source: OGRE/trunk/ogrenew/Docs/api/html/OgreGLXUtils_8h-source.html @ 657

Revision 657, 13.0 KB checked in by mattausch, 18 years ago (diff)

added ogre dependencies and patched ogre sources

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10<h1>OgreGLXUtils.h</h1><a href="OgreGLXUtils_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span>
1100002 <span class="comment">-----------------------------------------------------------------------------</span>
1200003 <span class="comment">This source file is part of OGRE</span>
1300004 <span class="comment">(Object-oriented Graphics Rendering Engine)</span>
1400005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span>
1500006 <span class="comment"></span>
1600007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span>
1700008 <span class="comment">Also see acknowledgements in Readme.html</span>
1800009 <span class="comment"></span>
1900010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span>
2000011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span>
2100012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span>
2200013 <span class="comment">version.</span>
2300014 <span class="comment"></span>
2400015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span>
2500016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span>
2600017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span>
2700018 <span class="comment"></span>
2800019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span>
2900020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span>
3000021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span>
3100022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span>
3200023 <span class="comment">-----------------------------------------------------------------------------</span>
3300024 <span class="comment">*/</span>
3400025 <span class="preprocessor">#ifndef __GLXUtils_H__</span>
3500026 <span class="preprocessor"></span><span class="preprocessor">#define __GLXUtils_H__</span>
3600027 <span class="preprocessor"></span>
3700028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span>
3800029 <span class="preprocessor">#include &lt;X11/Xlib.h&gt;</span>
3900030 <span class="preprocessor">#include &lt;GL/glx.h&gt;</span>
4000031
4100032 <span class="keyword">namespace </span>Ogre {
42<a name="l00036"></a><a class="code" href="classOgre_1_1FBConfigData.html">00036</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1FBConfigData.html">FBConfigData</a>
4300037     {
4400038     <span class="keyword">public</span>:
4500039         <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDataa0">FBConfigData</a>();
4600040         <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDataa0">FBConfigData</a>(Display *dpy, GLXFBConfig config);
4700041         <a class="code" href="namespaceOgre.html#a426">String</a> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDataa2">toString</a>() <span class="keyword">const</span>;
4800042         
49<a name="l00043"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao0">00043</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao0">configID</a>;
50<a name="l00044"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao1">00044</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao1">visualID</a>;
51<a name="l00045"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao2">00045</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao2">bufferSize</a>;
52<a name="l00046"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao3">00046</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao3">level</a>;
53<a name="l00047"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao4">00047</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao4">doubleBuffer</a>;
54<a name="l00048"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao5">00048</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao5">stereo</a>;
55<a name="l00049"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao6">00049</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao6">auxBuffers</a>;
56<a name="l00050"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao7">00050</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao7">renderType</a>;
57<a name="l00051"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao8">00051</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao8">redSize</a>;
58<a name="l00052"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao9">00052</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao9">greenSize</a>;
59<a name="l00053"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao10">00053</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao10">blueSize</a>;
60<a name="l00054"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao11">00054</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao11">alphaSize</a>;
61<a name="l00055"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao12">00055</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao12">depthSize</a>;
62<a name="l00056"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao13">00056</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao13">stencilSize</a>;
63<a name="l00057"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao14">00057</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao14">accumRedSize</a>;
64<a name="l00058"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao15">00058</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao15">accumGreenSize</a>;       
65<a name="l00059"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao16">00059</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao16">accumBlueSize</a>;
66<a name="l00060"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao17">00060</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao17">accumAlphaSize</a>;       
67<a name="l00061"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao18">00061</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao18">drawableType</a>;
68<a name="l00062"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao19">00062</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao19">caveat</a>;
69<a name="l00063"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao20">00063</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao20">maxPBufferWidth</a>;
70<a name="l00064"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao21">00064</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao21">maxPBufferHeight</a>;
71<a name="l00065"></a><a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao22">00065</a>         <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1FBConfigData.html#Ogre_1_1FBConfigDatao22">maxPBufferPixels</a>;       
7200066     };
73<a name="l00067"></a><a class="code" href="classOgre_1_1GLXUtils.html">00067</a>     <span class="keyword">class </span><a class="code" href="classOgre_1_1GLXUtils.html">GLXUtils</a> {
7400068     <span class="keyword">public</span>:
7500080         <span class="keyword">static</span> <span class="keywordtype">bool</span> <a class="code" href="classOgre_1_1GLXUtils.html#Ogre_1_1GLXUtilse0">LoadIcon</a>(Display *mDisplay, Window rootWindow, <span class="keyword">const</span> std::string &amp;name, Pixmap *pix, Pixmap *mask);
7600081         <span class="comment">/*</span>
7700082 <span class="comment">         * Examine all visuals to find the so-called best one.</span>
7800083 <span class="comment">         * We prefer deepest RGBA buffer with depth, stencil and accum</span>
7900084 <span class="comment">         * that has no caveats. This will only choose formats with a multisample</span>
8000085 <span class="comment">         * that equals multisample</span>
8100086 <span class="comment">         * @returns -1 in case of failure, otherwise a valid visual ID</span>
8200087 <span class="comment">         * @author Brian Paul (from the glxinfo source)</span>
8300088 <span class="comment">         */</span>
8400089         <span class="keyword">static</span> <span class="keywordtype">int</span> <a class="code" href="classOgre_1_1GLXUtils.html#Ogre_1_1GLXUtilse1">findBestVisual</a>(Display *dpy, <span class="keywordtype">int</span> scrnum, <span class="keywordtype">int</span> multisample = -1);
8500093         <span class="keyword">static</span> GLXFBConfig <a class="code" href="classOgre_1_1GLXUtils.html#Ogre_1_1GLXUtilse2">findBestMatch</a>(Display *dpy, <span class="keywordtype">int</span> scrnum, <span class="keyword">const</span> <span class="keywordtype">int</span> *attribs, <span class="keyword">const</span> <span class="keywordtype">int</span> *ideal);
8600094         
8700095     };
8800096   
8900097 };
9000098
9100099 <span class="preprocessor">#endif</span>
92</pre></div><hr>
93<p>
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104Last modified Sun Feb 12 12:59:45 2006
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