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| 10 | <h1>OgreGLHardwareVertexBuffer.h</h1><a href="OgreGLHardwareVertexBuffer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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| 11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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| 12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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| 13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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| 14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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| 15 | 00006 <span class="comment"></span> |
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| 16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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| 17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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| 18 | 00009 <span class="comment"></span> |
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| 19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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| 20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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| 21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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| 22 | 00013 <span class="comment">version.</span> |
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| 23 | 00014 <span class="comment"></span> |
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| 24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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| 25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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| 26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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| 27 | 00018 <span class="comment"></span> |
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| 28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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| 29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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| 30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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| 31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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| 32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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| 33 | 00024 <span class="comment">*/</span> |
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| 34 | 00025 <span class="preprocessor">#ifndef __GLHARDWAREVERTEXBUFFER_H__</span> |
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| 35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __GLHARDWAREVERTEXBUFFER_H__</span> |
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| 36 | 00027 <span class="preprocessor"></span> |
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| 37 | 00028 <span class="preprocessor">#include "<a class="code" href="OgreGLPrerequisites_8h.html">OgreGLPrerequisites.h</a>"</span> |
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| 38 | 00029 <span class="preprocessor">#include "<a class="code" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a>"</span> |
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| 39 | 00030 |
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| 40 | 00031 <span class="keyword">namespace </span>Ogre { |
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| 41 | 00032 |
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| 42 | <a name="l00034"></a><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html">00034</a> <span class="keyword">class </span><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html">GLHardwareVertexBuffer</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a> |
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| 43 | 00035 { |
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| 44 | 00036 <span class="keyword">private</span>: |
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| 45 | <a name="l00037"></a><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferr0">00037</a> GLuint mBufferId; |
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| 46 | 00038 |
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| 47 | 00039 <span class="keyword">protected</span>: |
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| 48 | 00041 <span class="keywordtype">void</span>* <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferb0">lockImpl</a>(size_t offset, size_t length, LockOptions options); |
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| 49 | 00043 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferb1">unlockImpl</a>(<span class="keywordtype">void</span>); |
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| 50 | 00044 <span class="keyword">public</span>: |
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| 51 | 00045 <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera0">GLHardwareVertexBuffer</a>(size_t vertexSize, size_t numVertices, |
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| 52 | 00046 HardwareBuffer::Usage usage, <span class="keywordtype">bool</span> useShadowBuffer); |
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| 53 | 00047 <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera1">~GLHardwareVertexBuffer</a>(); |
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| 54 | 00049 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera2">readData</a>(size_t offset, size_t length, <span class="keywordtype">void</span>* pDest); |
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| 55 | 00051 <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera3">writeData</a>(size_t offset, size_t length, |
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| 56 | 00052 <span class="keyword">const</span> <span class="keywordtype">void</span>* pSource, <span class="keywordtype">bool</span> discardWholeBuffer = <span class="keyword">false</span>); |
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| 57 | 00053 |
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| 58 | <a name="l00054"></a><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera4">00054</a> GLuint <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera4">getGLBufferId</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mBufferId; } |
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| 59 | 00055 }; |
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| 60 | 00056 |
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| 61 | 00057 } |
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| 62 | 00058 <span class="preprocessor">#endif // __GLHARDWAREVERTEXBUFFER_H__</span> |
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| 63 | </pre></div><hr> |
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| 64 | <p> |
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| 65 | Copyright © 2000-2005 by The OGRE Team<br /> |
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| 75 | Last modified Sun Mar 12 14:37:41 2006 |
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