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10 | <h1>OgreMesh.h</h1><a href="OgreMesh_8h.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 <span class="comment">/*</span> |
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11 | 00002 <span class="comment">-----------------------------------------------------------------------------</span> |
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12 | 00003 <span class="comment">This source file is part of OGRE</span> |
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13 | 00004 <span class="comment"> (Object-oriented Graphics Rendering Engine)</span> |
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14 | 00005 <span class="comment">For the latest info, see http://www.ogre3d.org/</span> |
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15 | 00006 <span class="comment"></span> |
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16 | 00007 <span class="comment">Copyright (c) 2000-2005 The OGRE Team</span> |
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17 | 00008 <span class="comment">Also see acknowledgements in Readme.html</span> |
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18 | 00009 <span class="comment"></span> |
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19 | 00010 <span class="comment">This program is free software; you can redistribute it and/or modify it under</span> |
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20 | 00011 <span class="comment">the terms of the GNU Lesser General Public License as published by the Free Software</span> |
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21 | 00012 <span class="comment">Foundation; either version 2 of the License, or (at your option) any later</span> |
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22 | 00013 <span class="comment">version.</span> |
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23 | 00014 <span class="comment"></span> |
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24 | 00015 <span class="comment">This program is distributed in the hope that it will be useful, but WITHOUT</span> |
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25 | 00016 <span class="comment">ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS</span> |
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26 | 00017 <span class="comment">FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.</span> |
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27 | 00018 <span class="comment"></span> |
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28 | 00019 <span class="comment">You should have received a copy of the GNU Lesser General Public License along with</span> |
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29 | 00020 <span class="comment">this program; if not, write to the Free Software Foundation, Inc., 59 Temple</span> |
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30 | 00021 <span class="comment">Place - Suite 330, Boston, MA 02111-1307, USA, or go to</span> |
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31 | 00022 <span class="comment">http://www.gnu.org/copyleft/lesser.txt.</span> |
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32 | 00023 <span class="comment">-----------------------------------------------------------------------------</span> |
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33 | 00024 <span class="comment">*/</span> |
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34 | 00025 <span class="preprocessor">#ifndef __Mesh_H__</span> |
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35 | 00026 <span class="preprocessor"></span><span class="preprocessor">#define __Mesh_H__</span> |
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36 | 00027 <span class="preprocessor"></span> |
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37 | 00028 <span class="preprocessor">#include "<a class="code" href="OgrePrerequisites_8h.html">OgrePrerequisites.h</a>"</span> |
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38 | 00029 |
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39 | 00030 <span class="preprocessor">#include "<a class="code" href="OgreResource_8h.html">OgreResource.h</a>"</span> |
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40 | 00031 <span class="preprocessor">#include "<a class="code" href="OgreVertexIndexData_8h.html">OgreVertexIndexData.h</a>"</span> |
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41 | 00032 <span class="preprocessor">#include "<a class="code" href="OgreAxisAlignedBox_8h.html">OgreAxisAlignedBox.h</a>"</span> |
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42 | 00033 <span class="preprocessor">#include "<a class="code" href="OgreVertexBoneAssignment_8h.html">OgreVertexBoneAssignment.h</a>"</span> |
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43 | 00034 <span class="preprocessor">#include "<a class="code" href="OgreIteratorWrappers_8h.html">OgreIteratorWrappers.h</a>"</span> |
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44 | 00035 <span class="preprocessor">#include "<a class="code" href="OgreProgressiveMesh_8h.html">OgreProgressiveMesh.h</a>"</span> |
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45 | 00036 <span class="preprocessor">#include "<a class="code" href="OgreHardwareVertexBuffer_8h.html">OgreHardwareVertexBuffer.h</a>"</span> |
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46 | 00037 <span class="preprocessor">#include "<a class="code" href="OgreSkeleton_8h.html">OgreSkeleton.h</a>"</span> |
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47 | 00038 <span class="preprocessor">#include "<a class="code" href="OgreAnimationTrack_8h.html">OgreAnimationTrack.h</a>"</span> |
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48 | 00039 <span class="preprocessor">#include "<a class="code" href="OgrePose_8h.html">OgrePose.h</a>"</span> |
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49 | 00040 |
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50 | 00041 |
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51 | 00042 <span class="keyword">namespace </span>Ogre { |
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52 | 00043 |
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53 | 00044 |
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54 | 00079 <span class="keyword">struct </span>MeshLodUsage; |
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55 | 00080 |
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56 | <a name="l00081"></a><a class="code" href="classOgre_1_1Mesh.html">00081</a> <span class="keyword">class </span><a class="code" href="OgrePlatform_8h.html#a16">_OgreExport</a> Mesh: <span class="keyword">public</span> <a class="code" href="classOgre_1_1Resource.html">Resource</a> |
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57 | 00082 { |
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58 | <a name="l00083"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn0">00083</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>; |
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59 | <a name="l00084"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn1">00084</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1MeshSerializerImpl.html">MeshSerializerImpl</a>; |
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60 | <a name="l00085"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn2">00085</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1MeshSerializerImpl__v1__2.html">MeshSerializerImpl_v1_2</a>; |
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61 | <a name="l00086"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1Meshn3">00086</a> <span class="keyword">friend</span> <span class="keyword">class </span><a class="code" href="classOgre_1_1MeshSerializerImpl__v1__1.html">MeshSerializerImpl_v1_1</a>; |
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62 | 00087 |
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63 | 00088 <span class="keyword">public</span>: |
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64 | <a name="l00089"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw0">00089</a> <span class="keyword">typedef</span> std::vector<Real> LodDistanceList; |
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65 | <a name="l00091"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw1">00091</a> <span class="keyword">typedef</span> std::multimap<size_t, VertexBoneAssignment> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw1">VertexBoneAssignmentList</a>; |
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66 | <a name="l00092"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw2">00092</a> <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1MapIterator.html">MapIterator<VertexBoneAssignmentList></a> <a class="code" href="classOgre_1_1MapIterator.html">BoneAssignmentIterator</a>; |
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67 | <a name="l00093"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw3">00093</a> <span class="keyword">typedef</span> std::vector<SubMesh*> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw3">SubMeshList</a>; |
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68 | <a name="l00094"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw4">00094</a> <span class="keyword">typedef</span> std::vector<unsigned short> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw4">IndexMap</a>; |
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69 | 00095 |
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70 | 00096 <span class="keyword">protected</span>: |
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71 | <a name="l00103"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp2">00103</a> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw3">SubMeshList</a> mSubMeshList; |
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72 | 00104 |
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73 | 00106 <span class="keywordtype">void</span> organiseTangentsBuffer(<a class="code" href="classOgre_1_1VertexData.html">VertexData</a> *vertexData, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> destCoordSet); |
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74 | 00107 |
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75 | 00108 <span class="keyword">public</span>: |
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76 | <a name="l00112"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw5">00112</a> <span class="keyword">typedef</span> HashMap<String, ushort> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw5">SubMeshNameMap</a> ; |
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77 | 00113 |
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78 | 00114 |
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79 | 00115 <span class="keyword">protected</span>: |
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80 | <a name="l00116"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp3">00116</a> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw5">SubMeshNameMap</a> mSubMeshNameMap ; |
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81 | 00117 |
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82 | <a name="l00119"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp4">00119</a> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a> mAABB; |
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83 | <a name="l00121"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp5">00121</a> <a class="code" href="namespaceOgre.html#a465">Real</a> mBoundRadius; |
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84 | 00122 |
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85 | <a name="l00124"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp6">00124</a> <a class="code" href="namespaceOgre.html#a471">String</a> mSkeletonName; |
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86 | <a name="l00125"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp7">00125</a> <a class="code" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a> mSkeleton; |
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87 | 00126 |
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88 | 00127 |
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89 | <a name="l00128"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp8">00128</a> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw1">VertexBoneAssignmentList</a> mBoneAssignments; |
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90 | 00129 |
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91 | <a name="l00131"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp9">00131</a> <span class="keywordtype">bool</span> mBoneAssignmentsOutOfDate; |
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92 | 00132 |
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93 | 00134 <span class="keywordtype">void</span> buildIndexMap(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw1">VertexBoneAssignmentList</a>& boneAssignments, |
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94 | 00135 <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw4">IndexMap</a>& boneIndexToBlendIndexMap, <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw4">IndexMap</a>& blendIndexToBoneIndexMap); |
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95 | 00137 <span class="keywordtype">void</span> compileBoneAssignments(<span class="keyword">const</span> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw1">VertexBoneAssignmentList</a>& boneAssignments, |
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96 | 00138 <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> numBlendWeightsPerVertex, |
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97 | 00139 <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw4">IndexMap</a>& blendIndexToBoneIndexMap, |
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98 | 00140 <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* targetVertexData); |
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99 | 00141 |
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100 | <a name="l00142"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp10">00142</a> <span class="keywordtype">bool</span> mIsLodManual; |
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101 | <a name="l00143"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp11">00143</a> <a class="code" href="namespaceOgre.html#a467">ushort</a> mNumLods; |
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102 | <a name="l00144"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshx0">00144</a> <span class="keyword">typedef</span> std::vector<MeshLodUsage> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshx0">MeshLodUsageList</a>; |
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103 | <a name="l00145"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp12">00145</a> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshx0">MeshLodUsageList</a> mMeshLodUsageList; |
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104 | 00146 |
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105 | <a name="l00147"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp13">00147</a> HardwareBuffer::Usage mVertexBufferUsage; |
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106 | <a name="l00148"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp14">00148</a> HardwareBuffer::Usage mIndexBufferUsage; |
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107 | <a name="l00149"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp15">00149</a> <span class="keywordtype">bool</span> mVertexBufferShadowBuffer; |
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108 | <a name="l00150"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp16">00150</a> <span class="keywordtype">bool</span> mIndexBufferShadowBuffer; |
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109 | 00151 |
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110 | 00152 |
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111 | <a name="l00153"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp17">00153</a> <span class="keywordtype">bool</span> mPreparedForShadowVolumes; |
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112 | <a name="l00154"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp18">00154</a> <span class="keywordtype">bool</span> mEdgeListsBuilt; |
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113 | <a name="l00155"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp19">00155</a> <span class="keywordtype">bool</span> mAutoBuildEdgeLists; |
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114 | 00156 |
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115 | <a name="l00158"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshx1">00158</a> <span class="keyword">typedef</span> std::map<String, Animation*> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshx1">AnimationList</a>; |
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116 | <a name="l00159"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp20">00159</a> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshx1">AnimationList</a> mAnimationsList; |
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117 | <a name="l00161"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp21">00161</a> <span class="keyword">mutable</span> <a class="code" href="namespaceOgre.html#a630">VertexAnimationType</a> mSharedVertexDataAnimationType; |
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118 | <a name="l00163"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp22">00163</a> <span class="keyword">mutable</span> <span class="keywordtype">bool</span> mAnimationTypesDirty; |
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119 | 00164 |
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120 | <a name="l00166"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshp23">00166</a> <a class="code" href="namespaceOgre.html#a464">PoseList</a> mPoseList; |
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121 | 00167 |
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122 | 00168 |
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123 | 00170 <span class="keywordtype">void</span> loadImpl(<span class="keywordtype">void</span>); |
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124 | 00172 <span class="keywordtype">void</span> unloadImpl(<span class="keywordtype">void</span>); |
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125 | 00174 size_t calculateSize(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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126 | 00175 |
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127 | 00176 |
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128 | 00177 |
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129 | 00178 <span class="keyword">public</span>: |
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130 | 00183 Mesh(<a class="code" href="classOgre_1_1ResourceManager.html">ResourceManager</a>* creator, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name, <a class="code" href="namespaceOgre.html#a529">ResourceHandle</a> handle, |
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131 | 00184 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& group, <span class="keywordtype">bool</span> isManual = <span class="keyword">false</span>, <a class="code" href="classOgre_1_1ManualResourceLoader.html">ManualResourceLoader</a>* loader = 0); |
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132 | 00185 ~Mesh(); |
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133 | 00186 |
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134 | 00188 <span class="keywordtype">void</span> load(<span class="keywordtype">void</span>); |
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135 | 00189 |
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136 | 00190 <span class="comment">// NB All methods below are non-virtual since they will be</span> |
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137 | 00191 <span class="comment">// called in the rendering loop - speed is of the essence.</span> |
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138 | 00192 |
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139 | 00199 <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* createSubMesh(<span class="keywordtype">void</span>); |
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140 | 00200 |
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141 | 00203 <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* createSubMesh(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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142 | 00204 |
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143 | 00207 <span class="keywordtype">void</span> nameSubMesh(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name, <a class="code" href="namespaceOgre.html#a467">ushort</a> index); |
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144 | 00208 |
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145 | 00214 <a class="code" href="namespaceOgre.html#a467">ushort</a> _getSubMeshIndex(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name) <span class="keyword">const</span>; |
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146 | 00215 |
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147 | 00218 <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumSubMeshes(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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148 | 00219 |
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149 | 00222 <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* getSubMesh(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index) <span class="keyword">const</span>; |
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150 | 00223 |
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151 | 00226 <a class="code" href="classOgre_1_1SubMesh.html">SubMesh</a>* getSubMesh(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name) <span class="keyword">const</span> ; |
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152 | 00227 |
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153 | <a name="l00228"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw6">00228</a> <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1VectorIterator.html">VectorIterator<SubMeshList></a> <a class="code" href="classOgre_1_1VectorIterator.html">SubMeshIterator</a>; |
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154 | <a name="l00230"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha11">00230</a> <a class="code" href="classOgre_1_1VectorIterator.html">SubMeshIterator</a> getSubMeshIterator(<span class="keywordtype">void</span>) |
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155 | 00231 { <span class="keywordflow">return</span> <a class="code" href="classOgre_1_1VectorIterator.html">SubMeshIterator</a>(mSubMeshList.begin(), mSubMeshList.end()); } |
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156 | 00232 |
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157 | <a name="l00241"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesho0">00241</a> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a> *sharedVertexData; |
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158 | 00242 |
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159 | <a name="l00263"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesho1">00263</a> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw4">IndexMap</a> sharedBlendIndexToBoneIndexMap; |
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160 | 00264 |
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161 | 00274 <a class="code" href="classOgre_1_1MeshPtr.html">MeshPtr</a> clone(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& newName, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& newGroup = StringUtil::BLANK); |
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162 | 00275 |
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163 | 00278 <span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& getBounds(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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164 | 00279 |
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165 | 00281 <a class="code" href="namespaceOgre.html#a465">Real</a> getBoundingSphereRadius(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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166 | 00282 |
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167 | 00291 <span class="keywordtype">void</span> _setBounds(<span class="keyword">const</span> <a class="code" href="classOgre_1_1AxisAlignedBox.html">AxisAlignedBox</a>& bounds, <span class="keywordtype">bool</span> pad = <span class="keyword">true</span>); |
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168 | 00292 |
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169 | 00300 <span class="keywordtype">void</span> _setBoundingSphereRadius(<a class="code" href="namespaceOgre.html#a465">Real</a> radius); |
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170 | 00301 |
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171 | 00312 <span class="keywordtype">void</span> setSkeletonName(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& skelName); |
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172 | 00313 |
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173 | 00315 <span class="keywordtype">bool</span> hasSkeleton(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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174 | 00316 |
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175 | 00319 <span class="keywordtype">bool</span> hasVertexAnimation(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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176 | 00320 |
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177 | 00324 <span class="keyword">const</span> <a class="code" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a>& getSkeleton(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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178 | 00325 |
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179 | 00327 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& getSkeletonName(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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180 | 00332 <span class="keywordtype">void</span> _initAnimationState(<a class="code" href="classOgre_1_1AnimationStateSet.html">AnimationStateSet</a>* animSet); |
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181 | 00333 |
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182 | 00346 <span class="keywordtype">void</span> addBoneAssignment(<span class="keyword">const</span> <a class="code" href="structOgre_1_1VertexBoneAssignment__s.html">VertexBoneAssignment</a>& vertBoneAssign); |
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183 | 00347 |
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184 | 00353 <span class="keywordtype">void</span> clearBoneAssignments(<span class="keywordtype">void</span>); |
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185 | 00354 |
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186 | 00361 <span class="keywordtype">void</span> _notifySkeleton(<a class="code" href="classOgre_1_1SkeletonPtr.html">SkeletonPtr</a>& pSkel); |
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187 | 00362 |
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188 | 00363 |
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189 | 00366 <a class="code" href="classOgre_1_1MapIterator.html">BoneAssignmentIterator</a> getBoneAssignmentIterator(<span class="keywordtype">void</span>); |
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190 | 00367 |
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191 | 00368 |
---|
192 | 00392 <span class="keywordtype">void</span> generateLodLevels(<span class="keyword">const</span> LodDistanceList& lodDistances, |
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193 | 00393 ProgressiveMesh::VertexReductionQuota reductionMethod, <a class="code" href="namespaceOgre.html#a465">Real</a> reductionValue); |
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194 | 00394 |
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195 | 00399 <a class="code" href="namespaceOgre.html#a467">ushort</a> getNumLodLevels(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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196 | 00401 <span class="keyword">const</span> <a class="code" href="structOgre_1_1MeshLodUsage.html">MeshLodUsage</a>& getLodLevel(<a class="code" href="namespaceOgre.html#a467">ushort</a> index) <span class="keyword">const</span>; |
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197 | 00415 <span class="keywordtype">void</span> createManualLodLevel(<a class="code" href="namespaceOgre.html#a465">Real</a> fromDepth, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& meshName); |
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198 | 00416 |
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199 | 00424 <span class="keywordtype">void</span> updateManualLodLevel(<a class="code" href="namespaceOgre.html#a467">ushort</a> index, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& meshName); |
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200 | 00425 |
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201 | 00428 <a class="code" href="namespaceOgre.html#a467">ushort</a> getLodIndex(<a class="code" href="namespaceOgre.html#a465">Real</a> depth) <span class="keyword">const</span>; |
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202 | 00429 |
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203 | 00436 <a class="code" href="namespaceOgre.html#a467">ushort</a> getLodIndexSquaredDepth(<a class="code" href="namespaceOgre.html#a465">Real</a> squaredDepth) <span class="keyword">const</span>; |
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204 | 00437 |
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205 | <a name="l00444"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha34">00444</a> <span class="keywordtype">bool</span> isLodManual(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mIsLodManual; } |
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206 | 00445 |
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207 | 00447 <span class="keywordtype">void</span> _setLodInfo(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> numLevels, <span class="keywordtype">bool</span> isManual); |
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208 | 00449 <span class="keywordtype">void</span> _setLodUsage(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> level, <a class="code" href="structOgre_1_1MeshLodUsage.html">MeshLodUsage</a>& usage); |
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209 | 00451 <span class="keywordtype">void</span> _setSubMeshLodFaceList(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> subIdx, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> level, <a class="code" href="classOgre_1_1IndexData.html">IndexData</a>* facedata); |
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210 | 00452 |
---|
211 | 00454 <span class="keywordtype">void</span> removeLodLevels(<span class="keywordtype">void</span>); |
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212 | 00455 |
---|
213 | 00478 <span class="keywordtype">void</span> setVertexBufferPolicy(HardwareBuffer::Usage usage, <span class="keywordtype">bool</span> shadowBuffer = <span class="keyword">false</span>); |
---|
214 | 00501 <span class="keywordtype">void</span> setIndexBufferPolicy(HardwareBuffer::Usage usage, <span class="keywordtype">bool</span> shadowBuffer = <span class="keyword">false</span>); |
---|
215 | <a name="l00503"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha41">00503</a> HardwareBuffer::Usage getVertexBufferUsage(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mVertexBufferUsage; } |
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216 | <a name="l00505"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha42">00505</a> HardwareBuffer::Usage getIndexBufferUsage(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mIndexBufferUsage; } |
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217 | <a name="l00507"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha43">00507</a> <span class="keywordtype">bool</span> isVertexBufferShadowed(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mVertexBufferShadowBuffer; } |
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218 | <a name="l00509"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha44">00509</a> <span class="keywordtype">bool</span> isIndexBufferShadowed(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mIndexBufferShadowBuffer; } |
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219 | 00510 |
---|
220 | 00511 |
---|
221 | 00525 <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> _rationaliseBoneAssignments(size_t vertexCount, VertexBoneAssignmentList& assignments); |
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222 | 00526 |
---|
223 | 00534 <span class="keywordtype">void</span> _compileBoneAssignments(<span class="keywordtype">void</span>); |
---|
224 | 00535 |
---|
225 | 00541 <span class="keywordtype">void</span> _updateCompiledBoneAssignments(<span class="keywordtype">void</span>); |
---|
226 | 00542 |
---|
227 | 00560 <span class="keywordtype">void</span> buildTangentVectors(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> sourceTexCoordSet = 0, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> destTexCoordSet = 1); |
---|
228 | 00561 |
---|
229 | 00574 <span class="keywordtype">bool</span> suggestTangentVectorBuildParams(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span>& outSourceCoordSet, <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span>& outDestCoordSet); |
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230 | 00575 |
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231 | 00579 <span class="keywordtype">void</span> buildEdgeList(<span class="keywordtype">void</span>); |
---|
232 | 00581 <span class="keywordtype">void</span> freeEdgeList(<span class="keywordtype">void</span>); |
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233 | 00582 |
---|
234 | 00601 <span class="keywordtype">void</span> prepareForShadowVolume(<span class="keywordtype">void</span>); |
---|
235 | 00602 |
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236 | 00609 <a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* getEdgeList(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> lodIndex = 0); |
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237 | 00610 |
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238 | 00617 <span class="keyword">const</span> <a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* getEdgeList(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> lodIndex = 0) <span class="keyword">const</span>; |
---|
239 | 00618 |
---|
240 | <a name="l00621"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha55">00621</a> <span class="keywordtype">bool</span> isPreparedForShadowVolumes(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mPreparedForShadowVolumes; } |
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241 | 00622 |
---|
242 | <a name="l00624"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha56">00624</a> <span class="keywordtype">bool</span> isEdgeListBuilt(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mEdgeListsBuilt; } |
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243 | 00625 |
---|
244 | 00643 <span class="keyword">static</span> <span class="keywordtype">void</span> softwareVertexBlend(<span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* sourceVertexData, |
---|
245 | 00644 <span class="keyword">const</span> <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* targetVertexData, <span class="keyword">const</span> <a class="code" href="classOgre_1_1Matrix4.html">Matrix4</a>* pMatrices, |
---|
246 | 00645 <span class="keyword">const</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span>* pIndexMap, |
---|
247 | 00646 <span class="keywordtype">bool</span> blendNormals); |
---|
248 | 00647 |
---|
249 | 00660 <span class="keyword">static</span> <span class="keywordtype">void</span> softwareVertexMorph(<a class="code" href="namespaceOgre.html#a465">Real</a> t, |
---|
250 | 00661 <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>& b1, |
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251 | 00662 <span class="keyword">const</span> <a class="code" href="classOgre_1_1HardwareVertexBufferSharedPtr.html">HardwareVertexBufferSharedPtr</a>& b2, |
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252 | 00663 <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* targetVertexData); |
---|
253 | 00664 |
---|
254 | 00679 <span class="keyword">static</span> <span class="keywordtype">void</span> softwareVertexPoseBlend(<a class="code" href="namespaceOgre.html#a465">Real</a> weight, |
---|
255 | 00680 <span class="keyword">const</span> std::map<size_t, Vector3>& vertexOffsetMap, |
---|
256 | 00681 <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* targetVertexData); |
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257 | <a name="l00683"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha57">00683</a> <span class="keyword">const</span> <a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw5">SubMeshNameMap</a>& getSubMeshNameMap(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mSubMeshNameMap; } |
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258 | 00684 |
---|
259 | <a name="l00695"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha58">00695</a> <span class="keywordtype">void</span> setAutoBuildEdgeLists(<span class="keywordtype">bool</span> autobuild) { mAutoBuildEdgeLists = autobuild; } |
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260 | <a name="l00700"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha59">00700</a> <span class="keywordtype">bool</span> getAutoBuildEdgeLists(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mAutoBuildEdgeLists; } |
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261 | 00701 |
---|
262 | 00704 <span class="keyword">virtual</span> <a class="code" href="namespaceOgre.html#a630">VertexAnimationType</a> getSharedVertexDataAnimationType(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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263 | 00705 |
---|
264 | 00710 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1Animation.html">Animation</a>* createAnimation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name, <a class="code" href="namespaceOgre.html#a465">Real</a> length); |
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265 | 00711 |
---|
266 | 00715 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1Animation.html">Animation</a>* getAnimation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name) <span class="keyword">const</span>; |
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267 | 00716 |
---|
268 | 00721 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1Animation.html">Animation</a>* _getAnimationImpl(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name) <span class="keyword">const</span>; |
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269 | 00722 |
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270 | 00724 <span class="keyword">virtual</span> <span class="keywordtype">bool</span> hasAnimation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
---|
271 | 00725 |
---|
272 | 00727 <span class="keyword">virtual</span> <span class="keywordtype">void</span> removeAnimation(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
---|
273 | 00728 |
---|
274 | 00730 <span class="keyword">virtual</span> <span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> getNumAnimations(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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275 | 00731 |
---|
276 | 00734 <span class="keyword">virtual</span> <a class="code" href="classOgre_1_1Animation.html">Animation</a>* getAnimation(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> index) <span class="keyword">const</span>; |
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277 | 00735 |
---|
278 | 00737 <span class="keyword">virtual</span> <span class="keywordtype">void</span> removeAllAnimations(<span class="keywordtype">void</span>); |
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279 | 00743 <a class="code" href="classOgre_1_1VertexData.html">VertexData</a>* getVertexDataByTrackHandle(<span class="keywordtype">unsigned</span> <span class="keywordtype">short</span> handle); |
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280 | 00755 <span class="keywordtype">void</span> updateMaterialForAllSubMeshes(<span class="keywordtype">void</span>); |
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281 | 00756 |
---|
282 | 00761 <span class="keywordtype">void</span> _determineAnimationTypes(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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283 | <a name="l00763"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha72">00763</a> <span class="keywordtype">bool</span> _getAnimationTypesDirty(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mAnimationTypesDirty; } |
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284 | 00764 |
---|
285 | 00771 <a class="code" href="classOgre_1_1Pose.html">Pose</a>* createPose(<a class="code" href="namespaceOgre.html#a467">ushort</a> target, <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name = StringUtil::BLANK); |
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286 | <a name="l00773"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMesha74">00773</a> size_t getPoseCount(<span class="keywordtype">void</span>)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> mPoseList.size(); } |
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287 | 00775 <a class="code" href="classOgre_1_1Pose.html">Pose</a>* getPose(<a class="code" href="namespaceOgre.html#a467">ushort</a> index); |
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288 | 00777 <a class="code" href="classOgre_1_1Pose.html">Pose</a>* getPose(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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289 | 00781 <span class="keywordtype">void</span> removePose(<a class="code" href="namespaceOgre.html#a467">ushort</a> index); |
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290 | 00785 <span class="keywordtype">void</span> removePose(<span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a471">String</a>& name); |
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291 | 00787 <span class="keywordtype">void</span> removeAllPoses(<span class="keywordtype">void</span>); |
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292 | 00788 |
---|
293 | <a name="l00789"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw7">00789</a> <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1VectorIterator.html">VectorIterator<PoseList></a> <a class="code" href="classOgre_1_1VectorIterator.html">PoseIterator</a>; |
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294 | <a name="l00790"></a><a class="code" href="classOgre_1_1Mesh.html#Ogre_1_1PatchMeshw8">00790</a> <span class="keyword">typedef</span> <a class="code" href="classOgre_1_1ConstVectorIterator.html">ConstVectorIterator<PoseList></a> <a class="code" href="classOgre_1_1ConstVectorIterator.html">ConstPoseIterator</a>; |
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295 | 00791 |
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296 | 00793 <a class="code" href="classOgre_1_1VectorIterator.html">PoseIterator</a> getPoseIterator(<span class="keywordtype">void</span>); |
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297 | 00795 <a class="code" href="classOgre_1_1ConstVectorIterator.html">ConstPoseIterator</a> getPoseIterator(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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298 | 00797 <span class="keyword">const</span> <a class="code" href="namespaceOgre.html#a464">PoseList</a>& getPoseList(<span class="keywordtype">void</span>) <span class="keyword">const</span>; |
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299 | 00798 |
---|
300 | 00799 }; |
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301 | 00800 |
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302 | <a name="l00807"></a><a class="code" href="classOgre_1_1MeshPtr.html">00807</a> <span class="keyword">class </span><a class="code" href="class__OgreExport.html">_OgreExport</a> MeshPtr : <span class="keyword">public</span> <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a><Mesh> |
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303 | 00808 { |
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304 | 00809 <span class="keyword">public</span>: |
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305 | <a name="l00810"></a><a class="code" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra0">00810</a> MeshPtr() : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a><Mesh>() {} |
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306 | <a name="l00811"></a><a class="code" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra1">00811</a> <span class="keyword">explicit</span> MeshPtr(Mesh* rep) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a><Mesh>(rep) {} |
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307 | <a name="l00812"></a><a class="code" href="classOgre_1_1MeshPtr.html#Ogre_1_1MeshPtra2">00812</a> MeshPtr(<span class="keyword">const</span> MeshPtr& r) : <a class="code" href="classOgre_1_1SharedPtr.html">SharedPtr</a><Mesh>(r) {} |
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308 | 00813 MeshPtr(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>& r); |
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309 | 00815 MeshPtr& operator=(<span class="keyword">const</span> <a class="code" href="classOgre_1_1SharedPtr.html">ResourcePtr</a>& r); |
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310 | 00816 <span class="keyword">protected</span>: |
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311 | 00818 <span class="keywordtype">void</span> destroy(<span class="keywordtype">void</span>); |
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312 | 00819 }; |
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313 | 00820 |
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314 | <a name="l00822"></a><a class="code" href="structOgre_1_1MeshLodUsage.html">00822</a> <span class="keyword">struct </span><a class="code" href="structOgre_1_1MeshLodUsage.html">MeshLodUsage</a> |
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315 | 00823 { |
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316 | <a name="l00825"></a><a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo0">00825</a> <a class="code" href="namespaceOgre.html#a465">Real</a> <a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo0">fromDepthSquared</a>; |
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317 | <a name="l00827"></a><a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo1">00827</a> <a class="code" href="namespaceOgre.html#a471">String</a> <a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo1">manualName</a>; |
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318 | <a name="l00829"></a><a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo2">00829</a> <span class="keyword">mutable</span> MeshPtr <a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo2">manualMesh</a>; |
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319 | <a name="l00831"></a><a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo3">00831</a> <span class="keyword">mutable</span> <a class="code" href="classOgre_1_1EdgeData.html">EdgeData</a>* <a class="code" href="structOgre_1_1MeshLodUsage.html#Ogre_1_1MeshLodUsageo3">edgeData</a>; |
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320 | 00832 }; |
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321 | 00833 |
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322 | 00834 |
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323 | 00835 |
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324 | 00836 } <span class="comment">// namespace</span> |
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325 | 00837 |
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326 | 00838 <span class="preprocessor">#endif</span> |
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327 | </pre></div><hr> |
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328 | <p> |
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329 | Copyright © 2000-2005 by The OGRE Team<br /> |
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330 | <!--Creative Commons License--><a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/"><img alt="Creative Commons License" border="0" src="http://creativecommons.org/images/public/somerights20.png"/></a><br/> |
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331 | This work is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-sa/2.5/">Creative Commons Attribution-ShareAlike 2.5 License</a>.<br/> |
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332 | <!--/Creative Commons License--><!-- <rdf:RDF xmlns="http://web.resource.org/cc/" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"> |
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333 | <Work rdf:about=""> |
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334 | <license rdf:resource="http://creativecommons.org/licenses/by-sa/2.5/" /> |
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336 | </Work> |
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337 | <License rdf:about="http://creativecommons.org/licenses/by-sa/2.5/"><permits rdf:resource="http://web.resource.org/cc/Reproduction"/><permits rdf:resource="http://web.resource.org/cc/Distribution"/><requires rdf:resource="http://web.resource.org/cc/Notice"/><requires rdf:resource="http://web.resource.org/cc/Attribution"/><permits rdf:resource="http://web.resource.org/cc/DerivativeWorks"/><requires rdf:resource="http://web.resource.org/cc/ShareAlike"/></License></rdf:RDF> --> |
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338 | |
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339 | Last modified Sun Mar 12 14:37:44 2006 |
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340 | </p> |
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341 | </body> |
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342 | </html> |
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