source: OGRE/trunk/ogrenew/Docs/api/html/OgreGLTexture_8h-source.html @ 657

Revision 657, 18.0 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

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10<h1>OgreGLTexture.h</h1><a href="OgreGLTexture_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
1100002 <span class="comment">-----------------------------------------------------------------------------</span>
1200003 <span class="comment">This source file is part of OGRE</span>
1300004 <span class="comment">    (Object-oriented Graphics Rendering Engine)</span>
1400005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
1500006 <span class="comment"></span>
1600007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
1700008 <span class="comment">Also see acknowledgements in Readme.html</span>
1800009 <span class="comment"></span>
1900010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
2000011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
2100012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
2200013 <span class="comment">version.</span>
2300014 <span class="comment"></span>
2400015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
2500016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
2600017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
2700018 <span class="comment"></span>
2800019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
2900020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
3000021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
3100022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
3200023 <span class="comment">-----------------------------------------------------------------------------</span>
3300024 <span class="comment">*/</span>
3400025
3500026 <span class="preprocessor">#ifndef __GLTEXTURE_H__</span>
3600027 <span class="preprocessor"></span><span class="preprocessor">#define __GLTEXTURE_H__</span>
3700028 <span class="preprocessor"></span>
3800029 <span class="preprocessor">#include "<a class="code" href="OgreGLPrerequisites_8h.html">OgreGLPrerequisites.h</a>"</span>
3900030 <span class="preprocessor">#include "<a class="code" href="OgrePlatform_8h.html">OgrePlatform.h</a>"</span>
4000031 <span class="preprocessor">#include "<a class="code" href="OgreRenderTexture_8h.html">OgreRenderTexture.h</a>"</span>
4100032 <span class="preprocessor">#include "<a class="code" href="OgreTexture_8h.html">OgreTexture.h</a>"</span>
4200033 <span class="preprocessor">#include "<a class="code" href="OgreGLSupport_8h.html">OgreGLSupport.h</a>"</span>
4300034 <span class="preprocessor">#include "<a class="code" href="OgreHardwarePixelBuffer_8h.html">OgreHardwarePixelBuffer.h</a>"</span>
4400035
4500036 <span class="keyword">namespace </span>Ogre {
4600037
47<a name="l00038"></a><a class="code" href="classOgre_1_1GLTexture.html">00038</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLTexture.html">GLTexture</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1Texture.html">Texture</a>
4800039     {
4900040     <span class="keyword">public</span>:
5000041         <span class="comment">// Constructor</span>
5100042         <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea0">GLTexture</a>(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a485">ResourceHandle</a> handle,
5200043             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; group, <span class="keywordtype">bool</span> isManual, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader,
5300044             <a class="code" href="classOgre_1_1GLSupport.html">GLSupport</a>&amp; support);
5400045
5500046         <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea1">~GLTexture</a>();     
5600047
5700048         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea2">loadImage</a>( <span class="keyword">const</span> <a class="code" href="classOgre_1_1Image.html">Image</a>&amp; img );
5800049         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea3">createRenderTexture</a>();
5900050             
6000052         <a class="code" href="classOgre_1_1HardwarePixelBufferSharedPtr.html">HardwarePixelBufferSharedPtr</a> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea4">getBuffer</a>(size_t face, size_t mipmap);
6100053
6200054         <span class="comment">// Takes the OGRE texture type (1d/2d/3d/cube) and returns the appropriate GL one</span>
6300055         <a class="code" href="OgreGLPrerequisites_8h.html#a41">GLenum</a> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea5">getGLTextureTarget</a>(<span class="keywordtype">void</span>) <span class="keyword">const</span>;
6400056
65<a name="l00057"></a><a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea6">00057</a>         GLuint <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturea6">getGLID</a>()<span class="keyword"> const</span>
6600058 <span class="keyword">        </span>{ <span class="keywordflow">return</span> mTextureID; }
6700059
6800060     <span class="keyword">protected</span>:
6900062         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTextureb0">createInternalResourcesImpl</a>(<span class="keywordtype">void</span>);
7000064         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTextureb1">loadImpl</a>(<span class="keywordtype">void</span>);
7100066         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTextureb2">freeInternalResourcesImpl</a>(<span class="keywordtype">void</span>);
7200067
7300073         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTextureb3">_createSurfaceList</a>();
7400074     <span class="keyword">private</span>:
75<a name="l00075"></a><a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturer0">00075</a>         GLuint mTextureID;
76<a name="l00076"></a><a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturer1">00076</a>         <a class="code" href="classOgre_1_1GLSupport.html">GLSupport</a>&amp; mGLSupport;
7700077         
78<a name="l00079"></a><a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturey0">00079</a>         <span class="keyword">typedef</span> std::vector&lt;HardwarePixelBufferSharedPtr&gt; SurfaceList;
79<a name="l00080"></a><a class="code" href="classOgre_1_1GLTexture.html#Ogre_1_1GLTexturer2">00080</a>         SurfaceList mSurfaceList;
8000081     };
8100082
82<a name="l00089"></a><a class="code" href="classOgre_1_1GLTexturePtr.html">00089</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLTexturePtr.html">GLTexturePtr</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;GLTexture&gt;
8300090     {
8400091     <span class="keyword">public</span>:
85<a name="l00092"></a><a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra0">00092</a>         <a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra0">GLTexturePtr</a>() : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1GLTexture.html">GLTexture</a>&gt;() {}
86<a name="l00093"></a><a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra1">00093</a>         <span class="keyword">explicit</span> <a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra0">GLTexturePtr</a>(<a class="code" href="classOgre_1_1GLTexture.html">GLTexture</a>* rep) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1GLTexture.html">GLTexture</a>&gt;(rep) {}
87<a name="l00094"></a><a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra2">00094</a>         <a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra0">GLTexturePtr</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1GLTexturePtr.html">GLTexturePtr</a>&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1GLTexture.html">GLTexture</a>&gt;(r) {}
88<a name="l00095"></a><a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra3">00095</a>         <a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra0">GLTexturePtr</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a>&lt;<a class="code" href="classOgre_1_1GLTexture.html">GLTexture</a>&gt;()
8900096         {
9000097             <span class="comment">// lock &amp; copy other mutex pointer</span>
9100098             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
9200099             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
9300100             pRep = static_cast&lt;GLTexture*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
9400101             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
9500102             <span class="keywordflow">if</span> (pUseCount)
9600103             {
9700104                 ++(*pUseCount);
9800105             }
9900106         }
10000107
101<a name="l00109"></a><a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra4">00109</a>         <a class="code" href="classOgre_1_1GLTexturePtr.html">GLTexturePtr</a>&amp; <a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra4">operator=</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>&amp; r)
10200110         {
10300111             <span class="keywordflow">if</span> (pRep == static_cast&lt;GLTexture*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>()))
10400112                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
10500113             <a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb0">release</a>();
10600114             <span class="comment">// lock &amp; copy other mutex pointer</span>
10700115             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
10800116             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
10900117             pRep = static_cast&lt;GLTexture*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
11000118             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
11100119             <span class="keywordflow">if</span> (pUseCount)
11200120             {
11300121                 ++(*pUseCount);
11400122             }
11500123             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
11600124         }
117<a name="l00126"></a><a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra5">00126</a>         <a class="code" href="classOgre_1_1GLTexturePtr.html">GLTexturePtr</a>&amp; <a class="code" href="classOgre_1_1GLTexturePtr.html#Ogre_1_1GLTexturePtra4">operator=</a>(<span class="keyword">const</span> <a class="code" href="classOgre_1_1TexturePtr.html">TexturePtr</a>&amp; r)
11800127         {
11900128             <span class="keywordflow">if</span> (pRep == static_cast&lt;GLTexture*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>()))
12000129                 <span class="keywordflow">return</span> *<span class="keyword">this</span>;
12100130             <a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtrb0">release</a>();
12200131             <span class="comment">// lock &amp; copy other mutex pointer</span>
12300132             <a class="code" href="OgrePrerequisites_8h.html#a14">OGRE_LOCK_MUTEX</a>(*r.OGRE_AUTO_MUTEX_NAME)
12400133             <a class="code" href="OgrePrerequisites_8h.html#a19">OGRE_COPY_AUTO_SHARED_MUTEX</a>(r.OGRE_AUTO_MUTEX_NAME)
12500134             pRep = static_cast&lt;GLTexture*&gt;(r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra12">getPointer</a>());
12600135             pUseCount = r.<a class="code" href="classOgre_1_1SharedPtr.html#Ogre_1_1SharedPtra11">useCountPointer</a>();
12700136             <span class="keywordflow">if</span> (pUseCount)
12800137             {
12900138                 ++(*pUseCount);
13000139             }
13100140             <span class="keywordflow">return</span> *<span class="keyword">this</span>;
13200141         }
13300142     };
13400143
135<a name="l00145"></a><a class="code" href="classOgre_1_1GLRenderTexture.html">00145</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLRenderTexture.html">GLRenderTexture</a> : <span class="keyword">public</span> <a class="code" href="classOgre_1_1RenderTexture.html">RenderTexture</a>
13600146     {
13700147     <span class="keyword">public</span>:
138<a name="l00148"></a><a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1GLRenderTexturea0">00148</a>         <a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1GLRenderTexturea0">GLRenderTexture</a>(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a>&amp; name, <a class="code" href="namespaceOgre.html#a423">uint</a> width, <a class="code" href="namespaceOgre.html#a423">uint</a> height, TextureType texType, PixelFormat format,
13900149             <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a62">NameValuePairList</a> *miscParams)
14000150             : <a class="code" href="classOgre_1_1RenderTexture.html">RenderTexture</a>(name, width, height, texType, format)
14100151         {
14200152             <a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturep6">mGLTexture</a> = mTexture;
14300153         }
14400154
14500155         <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1GLXRenderTexturea2">_copyToTexture</a>(<span class="keywordtype">void</span>);
14600156
147<a name="l00157"></a><a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturea2">00157</a>         <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturea2">requiresTextureFlipping</a>()<span class="keyword"> const </span>{ <span class="keywordflow">return</span> <span class="keyword">true</span>; }
14800158         <span class="keyword">virtual</span> <span class="keywordtype">void</span> <a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturea3">writeContentsToFile</a>( <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a426">String</a> &amp; filename );
14900159     <span class="keyword">protected</span>:
150<a name="l00160"></a><a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturep6">00160</a>         <a class="code" href="classOgre_1_1GLTexturePtr.html">GLTexturePtr</a> <a class="code" href="classOgre_1_1GLRenderTexture.html#Ogre_1_1Win32RenderTexturep6">mGLTexture</a>;
15100161     };
15200162 }
15300163
15400164 <span class="preprocessor">#endif // __GLTEXTURE_H__</span>
155</pre></div><hr>
156<p>
157Copyright &copy; 2000-2005 by The OGRE Team<br />
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166
167Last modified Sun Feb 12 12:59:45 2006
168</p>
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