1700008 <span class="comment">Also see acknowledgements in Readme.html</span>
1800009 <span class="comment"></span>
1900010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
2000011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
2100012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
2200013 <span class="comment">version.</span>
2300014 <span class="comment"></span>
2400015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
2500016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
2600017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
2700018 <span class="comment"></span>
2800019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
2900020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
3000021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
3100022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
3200023 <span class="comment">-----------------------------------------------------------------------------</span>
3300024 <span class="comment">*/</span>
3400025 <span class="preprocessor">#ifndef __OgreGLFBO_H__</span>
3500026 <span class="preprocessor"></span><span class="preprocessor">#define __OgreGLFBO_H__</span>
3600027 <span class="preprocessor"></span>
3700028 <span class="preprocessor">#include "<a class="code" href="OgreGLRenderTexture_8h.html">OgreGLRenderTexture.h</a>"</span>
3800029 <span class="preprocessor">#include "<a class="code" href="OgreGLContext_8h.html">OgreGLContext.h</a>"</span>
3900030
4000031 <span class="keyword">namespace </span>Ogre {
4100032     
42<a name="l00035"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html">00035</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLFrameBufferObject.html">GLFrameBufferObject</a>
4300036     {
4400037     <span class="keyword">public</span>:
4500038         <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta0">GLFrameBufferObject</a>(<a class="code" href="classOgre_1_1GLFBOManager.html">GLFBOManager</a> *manager);
4600039         <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta1">~GLFrameBufferObject</a>();
4700040         <span class="comment">//void bindSurface(size_t attachment, RenderTarget *target);</span>
4800044 <span class="comment"></span>        <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta2">bindSurface</a>(size_t attachment, <span class="keyword">const</span> <a class="code" href="structOgre_1_1GLSurfaceDesc.html">GLSurfaceDesc</a> &amp;target);
4900047         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta3">unbindSurface</a>(size_t attachment);
5000048         
5100051         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta4">bind</a>();
5200052         
5300054         size_t <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta5">getWidth</a>();
5400055         size_t <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta6">getHeight</a>();
5500056         <a class="code" href="namespaceOgre.html#a671">PixelFormat</a> <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta7">getFormat</a>();
5600057         
57<a name="l00058"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta8">00058</a>         <a class="code" href="classOgre_1_1GLFBOManager.html">GLFBOManager</a> *<a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta8">getManager</a>() { <span class="keywordflow">return</span> mManager; }
58<a name="l00059"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta9">00059</a>         <span class="keyword">const</span> <a class="code" href="structOgre_1_1GLSurfaceDesc.html">GLSurfaceDesc</a> &amp;<a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjecta9">getSurface</a>(size_t attachment) { <span class="keywordflow">return</span> mColour[attachment]; }
5900060     <span class="keyword">private</span>:
60<a name="l00061"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjectr0">00061</a>         <a class="code" href="classOgre_1_1GLFBOManager.html">GLFBOManager</a> *mManager;
61<a name="l00062"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjectr1">00062</a>         GLuint mFB;
62<a name="l00063"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjectr2">00063</a>         <a class="code" href="structOgre_1_1GLSurfaceDesc.html">GLSurfaceDesc</a> mDepth;
63<a name="l00064"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjectr3">00064</a>         <a class="code" href="structOgre_1_1GLSurfaceDesc.html">GLSurfaceDesc</a> <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjectr3">mStencil</a>;
6400065         <span class="comment">// Arbitrary number of texture surfaces</span>
65<a name="l00066"></a><a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjectr4">00066</a>         <a class="code" href="structOgre_1_1GLSurfaceDesc.html">GLSurfaceDesc</a> mColour[<a class="code" href="OgreConfig_8h.html#a12">OGRE_MAX_MULTIPLE_RENDER_TARGETS</a>];
6600067
6700075         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLFrameBufferObject.html#Ogre_1_1GLFrameBufferObjectd0">initialise</a>();
6800076     };
6900077
7000078 }
7100079
7200080 <span class="preprocessor">#endif</span>
73</pre></div><hr>
74<p>
75Copyright &copy; 2000-2005 by The OGRE Team<br />
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85Last modified Sun Mar 12 14:37:41 2006
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