source: OGRE/trunk/ogrenew/Docs/api/html/OgreGLHardwareVertexBuffer_8h-source.html @ 657

Revision 657, 7.4 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

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10<h1>OgreGLHardwareVertexBuffer.h</h1><a href="OgreGLHardwareVertexBuffer_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
1100002 <span class="comment">-----------------------------------------------------------------------------</span>
1200003 <span class="comment">This source file is part of OGRE</span>
1300004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
1400005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
1500006 <span class="comment"></span>
1600007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
1700008 <span class="comment">Also see acknowledgements in Readme.html</span>
1800009 <span class="comment"></span>
1900010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
2000011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
2100012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
2200013 <span class="comment">version.</span>
2300014 <span class="comment"></span>
2400015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
2500016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
2600017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
2700018 <span class="comment"></span>
2800019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
2900020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
3000021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
3100022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
3200023 <span class="comment">-----------------------------------------------------------------------------</span>
3300024 <span class="comment">*/</span>
3400025 <span class="preprocessor">#ifndef __GLHARDWAREVERTEXBUFFER_H__</span>
3500026 <span class="preprocessor"></span><span class="preprocessor">#define __GLHARDWAREVERTEXBUFFER_H__</span>
3600027 <span class="preprocessor"></span>
3700028 <span class="preprocessor">#include "<a class="code" href="OgreGLPrerequisites_8h.html">OgreGLPrerequisites.h</a>"</span>
3800029 <span class="preprocessor">#include "<a class="code" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a>"</span>
3900030
4000031 <span class="keyword">namespace </span>Ogre {
4100032
42<a name="l00034"></a><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html">00034</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html">GLHardwareVertexBuffer</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1HardwareVertexBuffer.html">HardwareVertexBuffer</a>
4300035     {
4400036     <span class="keyword">private</span>:
45<a name="l00037"></a><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferr0">00037</a>         GLuint mBufferId;
4600038
4700039     <span class="keyword">protected</span>:
4800041         <span class="keywordtype">void</span>* <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferb0">lockImpl</a>(size_t offset, size_t length, LockOptions options);
4900043         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBufferb1">unlockImpl</a>(<span class="keywordtype">void</span>);
5000044     <span class="keyword">public</span>:
5100045         <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera0">GLHardwareVertexBuffer</a>(size_t vertexSize, size_t numVertices,
5200046             HardwareBuffer::Usage usage, <span class="keywordtype">bool</span> useShadowBuffer);
5300047         <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera1">~GLHardwareVertexBuffer</a>();
5400049         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera2">readData</a>(size_t offset, size_t length, <span class="keywordtype">void</span>* pDest);
5500051         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera3">writeData</a>(size_t offset, size_t length,
5600052             <span class="keyword">const</span> <span class="keywordtype">void</span>* pSource, <span class="keywordtype">bool</span> discardWholeBuffer = <span class="keyword">false</span>);
5700053
58<a name="l00054"></a><a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera4">00054</a>         GLuint <a class="code" href="classOgre_1_1GLHardwareVertexBuffer.html#Ogre_1_1GLHardwareVertexBuffera4">getGLBufferId</a>(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mBufferId; }
5900055     };
6000056
6100057 }
6200058 <span class="preprocessor">#endif // __GLHARDWAREVERTEXBUFFER_H__</span>
63</pre></div><hr>
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75Last modified Sun Feb 12 12:59:45 2006
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